SimulationCraft 902-01

for World of Warcraft 9.0.2.37474 Live (wow build level 37474)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 casting,cooldown=500,duration=500

Additional Raid Information

FeveredIncantation : 6488 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6488.0 6488.0 12.3 / 0.189% 668.9 / 10.3% 7.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
822.6 815.6 Mana 0.00% 59.8 100.2% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 6488
Blazing Surge 210 3.2% 5.3 62.72sec 11919 0 Direct 5.2 8818 19971 12093 29.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 5.22 0.00 0.00 0.0000 0.0000 63059.48 63059.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.64% 3.68 0 6 8817.85 8204 10272 8777.46 0 9982 32491 32491 0.00%
crit 29.36% 1.53 0 6 19970.86 17884 23624 16632.00 0 22966 30569 30569 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 29 0.5% 30.0 9.56sec 295 0 Direct 30.0 162 470 295 43.3%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.97 29.97 0.00 0.00 0.0000 0.0000 8849.24 8849.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.67% 16.98 3 34 161.80 132 281 161.70 136 186 2748 2748 0.00%
crit 43.33% 12.98 3 26 469.82 265 712 470.10 326 644 6101 6101 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 27 0.4% 1.5 89.15sec 5412 4542 Direct 1.5 0 5410 5410 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 1.49 0.00 0.00 1.1922 0.0000 8057.29 8057.29 0.00% 4541.88 4541.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.49 0 4 5410.13 4138 6144 4538.37 0 6144 8057 8057 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.49
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 44 0.7% 21.4 13.56sec 616 0 Direct 21.4 473 993 616 27.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.44 21.44 0.00 0.00 0.0000 0.0000 13207.60 13207.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.41% 15.52 5 27 472.63 460 488 472.59 460 485 7335 7335 0.00%
crit 27.59% 5.92 0 16 992.80 920 1121 990.52 0 1121 5872 5872 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 882 13.6% 49.1 6.14sec 5399 0 Direct 49.1 0 5398 5398 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.09 49.09 0.00 0.00 0.0000 0.0000 265010.20 265010.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.09 39 59 5398.06 3108 8354 5395.60 5123 5682 265010 265010 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.28
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.78
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.24
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:9.33
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:5.46
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 631 (665) 9.7% (10.2%) 71.1 3.79sec 2807 1589 Direct 71.1 (200.5) 1733 3910 2666 42.9% (42.9%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.12 71.11 0.00 0.00 1.7663 0.0000 189564.46 189564.46 0.00% 1589.14 1589.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.14% 40.63 26 59 1732.76 1467 2428 1733.18 1631 1862 70387 70387 0.00%
crit 42.86% 30.48 20 43 3909.91 2933 7473 3913.84 3608 4236 119177 119177 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.49
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:27.52
    standard_rotation
    [}]:38.10
    Conflagration 33 0.5% 71.1 3.79sec 141 0 Periodic 129.4 38 119 78 49.1% 66.0%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.11 0.00 129.35 129.35 0.0000 1.5301 10048.44 10048.44 0.00% 50.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.93% 65.88 46 88 37.94 0 54 37.97 36 40 2500 2500 0.00%
crit 49.07% 63.47 42 87 118.94 0 174 119.08 111 135 7549 7549 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1441 22.2% 246.0 1.22sec 1760 0 Periodic 299.1 1447 0 1447 0.0% 99.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 245.99 0.00 299.09 299.09 0.0000 1.0000 432869.09 432869.09 0.00% 1447.30 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.09 239 358 1447.06 183 4581 1447.84 1300 1572 432869 432869 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5024 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5023.53 5023.53 0.00% 42.33 42.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.81% 68.94 53 82 40.93 29 51 40.94 39 43 2822 2822 0.00%
crit 28.19% 27.06 14 43 81.34 58 101 81.38 71 91 2202 2202 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1687.12
Phoenix Flames 0 (409) 0.0% (6.3%) 16.3 18.69sec 7553 6590

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.25 0.00 0.00 0.00 1.1462 0.0000 0.00 0.00 0.00% 6589.77 6589.77

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.37
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.85
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:2.04
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 409 6.3% 16.2 18.71sec 7575 0 Direct 16.2 2285 8322 7565 87.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.20 16.20 0.00 0.00 0.0000 0.0000 122740.98 122740.98 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.43% 2.01 0 6 2285.13 1766 3742 2000.07 0 3742 4607 4607 0.00%
crit 87.57% 14.19 9 19 8322.23 3532 9493 8328.98 7174 8829 118134 118134 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2241 (2391) 34.5% (36.8%) 78.4 3.81sec 9154 7887 Direct 79.2 (237.7) 3395 11392 8491 63.7% (63.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.38 79.16 0.00 0.00 1.1607 0.0000 672418.83 672418.83 0.00% 7886.64 7886.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.25% 28.70 16 41 3394.86 2674 6251 3393.68 3126 3706 97442 97442 0.00%
crit 63.75% 50.46 33 67 11392.11 5349 14377 11405.83 10388 12317 574977 574977 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.40
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.54
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:16.17
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.98
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:6.69
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:1.57
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:10.02
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 150 2.3% 79.2 3.78sec 569 0 Periodic 158.6 146 452 284 45.1% 80.2%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.16 0.00 158.58 158.58 0.0000 1.5158 45052.26 45052.26 0.00% 187.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.86% 87.00 55 120 146.18 15 284 146.14 139 155 12718 12718 0.00%
crit 45.14% 71.58 49 97 451.52 30 654 452.26 410 508 32334 32334 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 206 3.2% 30.5 9.58sec 2026 1672 Direct 30.4 0 2025 2025 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.46 30.45 0.00 0.00 1.2116 0.0000 61690.28 61690.28 0.00% 1671.82 1671.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.45 20 40 2024.98 1316 3993 2026.28 1887 2262 61690 61690 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.42
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:8.89
  • if_expr:searing_touch.active
    standard_rotation
    [|]:19.55
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 43.2 6.93sec 339 0 Direct 43.2 260 547 339 27.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.23 43.23 0.00 0.00 0.0000 0.0000 14640.63 14640.63 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.47% 31.33 12 48 259.67 253 268 259.68 255 265 8135 8135 0.00%
crit 27.53% 11.90 3 24 546.60 506 617 546.41 514 584 6505 6505 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 118 1.8% 5.1 62.08sec 6993 2083 Periodic 20.2 1345 2803 1760 28.5% 5.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.08 0.00 20.21 20.21 3.3570 0.7813 35559.36 35559.36 0.00% 2083.27 2083.27
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.55% 14.46 7 23 1345.10 1041 1737 1344.30 1142 1476 19452 19452 0.00%
crit 28.45% 5.75 0 14 2803.20 2081 3994 2797.52 0 3963 16108 16108 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.08
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
FeveredIncantation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.50sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.39sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.25 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.25
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.9 20.97sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.88 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.88
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.38
Rune of Power 7.6 40.03sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.58 0.00 0.00 0.00 1.1960 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.62
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.24sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.9sec 183.9sec 12.0sec 8.10% 18.78% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 191.5s
  • trigger_min/max:180.0s / 191.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.5sec 62.5sec 11.8sec 20.70% 0.00% 119.1 (119.1) 5.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.2s / 77.2s
  • trigger_min/max:57.2s / 77.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.70%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.6s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 55.5 139.4 5.4sec 1.5sec 3.2sec 59.56% 0.00% 71.1 (71.1) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 30.1s
  • trigger_min/max:0.0s / 16.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.7s

Stack Uptimes

  • fevered_incantation_1:19.81%
  • fevered_incantation_2:10.53%
  • fevered_incantation_3:3.73%
  • fevered_incantation_4:2.74%
  • fevered_incantation_5:22.75%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.8 20.9 9.8sec 4.7sec 4.8sec 31.52% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 55.0s
  • trigger_min/max:1.4s / 55.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.0s

Stack Uptimes

  • fireball_1:17.41%
  • fireball_2:8.11%
  • fireball_3:3.87%
  • fireball_4:1.55%
  • fireball_5:0.46%
  • fireball_6:0.11%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.8sec 14.6sec 25.92% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 75.3s
  • trigger_min/max:60.0s / 75.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.92%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.5 0.0 3.2sec 3.2sec 1.1sec 36.19% 45.38% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:36.19%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.5 0.0 3.8sec 3.8sec 0.8sec 15.95% 98.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 40.5s
  • trigger_min/max:0.5s / 40.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.6s

Stack Uptimes

  • hot_streak_1:15.95%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.4 60.2sec 13.2sec 13.5sec 24.38% 0.00% 11.2 (11.2) 5.3

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 77.2s
  • trigger_min/max:0.5s / 69.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.54%
  • infernal_cascade_2:21.84%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.3sec 0.0sec 23.3sec 10.56% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:302.5s / 322.6s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.56%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.26% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 54.8s
  • trigger_min/max:12.9s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.26%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.4sec 2.7sec 3.28% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 73.5s
  • trigger_min/max:60.0s / 73.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 6.8s

Stack Uptimes

  • soul_ignition_1:3.28%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.6s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.6s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.6s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.5 73.0 118.0 3.2s 0.2s 17.2s
Heating Up removed 15.6 7.0 28.0 16.2s 1.1s 120.0s
Heating Up converted with Fire Blast 20.8 13.0 29.0 14.7s 0.5s 72.3s
Hot Streak procs 78.5 58.0 96.0 3.8s 0.5s 40.5s
Hot Streak spells used 246.0 199.0 293.0 1.2s 0.0s 7.2s
Hot Streak spell crits 174.7 134.0 213.0 1.7s 0.0s 16.4s
Hot Streak spell crits wasted 1.6 0.0 6.0 83.2s 0.1s 309.5s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 107.8s 60.3s 187.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.53% 10.70% 18.06% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.391152.115271.633
Counterspell0.6120.0002.7819.1254.95314.227
Shifting Power4.8250.00017.11324.83616.34540.389
Fire Blast0.3210.00010.31915.7994.77530.443
Rune of Power4.9720.00022.36038.72423.37650.439
Dragon's Breath126.36352.856331.953292.102228.324359.316
Combustion1.6720.00013.0618.8051.70317.906
Phoenix Flames1.2160.00028.64720.1168.21541.352

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 2622.30 244961.94 100.00% 93.41 55126.73 18.37%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 815.55 822.60 55109.9 47883.1 41967.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 5.4 26770.6 5000.0 5094.9 0.0
counterspell Mana 15.2 15174.6 1000.0 1020.1 0.0
dragons_breath Mana 1.5 3037.4 2000.0 2040.2 2.7
fire_blast Mana 50.1 25036.8 500.0 510.0 10.6
fireball Mana 72.5 72478.8 1000.0 1019.2 2.8
pyroblast Mana 81.0 80961.3 1000.0 1033.0 8.9
scorch Mana 31.1 15558.0 500.0 510.8 4.0
shifting_power Mana 5.2 12961.3 2500.0 2549.0 2.7

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 802
Mean 300.39
Minimum 240.12
Maximum 359.63
Spread ( max - min ) 119.52
Range [ ( max - min ) / 2 * 100% ] 19.89%
Standard Deviation 35.2415
5th Percentile 246.48
95th Percentile 356.61
( 95th Percentile - 5th Percentile ) 110.13
Mean Distribution
Standard Deviation 1.2444
95.00% Confidence Interval ( 297.95 - 302.83 )
Normalized 95.00% Confidence Interval ( 99.19% - 100.81% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 529
0.1% Error 52873
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1061
DPS
FeveredIncantation Damage Per Second
Count 802
Mean 6488.05
Minimum 5867.62
Maximum 6942.40
Spread ( max - min ) 1074.78
Range [ ( max - min ) / 2 * 100% ] 8.28%
Standard Deviation 177.3346
5th Percentile 6205.52
95th Percentile 6778.27
( 95th Percentile - 5th Percentile ) 572.75
Mean Distribution
Standard Deviation 6.2619
95.00% Confidence Interval ( 6475.77 - 6500.32 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2870
0.1 Scale Factor Error with Delta=300 269
0.05 Scale Factor Error with Delta=300 1074
0.01 Scale Factor Error with Delta=300 26846
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 802
Mean 6488.05
Minimum 5867.62
Maximum 6942.40
Spread ( max - min ) 1074.78
Range [ ( max - min ) / 2 * 100% ] 8.28%
Standard Deviation 177.3346
5th Percentile 6205.52
95th Percentile 6778.27
( 95th Percentile - 5th Percentile ) 572.75
Mean Distribution
Standard Deviation 6.2619
95.00% Confidence Interval ( 6475.77 - 6500.32 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2870
0.1 Scale Factor Error with Delta=300 269
0.05 Scale Factor Error with Delta=300 1074
0.01 Scale Factor Error with Delta=300 26846
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 802
Mean 6488.05
Minimum 5867.62
Maximum 6942.40
Spread ( max - min ) 1074.78
Range [ ( max - min ) / 2 * 100% ] 8.28%
Damage
FeveredIncantation Damage
Count 802
Mean 1942768.14
Minimum 1511751.48
Maximum 2369379.50
Spread ( max - min ) 857628.02
Range [ ( max - min ) / 2 * 100% ] 22.07%
DTPS
FeveredIncantation Damage Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.88 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.08 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.28 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.22 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.62 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.28 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.38 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.31 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.78 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.40 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.54 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.37 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.49 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.42 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.49 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 16.17 pyroblast,if=buff.hot_streak.react
o 10.24 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 9.33 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.98 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.85 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 8.89 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 27.52 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 6.69 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 1.57 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 5.46 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 10.02 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 2.04 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 19.55 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 38.10 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 2 augmentation FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.258 combustion_phase f combustion Fluffy_Pillow 49258.0/50000: 99% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.258 combustion_phase d fire_blast Fluffy_Pillow 44258.0/50000: 89% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.760 combustion_phase d fire_blast Fluffy_Pillow 44260.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.848 default U cancel_buff Fluffy_Pillow 42848.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.848 combustion_cooldowns b berserking Fluffy_Pillow 42848.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.848 combustion_phase h pyroblast Fluffy_Pillow 42848.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.713 combustion_phase h pyroblast Fluffy_Pillow 42713.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.577 combustion_phase j phoenix_flames Fluffy_Pillow 42577.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.440 combustion_phase h pyroblast Fluffy_Pillow 43440.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.022 combustion_phase d fire_blast Fluffy_Pillow 43022.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.302 combustion_phase h pyroblast Fluffy_Pillow 42802.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.166 combustion_phase j phoenix_flames Fluffy_Pillow 42666.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.030 combustion_phase h pyroblast Fluffy_Pillow 43530.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.892 combustion_phase j phoenix_flames Fluffy_Pillow 43392.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.753 combustion_phase h pyroblast Fluffy_Pillow 44253.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.753 combustion_phase d fire_blast Fluffy_Pillow 43253.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.617 combustion_phase h pyroblast Fluffy_Pillow 43617.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.482 combustion_phase l scorch Fluffy_Pillow 43482.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.345 combustion_phase i pyroblast Fluffy_Pillow 43845.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.219 combustion_phase l scorch Fluffy_Pillow 43719.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.837 combustion_phase d fire_blast Fluffy_Pillow 44337.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.082 combustion_phase h pyroblast Fluffy_Pillow 43582.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.945 default W rune_of_power Fluffy_Pillow 43445.0/50000: 87% mana bloodlust, hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.895 rop_phase n pyroblast Fluffy_Pillow 44395.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.844 default S shifting_power Fluffy_Pillow 44344.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.327 rop_phase o fire_blast Fluffy_Pillow 43327.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.679 default Q counterspell Fluffy_Pillow 44179.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.679 rop_phase u fireball Fluffy_Pillow 43179.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.679 rop_phase p fire_blast Fluffy_Pillow 43179.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.101 rop_phase n pyroblast Fluffy_Pillow 43101.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:21.051 rop_phase u fireball Fluffy_Pillow 43051.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.947 rop_phase o fire_blast Fluffy_Pillow 43947.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:22.458 rop_phase p fire_blast Fluffy_Pillow 43958.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.474 rop_phase n pyroblast Fluffy_Pillow 42474.0/50000: 85% mana bloodlust, fireball, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:23.424 rop_phase u fireball Fluffy_Pillow 42424.0/50000: 85% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.846 rop_phase u fireball Fluffy_Pillow 42846.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:26.268 rop_phase n pyroblast Fluffy_Pillow 43268.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, fevered_incantation
0:27.216 standard_rotation } fireball Fluffy_Pillow 43216.0/50000: 86% mana bloodlust, fireball
0:28.637 standard_rotation } fireball Fluffy_Pillow 43637.0/50000: 87% mana bloodlust, fireball
0:30.060 standard_rotation } fireball Fluffy_Pillow 44060.0/50000: 88% mana bloodlust, fireball(2)
0:31.483 standard_rotation } fireball Fluffy_Pillow 44483.0/50000: 89% mana bloodlust, fireball(3)
0:32.906 standard_rotation } fireball Fluffy_Pillow 44906.0/50000: 90% mana bloodlust, fireball(4)
0:34.329 standard_rotation } fireball Fluffy_Pillow 45329.0/50000: 91% mana bloodlust, fireball(5)
0:35.752 standard_rotation } fireball Fluffy_Pillow 45752.0/50000: 92% mana bloodlust, fireball(6)
0:36.771 standard_rotation x fire_blast Fluffy_Pillow 46771.0/50000: 94% mana bloodlust, heating_up, fevered_incantation
0:37.174 standard_rotation v pyroblast Fluffy_Pillow 45674.0/50000: 91% mana bloodlust, hot_streak, fevered_incantation(2)
0:38.124 standard_rotation } fireball Fluffy_Pillow 45624.0/50000: 91% mana bloodlust, hot_streak, fevered_incantation(4)
0:39.547 standard_rotation v pyroblast Fluffy_Pillow 46047.0/50000: 92% mana bloodlust, hot_streak, fevered_incantation(4)
0:40.496 standard_rotation } fireball Fluffy_Pillow 45996.0/50000: 92% mana bloodlust, fireball, heating_up, fevered_incantation
0:41.919 standard_rotation } fireball Fluffy_Pillow 46419.0/50000: 93% mana fireball, heating_up, fevered_incantation
0:43.767 default Q counterspell Fluffy_Pillow 47267.0/50000: 95% mana hot_streak, fevered_incantation(2)
0:43.767 default W rune_of_power Fluffy_Pillow 46267.0/50000: 93% mana hot_streak, fevered_incantation(2)
0:45.124 rop_phase n pyroblast Fluffy_Pillow 47624.0/50000: 95% mana hot_streak, rune_of_power, fevered_incantation(3)
0:45.124 rop_phase o fire_blast Fluffy_Pillow 46624.0/50000: 93% mana rune_of_power, fevered_incantation(3)
0:46.357 rop_phase n pyroblast Fluffy_Pillow 47357.0/50000: 95% mana hot_streak, rune_of_power, fevered_incantation(5)
0:47.590 rop_phase u fireball Fluffy_Pillow 47590.0/50000: 95% mana rune_of_power
0:49.437 rop_phase u fireball Fluffy_Pillow 48437.0/50000: 97% mana rune_of_power
0:51.285 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:53.132 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
0:54.980 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:56.826 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
0:58.674 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:00.017 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:00.017 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
1:00.523 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44006.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation, infernal_cascade
1:00.523 combustion_phase h pyroblast Fluffy_Pillow 44006.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation, infernal_cascade, gladiators_badge
1:01.757 combustion_phase h pyroblast Fluffy_Pillow 44240.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), infernal_cascade, gladiators_badge
1:01.757 combustion_phase d fire_blast Fluffy_Pillow 43240.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(3), infernal_cascade, gladiators_badge
1:02.990 default T use_item_soul_igniter Fluffy_Pillow 43973.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:02.990 default U cancel_buff Fluffy_Pillow 43973.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), soul_ignition, gladiators_badge
1:02.990 combustion_phase h pyroblast Fluffy_Pillow 43973.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:04.223 combustion_phase j phoenix_flames Fluffy_Pillow 44206.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:05.455 combustion_phase h pyroblast Fluffy_Pillow 45438.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:05.552 combustion_phase d fire_blast Fluffy_Pillow 44535.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:06.688 combustion_phase h pyroblast Fluffy_Pillow 45171.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:07.921 default Q counterspell Fluffy_Pillow 45404.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:07.921 combustion_phase j phoenix_flames Fluffy_Pillow 44404.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:09.155 combustion_phase h pyroblast Fluffy_Pillow 45638.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:09.155 combustion_phase d fire_blast Fluffy_Pillow 44638.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:10.389 combustion_phase h pyroblast Fluffy_Pillow 45372.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:11.623 combustion_phase m dragons_breath Fluffy_Pillow 45606.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:12.856 standard_rotation z phoenix_flames Fluffy_Pillow 44839.0/50000: 90% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:14.090 standard_rotation } fireball Fluffy_Pillow 46073.0/50000: 92% mana hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:15.938 default S shifting_power Fluffy_Pillow 46921.0/50000: 94% mana hot_streak, fevered_incantation(5)
1:19.475 default Q counterspell Fluffy_Pillow 47958.0/50000: 96% mana fireball, hot_streak
1:19.475 default W rune_of_power Fluffy_Pillow 46958.0/50000: 94% mana fireball, hot_streak
1:20.706 rop_phase n pyroblast Fluffy_Pillow 48189.0/50000: 96% mana fireball, hot_streak, rune_of_power
1:20.706 rop_phase o fire_blast Fluffy_Pillow 47189.0/50000: 94% mana fireball, rune_of_power
1:21.562 rop_phase o fire_blast Fluffy_Pillow 47545.0/50000: 95% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
1:21.940 rop_phase n pyroblast Fluffy_Pillow 47423.0/50000: 95% mana fireball, hot_streak, rune_of_power, fevered_incantation(3)
1:23.172 rop_phase u fireball Fluffy_Pillow 47655.0/50000: 95% mana fireball, rune_of_power
1:25.019 rop_phase u fireball Fluffy_Pillow 48502.0/50000: 97% mana fireball, rune_of_power
1:26.867 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:28.057 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:28.714 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
1:29.947 rop_phase u fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, heating_up, rune_of_power, fevered_incantation
1:29.947 rop_phase p fire_blast Fluffy_Pillow 49237.0/50000: 98% mana fireball, heating_up, rune_of_power, fevered_incantation
1:31.795 rop_phase n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
1:33.029 standard_rotation } fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball(2), heating_up, fevered_incantation
1:34.876 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), heating_up, fevered_incantation
1:36.725 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
1:37.877 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:38.573 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:39.807 standard_rotation } fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:41.655 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:43.501 default Q counterspell Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:43.501 standard_rotation v pyroblast Fluffy_Pillow 48003.0/50000: 96% mana hot_streak, fevered_incantation(2)
1:44.736 standard_rotation } fireball Fluffy_Pillow 48238.0/50000: 96% mana fireball
1:46.583 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:48.431 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:50.278 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
1:52.126 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:53.972 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
1:55.819 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:57.666 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:59.513 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:00.709 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4)
2:00.709 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power
2:01.279 combustion_phase d fire_blast Fluffy_Pillow 45070.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, fevered_incantation, infernal_cascade
2:01.361 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43652.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2)
2:01.361 combustion_phase h pyroblast Fluffy_Pillow 43652.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge
2:02.595 combustion_phase h pyroblast Fluffy_Pillow 43886.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge
2:03.829 default T use_item_soul_igniter Fluffy_Pillow 44120.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:03.829 default U cancel_buff Fluffy_Pillow 44120.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), soul_ignition, gladiators_badge
2:03.829 combustion_phase j phoenix_flames Fluffy_Pillow 44120.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:05.064 combustion_phase h pyroblast Fluffy_Pillow 45355.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:05.064 combustion_phase d fire_blast Fluffy_Pillow 44355.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:06.297 combustion_phase h pyroblast Fluffy_Pillow 45088.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:07.528 default Q counterspell Fluffy_Pillow 45319.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:07.528 combustion_phase j phoenix_flames Fluffy_Pillow 44319.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:08.762 combustion_phase h pyroblast Fluffy_Pillow 45553.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:09.939 combustion_phase d fire_blast Fluffy_Pillow 45730.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:09.997 combustion_phase h pyroblast Fluffy_Pillow 45288.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:11.230 combustion_phase j phoenix_flames Fluffy_Pillow 45521.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:12.462 combustion_phase h pyroblast Fluffy_Pillow 46753.0/50000: 94% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:13.698 default W rune_of_power Fluffy_Pillow 46989.0/50000: 94% mana heating_up, fevered_incantation, infernal_cascade(2), gladiators_badge
2:14.929 rop_phase u fireball Fluffy_Pillow 48220.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation, infernal_cascade(2), gladiators_badge
2:16.776 default S shifting_power Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
2:20.305 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
2:20.305 rop_phase n pyroblast Fluffy_Pillow 49000.0/50000: 98% mana hot_streak, rune_of_power
2:20.305 rop_phase o fire_blast Fluffy_Pillow 48000.0/50000: 96% mana rune_of_power
2:21.114 rop_phase o fire_blast Fluffy_Pillow 48309.0/50000: 97% mana rune_of_power
2:21.539 rop_phase u fireball Fluffy_Pillow 48234.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation
2:21.655 rop_phase p fire_blast Fluffy_Pillow 48350.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation
2:23.387 rop_phase n pyroblast Fluffy_Pillow 48582.0/50000: 97% mana hot_streak, rune_of_power
2:24.620 rop_phase u fireball Fluffy_Pillow 48815.0/50000: 98% mana fireball, rune_of_power
2:26.467 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:28.316 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:30.163 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:32.012 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, fevered_incantation
2:33.859 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:35.706 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:37.554 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:39.401 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
2:41.249 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:43.096 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:44.943 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:44.943 default W rune_of_power Fluffy_Pillow 48004.0/50000: 96% mana fireball
2:46.177 rop_phase o fire_blast Fluffy_Pillow 49238.0/50000: 98% mana fireball(2), rune_of_power
2:46.177 rop_phase u fireball Fluffy_Pillow 48738.0/50000: 97% mana fireball(2), heating_up, rune_of_power, fevered_incantation
2:46.777 rop_phase p fire_blast Fluffy_Pillow 49338.0/50000: 99% mana fireball(2), heating_up, rune_of_power, fevered_incantation
2:48.025 rop_phase n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, fevered_incantation(2)
2:49.259 rop_phase u fireball Fluffy_Pillow 49239.0/50000: 98% mana heating_up, rune_of_power
2:51.107 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:52.955 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:54.803 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:56.651 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
2:58.500 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:00.349 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, fevered_incantation
3:02.196 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:02.196 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2), gladiators_badge
3:03.409 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, gladiators_badge
3:04.044 default T use_item_soul_igniter Fluffy_Pillow 44635.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, gladiators_badge
3:04.044 combustion_cooldowns b berserking Fluffy_Pillow 44635.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, soul_ignition, gladiators_badge
3:04.044 combustion_phase h pyroblast Fluffy_Pillow 44635.0/50000: 89% mana berserking, combustion, fireball, hot_streak, rune_of_power, soul_ignition, gladiators_badge
3:05.166 combustion_phase h pyroblast Fluffy_Pillow 44757.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), soul_ignition, gladiators_badge
3:05.166 combustion_phase d fire_blast Fluffy_Pillow 43757.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(2), soul_ignition, gladiators_badge
3:06.287 combustion_phase h pyroblast Fluffy_Pillow 44378.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
3:06.287 combustion_phase d fire_blast Fluffy_Pillow 43378.0/50000: 87% mana berserking, combustion, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
3:07.409 default U cancel_buff Fluffy_Pillow 44000.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), soul_ignition, gladiators_badge
3:07.409 combustion_phase h pyroblast Fluffy_Pillow 44000.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:08.532 combustion_phase j phoenix_flames Fluffy_Pillow 44123.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:09.653 default Q counterspell Fluffy_Pillow 45244.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:09.653 combustion_phase h pyroblast Fluffy_Pillow 44244.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.255 combustion_phase d fire_blast Fluffy_Pillow 43846.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.776 combustion_phase h pyroblast Fluffy_Pillow 43867.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:11.896 combustion_phase j phoenix_flames Fluffy_Pillow 43987.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:13.019 combustion_phase h pyroblast Fluffy_Pillow 45110.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:13.019 combustion_phase d fire_blast Fluffy_Pillow 44110.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:14.140 combustion_phase h pyroblast Fluffy_Pillow 44731.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:15.262 combustion_phase m dragons_breath Fluffy_Pillow 44853.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:16.382 standard_rotation z phoenix_flames Fluffy_Pillow 43973.0/50000: 88% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:17.615 default S shifting_power Fluffy_Pillow 45206.0/50000: 90% mana hot_streak, fevered_incantation(5), infernal_cascade(2)
3:21.218 default Q counterspell Fluffy_Pillow 46309.0/50000: 93% mana hot_streak, fevered_incantation
3:21.218 default W rune_of_power Fluffy_Pillow 45309.0/50000: 91% mana hot_streak, fevered_incantation
3:22.451 rop_phase n pyroblast Fluffy_Pillow 46542.0/50000: 93% mana hot_streak, rune_of_power
3:22.451 rop_phase o fire_blast Fluffy_Pillow 45542.0/50000: 91% mana rune_of_power
3:23.052 rop_phase p fire_blast Fluffy_Pillow 45643.0/50000: 91% mana heating_up, rune_of_power, fevered_incantation
3:23.686 rop_phase n pyroblast Fluffy_Pillow 45777.0/50000: 92% mana hot_streak, rune_of_power
3:23.686 rop_phase o fire_blast Fluffy_Pillow 44777.0/50000: 90% mana rune_of_power
3:24.922 rop_phase t scorch Fluffy_Pillow 45513.0/50000: 91% mana rune_of_power
3:26.157 rop_phase t scorch Fluffy_Pillow 46248.0/50000: 92% mana rune_of_power
3:27.391 rop_phase r pyroblast Fluffy_Pillow 46982.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation
3:28.635 rop_phase t scorch Fluffy_Pillow 47226.0/50000: 94% mana rune_of_power
3:29.868 rop_phase t scorch Fluffy_Pillow 47959.0/50000: 96% mana rune_of_power
3:31.101 rop_phase p fire_blast Fluffy_Pillow 48692.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation
3:31.101 rop_phase n pyroblast Fluffy_Pillow 48192.0/50000: 96% mana hot_streak, rune_of_power, fevered_incantation(2)
3:32.333 rop_phase t scorch Fluffy_Pillow 48424.0/50000: 97% mana rune_of_power
3:33.566 rop_phase t scorch Fluffy_Pillow 49157.0/50000: 98% mana rune_of_power
3:34.799 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:36.044 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, fevered_incantation(3)
3:37.280 standard_rotation y pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, fevered_incantation(3)
3:38.522 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, fevered_incantation(5)
3:39.756 standard_rotation x fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(5)
3:39.756 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(5)
3:40.989 standard_rotation | scorch Fluffy_Pillow 49238.0/50000: 98% mana
3:42.222 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:43.456 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
3:44.701 standard_rotation | scorch Fluffy_Pillow 49750.0/50000: 100% mana
3:45.936 default Q counterspell Fluffy_Pillow 49506.0/50000: 99% mana
3:45.936 standard_rotation | scorch Fluffy_Pillow 48506.0/50000: 97% mana
3:47.169 standard_rotation y pyroblast Fluffy_Pillow 49239.0/50000: 98% mana heating_up, fevered_incantation
3:48.413 standard_rotation | scorch Fluffy_Pillow 49483.0/50000: 99% mana heating_up, fevered_incantation(3)
3:49.646 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(3)
3:50.891 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:52.125 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:53.360 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:54.602 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:55.836 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:57.071 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:58.313 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up, fevered_incantation(3)
3:59.547 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(3)
4:00.790 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:02.022 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:03.256 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:04.499 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:05.731 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:06.965 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:08.209 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49749.0/50000: 99% mana
4:08.209 default T use_item_soul_igniter Fluffy_Pillow 49749.0/50000: 99% mana gladiators_badge
4:08.209 combustion_phase k fireball Fluffy_Pillow 49749.0/50000: 99% mana soul_ignition, gladiators_badge
4:09.909 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana soul_ignition, gladiators_badge
4:09.987 combustion_phase d fire_blast Fluffy_Pillow 45078.0/50000: 90% mana combustion, rune_of_power, soul_ignition, gladiators_badge
4:10.056 default Q counterspell Fluffy_Pillow 43647.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade, soul_ignition, gladiators_badge
4:10.056 combustion_phase l scorch Fluffy_Pillow 42647.0/50000: 85% mana combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade, soul_ignition, gladiators_badge
4:11.288 combustion_phase h pyroblast Fluffy_Pillow 43379.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade, soul_ignition, gladiators_badge
4:12.523 combustion_phase h pyroblast Fluffy_Pillow 43614.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
4:12.523 combustion_phase d fire_blast Fluffy_Pillow 42614.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
4:13.758 default U cancel_buff Fluffy_Pillow 43349.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), soul_ignition, gladiators_badge
4:13.758 combustion_phase h pyroblast Fluffy_Pillow 43349.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:14.989 combustion_phase j phoenix_flames Fluffy_Pillow 43580.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:16.221 combustion_phase h pyroblast Fluffy_Pillow 44812.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:16.342 combustion_phase d fire_blast Fluffy_Pillow 43933.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:17.455 combustion_phase h pyroblast Fluffy_Pillow 44546.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:18.193 combustion_phase d fire_blast Fluffy_Pillow 44284.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:18.689 combustion_phase h pyroblast Fluffy_Pillow 44280.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:19.922 combustion_phase j phoenix_flames Fluffy_Pillow 44513.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:21.155 combustion_phase h pyroblast Fluffy_Pillow 45746.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:22.389 default W rune_of_power Fluffy_Pillow 45980.0/50000: 92% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:23.624 default S shifting_power Fluffy_Pillow 47215.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation(5)
4:24.489 rop_phase p fire_blast Fluffy_Pillow 45580.0/50000: 91% mana heating_up, rune_of_power, fevered_incantation
4:27.192 default Q counterspell Fluffy_Pillow 47783.0/50000: 96% mana hot_streak, rune_of_power
4:27.192 rop_phase n pyroblast Fluffy_Pillow 46783.0/50000: 94% mana hot_streak, rune_of_power
4:27.192 rop_phase o fire_blast Fluffy_Pillow 45783.0/50000: 92% mana rune_of_power
4:27.754 rop_phase p fire_blast Fluffy_Pillow 45845.0/50000: 92% mana heating_up, rune_of_power, fevered_incantation
4:28.425 rop_phase n pyroblast Fluffy_Pillow 46016.0/50000: 92% mana hot_streak, rune_of_power
4:29.660 rop_phase t scorch Fluffy_Pillow 46251.0/50000: 93% mana heating_up, rune_of_power, fevered_incantation
4:30.893 rop_phase r pyroblast Fluffy_Pillow 46984.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation
4:32.137 rop_phase s phoenix_flames Fluffy_Pillow 47228.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation(3)
4:33.371 rop_phase t scorch Fluffy_Pillow 48462.0/50000: 97% mana rune_of_power
4:34.604 rop_phase t scorch Fluffy_Pillow 49195.0/50000: 98% mana rune_of_power
4:35.839 standard_rotation x fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
4:35.839 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, fevered_incantation(2)
4:37.073 standard_rotation w pyroblast Fluffy_Pillow 49240.0/50000: 98% mana hot_streak, fevered_incantation(4)
4:38.306 standard_rotation z phoenix_flames Fluffy_Pillow 49473.0/50000: 99% mana heating_up, fevered_incantation(5)
4:39.536 standard_rotation | scorch Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, fevered_incantation(5)
4:40.771 standard_rotation w pyroblast Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(5)
4:42.003 standard_rotation w pyroblast Fluffy_Pillow 49738.0/50000: 99% mana hot_streak, fevered_incantation(5)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Fevered Incantation }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6931/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Firestorm : 6283 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6283.5 6283.5 12.5 / 0.199% 770.1 / 12.3% 7.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
839.9 831.5 Mana 0.00% 60.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 6283
Blazing Surge 197 3.1% 5.3 62.07sec 11102 0 Direct 5.3 8750 17533 11198 27.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.31 5.27 0.00 0.00 0.0000 0.0000 58980.58 58980.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 3.80 0 6 8750.22 8204 11130 8739.17 0 9748 33254 33254 0.00%
crit 27.85% 1.47 0 5 17533.37 16407 22825 14257.50 0 21538 25727 25727 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 28 0.4% 30.0 9.78sec 279 0 Direct 30.0 162 433 279 43.3%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.99 29.99 0.00 0.00 0.0000 0.0000 8380.49 8380.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.73% 17.01 5 37 161.91 132 281 161.89 137 192 2754 2754 0.00%
crit 43.27% 12.98 2 25 433.09 265 619 433.30 307 581 5627 5627 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 19 0.3% 1.2 85.18sec 4683 3934 Direct 1.2 0 4683 4683 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.21 1.21 0.00 0.00 1.1907 0.0000 5683.98 5683.98 0.00% 3933.55 3933.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.21 0 4 4683.29 3599 5343 3621.29 0 5343 5684 5684 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.22
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.5 13.51sec 604 0 Direct 21.5 473 945 604 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.47 21.47 0.00 0.00 0.0000 0.0000 12965.18 12965.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 15.50 4 29 472.74 460 488 472.76 460 484 7330 7330 0.00%
crit 27.78% 5.96 0 16 945.22 920 975 942.15 0 975 5636 5636 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 820 13.1% 48.8 6.15sec 5038 0 Direct 48.8 0 5038 5038 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.80 48.80 0.00 0.00 0.0000 0.0000 245893.90 245893.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.80 37 59 5037.77 3108 7264 5037.23 4804 5239 245894 245894 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.18
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.96
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:10.45
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [r]:8.74
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [{]:5.47
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 590 (621) 9.4% (9.9%) 67.1 3.99sec 2774 1568 Direct 67.1 (195.2) 1735 3808 2636 43.5% (43.5%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.09 67.08 0.00 0.00 1.7689 0.0000 176844.71 176844.71 0.00% 1568.32 1568.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.53% 37.92 21 58 1735.15 1467 2547 1735.93 1622 1902 65802 65802 0.00%
crit 43.47% 29.16 17 43 3808.36 2933 6856 3812.03 3513 4148 111043 111043 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:5.80
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [w]:26.07
    standard_rotation
    ["]:35.22
    Conflagration 31 0.5% 67.1 3.98sec 138 0 Periodic 128.1 38 107 72 49.8% 65.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.08 0.00 128.14 128.14 0.0000 1.5300 9289.29 9289.29 0.00% 47.38 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.15% 64.26 44 89 37.98 0 54 37.99 36 40 2441 2441 0.00%
crit 49.85% 63.87 41 92 107.23 0 151 107.34 99 117 6849 6849 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1386 22.1% 247.5 1.21sec 1678 0 Periodic 298.6 1391 0 1391 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 247.50 0.00 298.61 298.61 0.0000 1.0000 415399.28 415399.28 0.00% 1391.11 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.61 239 359 1390.84 183 4443 1391.69 1217 1535 415399 415399 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5015 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5014.75 5014.75 0.00% 42.26 42.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.20% 69.31 54 83 40.91 29 51 40.91 39 43 2835 2835 0.00%
crit 27.80% 26.69 13 42 81.66 58 101 81.67 69 92 2179 2179 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1905.75
Phoenix Flames 0 (335) 0.0% (5.3%) 15.8 18.99sec 6343 5527

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.84 0.00 0.00 0.00 1.1478 0.0000 0.00 0.00 0.00% 5526.82 5526.82

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.99
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [u]:1.29
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [}]:2.58
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 335 5.3% 15.8 19.01sec 6361 0 Direct 15.8 2333 7207 6355 82.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.80 15.80 0.00 0.00 0.0000 0.0000 100472.14 100472.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 17.35% 2.74 0 8 2333.08 1766 3742 2237.48 0 3742 6397 6397 0.00%
crit 82.65% 13.05 7 19 7206.68 3532 8255 7211.43 6134 7758 94075 94075 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2343 (2485) 37.3% (39.5%) 89.6 3.36sec 8306 7150 Direct 90.3 (251.8) 3405 9445 7766 72.2% (72.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 89.63 90.35 0.00 0.00 1.1617 0.0000 701901.31 701901.31 0.00% 7149.60 7149.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 27.77% 25.09 15 38 3404.58 2674 6251 3405.74 3044 3760 85453 85453 0.00%
crit 72.23% 65.26 36 93 9444.61 5349 12502 9468.69 8508 10773 616449 616449 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:6.62
  • if_expr:buff.firestorm.react
    combustion_phase
    [i]:35.88
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:1.23
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:3.97
  • if_expr:buff.firestorm.react
    rop_phase
    [p]:15.27
  • if_expr:buff.hot_streak.react
    rop_phase
    [t]:3.42
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [x]:6.38
  • if_expr:buff.firestorm.react
    standard_rotation
    [y]:6.70
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [z]:1.73
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [|]:8.44
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 142 2.3% 90.3 3.34sec 471 0 Periodic 161.4 146 406 263 45.0% 81.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 90.35 0.00 161.42 161.42 0.0000 1.5178 42543.75 42543.75 0.00% 173.66 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.97% 88.73 60 122 146.39 15 284 146.35 137 156 12990 12990 0.00%
crit 45.03% 72.69 50 97 406.49 30 569 407.07 378 446 29554 29554 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 168 2.7% 25.5 9.19sec 1975 1626 Direct 25.5 0 1975 1975 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.49 25.49 0.00 0.00 1.2147 0.0000 50357.66 50357.66 0.00% 1626.33 1626.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 25.49 11 36 1974.51 1241 3627 1976.82 1758 2260 50358 50358 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:1.89
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [v]:8.19
  • if_expr:searing_touch.active
    standard_rotation
    [!]:15.76
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 43.1 6.85sec 332 0 Direct 43.1 260 519 332 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.07 43.07 0.00 0.00 0.0000 0.0000 14304.59 14304.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.14% 31.07 17 49 259.76 253 268 259.76 255 265 8072 8072 0.00%
crit 27.86% 12.00 2 27 519.40 506 536 519.39 506 536 6232 6232 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 1.9% 5.1 61.42sec 6856 2041 Periodic 20.3 1347 2698 1725 27.9% 5.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.10 0.00 20.27 20.27 3.3590 0.7814 34950.13 34950.13 0.00% 2041.00 2041.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.06% 14.61 6 23 1346.88 1041 1915 1346.48 1200 1528 19672 19672 0.00%
crit 27.94% 5.66 0 15 2698.01 2081 3473 2687.75 0 3446 15278 15278 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.10
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
Firestorm
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.02sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.4 61.45sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.37 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.36
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 15.0 20.76sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.99
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.44
Rune of Power 7.6 39.59sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.61 0.00 0.00 0.00 1.1962 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.65
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 61.81sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.31 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.9sec 182.9sec 12.0sec 8.11% 18.83% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.0s
  • trigger_min/max:180.0s / 192.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.4 0.0 61.5sec 61.5sec 11.7sec 21.04% 0.00% 120.8 (120.8) 5.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:51.5s / 73.4s
  • trigger_min/max:51.5s / 73.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:21.04%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 18.7 19.3 10.5sec 5.1sec 5.0sec 30.97% 0.00% 0.0 (0.0) 0.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 80.2s
  • trigger_min/max:1.4s / 77.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.5s

Stack Uptimes

  • fireball_1:17.56%
  • fireball_2:7.90%
  • fireball_3:3.58%
  • fireball_4:1.37%
  • fireball_5:0.48%
  • fireball_6:0.10%
  • fireball_7:0.03%
  • fireball_8:0.01%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 5.6 0.5 49.1sec 44.7sec 4.2sec 7.78% 0.00% 0.5 (0.5) 5.5

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:none
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 209.1s
  • trigger_min/max:0.8s / 207.3s
  • trigger_pct:7.30%
  • duration_min/max:0.0s / 13.0s

Stack Uptimes

  • firestorm_1:7.78%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 5.4 0.0 61.4sec 61.6sec 14.6sec 26.25% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 74.6s
  • trigger_min/max:60.0s / 74.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.25%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.8 0.0 3.1sec 3.1sec 1.2sec 38.76% 45.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.4s
  • trigger_min/max:0.2s / 18.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s

Stack Uptimes

  • heating_up_1:38.76%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 82.4 0.0 3.6sec 3.6sec 0.7sec 15.02% 90.84% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.4s
  • trigger_min/max:0.5s / 38.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.7s

Stack Uptimes

  • hot_streak_1:15.02%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.7 16.3 57.1sec 13.1sec 13.1sec 24.83% 0.00% 10.9 (10.9) 5.5

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 75.3s
  • trigger_min/max:0.5s / 68.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.9s

Stack Uptimes

  • infernal_cascade_1:3.05%
  • infernal_cascade_2:21.78%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 306.3sec 0.0sec 23.0sec 10.86% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 319.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.86%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.0 0.0 23.8sec 23.8sec 11.8sec 50.86% 0.00% 0.0 (0.0) 12.5

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 55.6s
  • trigger_min/max:9.8s / 55.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.8s

Stack Uptimes

  • rune_of_power_1:50.86%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.1sec 61.9sec 2.7sec 2.88% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 73.3s
  • trigger_min/max:60.0s / 73.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.7s

Stack Uptimes

  • soul_ignition_1:2.88%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.8 75.0 125.0 3.1s 0.2s 18.4s
Heating Up removed 15.0 5.0 27.0 16.9s 0.8s 169.2s
Heating Up converted with Fire Blast 20.4 12.0 33.0 14.9s 0.5s 74.7s
Hot Streak procs 82.4 61.0 104.0 3.6s 0.5s 38.4s
Hot Streak spells used 247.5 199.0 300.0 1.2s 0.0s 7.5s
Hot Streak spell crits 181.8 139.0 231.0 1.6s 0.0s 17.2s
Hot Streak spell crits wasted 1.5 0.0 7.0 82.8s 0.1s 335.9s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.4 0.0 4.0 91.7s 6.5s 254.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 13.88% 10.00% 17.36% 0.6s 0.0s 4.7s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.882152.077271.961
Counterspell0.5630.0002.7698.4514.08914.367
Shifting Power4.2550.00026.75021.85115.84839.443
Fire Blast0.3340.00014.47616.4143.14536.153
Rune of Power4.7240.00031.00837.19123.04371.385
Dragon's Breath131.31751.760332.401292.669229.442359.857
Combustion2.7540.00021.08514.8182.62433.707
Phoenix Flames1.6000.00045.20326.4597.569121.294

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 2693.70 249338.79 100.00% 92.56 50282.35 16.78%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 831.53 839.89 50259.0 47491.1 42173.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 5.5 27279.7 5000.0 5082.1 0.0
counterspell Mana 15.3 15252.2 1000.0 1017.6 0.0
dragons_breath Mana 1.2 2478.0 2000.0 2041.7 2.3
fire_blast Mana 49.7 24833.1 500.0 508.8 9.9
fireball Mana 68.2 68228.0 1000.0 1016.9 2.7
pyroblast Mana 92.2 92217.0 1000.0 1028.9 8.1
scorch Mana 26.0 12997.2 500.0 509.9 3.9
shifting_power Mana 5.2 12965.3 2500.0 2543.2 2.7

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 908
Mean 299.88
Minimum 240.08
Maximum 359.96
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.7925
5th Percentile 245.86
95th Percentile 355.80
( 95th Percentile - 5th Percentile ) 109.94
Mean Distribution
Standard Deviation 1.1546
95.00% Confidence Interval ( 297.62 - 302.15 )
Normalized 95.00% Confidence Interval ( 99.25% - 100.75% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 518
0.1% Error 51709
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1034
DPS
Firestorm Damage Per Second
Count 908
Mean 6283.50
Minimum 5736.57
Maximum 7021.01
Spread ( max - min ) 1284.45
Range [ ( max - min ) / 2 * 100% ] 10.22%
Standard Deviation 191.7668
5th Percentile 5966.48
95th Percentile 6600.01
( 95th Percentile - 5th Percentile ) 633.53
Mean Distribution
Standard Deviation 6.3640
95.00% Confidence Interval ( 6271.02 - 6295.97 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3578
0.1 Scale Factor Error with Delta=300 314
0.05 Scale Factor Error with Delta=300 1256
0.01 Scale Factor Error with Delta=300 31393
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 908
Mean 6283.50
Minimum 5736.57
Maximum 7021.01
Spread ( max - min ) 1284.45
Range [ ( max - min ) / 2 * 100% ] 10.22%
Standard Deviation 191.7668
5th Percentile 5966.48
95th Percentile 6600.01
( 95th Percentile - 5th Percentile ) 633.53
Mean Distribution
Standard Deviation 6.3640
95.00% Confidence Interval ( 6271.02 - 6295.97 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3578
0.1 Scale Factor Error with Delta=300 314
0.05 Scale Factor Error with Delta=300 1256
0.01 Scale Factor Error with Delta=300 31393
DPS(e)
Firestorm Damage Per Second (Effective)
Count 908
Mean 6283.50
Minimum 5736.57
Maximum 7021.01
Spread ( max - min ) 1284.45
Range [ ( max - min ) / 2 * 100% ] 10.22%
Damage
Firestorm Damage
Count 908
Mean 1877967.00
Minimum 1442186.68
Maximum 2299602.73
Spread ( max - min ) 857416.05
Range [ ( max - min ) / 2 * 100% ] 22.83%
DTPS
Firestorm Damage Taken Per Second
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.99 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.10 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.31 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.27 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.65 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.18 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.44 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.38 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.96 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.36 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
h 6.62 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 35.88 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 1.23 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.99 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 5.80 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 1.89 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.22 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
o 3.97 pyroblast,if=buff.firestorm.react
p 15.27 pyroblast,if=buff.hot_streak.react
q 10.45 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 8.74 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
t 3.42 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 1.29 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 8.19 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 26.07 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
x 6.38 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
y 6.70 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
z 1.73 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
{ 5.47 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
| 8.44 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
} 2.58 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
~ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
! 15.76 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
" 35.22 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 2 augmentation Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase l fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.177 combustion_phase f combustion Fluffy_Pillow 49177.0/50000: 98% mana bloodlust, heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.177 combustion_phase d fire_blast Fluffy_Pillow 44177.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.850 combustion_cooldowns b berserking Fluffy_Pillow 43350.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.850 combustion_phase h pyroblast Fluffy_Pillow 43350.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.714 combustion_phase h pyroblast Fluffy_Pillow 43214.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.576 combustion_phase h pyroblast Fluffy_Pillow 43076.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.439 combustion_phase h pyroblast Fluffy_Pillow 42939.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:05.225 combustion_phase d fire_blast Fluffy_Pillow 42725.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:05.302 default U cancel_buff Fluffy_Pillow 42302.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:05.302 combustion_phase i pyroblast Fluffy_Pillow 42302.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.165 combustion_phase h pyroblast Fluffy_Pillow 42165.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.028 combustion_phase h pyroblast Fluffy_Pillow 42028.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.890 combustion_phase h pyroblast Fluffy_Pillow 41890.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.753 combustion_phase h pyroblast Fluffy_Pillow 41753.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.278 combustion_phase d fire_blast Fluffy_Pillow 41278.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.616 combustion_phase i pyroblast Fluffy_Pillow 41116.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.809 combustion_phase d fire_blast Fluffy_Pillow 40309.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.481 combustion_phase i pyroblast Fluffy_Pillow 40481.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.344 combustion_phase k phoenix_flames Fluffy_Pillow 40344.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.207 combustion_phase i pyroblast Fluffy_Pillow 41207.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.781 combustion_phase d fire_blast Fluffy_Pillow 40781.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.071 combustion_phase i pyroblast Fluffy_Pillow 40571.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.935 default W rune_of_power Fluffy_Pillow 40435.0/50000: 81% mana bloodlust, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.884 default S shifting_power Fluffy_Pillow 41384.0/50000: 83% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.775 default Y fire_blast Fluffy_Pillow 40775.0/50000: 82% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.611 default Q counterspell Fluffy_Pillow 41111.0/50000: 82% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.611 rop_phase p pyroblast Fluffy_Pillow 40111.0/50000: 80% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.611 rop_phase q fire_blast Fluffy_Pillow 39111.0/50000: 78% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.562 rop_phase w fireball Fluffy_Pillow 39562.0/50000: 79% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:19.985 rop_phase p pyroblast Fluffy_Pillow 39985.0/50000: 80% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.937 rop_phase w fireball Fluffy_Pillow 39937.0/50000: 80% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.909 rop_phase q fire_blast Fluffy_Pillow 40909.0/50000: 82% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:22.359 rop_phase u phoenix_flames Fluffy_Pillow 39859.0/50000: 80% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.308 rop_phase w fireball Fluffy_Pillow 40808.0/50000: 82% mana bloodlust, fireball(2), hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.730 rop_phase p pyroblast Fluffy_Pillow 41230.0/50000: 82% mana bloodlust, fireball(2), hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.680 rop_phase w fireball Fluffy_Pillow 41180.0/50000: 82% mana bloodlust, hot_streak, rune_of_power
0:27.101 standard_rotation y pyroblast Fluffy_Pillow 41601.0/50000: 83% mana bloodlust, hot_streak
0:28.050 standard_rotation " fireball Fluffy_Pillow 41550.0/50000: 83% mana bloodlust, fireball
0:29.474 standard_rotation " fireball Fluffy_Pillow 41974.0/50000: 84% mana bloodlust, fireball
0:30.896 standard_rotation " fireball Fluffy_Pillow 42396.0/50000: 85% mana bloodlust, fireball(2)
0:31.976 standard_rotation { fire_blast Fluffy_Pillow 43476.0/50000: 87% mana bloodlust, heating_up
0:32.318 standard_rotation y pyroblast Fluffy_Pillow 42318.0/50000: 85% mana bloodlust, hot_streak
0:33.268 standard_rotation " fireball Fluffy_Pillow 42268.0/50000: 85% mana bloodlust, fireball
0:34.692 standard_rotation " fireball Fluffy_Pillow 42692.0/50000: 85% mana bloodlust, fireball
0:35.853 standard_rotation { fire_blast Fluffy_Pillow 43853.0/50000: 88% mana bloodlust, heating_up
0:36.114 standard_rotation y pyroblast Fluffy_Pillow 42614.0/50000: 85% mana bloodlust, hot_streak
0:37.064 standard_rotation " fireball Fluffy_Pillow 42564.0/50000: 85% mana bloodlust, fireball, heating_up
0:38.486 standard_rotation " fireball Fluffy_Pillow 42986.0/50000: 86% mana bloodlust, fireball, heating_up
0:39.909 standard_rotation y pyroblast Fluffy_Pillow 43409.0/50000: 87% mana bloodlust, hot_streak
0:40.858 standard_rotation " fireball Fluffy_Pillow 43358.0/50000: 87% mana bloodlust, fireball, heating_up
0:42.276 default Q counterspell Fluffy_Pillow 43776.0/50000: 88% mana fireball, heating_up
0:42.276 standard_rotation " fireball Fluffy_Pillow 42776.0/50000: 86% mana fireball, heating_up
0:44.121 default W rune_of_power Fluffy_Pillow 43621.0/50000: 87% mana fireball(2)
0:45.354 rop_phase w fireball Fluffy_Pillow 44854.0/50000: 90% mana heating_up, rune_of_power
0:46.724 rop_phase r fire_blast Fluffy_Pillow 46224.0/50000: 92% mana heating_up, rune_of_power
0:47.201 rop_phase p pyroblast Fluffy_Pillow 45201.0/50000: 90% mana hot_streak, rune_of_power
0:48.435 rop_phase w fireball Fluffy_Pillow 45435.0/50000: 91% mana fireball, rune_of_power
0:50.284 rop_phase w fireball Fluffy_Pillow 46284.0/50000: 93% mana fireball, rune_of_power
0:52.131 rop_phase w fireball Fluffy_Pillow 47131.0/50000: 94% mana heating_up, rune_of_power
0:53.978 rop_phase w fireball Fluffy_Pillow 47978.0/50000: 96% mana fireball, rune_of_power
0:55.825 rop_phase w fireball Fluffy_Pillow 48825.0/50000: 98% mana fireball(2), rune_of_power
0:57.674 combustion_phase l fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
0:59.522 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:00.764 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
1:00.764 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power
1:01.278 combustion_phase d fire_blast Fluffy_Pillow 45014.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade
1:01.371 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43607.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2)
1:01.371 combustion_phase i pyroblast Fluffy_Pillow 43607.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:02.605 combustion_phase i pyroblast Fluffy_Pillow 43841.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.841 combustion_phase k phoenix_flames Fluffy_Pillow 44077.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.075 combustion_phase i pyroblast Fluffy_Pillow 45311.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.075 combustion_phase d fire_blast Fluffy_Pillow 44311.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.309 default Q counterspell Fluffy_Pillow 45045.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.309 default T use_item_soul_igniter Fluffy_Pillow 44045.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.309 default U cancel_buff Fluffy_Pillow 44045.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:06.309 combustion_phase i pyroblast Fluffy_Pillow 44045.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.543 combustion_phase k phoenix_flames Fluffy_Pillow 44279.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.776 combustion_phase i pyroblast Fluffy_Pillow 45512.0/50000: 91% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:09.608 combustion_phase d fire_blast Fluffy_Pillow 45344.0/50000: 91% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:10.009 combustion_phase h pyroblast Fluffy_Pillow 45245.0/50000: 90% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:11.243 combustion_phase h pyroblast Fluffy_Pillow 45479.0/50000: 91% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:12.475 combustion_phase i pyroblast Fluffy_Pillow 45711.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.710 standard_rotation } phoenix_flames Fluffy_Pillow 45946.0/50000: 92% mana heating_up, infernal_cascade(2), gladiators_badge
1:14.944 default S shifting_power Fluffy_Pillow 47180.0/50000: 94% mana hot_streak, gladiators_badge
1:18.479 default Q counterspell Fluffy_Pillow 48215.0/50000: 96% mana hot_streak
1:18.479 default W rune_of_power Fluffy_Pillow 47215.0/50000: 94% mana hot_streak
1:19.712 rop_phase p pyroblast Fluffy_Pillow 48448.0/50000: 97% mana hot_streak, rune_of_power
1:19.712 rop_phase q fire_blast Fluffy_Pillow 47448.0/50000: 95% mana rune_of_power
1:20.509 rop_phase q fire_blast Fluffy_Pillow 47745.0/50000: 95% mana rune_of_power
1:20.945 rop_phase w fireball Fluffy_Pillow 47681.0/50000: 95% mana heating_up, rune_of_power
1:22.298 rop_phase r fire_blast Fluffy_Pillow 49034.0/50000: 98% mana heating_up, rune_of_power
1:22.791 rop_phase p pyroblast Fluffy_Pillow 48027.0/50000: 96% mana hot_streak, rune_of_power
1:24.024 rop_phase w fireball Fluffy_Pillow 48260.0/50000: 97% mana fireball, heating_up, rune_of_power
1:25.872 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
1:27.718 rop_phase p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
1:28.953 rop_phase w fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power
1:30.799 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
1:32.647 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:34.494 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:36.341 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
1:37.824 standard_rotation { fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:38.188 standard_rotation y pyroblast Fluffy_Pillow 48864.0/50000: 98% mana hot_streak, firestorm
1:39.421 standard_rotation x pyroblast Fluffy_Pillow 49097.0/50000: 98% mana hot_streak, firestorm
1:40.654 standard_rotation x pyroblast Fluffy_Pillow 49330.0/50000: 99% mana heating_up, firestorm
1:41.887 standard_rotation " fireball Fluffy_Pillow 49563.0/50000: 99% mana hot_streak
1:43.733 default Q counterspell Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:43.733 standard_rotation y pyroblast Fluffy_Pillow 48003.0/50000: 96% mana hot_streak
1:44.966 standard_rotation " fireball Fluffy_Pillow 48236.0/50000: 96% mana fireball
1:46.814 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:48.661 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:50.508 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:51.874 standard_rotation { fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:52.354 standard_rotation y pyroblast Fluffy_Pillow 48980.0/50000: 98% mana hot_streak
1:53.587 standard_rotation " fireball Fluffy_Pillow 49213.0/50000: 98% mana fireball
1:55.435 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:57.284 standard_rotation " fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:59.131 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:00.979 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:02.184 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
2:02.827 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44643.0/50000: 89% mana combustion, hot_streak, rune_of_power
2:02.827 combustion_phase i pyroblast Fluffy_Pillow 44643.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:04.060 combustion_phase i pyroblast Fluffy_Pillow 44876.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:04.060 combustion_phase d fire_blast Fluffy_Pillow 43876.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
2:05.293 combustion_phase h pyroblast Fluffy_Pillow 44609.0/50000: 89% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, gladiators_badge
2:06.528 default T use_item_soul_igniter Fluffy_Pillow 44844.0/50000: 90% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade, gladiators_badge
2:06.528 combustion_phase h pyroblast Fluffy_Pillow 44844.0/50000: 90% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge
2:07.761 default Q counterspell Fluffy_Pillow 45077.0/50000: 90% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge
2:07.761 combustion_phase h pyroblast Fluffy_Pillow 44077.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge
2:08.571 combustion_phase d fire_blast Fluffy_Pillow 43887.0/50000: 88% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge
2:08.994 default U cancel_buff Fluffy_Pillow 43810.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), soul_ignition, gladiators_badge
2:08.994 combustion_phase h pyroblast Fluffy_Pillow 43810.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
2:10.227 combustion_phase h pyroblast Fluffy_Pillow 44043.0/50000: 88% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
2:11.459 combustion_phase i pyroblast Fluffy_Pillow 44275.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.459 combustion_phase d fire_blast Fluffy_Pillow 43275.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.692 combustion_phase i pyroblast Fluffy_Pillow 44008.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.692 combustion_phase d fire_blast Fluffy_Pillow 43008.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.925 combustion_phase i pyroblast Fluffy_Pillow 43741.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.160 default W rune_of_power Fluffy_Pillow 43976.0/50000: 88% mana heating_up, infernal_cascade(2), gladiators_badge
2:16.393 default S shifting_power Fluffy_Pillow 45209.0/50000: 90% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:19.823 default Q counterspell Fluffy_Pillow 46139.0/50000: 92% mana heating_up, rune_of_power
2:19.823 rop_phase u phoenix_flames Fluffy_Pillow 45139.0/50000: 90% mana heating_up, rune_of_power
2:20.516 rop_phase q fire_blast Fluffy_Pillow 45832.0/50000: 92% mana rune_of_power
2:21.057 rop_phase u phoenix_flames Fluffy_Pillow 45873.0/50000: 92% mana heating_up, rune_of_power
2:21.745 rop_phase q fire_blast Fluffy_Pillow 46561.0/50000: 93% mana rune_of_power
2:22.292 rop_phase w fireball Fluffy_Pillow 46608.0/50000: 93% mana heating_up, rune_of_power
2:23.669 rop_phase r fire_blast Fluffy_Pillow 47985.0/50000: 96% mana heating_up, rune_of_power
2:24.139 rop_phase o pyroblast Fluffy_Pillow 46955.0/50000: 94% mana hot_streak, rune_of_power, firestorm
2:25.372 rop_phase o pyroblast Fluffy_Pillow 47188.0/50000: 94% mana fireball, heating_up, rune_of_power, firestorm
2:26.607 rop_phase o pyroblast Fluffy_Pillow 47423.0/50000: 95% mana fireball, hot_streak, rune_of_power, firestorm
2:27.839 rop_phase w fireball Fluffy_Pillow 47655.0/50000: 95% mana fireball, heating_up, rune_of_power
2:29.686 standard_rotation " fireball Fluffy_Pillow 48502.0/50000: 97% mana fireball, heating_up
2:31.533 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:33.380 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:35.228 standard_rotation y pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:36.461 standard_rotation " fireball Fluffy_Pillow 49238.0/50000: 98% mana heating_up
2:38.308 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:40.155 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:42.004 standard_rotation " fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:43.851 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:43.851 standard_rotation " fireball Fluffy_Pillow 48004.0/50000: 96% mana heating_up
2:45.698 default W rune_of_power Fluffy_Pillow 48851.0/50000: 98% mana fireball
2:46.930 rop_phase w fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:48.333 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:48.778 rop_phase p pyroblast Fluffy_Pillow 48945.0/50000: 98% mana hot_streak, rune_of_power
2:48.876 rop_phase q fire_blast Fluffy_Pillow 48043.0/50000: 96% mana rune_of_power
2:50.011 rop_phase w fireball Fluffy_Pillow 48678.0/50000: 97% mana fireball, rune_of_power
2:51.857 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
2:53.703 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
2:55.547 rop_phase w fireball Fluffy_Pillow 49001.0/50000: 98% mana heating_up, rune_of_power
2:57.394 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:59.243 standard_rotation " fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
3:01.090 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:02.873 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
3:02.873 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power
3:02.938 combustion_cooldowns b berserking Fluffy_Pillow 43565.0/50000: 87% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade
3:02.938 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43565.0/50000: 87% mana berserking, combustion, fireball(2), heating_up, rune_of_power, infernal_cascade
3:02.938 combustion_phase m scorch Fluffy_Pillow 43565.0/50000: 87% mana berserking, combustion, fireball(2), heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:04.059 combustion_phase i pyroblast Fluffy_Pillow 44186.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.181 combustion_phase i pyroblast Fluffy_Pillow 44308.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.181 combustion_phase d fire_blast Fluffy_Pillow 43308.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:06.303 combustion_phase i pyroblast Fluffy_Pillow 43930.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.424 combustion_phase k phoenix_flames Fluffy_Pillow 44051.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.546 default Q counterspell Fluffy_Pillow 45173.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.546 combustion_phase i pyroblast Fluffy_Pillow 44173.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.133 combustion_phase d fire_blast Fluffy_Pillow 43760.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.667 default T use_item_soul_igniter Fluffy_Pillow 43794.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.667 default U cancel_buff Fluffy_Pillow 43794.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:09.667 combustion_phase i pyroblast Fluffy_Pillow 43794.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.789 combustion_phase k phoenix_flames Fluffy_Pillow 43916.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.911 combustion_phase i pyroblast Fluffy_Pillow 45038.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.024 combustion_phase d fire_blast Fluffy_Pillow 44151.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.032 combustion_phase i pyroblast Fluffy_Pillow 44659.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.151 combustion_phase k phoenix_flames Fluffy_Pillow 44778.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.273 standard_rotation " fireball Fluffy_Pillow 45900.0/50000: 92% mana hot_streak, infernal_cascade(2), gladiators_badge
3:17.122 default S shifting_power Fluffy_Pillow 46749.0/50000: 93% mana hot_streak, gladiators_badge
3:20.550 default Q counterspell Fluffy_Pillow 47677.0/50000: 95% mana fireball, hot_streak
3:20.550 default W rune_of_power Fluffy_Pillow 46677.0/50000: 93% mana fireball, hot_streak
3:21.783 rop_phase p pyroblast Fluffy_Pillow 47910.0/50000: 96% mana fireball, hot_streak, rune_of_power
3:21.783 rop_phase q fire_blast Fluffy_Pillow 46910.0/50000: 94% mana fireball, rune_of_power
3:22.585 rop_phase q fire_blast Fluffy_Pillow 47212.0/50000: 94% mana fireball, rune_of_power
3:23.017 rop_phase w fireball Fluffy_Pillow 47144.0/50000: 94% mana fireball, heating_up, rune_of_power
3:24.433 rop_phase r fire_blast Fluffy_Pillow 48560.0/50000: 97% mana fireball, heating_up, rune_of_power
3:24.865 rop_phase p pyroblast Fluffy_Pillow 47492.0/50000: 95% mana fireball, hot_streak, rune_of_power
3:26.098 rop_phase v scorch Fluffy_Pillow 47725.0/50000: 95% mana fireball(2), rune_of_power
3:27.330 rop_phase v scorch Fluffy_Pillow 48457.0/50000: 97% mana fireball(2), rune_of_power
3:28.563 rop_phase t pyroblast Fluffy_Pillow 49190.0/50000: 98% mana fireball(2), heating_up, rune_of_power
3:29.806 rop_phase o pyroblast Fluffy_Pillow 49433.0/50000: 99% mana fireball(2), heating_up, rune_of_power, firestorm
3:29.978 rop_phase r fire_blast Fluffy_Pillow 48522.0/50000: 97% mana fireball(2), heating_up, rune_of_power, firestorm
3:31.040 rop_phase o pyroblast Fluffy_Pillow 49167.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, firestorm
3:32.274 rop_phase o pyroblast Fluffy_Pillow 49401.0/50000: 99% mana fireball(2), heating_up, rune_of_power, firestorm
3:33.508 rop_phase p pyroblast Fluffy_Pillow 49635.0/50000: 99% mana fireball(2), hot_streak, rune_of_power
3:34.741 standard_rotation ! scorch Fluffy_Pillow 49868.0/50000: 100% mana fireball(2)
3:35.975 standard_rotation ! scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(2)
3:37.208 standard_rotation | pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(2), heating_up
3:38.453 standard_rotation ! scorch Fluffy_Pillow 49749.0/50000: 99% mana fireball(2)
3:38.453 standard_rotation { fire_blast Fluffy_Pillow 49749.0/50000: 99% mana fireball(2)
3:39.686 standard_rotation | pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(2), heating_up
3:40.930 standard_rotation ! scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:42.163 standard_rotation ! scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:43.397 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:44.640 default Q counterspell Fluffy_Pillow 49748.0/50000: 99% mana heating_up
3:44.640 standard_rotation ! scorch Fluffy_Pillow 48748.0/50000: 97% mana heating_up
3:45.872 standard_rotation | pyroblast Fluffy_Pillow 49480.0/50000: 99% mana heating_up
3:47.117 standard_rotation ! scorch Fluffy_Pillow 49725.0/50000: 99% mana
3:48.350 standard_rotation ! scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:49.585 standard_rotation | pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:50.828 standard_rotation ! scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:52.063 standard_rotation ! scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:53.296 standard_rotation | pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:54.539 standard_rotation ! scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:55.772 standard_rotation ! scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:57.005 standard_rotation | pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:58.251 standard_rotation x pyroblast Fluffy_Pillow 49750.0/50000: 100% mana heating_up, firestorm
3:59.486 standard_rotation x pyroblast Fluffy_Pillow 49985.0/50000: 100% mana hot_streak, firestorm
4:00.718 standard_rotation x pyroblast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, firestorm
4:01.951 combustion_phase l fireball Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:03.373 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:03.799 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44426.0/50000: 89% mana combustion, hot_streak, rune_of_power
4:03.799 combustion_phase i pyroblast Fluffy_Pillow 44426.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
4:05.033 combustion_phase i pyroblast Fluffy_Pillow 44660.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
4:05.033 combustion_phase d fire_blast Fluffy_Pillow 43660.0/50000: 87% mana combustion, rune_of_power, gladiators_badge
4:06.266 combustion_phase i pyroblast Fluffy_Pillow 44393.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:06.266 combustion_phase d fire_blast Fluffy_Pillow 43393.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
4:07.499 combustion_phase i pyroblast Fluffy_Pillow 44126.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.732 default Q counterspell Fluffy_Pillow 44359.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.732 combustion_phase k phoenix_flames Fluffy_Pillow 43359.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.966 default T use_item_soul_igniter Fluffy_Pillow 44593.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.966 default U cancel_buff Fluffy_Pillow 44593.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:09.966 combustion_phase i pyroblast Fluffy_Pillow 44593.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.062 combustion_phase d fire_blast Fluffy_Pillow 43689.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.199 combustion_phase i pyroblast Fluffy_Pillow 44326.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.434 combustion_phase k phoenix_flames Fluffy_Pillow 44561.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.668 combustion_phase i pyroblast Fluffy_Pillow 45795.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.668 combustion_phase d fire_blast Fluffy_Pillow 44795.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.902 combustion_phase i pyroblast Fluffy_Pillow 45529.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.136 default W rune_of_power Fluffy_Pillow 45763.0/50000: 92% mana heating_up, infernal_cascade(2), gladiators_badge
4:17.369 default S shifting_power Fluffy_Pillow 46996.0/50000: 94% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.288 rop_phase r fire_blast Fluffy_Pillow 45415.0/50000: 91% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.897 default Q counterspell Fluffy_Pillow 47524.0/50000: 95% mana hot_streak, rune_of_power
4:20.897 rop_phase p pyroblast Fluffy_Pillow 46524.0/50000: 93% mana hot_streak, rune_of_power
4:20.897 rop_phase q fire_blast Fluffy_Pillow 45524.0/50000: 91% mana rune_of_power
4:21.810 rop_phase r fire_blast Fluffy_Pillow 45925.0/50000: 92% mana rune_of_power
4:22.130 rop_phase u phoenix_flames Fluffy_Pillow 45757.0/50000: 92% mana heating_up, rune_of_power
4:23.363 rop_phase p pyroblast Fluffy_Pillow 46990.0/50000: 94% mana hot_streak, rune_of_power
4:24.597 rop_phase v scorch Fluffy_Pillow 47224.0/50000: 94% mana heating_up, rune_of_power
4:25.832 rop_phase t pyroblast Fluffy_Pillow 47959.0/50000: 96% mana heating_up, rune_of_power
4:27.074 rop_phase v scorch Fluffy_Pillow 48201.0/50000: 96% mana rune_of_power
4:28.306 rop_phase v scorch Fluffy_Pillow 48933.0/50000: 98% mana rune_of_power
4:29.541 standard_rotation | pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:30.782 standard_rotation } phoenix_flames Fluffy_Pillow 49747.0/50000: 99% mana heating_up
4:32.016 standard_rotation ! scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:33.249 standard_rotation ! scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:34.483 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:35.726 standard_rotation ! scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:36.960 standard_rotation ! scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:38.193 standard_rotation | pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:39.438 standard_rotation ! scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:40.671 standard_rotation ! scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:41.905 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:43.148 standard_rotation x pyroblast Fluffy_Pillow 49748.0/50000: 99% mana heating_up, firestorm
4:44.381 standard_rotation x pyroblast Fluffy_Pillow 49981.0/50000: 100% mana hot_streak, firestorm
4:45.614 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana heating_up, firestorm
4:45.614 standard_rotation x pyroblast Fluffy_Pillow 49000.0/50000: 98% mana heating_up, firestorm
4:46.846 default W rune_of_power Fluffy_Pillow 49232.0/50000: 98% mana hot_streak
4:48.081 rop_phase p pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:48.081 rop_phase q fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
4:48.593 rop_phase r fire_blast Fluffy_Pillow 49012.0/50000: 98% mana heating_up, rune_of_power
4:49.315 rop_phase p pyroblast Fluffy_Pillow 49234.0/50000: 98% mana hot_streak, rune_of_power
4:49.315 rop_phase q fire_blast Fluffy_Pillow 48234.0/50000: 96% mana rune_of_power
4:50.547 rop_phase v scorch Fluffy_Pillow 48966.0/50000: 98% mana hot_streak, rune_of_power
4:51.780 rop_phase p pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Firestorm }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6932/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

MoltenSkyfall : 6250 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6249.8 6249.8 11.5 / 0.185% 642.9 / 10.3% 7.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
823.6 815.6 Mana 0.00% 59.8 99.8% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 6250
Blazing Surge 196 3.1% 5.3 62.88sec 11036 0 Direct 5.2 8821 17645 11262 27.6%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.31 5.20 0.00 0.00 0.0000 0.0000 58589.79 58589.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.35% 3.76 0 6 8820.52 8204 10271 8782.46 0 9461 33209 33209 0.00%
crit 27.65% 1.44 0 5 17644.61 16407 20544 14439.48 0 20543 25381 25381 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 27 0.4% 29.8 9.63sec 276 0 Direct 29.8 161 431 276 42.6%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.75 29.75 0.00 0.00 0.0000 0.0000 8222.37 8222.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.42% 17.08 6 32 161.35 132 281 161.42 139 189 2757 2757 0.00%
crit 42.58% 12.67 2 26 431.35 265 619 432.18 305 569 5466 5466 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 24 0.4% 1.5 87.44sec 4698 3935 Direct 1.5 0 4697 4697 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.52 1.52 0.00 0.00 1.1943 0.0000 7153.43 7153.43 0.00% 3934.78 3934.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.52 0 5 4696.51 3599 5343 3886.46 0 5343 7153 7153 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.52
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.1 13.86sec 604 0 Direct 21.1 472 945 604 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.08 21.08 0.00 0.00 0.0000 0.0000 12740.45 12740.45 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.99% 15.17 4 31 472.12 460 488 472.19 462 488 7164 7164 0.00%
crit 28.01% 5.90 0 14 944.50 920 975 941.61 0 975 5577 5577 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 823 13.2% 48.8 6.16sec 5046 0 Direct 48.8 0 5046 5046 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.80 48.80 0.00 0.00 0.0000 0.0000 246248.75 246248.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.80 38 59 5045.64 3108 7264 5043.85 4808 5246 246249 246249 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.22
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.76
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.28
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:9.13
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:5.42
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 621 (652) 9.9% (10.4%) 70.8 3.80sec 2756 1560 Direct 70.8 (200.3) 1733 3801 2625 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.84 70.83 0.00 0.00 1.7664 0.0000 185923.87 185923.87 0.00% 1560.07 1560.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.86% 40.27 25 61 1733.24 1467 2428 1733.18 1628 1838 69777 69777 0.00%
crit 43.14% 30.56 18 42 3801.32 2933 6856 3804.08 3525 4080 116147 116147 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.50
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:27.56
    standard_rotation
    [}]:37.79
    Conflagration 31 0.5% 70.8 3.79sec 131 0 Periodic 129.4 38 107 72 49.1% 66.1%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.83 0.00 129.44 129.44 0.0000 1.5305 9304.52 9304.52 0.00% 46.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.93% 65.93 45 87 37.96 0 54 37.98 36 40 2502 2502 0.00%
crit 49.07% 63.51 44 84 107.11 0 151 107.26 99 120 6802 6802 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1351 21.6% 250.9 1.19sec 1612 0 Periodic 298.1 1357 0 1357 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 250.88 0.00 298.10 298.10 0.0000 1.0000 404477.87 404477.87 0.00% 1356.85 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.10 239 359 1356.58 183 4008 1357.22 1237 1503 404478 404478 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
(legendary_) Meteor 0 (239) 0.0% (3.8%) 5.7 48.42sec 12518 0

Stats Details: Legendary Meteor

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.73 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Legendary Meteor

  • id:153561
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:153561
  • name:Meteor
  • school:fire
  • tooltip:
  • description:Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area.
    (legendary_) Meteor Burn 49 0.8% 45.2 5.28sec 321 0 Periodic 45.2 194 507 321 40.7% 0.0%

Stats Details: Legendary Meteor Burn

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 45.21 0.00 45.21 45.21 0.0000 0.0010 14528.99 14528.99 0.00% 322866.38 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.34% 26.83 14 42 194.18 162 324 193.79 175 218 5209 5209 0.00%
crit 40.66% 18.38 11 29 506.97 324 757 510.19 435 607 9320 9320 0.00%

Action Details: Legendary Meteor Burn

  • id:155158
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.082500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:0.00
  • base_tick_time:0.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:155158
  • name:Meteor Burn
  • school:fire
  • tooltip:Burning for $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
    (legendary_) Meteor 191 3.1% 5.7 48.51sec 10016 0 Direct 5.7 6104 15853 10022 40.2%

Stats Details: Legendary Meteor Impact

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.72 5.71 0.00 0.00 0.0000 0.0000 57242.68 57242.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.76% 3.41 1 6 6103.77 5101 8517 6096.86 5101 7794 20832 20832 0.00%
crit 40.24% 2.30 0 6 15853.48 10203 23848 16364.09 0 22123 36410 36410 0.00%

Action Details: Legendary Meteor Impact

  • id:153564
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:2.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:153564
  • name:Meteor
  • school:fire
  • tooltip:
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5013 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5012.73 5012.73 0.00% 42.24 42.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.21% 69.32 51 81 40.86 29 51 40.87 39 43 2833 2833 0.00%
crit 27.79% 26.68 15 45 81.71 58 101 81.72 72 92 2180 2180 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1480.88
Phoenix Flames 0 (356) 0.0% (5.7%) 16.1 18.81sec 6635 5793

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.07 0.00 0.00 0.00 1.1452 0.0000 0.00 0.00 0.00% 5793.33 5793.33

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.30
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.86
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:1.94
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 356 5.7% 16.0 18.83sec 6652 0 Direct 16.0 2275 7272 6644 87.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.03 16.03 0.00 0.00 0.0000 0.0000 106643.53 106643.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.43% 1.99 0 6 2274.54 1766 3742 2066.66 0 3742 4543 4543 0.00%
crit 87.57% 14.04 9 20 7271.91 3532 8255 7276.17 6656 7699 102101 102101 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2019 (2159) 32.3% (34.5%) 78.3 3.84sec 8250 7110 Direct 79.0 (237.7) 3389 10091 7643 63.5% (63.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.28 79.00 0.00 0.00 1.1604 0.0000 603998.45 603998.45 0.00% 7110.28 7110.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.50% 28.84 18 40 3388.55 2674 6251 3388.16 3115 3689 97745 97745 0.00%
crit 63.50% 50.16 34 66 10091.47 5349 12502 10101.89 9325 10922 506254 506254 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.23
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.55
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:16.12
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.87
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:6.89
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:1.52
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:10.10
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 140 2.2% 79.0 3.82sec 529 0 Periodic 158.7 146 407 264 45.0% 80.2%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.00 0.00 158.67 158.67 0.0000 1.5157 41828.23 41828.23 0.00% 173.93 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.99% 87.25 54 123 145.98 15 284 145.98 135 156 12739 12739 0.00%
crit 45.01% 71.41 46 96 407.31 30 569 407.92 378 454 29089 29089 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 200 3.2% 30.5 9.47sec 1954 1613 Direct 30.5 0 1954 1954 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.54 30.54 0.00 0.00 1.2114 0.0000 59682.98 59682.98 0.00% 1613.14 1613.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.54 21 40 1953.54 1241 3627 1954.25 1821 2151 59683 59683 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.43
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:8.78
  • if_expr:searing_touch.active
    standard_rotation
    [|]:19.73
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 42.8 7.01sec 332 0 Direct 42.8 260 519 332 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.79 42.79 0.00 0.00 0.0000 0.0000 14220.51 14220.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 30.81 16 48 259.62 253 268 259.59 256 265 7998 7998 0.00%
crit 27.99% 11.98 2 25 519.50 506 536 519.49 506 536 6222 6222 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 1.8% 5.0 62.09sec 6861 2044 Periodic 20.0 1346 2692 1727 28.2% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.03 0.00 19.98 19.98 3.3559 0.7809 34488.88 34488.88 0.00% 2044.39 2044.39
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.76% 14.34 7 22 1346.30 1041 1737 1346.26 1182 1481 19310 19310 0.00%
crit 28.24% 5.64 0 12 2691.65 2081 3473 2680.28 0 3446 15179 15179 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.03
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
MoltenSkyfall
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.69sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.57sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.27 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.27
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.8 21.02sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.82 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.83
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.40 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.39
Rune of Power 7.5 39.98sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.54 0.00 0.00 0.00 1.1958 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.58
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.44sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.31 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.8sec 183.8sec 12.0sec 8.13% 18.82% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 191.7s
  • trigger_min/max:180.0s / 191.7s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.6sec 62.6sec 11.7sec 20.68% 0.00% 118.6 (118.6) 5.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.5s / 78.3s
  • trigger_min/max:57.5s / 78.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.68%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.7 20.5 9.8sec 4.7sec 4.8sec 31.57% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 86.4s
  • trigger_min/max:1.4s / 83.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.4s

Stack Uptimes

  • fireball_1:17.57%
  • fireball_2:8.08%
  • fireball_3:3.85%
  • fireball_4:1.50%
  • fireball_5:0.46%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.4sec 62.9sec 14.5sec 25.92% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 76.6s
  • trigger_min/max:60.0s / 76.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.92%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.1 0.0 3.2sec 3.2sec 1.1sec 36.11% 45.45% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:36.11%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.4 0.0 3.8sec 3.8sec 0.8sec 15.97% 98.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 40.0s
  • trigger_min/max:0.5s / 40.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • hot_streak_1:15.97%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.4 60.5sec 13.2sec 13.4sec 24.34% 0.00% 11.1 (11.1) 5.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 78.2s
  • trigger_min/max:0.5s / 70.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.52%
  • infernal_cascade_2:21.82%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 6.7 137.3 46.2sec 2.1sec 42.3sec 95.19% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:25
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:32.4s / 77.2s
  • trigger_min/max:0.0s / 12.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 73.4s

Stack Uptimes

  • molten_skyfall_1:4.86%
  • molten_skyfall_2:3.80%
  • molten_skyfall_3:4.05%
  • molten_skyfall_4:4.28%
  • molten_skyfall_5:4.19%
  • molten_skyfall_6:4.40%
  • molten_skyfall_7:4.93%
  • molten_skyfall_8:4.66%
  • molten_skyfall_9:4.35%
  • molten_skyfall_10:4.01%
  • molten_skyfall_11:3.76%
  • molten_skyfall_12:4.77%
  • molten_skyfall_13:3.56%
  • molten_skyfall_14:3.93%
  • molten_skyfall_15:3.70%
  • molten_skyfall_16:3.81%
  • molten_skyfall_17:3.99%
  • molten_skyfall_18:4.07%
  • molten_skyfall_19:3.81%
  • molten_skyfall_20:3.73%
  • molten_skyfall_21:3.85%
  • molten_skyfall_22:4.11%
  • molten_skyfall_23:4.57%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:25
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall (_ready) 5.8 0.0 48.3sec 48.3sec 2.4sec 4.56% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall_ready
  • max_stacks:30
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:37.3s / 77.1s
  • trigger_min/max:37.3s / 77.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.4s

Stack Uptimes

  • molten_skyfall_ready_1:4.56%

Spelldata

  • id:333182
  • name:Molten Skyfall
  • tooltip:Your next Fireball or Pyroblast will also cast a Meteor at your target.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:30
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.6sec 0.0sec 22.8sec 10.49% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.0s / 324.8s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.49%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.7sec 50.21% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.3s / 54.4s
  • trigger_min/max:12.3s / 54.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.21%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.4sec 2.7sec 3.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 75.9s
  • trigger_min/max:60.0s / 75.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 6.8s

Stack Uptimes

  • soul_ignition_1:3.37%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.1 73.0 117.0 3.2s 0.2s 17.2s
Heating Up removed 15.3 6.0 29.0 16.5s 1.1s 126.8s
Heating Up converted with Fire Blast 20.7 12.0 29.0 14.7s 0.5s 72.4s
Hot Streak procs 78.4 59.0 96.0 3.8s 0.5s 40.0s
Hot Streak spells used 245.2 199.0 293.0 1.2s 0.0s 7.2s
Hot Streak spell crits 174.1 137.0 212.0 1.7s 0.0s 17.2s
Hot Streak spell crits wasted 1.5 0.0 6.0 90.3s 0.1s 329.8s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 76.7s 57.7s 128.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.95% 11.49% 18.52% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.391152.021271.999
Counterspell0.6140.0002.8599.1034.93513.263
Shifting Power4.8200.00018.43424.63116.60743.284
Fire Blast0.3230.0009.85915.8185.38731.239
Rune of Power4.9450.00021.36238.60722.23951.289
Dragon's Breath120.67052.258329.145290.750227.620358.445
Combustion1.6760.00012.3988.8401.70222.130
Phoenix Flames1.2340.00031.09720.4588.28246.975

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 2673.22 244167.88 100.00% 91.34 54985.65 18.38%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 815.62 823.65 54950.8 47595.8 41527.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 5.4 26930.2 5000.0 5108.1 0.0
counterspell Mana 15.2 15165.2 1000.0 1023.0 0.0
dragons_breath Mana 1.6 3108.3 2000.0 2041.2 2.3
fire_blast Mana 49.9 24962.3 500.0 511.5 9.9
fireball Mana 72.4 72401.7 1000.0 1022.0 2.7
pyroblast Mana 81.1 81082.6 1000.0 1035.8 8.0
scorch Mana 31.3 15661.0 500.0 512.8 3.8
shifting_power Mana 5.1 12852.6 2500.0 2556.7 2.7

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 702
Mean 299.39
Minimum 240.02
Maximum 360.00
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.04%
Standard Deviation 34.5429
5th Percentile 247.14
95th Percentile 352.54
( 95th Percentile - 5th Percentile ) 105.40
Mean Distribution
Standard Deviation 1.3037
95.00% Confidence Interval ( 296.84 - 301.95 )
Normalized 95.00% Confidence Interval ( 99.15% - 100.85% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 512
0.1% Error 51138
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1019
DPS
MoltenSkyfall Damage Per Second
Count 702
Mean 6249.84
Minimum 5722.11
Maximum 6732.36
Spread ( max - min ) 1010.25
Range [ ( max - min ) / 2 * 100% ] 8.08%
Standard Deviation 156.1352
5th Percentile 5979.29
95th Percentile 6483.13
( 95th Percentile - 5th Percentile ) 503.84
Mean Distribution
Standard Deviation 5.8929
95.00% Confidence Interval ( 6238.29 - 6261.39 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2398
0.1 Scale Factor Error with Delta=300 209
0.05 Scale Factor Error with Delta=300 833
0.01 Scale Factor Error with Delta=300 20811
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 702
Mean 6249.84
Minimum 5722.11
Maximum 6732.36
Spread ( max - min ) 1010.25
Range [ ( max - min ) / 2 * 100% ] 8.08%
Standard Deviation 156.1352
5th Percentile 5979.29
95th Percentile 6483.13
( 95th Percentile - 5th Percentile ) 503.84
Mean Distribution
Standard Deviation 5.8929
95.00% Confidence Interval ( 6238.29 - 6261.39 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2398
0.1 Scale Factor Error with Delta=300 209
0.05 Scale Factor Error with Delta=300 833
0.01 Scale Factor Error with Delta=300 20811
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 702
Mean 6249.84
Minimum 5722.11
Maximum 6732.36
Spread ( max - min ) 1010.25
Range [ ( max - min ) / 2 * 100% ] 8.08%
Damage
MoltenSkyfall Damage
Count 702
Mean 1865295.30
Minimum 1458303.68
Maximum 2274915.29
Spread ( max - min ) 816611.61
Range [ ( max - min ) / 2 * 100% ] 21.89%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.83 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.03 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.30 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.21 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.58 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.22 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.39 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.33 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.76 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.27 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.23 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.55 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.30 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.50 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.43 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.52 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 16.12 pyroblast,if=buff.hot_streak.react
o 10.28 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 9.13 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.87 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.86 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 8.78 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 27.56 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 6.89 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 1.52 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 5.42 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 10.10 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 1.94 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 19.73 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 37.79 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 2 augmentation MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.187 combustion_phase f combustion Fluffy_Pillow 49187.0/50000: 98% mana bloodlust, heating_up, molten_skyfall, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.187 combustion_phase d fire_blast Fluffy_Pillow 44187.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_cooldowns b berserking Fluffy_Pillow 43347.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_phase h pyroblast Fluffy_Pillow 43347.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.713 combustion_phase h pyroblast Fluffy_Pillow 43213.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.713 combustion_phase d fire_blast Fluffy_Pillow 42213.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(3), infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.574 default U cancel_buff Fluffy_Pillow 42574.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.574 combustion_phase h pyroblast Fluffy_Pillow 42574.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.438 combustion_phase j phoenix_flames Fluffy_Pillow 42438.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.301 combustion_phase h pyroblast Fluffy_Pillow 43301.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.301 combustion_phase d fire_blast Fluffy_Pillow 42301.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.165 combustion_phase h pyroblast Fluffy_Pillow 42665.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.029 combustion_phase j phoenix_flames Fluffy_Pillow 42529.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.893 combustion_phase h pyroblast Fluffy_Pillow 43393.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.205 combustion_phase d fire_blast Fluffy_Pillow 42705.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.755 combustion_phase h pyroblast Fluffy_Pillow 42755.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.619 combustion_phase j phoenix_flames Fluffy_Pillow 42619.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.482 combustion_phase h pyroblast Fluffy_Pillow 43482.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.345 combustion_phase l scorch Fluffy_Pillow 43345.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.208 combustion_phase i pyroblast Fluffy_Pillow 43708.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.743 combustion_phase d fire_blast Fluffy_Pillow 43243.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.084 combustion_phase h pyroblast Fluffy_Pillow 43084.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.946 default W rune_of_power Fluffy_Pillow 42946.0/50000: 86% mana bloodlust, heating_up, molten_skyfall(12), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.895 default S shifting_power Fluffy_Pillow 43895.0/50000: 88% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.824 default Y fire_blast Fluffy_Pillow 43324.0/50000: 87% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.712 default Q counterspell Fluffy_Pillow 43712.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.712 rop_phase n pyroblast Fluffy_Pillow 42712.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.712 rop_phase o fire_blast Fluffy_Pillow 41712.0/50000: 83% mana bloodlust, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:18.660 rop_phase u fireball Fluffy_Pillow 42160.0/50000: 84% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.082 rop_phase u fireball Fluffy_Pillow 42582.0/50000: 85% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:21.503 rop_phase u fireball Fluffy_Pillow 43003.0/50000: 86% mana bloodlust, fireball, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:21.811 rop_phase o fire_blast Fluffy_Pillow 43311.0/50000: 87% mana bloodlust, fireball, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:22.925 rop_phase u fireball Fluffy_Pillow 42925.0/50000: 86% mana bloodlust, fireball(2), rune_of_power, molten_skyfall(15), potion_of_spectral_intellect
0:24.348 rop_phase u fireball Fluffy_Pillow 43348.0/50000: 87% mana bloodlust, fireball(3), rune_of_power, molten_skyfall(16), potion_of_spectral_intellect
0:25.771 rop_phase u fireball Fluffy_Pillow 43771.0/50000: 88% mana bloodlust, heating_up, rune_of_power, molten_skyfall(17)
0:26.139 rop_phase p fire_blast Fluffy_Pillow 44139.0/50000: 88% mana bloodlust, heating_up, rune_of_power, molten_skyfall(17)
0:27.195 standard_rotation v pyroblast Fluffy_Pillow 43695.0/50000: 87% mana bloodlust, fireball, hot_streak, molten_skyfall(18)
0:28.144 standard_rotation } fireball Fluffy_Pillow 43644.0/50000: 87% mana bloodlust, heating_up, molten_skyfall(20)
0:28.550 standard_rotation x fire_blast Fluffy_Pillow 44050.0/50000: 88% mana bloodlust, heating_up, molten_skyfall(20)
0:29.567 standard_rotation v pyroblast Fluffy_Pillow 43567.0/50000: 87% mana bloodlust, hot_streak, molten_skyfall(20)
0:30.517 standard_rotation } fireball Fluffy_Pillow 43517.0/50000: 87% mana bloodlust, fireball, molten_skyfall(22)
0:31.938 standard_rotation } fireball Fluffy_Pillow 43938.0/50000: 88% mana bloodlust, fireball, molten_skyfall(22)
0:33.360 standard_rotation } fireball Fluffy_Pillow 44360.0/50000: 89% mana bloodlust, heating_up, molten_skyfall(23)
0:34.782 standard_rotation } fireball Fluffy_Pillow 44782.0/50000: 90% mana bloodlust, fireball, molten_skyfall_ready
0:36.205 standard_rotation } fireball Fluffy_Pillow 45205.0/50000: 90% mana bloodlust, heating_up, molten_skyfall
0:37.627 standard_rotation } fireball Fluffy_Pillow 45627.0/50000: 91% mana bloodlust, fireball, molten_skyfall(2)
0:39.048 standard_rotation } fireball Fluffy_Pillow 46048.0/50000: 92% mana bloodlust, fireball(2), molten_skyfall(3)
0:40.470 standard_rotation } fireball Fluffy_Pillow 46470.0/50000: 93% mana bloodlust, fireball(3), molten_skyfall(4)
0:41.891 default Q counterspell Fluffy_Pillow 46891.0/50000: 94% mana fireball(4), molten_skyfall(5)
0:41.891 standard_rotation } fireball Fluffy_Pillow 45891.0/50000: 92% mana fireball(4), molten_skyfall(5)
0:43.738 default W rune_of_power Fluffy_Pillow 46738.0/50000: 93% mana heating_up, molten_skyfall(6)
0:45.123 rop_phase o fire_blast Fluffy_Pillow 48123.0/50000: 96% mana fireball, rune_of_power, molten_skyfall(7)
0:45.123 rop_phase u fireball Fluffy_Pillow 47623.0/50000: 95% mana fireball, heating_up, rune_of_power, molten_skyfall(7)
0:46.971 rop_phase u fireball Fluffy_Pillow 48471.0/50000: 97% mana fireball, heating_up, rune_of_power, molten_skyfall(7)
0:48.819 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(8)
0:50.667 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power, molten_skyfall(9)
0:52.513 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(10)
0:54.360 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(11)
0:56.207 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(12)
0:58.054 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall(13)
0:59.901 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(14)
1:00.000 combustion_phase k fireball Fluffy_Pillow 49103.0/50000: 98% mana heating_up, molten_skyfall(14), gladiators_badge
1:01.160 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, molten_skyfall(15), gladiators_badge
1:01.160 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, molten_skyfall(15), gladiators_badge
1:01.689 combustion_phase d fire_blast Fluffy_Pillow 45029.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, molten_skyfall(15), infernal_cascade, gladiators_badge
1:01.846 combustion_phase h pyroblast Fluffy_Pillow 43686.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
1:03.078 combustion_phase h pyroblast Fluffy_Pillow 43918.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
1:04.312 default T use_item_soul_igniter Fluffy_Pillow 44152.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
1:04.312 default U cancel_buff Fluffy_Pillow 44152.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(18), infernal_cascade(2), soul_ignition, gladiators_badge
1:04.312 combustion_phase j phoenix_flames Fluffy_Pillow 44152.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
1:05.544 combustion_phase h pyroblast Fluffy_Pillow 45384.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
1:05.544 combustion_phase d fire_blast Fluffy_Pillow 44384.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
1:06.778 default Q counterspell Fluffy_Pillow 45118.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
1:06.778 combustion_phase h pyroblast Fluffy_Pillow 44118.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
1:08.011 combustion_phase j phoenix_flames Fluffy_Pillow 44351.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
1:09.246 combustion_phase h pyroblast Fluffy_Pillow 45586.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
1:09.437 combustion_phase d fire_blast Fluffy_Pillow 44777.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
1:10.481 combustion_phase h pyroblast Fluffy_Pillow 45321.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(21), infernal_cascade(2), gladiators_badge
1:11.713 combustion_phase j phoenix_flames Fluffy_Pillow 45553.0/50000: 91% mana combustion, heating_up, rune_of_power, molten_skyfall(22), infernal_cascade(2), gladiators_badge
1:12.947 combustion_phase h pyroblast Fluffy_Pillow 46787.0/50000: 94% mana combustion, hot_streak, rune_of_power, molten_skyfall(22), infernal_cascade(2), gladiators_badge
1:14.180 standard_rotation } fireball Fluffy_Pillow 47020.0/50000: 94% mana heating_up, molten_skyfall(23), infernal_cascade(2), gladiators_badge
1:16.028 default S shifting_power Fluffy_Pillow 47868.0/50000: 96% mana heating_up, molten_skyfall(23)
1:18.503 default Y fire_blast Fluffy_Pillow 47843.0/50000: 96% mana fireball, molten_skyfall_ready
1:19.556 default Q counterspell Fluffy_Pillow 48396.0/50000: 97% mana fireball, heating_up, molten_skyfall_ready
1:19.556 default W rune_of_power Fluffy_Pillow 47396.0/50000: 95% mana fireball, heating_up, molten_skyfall_ready
1:20.789 rop_phase u fireball Fluffy_Pillow 48629.0/50000: 97% mana fireball, heating_up, rune_of_power, molten_skyfall_ready
1:20.789 rop_phase p fire_blast Fluffy_Pillow 48629.0/50000: 97% mana fireball, heating_up, rune_of_power, molten_skyfall_ready
1:22.634 rop_phase n pyroblast Fluffy_Pillow 48974.0/50000: 98% mana fireball, hot_streak, rune_of_power, molten_skyfall_ready
1:23.867 rop_phase u fireball Fluffy_Pillow 49207.0/50000: 98% mana fireball(2), heating_up, rune_of_power, molten_skyfall(2)
1:23.867 rop_phase p fire_blast Fluffy_Pillow 49207.0/50000: 98% mana fireball(2), heating_up, rune_of_power, molten_skyfall(2)
1:25.712 rop_phase n pyroblast Fluffy_Pillow 49002.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, molten_skyfall(2)
1:26.946 rop_phase u fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball(3), rune_of_power, molten_skyfall(4)
1:28.793 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power, molten_skyfall(4)
1:29.944 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(5)
1:30.642 rop_phase n pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(5)
1:31.876 rop_phase n pyroblast Fluffy_Pillow 49240.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(7)
1:33.109 standard_rotation } fireball Fluffy_Pillow 49473.0/50000: 99% mana molten_skyfall(8)
1:34.955 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana molten_skyfall(8)
1:36.027 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(9)
1:36.802 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(9)
1:38.037 standard_rotation } fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball, molten_skyfall(11)
1:39.886 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, molten_skyfall(11)
1:41.733 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), molten_skyfall(12)
1:43.580 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall(13)
1:43.580 standard_rotation } fireball Fluffy_Pillow 48004.0/50000: 96% mana fireball(3), molten_skyfall(13)
1:45.427 standard_rotation } fireball Fluffy_Pillow 48851.0/50000: 98% mana fireball(4), molten_skyfall(14)
1:47.275 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(15)
1:49.121 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, molten_skyfall(16)
1:50.967 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), molten_skyfall(17)
1:52.814 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall(18)
1:54.659 standard_rotation } fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, molten_skyfall(19)
1:56.508 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, molten_skyfall(20)
1:58.355 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(21)
2:00.204 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, molten_skyfall(22)
2:02.039 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(23)
2:02.039 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(23)
2:02.053 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43514.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(23), infernal_cascade
2:02.053 combustion_phase h pyroblast Fluffy_Pillow 43514.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(23), infernal_cascade, gladiators_badge
2:03.286 combustion_phase h pyroblast Fluffy_Pillow 43747.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade, gladiators_badge
2:03.286 combustion_phase d fire_blast Fluffy_Pillow 42747.0/50000: 85% mana combustion, rune_of_power, molten_skyfall, infernal_cascade, gladiators_badge
2:04.520 default T use_item_soul_igniter Fluffy_Pillow 43481.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
2:04.520 default U cancel_buff Fluffy_Pillow 43481.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade(2), soul_ignition, gladiators_badge
2:04.520 combustion_phase h pyroblast Fluffy_Pillow 43481.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
2:05.752 combustion_phase j phoenix_flames Fluffy_Pillow 43713.0/50000: 87% mana combustion, heating_up, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge
2:06.986 combustion_phase h pyroblast Fluffy_Pillow 44947.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge
2:07.060 combustion_phase d fire_blast Fluffy_Pillow 44021.0/50000: 88% mana combustion, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge
2:08.219 default Q counterspell Fluffy_Pillow 44680.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge
2:08.219 combustion_phase h pyroblast Fluffy_Pillow 43680.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge
2:09.453 combustion_phase j phoenix_flames Fluffy_Pillow 43914.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge
2:10.687 combustion_phase h pyroblast Fluffy_Pillow 45148.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge
2:10.687 combustion_phase d fire_blast Fluffy_Pillow 44148.0/50000: 88% mana combustion, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge
2:11.921 combustion_phase h pyroblast Fluffy_Pillow 44882.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
2:13.156 combustion_phase j phoenix_flames Fluffy_Pillow 45117.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
2:14.390 default W rune_of_power Fluffy_Pillow 46351.0/50000: 93% mana hot_streak, molten_skyfall(7), infernal_cascade(2), gladiators_badge
2:15.623 rop_phase n pyroblast Fluffy_Pillow 47584.0/50000: 95% mana hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
2:16.856 default S shifting_power Fluffy_Pillow 47817.0/50000: 96% mana rune_of_power, molten_skyfall(8), gladiators_badge
2:18.700 rop_phase o fire_blast Fluffy_Pillow 47161.0/50000: 94% mana rune_of_power, molten_skyfall(8)
2:20.335 default Q counterspell Fluffy_Pillow 48296.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(8)
2:20.335 rop_phase u fireball Fluffy_Pillow 47296.0/50000: 95% mana heating_up, rune_of_power, molten_skyfall(8)
2:20.335 rop_phase p fire_blast Fluffy_Pillow 47296.0/50000: 95% mana heating_up, rune_of_power, molten_skyfall(8)
2:22.185 rop_phase n pyroblast Fluffy_Pillow 47646.0/50000: 95% mana hot_streak, rune_of_power, molten_skyfall(8)
2:23.419 rop_phase u fireball Fluffy_Pillow 47880.0/50000: 96% mana fireball, rune_of_power, molten_skyfall(10)
2:25.268 rop_phase u fireball Fluffy_Pillow 48729.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(10)
2:26.687 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(11)
2:27.115 rop_phase n pyroblast Fluffy_Pillow 48928.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(11)
2:28.349 standard_rotation } fireball Fluffy_Pillow 49162.0/50000: 98% mana fireball, molten_skyfall(13)
2:30.199 standard_rotation } fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, molten_skyfall(13)
2:31.474 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(14)
2:32.049 standard_rotation v pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, molten_skyfall(14)
2:33.282 standard_rotation } fireball Fluffy_Pillow 49240.0/50000: 98% mana hot_streak, molten_skyfall(16)
2:35.131 standard_rotation v pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, molten_skyfall(16)
2:36.366 standard_rotation } fireball Fluffy_Pillow 49241.0/50000: 98% mana fireball, molten_skyfall(18)
2:38.215 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, molten_skyfall(18)
2:40.063 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(19)
2:41.910 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(20)
2:43.144 standard_rotation } fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, heating_up, molten_skyfall(22)
2:44.992 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, molten_skyfall(22)
2:44.992 default W rune_of_power Fluffy_Pillow 48005.0/50000: 96% mana fireball, heating_up, molten_skyfall(22)
2:46.227 rop_phase o fire_blast Fluffy_Pillow 49240.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(23)
2:46.227 rop_phase u fireball Fluffy_Pillow 48740.0/50000: 97% mana fireball(2), heating_up, rune_of_power, molten_skyfall(23)
2:48.075 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), heating_up, rune_of_power, molten_skyfall(23)
2:49.921 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power, molten_skyfall_ready
2:51.768 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power, molten_skyfall
2:53.616 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(2)
2:55.463 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(3)
2:56.697 rop_phase u fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, heating_up, rune_of_power, molten_skyfall(5)
2:58.543 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up, molten_skyfall(5)
3:00.390 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), molten_skyfall(6)
3:02.140 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), molten_skyfall(7)
3:02.140 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(3), rune_of_power, molten_skyfall(7)
3:02.238 combustion_cooldowns b berserking Fluffy_Pillow 43598.0/50000: 87% mana combustion, fireball(3), heating_up, rune_of_power, molten_skyfall(7), infernal_cascade
3:02.238 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43598.0/50000: 87% mana berserking, combustion, fireball(3), heating_up, rune_of_power, molten_skyfall(7), infernal_cascade
3:02.238 combustion_phase l scorch Fluffy_Pillow 43598.0/50000: 87% mana berserking, combustion, fireball(3), heating_up, rune_of_power, molten_skyfall(7), infernal_cascade, gladiators_badge
3:03.359 combustion_phase h pyroblast Fluffy_Pillow 44219.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade, gladiators_badge
3:04.481 combustion_phase h pyroblast Fluffy_Pillow 44341.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade, gladiators_badge
3:04.481 combustion_phase d fire_blast Fluffy_Pillow 43341.0/50000: 87% mana berserking, combustion, rune_of_power, molten_skyfall(9), infernal_cascade, gladiators_badge
3:05.604 default T use_item_soul_igniter Fluffy_Pillow 43964.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
3:05.604 default U cancel_buff Fluffy_Pillow 43964.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), soul_ignition, gladiators_badge
3:05.604 combustion_phase h pyroblast Fluffy_Pillow 43964.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
3:06.726 combustion_phase j phoenix_flames Fluffy_Pillow 44086.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
3:07.846 combustion_phase h pyroblast Fluffy_Pillow 45206.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
3:08.419 combustion_phase d fire_blast Fluffy_Pillow 44779.0/50000: 90% mana berserking, combustion, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
3:08.967 default Q counterspell Fluffy_Pillow 44827.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
3:08.992 combustion_phase h pyroblast Fluffy_Pillow 43852.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
3:09.711 combustion_phase d fire_blast Fluffy_Pillow 43571.0/50000: 87% mana berserking, combustion, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
3:10.114 combustion_phase h pyroblast Fluffy_Pillow 43474.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
3:11.236 combustion_phase j phoenix_flames Fluffy_Pillow 43596.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
3:12.357 combustion_phase h pyroblast Fluffy_Pillow 44717.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
3:13.478 combustion_phase j phoenix_flames Fluffy_Pillow 44838.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
3:14.600 standard_rotation } fireball Fluffy_Pillow 45960.0/50000: 92% mana hot_streak, molten_skyfall(15), infernal_cascade(2), gladiators_badge
3:16.448 standard_rotation v pyroblast Fluffy_Pillow 46808.0/50000: 94% mana hot_streak, molten_skyfall(15), gladiators_badge
3:17.681 default S shifting_power Fluffy_Pillow 47041.0/50000: 94% mana heating_up, molten_skyfall(17)
3:20.186 default Y fire_blast Fluffy_Pillow 47046.0/50000: 94% mana heating_up, molten_skyfall(17)
3:21.177 default Q counterspell Fluffy_Pillow 47537.0/50000: 95% mana hot_streak, molten_skyfall(17)
3:21.177 default W rune_of_power Fluffy_Pillow 46537.0/50000: 93% mana hot_streak, molten_skyfall(17)
3:22.411 rop_phase n pyroblast Fluffy_Pillow 47771.0/50000: 96% mana hot_streak, rune_of_power, molten_skyfall(17)
3:22.411 rop_phase o fire_blast Fluffy_Pillow 46771.0/50000: 94% mana rune_of_power, molten_skyfall(17)
3:23.646 rop_phase u fireball Fluffy_Pillow 47506.0/50000: 95% mana rune_of_power, molten_skyfall(18)
3:25.492 rop_phase u fireball Fluffy_Pillow 48352.0/50000: 97% mana rune_of_power, molten_skyfall(18)
3:25.994 rop_phase o fire_blast Fluffy_Pillow 48854.0/50000: 98% mana rune_of_power, molten_skyfall(18)
3:27.339 rop_phase n pyroblast Fluffy_Pillow 48699.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(19)
3:28.573 rop_phase n pyroblast Fluffy_Pillow 48933.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(21)
3:29.806 rop_phase u fireball Fluffy_Pillow 49166.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(22)
3:29.806 rop_phase p fire_blast Fluffy_Pillow 49166.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(22)
3:31.653 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(22)
3:32.889 rop_phase u fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball, rune_of_power, molten_skyfall_ready
3:34.738 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, molten_skyfall_ready
3:36.584 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), molten_skyfall
3:37.989 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(2)
3:38.431 standard_rotation v pyroblast Fluffy_Pillow 48942.0/50000: 98% mana hot_streak, molten_skyfall(2)
3:39.665 standard_rotation } fireball Fluffy_Pillow 49176.0/50000: 98% mana heating_up, molten_skyfall(4)
3:41.513 standard_rotation | scorch Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(4)
3:42.745 standard_rotation w pyroblast Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, molten_skyfall(5)
3:43.977 standard_rotation | scorch Fluffy_Pillow 49735.0/50000: 99% mana molten_skyfall(6)
3:45.209 default Q counterspell Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(6)
3:45.209 standard_rotation | scorch Fluffy_Pillow 48503.0/50000: 97% mana molten_skyfall(6)
3:46.442 standard_rotation y pyroblast Fluffy_Pillow 49236.0/50000: 98% mana heating_up, molten_skyfall(6)
3:47.689 standard_rotation | scorch Fluffy_Pillow 49483.0/50000: 99% mana molten_skyfall(7)
3:48.922 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(7)
3:50.156 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(7)
3:51.400 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana molten_skyfall(8)
3:52.634 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana molten_skyfall(8)
3:53.866 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(8)
3:55.113 standard_rotation | scorch Fluffy_Pillow 49750.0/50000: 100% mana heating_up, molten_skyfall(9)
3:56.346 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(9)
3:57.589 standard_rotation | scorch Fluffy_Pillow 49747.0/50000: 99% mana molten_skyfall(10)
3:58.821 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(10)
4:00.056 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(10)
4:01.299 combustion_phase k fireball Fluffy_Pillow 49749.0/50000: 99% mana heating_up, molten_skyfall(11)
4:02.488 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(11)
4:02.488 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(11)
4:03.145 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44157.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade
4:03.145 combustion_phase h pyroblast Fluffy_Pillow 44157.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade, gladiators_badge
4:04.378 combustion_phase h pyroblast Fluffy_Pillow 44390.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade, gladiators_badge
4:04.378 combustion_phase d fire_blast Fluffy_Pillow 43390.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(13), infernal_cascade, gladiators_badge
4:05.613 default T use_item_soul_igniter Fluffy_Pillow 44125.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
4:05.613 default U cancel_buff Fluffy_Pillow 44125.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), soul_ignition, gladiators_badge
4:05.613 combustion_phase h pyroblast Fluffy_Pillow 44125.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
4:06.846 combustion_phase j phoenix_flames Fluffy_Pillow 44358.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
4:08.080 combustion_phase h pyroblast Fluffy_Pillow 45592.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
4:08.177 combustion_phase d fire_blast Fluffy_Pillow 44689.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
4:09.316 default Q counterspell Fluffy_Pillow 45328.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
4:09.316 combustion_phase h pyroblast Fluffy_Pillow 44328.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
4:10.549 combustion_phase j phoenix_flames Fluffy_Pillow 44561.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
4:11.783 combustion_phase h pyroblast Fluffy_Pillow 45795.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
4:11.783 combustion_phase d fire_blast Fluffy_Pillow 44795.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
4:13.017 combustion_phase h pyroblast Fluffy_Pillow 45529.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
4:14.252 combustion_phase m dragons_breath Fluffy_Pillow 45764.0/50000: 92% mana combustion, heating_up, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
4:15.485 default W rune_of_power Fluffy_Pillow 44997.0/50000: 90% mana heating_up, molten_skyfall(19), infernal_cascade(2), gladiators_badge
4:16.718 rop_phase s phoenix_flames Fluffy_Pillow 46230.0/50000: 92% mana heating_up, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
4:17.953 default S shifting_power Fluffy_Pillow 47465.0/50000: 95% mana rune_of_power, molten_skyfall(19), gladiators_badge
4:18.772 rop_phase o fire_blast Fluffy_Pillow 45784.0/50000: 92% mana rune_of_power, molten_skyfall(19)
4:19.686 rop_phase p fire_blast Fluffy_Pillow 46198.0/50000: 92% mana heating_up, rune_of_power, molten_skyfall(19)
4:21.486 default Q counterspell Fluffy_Pillow 47498.0/50000: 95% mana hot_streak, rune_of_power, molten_skyfall(19)
4:21.486 rop_phase n pyroblast Fluffy_Pillow 46498.0/50000: 93% mana hot_streak, rune_of_power, molten_skyfall(19)
4:21.486 rop_phase o fire_blast Fluffy_Pillow 45498.0/50000: 91% mana rune_of_power, molten_skyfall(19)
4:22.719 rop_phase t scorch Fluffy_Pillow 46231.0/50000: 92% mana rune_of_power, molten_skyfall(20)
4:23.953 rop_phase t scorch Fluffy_Pillow 46965.0/50000: 94% mana rune_of_power, molten_skyfall(20)
4:25.187 rop_phase r pyroblast Fluffy_Pillow 47699.0/50000: 95% mana heating_up, rune_of_power, molten_skyfall(20)
4:26.430 rop_phase t scorch Fluffy_Pillow 47942.0/50000: 96% mana rune_of_power, molten_skyfall(21)
4:27.459 rop_phase o fire_blast Fluffy_Pillow 48954.0/50000: 98% mana rune_of_power, molten_skyfall(21)
4:27.662 rop_phase r pyroblast Fluffy_Pillow 48174.0/50000: 96% mana heating_up, rune_of_power, molten_skyfall(21)
4:28.907 standard_rotation | scorch Fluffy_Pillow 48419.0/50000: 97% mana molten_skyfall(22)
4:30.141 standard_rotation | scorch Fluffy_Pillow 49153.0/50000: 98% mana molten_skyfall(22)
4:31.373 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(22)
4:32.620 standard_rotation | scorch Fluffy_Pillow 49750.0/50000: 100% mana heating_up, molten_skyfall(23)
4:33.853 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(23)
4:35.098 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana molten_skyfall_ready
4:36.332 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana molten_skyfall_ready
4:37.565 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall_ready
4:38.811 standard_rotation | scorch Fluffy_Pillow 49750.0/50000: 100% mana molten_skyfall
4:40.044 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall
4:41.277 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall
4:42.521 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana molten_skyfall(2)
4:43.752 standard_rotation | scorch Fluffy_Pillow 49502.0/50000: 99% mana molten_skyfall(2)
4:44.987 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(2)
4:46.231 default Q counterspell Fluffy_Pillow 49750.0/50000: 100% mana heating_up, molten_skyfall(3)
4:46.231 default W rune_of_power Fluffy_Pillow 48750.0/50000: 98% mana heating_up, molten_skyfall(3)
4:47.464 rop_phase p fire_blast Fluffy_Pillow 49983.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(3)
4:47.464 rop_phase n pyroblast Fluffy_Pillow 49483.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall(3)
4:48.697 rop_phase t scorch Fluffy_Pillow 49716.0/50000: 99% mana rune_of_power, molten_skyfall(4)
4:49.931 rop_phase o fire_blast Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, molten_skyfall(4)
4:49.931 rop_phase r pyroblast Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(4)
4:51.174 rop_phase t scorch Fluffy_Pillow 49248.0/50000: 98% mana rune_of_power, molten_skyfall(5)
4:52.409 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power, molten_skyfall(5)
4:53.642 rop_phase r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(5)
4:54.887 rop_phase t scorch Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power, molten_skyfall(6)
4:56.120 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, molten_skyfall(6)
4:57.353 rop_phase r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(6)
4:58.597 rop_phase t scorch Fluffy_Pillow 49748.0/50000: 99% mana rune_of_power, molten_skyfall(7)
4:59.832 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana molten_skyfall(7)
5:01.066 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(7)
5:02.310 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, molten_skyfall(8)
5:03.544 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(8)
5:04.788 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana molten_skyfall(9)
5:06.021 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(9)
5:07.253 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(9)
5:08.499 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana molten_skyfall(10)
5:09.732 combustion_cooldowns a potion Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(10)
5:09.732 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(10), potion_of_spectral_intellect
5:09.732 default T use_item_soul_igniter Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(10), gladiators_badge, potion_of_spectral_intellect
5:09.732 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(10), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:10.966 default Q counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(10), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:10.966 combustion_phase i pyroblast Fluffy_Pillow 48505.0/50000: 97% mana heating_up, molten_skyfall(10), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:12.208 combustion_phase k fireball Fluffy_Pillow 48747.0/50000: 97% mana heating_up, molten_skyfall(11), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:13.388 combustion_phase f combustion Fluffy_Pillow 49927.0/50000: 100% mana heating_up, molten_skyfall(11), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:13.388 combustion_phase d fire_blast Fluffy_Pillow 44927.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(11), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:14.053 combustion_phase h pyroblast Fluffy_Pillow 44092.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:15.287 combustion_phase h pyroblast Fluffy_Pillow 44326.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:15.287 combustion_phase d fire_blast Fluffy_Pillow 43326.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(13), infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Molten Skyfall }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6933/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

SunKingsBlessing : 6290 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6290.0 6290.0 12.0 / 0.190% 538.5 / 8.6% 7.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
826.7 820.1 Mana 0.00% 58.9 100.7% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 6290
Blazing Surge 193 3.1% 5.4 62.35sec 10864 0 Direct 5.3 8707 17416 11096 27.3%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 5.26 0.00 0.00 0.0000 0.0000 58252.06 58252.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.69% 3.82 1 6 8707.10 8204 10880 8703.94 8204 10016 33256 33256 0.00%
crit 27.31% 1.44 0 4 17416.40 16407 21760 13778.87 0 21760 24996 24996 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 29 0.5% 29.9 9.70sec 293 0 Direct 29.9 163 422 293 50.4%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.86 29.86 0.00 0.00 0.0000 0.0000 8757.69 8757.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.65% 14.82 5 29 163.03 132 310 163.08 138 194 2416 2416 0.00%
crit 50.35% 15.03 5 28 421.73 265 619 421.16 327 520 6342 6342 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 36 0.6% 3.4 69.02sec 3168 2654 Direct 3.4 0 3168 3168 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.44 3.44 0.00 0.00 1.1939 0.0000 10889.54 10889.54 0.00% 2654.04 2654.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.44 1 8 3168.48 2286 5343 3135.28 2354 4570 10890 10890 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:3.43
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.6 13.34sec 603 0 Direct 21.6 473 945 603 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.57 21.57 0.00 0.00 0.0000 0.0000 13018.76 13018.76 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.30% 15.60 6 26 472.67 460 488 472.69 463 485 7372 7372 0.00%
crit 27.70% 5.98 0 16 944.93 920 975 943.40 0 975 5646 5646 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 813 12.9% 49.1 6.18sec 4997 0 Direct 49.1 0 4996 4996 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.07 49.07 0.00 0.00 0.0000 0.0000 245223.20 245223.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.07 39 60 4995.94 3108 7264 4997.28 4736 5225 245223 245223 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:1.85
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [e]:28.50
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [r]:7.80
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [s]:7.71
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [{]:3.20
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 510 (540) 8.1% (8.6%) 57.0 4.59sec 2859 1600 Direct 57.0 (176.7) 1764 3901 2701 43.9% (43.9%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.00 56.99 0.00 0.00 1.7865 0.0000 153980.21 153980.21 0.00% 1600.08 1600.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.13% 31.99 21 47 1764.04 1467 3234 1764.93 1653 1913 56404 56404 0.00%
crit 43.87% 25.00 15 38 3901.36 2933 6856 3905.95 3553 4332 97576 97576 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [m]:5.70
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [w]:22.85
    standard_rotation
    [!]:28.40
    Conflagration 30 0.5% 57.0 4.59sec 157 0 Periodic 119.7 38 105 75 54.3% 60.1%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.99 0.00 119.67 119.67 0.0000 1.5070 8948.07 8948.07 0.00% 49.62 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 45.73% 54.73 36 77 38.33 0 61 38.34 35 41 2097 2097 0.00%
crit 54.27% 64.95 47 88 105.45 0 151 105.59 97 115 6851 6851 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1420 22.6% 240.8 1.25sec 1780 0 Periodic 300.5 1426 0 1426 0.0% 100.2%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 240.77 0.00 300.54 300.54 0.0000 1.0000 428614.23 428614.23 0.00% 1426.13 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 300.54 239 358 1425.58 183 3997 1426.57 1318 1544 428614 428614 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5021 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5021.50 5021.50 0.00% 42.31 42.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.00% 69.12 54 87 40.86 29 51 40.86 39 43 2825 2825 0.00%
crit 28.00% 26.88 9 42 81.76 58 101 81.73 73 91 2197 2197 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1070.44
Phoenix Flames 0 (328) 0.0% (5.2%) 14.8 20.33sec 6664 5919

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.85 0.00 0.00 0.00 1.1258 0.0000 0.00 0.00 0.00% 5919.43 5919.43

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:14.83
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    Phoenix Flames (_splash) 328 5.2% 14.8 20.37sec 6683 0 Direct 14.8 0 6682 6682 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.81 14.81 0.00 0.00 0.0000 0.0000 98949.18 98949.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 14.81 10 19 6682.38 3532 8255 6685.94 5831 7341 98949 98949 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2391 (2543) 38.0% (40.4%) 92.1 3.28sec 8328 6368 Direct 92.8 (258.1) 3448 9108 7761 76.2% (76.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.07 92.81 0.00 0.00 1.3078 0.0000 720927.81 720927.81 0.00% 6367.65 6367.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 23.76% 22.05 11 32 3447.66 2674 6251 3450.14 3131 3835 76037 76037 0.00%
crit 76.24% 70.76 49 88 9107.80 5349 12502 9112.55 8473 9738 644891 644891 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:3.14
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    combustion_phase
    [j]:53.43
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [k]:2.62
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [p]:2.58
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [q]:13.04
  • if_expr:buff.hot_streak.react
    rop_phase
    [u]:2.59
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [x]:4.76
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [y]:1.60
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    standard_rotation
    [z]:0.85
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [|]:7.57
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 152 2.4% 92.8 3.27sec 493 0 Periodic 165.2 148 391 277 53.0% 83.8%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.81 0.00 165.24 165.24 0.0000 1.5200 45787.66 45787.66 0.00% 182.29 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 47.04% 77.74 53 108 148.09 15 284 148.10 139 157 11512 11512 0.00%
crit 52.96% 87.51 60 113 391.47 30 569 391.91 358 426 34276 34276 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 167 2.7% 27.1 11.13sec 1853 1545 Direct 27.1 391 1853 1853 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 27.13 27.13 0.00 0.00 1.1998 0.0000 50277.23 50277.23 0.00% 1544.71 1544.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.01% 0.00 0 1 390.52 391 391 0.78 0 391 1 1 0.00%
crit 99.99% 27.12 16 38 1853.26 695 4059 1858.63 1641 2213 50276 50276 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [a]:0.13
    combustion_phase
    [n]:7.45
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [v]:5.95
  • if_expr:searing_touch.active
    standard_rotation
    [~]:13.95
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 43.1 6.95sec 333 0 Direct 43.1 260 519 333 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.12 43.12 0.00 0.00 0.0000 0.0000 14366.88 14366.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.69% 30.91 11 49 259.73 253 268 259.73 255 265 8028 8028 0.00%
crit 28.31% 12.20 4 22 519.36 506 536 519.38 506 532 6339 6339 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 113 1.8% 5.0 62.92sec 6785 2024 Periodic 20.0 1341 2664 1709 27.9% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.03 0.00 19.96 19.96 3.3534 0.7811 34102.32 34102.32 0.00% 2023.52 2023.52
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.11% 14.40 6 23 1340.64 1041 1737 1339.62 1185 1501 19291 19291 0.00%
crit 27.89% 5.57 0 13 2663.73 2081 3473 2654.85 0 3446 14811 14811 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.03
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
SunKingsBlessing
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 182.97sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:2.00
  • if_expr:buff.combustion.up
Combustion 5.4 61.54sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.43 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:5.41
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.8 21.29sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.77 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.77
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.47
Rune of Power 7.5 40.28sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.46 0.00 0.00 0.00 1.1954 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.50
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.4 61.74sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.36 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.7sec 182.7sec 12.0sec 8.07% 18.81% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 191.8s
  • trigger_min/max:180.0s / 191.8s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.07%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.44% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.44%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 10.2 0.0 31.1sec 31.1sec 9.1sec 30.63% 0.00% 174.8 (174.8) 9.8

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:6.2s / 68.4s
  • trigger_min/max:6.2s / 68.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • combustion_1:30.63%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 16.0 16.0 12.5sec 6.1sec 5.4sec 28.73% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 85.0s
  • trigger_min/max:1.4s / 83.1s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.2s

Stack Uptimes

  • fireball_1:15.99%
  • fireball_2:7.62%
  • fireball_3:3.46%
  • fireball_4:1.22%
  • fireball_5:0.37%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.4 0.0 61.2sec 61.4sec 14.7sec 26.41% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 69.6s
  • trigger_min/max:60.0s / 69.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.41%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 99.0 0.0 3.0sec 3.0sec 1.2sec 40.19% 46.59% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 20.1s
  • trigger_min/max:0.2s / 20.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.6s

Stack Uptimes

  • heating_up_1:40.19%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 86.4 0.0 3.5sec 3.5sec 0.7sec 17.62% 95.05% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.9s
  • trigger_min/max:0.5s / 36.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • hot_streak_1:17.62%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 10.6 17.9 30.0sec 10.5sec 9.8sec 34.44% 0.00% 11.4 (11.4) 10.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.2s / 68.3s
  • trigger_min/max:0.5s / 60.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.5s

Stack Uptimes

  • infernal_cascade_1:9.96%
  • infernal_cascade_2:24.48%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 304.7sec 0.0sec 23.2sec 11.22% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 316.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.22%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.9 0.0 24.2sec 24.2sec 11.8sec 50.18% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 51.4s
  • trigger_min/max:3.6s / 51.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.3s

Stack Uptimes

  • rune_of_power_1:50.18%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.4 0.0 62.1sec 61.9sec 3.1sec 3.13% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 106.6s
  • trigger_min/max:60.0s / 106.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • soul_ignition_1:3.13%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Sun King's Blessing 6.9 71.2 48.0sec 3.9sec 38.2sec 86.82% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:12
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:24.2s / 83.7s
  • trigger_min/max:0.9s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 77.5s

Stack Uptimes

  • sun_kings_blessing_1:2.61%
  • sun_kings_blessing_2:3.67%
  • sun_kings_blessing_3:9.43%
  • sun_kings_blessing_4:11.61%
  • sun_kings_blessing_5:11.54%
  • sun_kings_blessing_6:9.79%
  • sun_kings_blessing_7:7.67%
  • sun_kings_blessing_8:5.93%
  • sun_kings_blessing_9:4.84%
  • sun_kings_blessing_10:6.12%
  • sun_kings_blessing_11:6.19%
  • sun_kings_blessing_12:7.41%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:12
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 6.0 0.0 50.9sec 50.9sec 5.6sec 11.10% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.2s / 115.4s
  • trigger_min/max:30.2s / 115.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:11.10%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 99.0 77.0 123.0 3.0s 0.2s 20.1s
Heating Up removed 12.2 4.0 26.0 19.3s 1.4s 174.4s
Heating Up converted with Fire Blast 19.3 10.0 28.0 15.7s 0.5s 88.1s
Hot Streak procs 86.4 67.0 105.0 3.5s 0.5s 36.9s
Hot Streak spells used 240.8 195.0 287.0 1.3s 0.0s 9.0s
Hot Streak spell crits 186.8 147.0 225.0 1.6s 0.0s 16.0s
Hot Streak spell crits wasted 1.3 0.0 7.0 84.7s 0.1s 331.8s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 2.3 0.0 6.0 55.6s 5.0s 191.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.28% 11.14% 17.50% 0.7s 0.0s 4.7s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000213.803152.366271.648
Counterspell0.6880.0003.40710.1945.39618.097
Shifting Power5.4720.00017.04427.61617.94547.538
Fire Blast0.3180.00011.58415.7212.11132.648
Rune of Power4.9160.00030.74739.56119.67980.102
Dragon's Breath62.3400.000303.285266.957181.131337.541
Combustion3.3630.00019.57918.2747.45033.255
Phoenix Flames3.0180.00040.83445.8013.57699.302

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 2514.32 247433.64 100.00% 98.41 54048.25 17.93%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 820.07 826.68 54023.2 48005.0 42657.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 5.6 27932.4 5000.0 5146.5 0.0
counterspell Mana 15.2 15240.6 1000.0 1032.0 0.0
dragons_breath Mana 3.5 7085.5 2000.0 2061.3 1.5
fire_blast Mana 50.6 25309.1 500.0 515.8 9.7
fireball Mana 58.7 58721.7 1000.0 1030.3 2.8
pyroblast Mana 96.0 96017.9 1000.0 1042.9 8.0
scorch Mana 28.1 14048.7 500.0 517.8 3.6
shifting_power Mana 5.2 12962.2 2500.0 2579.1 2.6

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 503
Mean 301.82
Minimum 240.37
Maximum 359.65
Spread ( max - min ) 119.28
Range [ ( max - min ) / 2 * 100% ] 19.76%
Standard Deviation 35.6375
5th Percentile 247.25
95th Percentile 355.39
( 95th Percentile - 5th Percentile ) 108.14
Mean Distribution
Standard Deviation 1.5890
95.00% Confidence Interval ( 298.70 - 304.93 )
Normalized 95.00% Confidence Interval ( 98.97% - 101.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 536
0.1% Error 53558
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 44
0.01 Scale Factor Error with Delta=300 1085
DPS
SunKingsBlessing Damage Per Second
Count 503
Mean 6290.00
Minimum 5938.50
Maximum 6779.52
Spread ( max - min ) 841.02
Range [ ( max - min ) / 2 * 100% ] 6.69%
Standard Deviation 136.8590
5th Percentile 6067.63
95th Percentile 6513.38
( 95th Percentile - 5th Percentile ) 445.75
Mean Distribution
Standard Deviation 6.1022
95.00% Confidence Interval ( 6278.04 - 6301.96 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 19
0.1% Error 1819
0.1 Scale Factor Error with Delta=300 160
0.05 Scale Factor Error with Delta=300 640
0.01 Scale Factor Error with Delta=300 15990
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 503
Mean 6290.00
Minimum 5938.50
Maximum 6779.52
Spread ( max - min ) 841.02
Range [ ( max - min ) / 2 * 100% ] 6.69%
Standard Deviation 136.8590
5th Percentile 6067.63
95th Percentile 6513.38
( 95th Percentile - 5th Percentile ) 445.75
Mean Distribution
Standard Deviation 6.1022
95.00% Confidence Interval ( 6278.04 - 6301.96 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 19
0.1% Error 1819
0.1 Scale Factor Error with Delta=300 160
0.05 Scale Factor Error with Delta=300 640
0.01 Scale Factor Error with Delta=300 15990
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 503
Mean 6290.00
Minimum 5938.50
Maximum 6779.52
Spread ( max - min ) 841.02
Range [ ( max - min ) / 2 * 100% ] 6.69%
Damage
SunKingsBlessing Damage
Count 503
Mean 1892094.85
Minimum 1464649.63
Maximum 2268704.75
Spread ( max - min ) 804055.12
Range [ ( max - min ) / 2 * 100% ] 21.25%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.77 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.03 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.35 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.10 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.50 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 1.85 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
a 0.13 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.47 potion
0.00 blood_fury
c 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 5.42 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 28.50 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 5.41 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
i 3.14 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
j 53.43 pyroblast,if=buff.hot_streak.react&buff.combustion.up
k 2.62 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 14.83 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
m 5.70 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 7.45 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 3.43 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
p 2.58 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
q 13.04 pyroblast,if=buff.hot_streak.react
r 7.80 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
s 7.71 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
u 2.59 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 5.95 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 22.85 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
x 4.76 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
y 1.60 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
z 0.85 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
{ 3.20 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
| 7.57 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
} 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
~ 13.95 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
! 28.40 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 2 augmentation SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns b potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase m fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.196 combustion_phase g combustion Fluffy_Pillow 49196.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.196 combustion_phase e fire_blast Fluffy_Pillow 44196.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.696 combustion_phase e fire_blast Fluffy_Pillow 44196.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 default U cancel_buff Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_cooldowns c berserking Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_phase j pyroblast Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.713 combustion_phase j pyroblast Fluffy_Pillow 42713.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.575 combustion_phase l phoenix_flames Fluffy_Pillow 42575.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.437 combustion_phase j pyroblast Fluffy_Pillow 43437.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.967 combustion_phase e fire_blast Fluffy_Pillow 42967.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.300 combustion_phase j pyroblast Fluffy_Pillow 42800.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.163 combustion_phase l phoenix_flames Fluffy_Pillow 42663.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.026 combustion_phase j pyroblast Fluffy_Pillow 43526.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.890 combustion_phase l phoenix_flames Fluffy_Pillow 43390.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.755 combustion_phase j pyroblast Fluffy_Pillow 44255.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.755 combustion_phase e fire_blast Fluffy_Pillow 43255.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.617 combustion_phase j pyroblast Fluffy_Pillow 43617.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.479 combustion_phase n scorch Fluffy_Pillow 43479.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.343 combustion_phase k pyroblast Fluffy_Pillow 43843.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.217 combustion_phase n scorch Fluffy_Pillow 43717.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.797 combustion_phase e fire_blast Fluffy_Pillow 44297.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.078 combustion_phase j pyroblast Fluffy_Pillow 43578.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.941 default W rune_of_power Fluffy_Pillow 43441.0/50000: 87% mana bloodlust, hot_streak, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.889 rop_phase q pyroblast Fluffy_Pillow 44389.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.839 default S shifting_power Fluffy_Pillow 44339.0/50000: 89% mana bloodlust, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), potion_of_spectral_intellect
0:17.290 rop_phase r fire_blast Fluffy_Pillow 43290.0/50000: 87% mana bloodlust, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), potion_of_spectral_intellect
0:18.737 default Q counterspell Fluffy_Pillow 44237.0/50000: 88% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:18.737 rop_phase w fireball Fluffy_Pillow 43237.0/50000: 86% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:18.737 rop_phase s fire_blast Fluffy_Pillow 43237.0/50000: 86% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:20.158 rop_phase q pyroblast Fluffy_Pillow 43158.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:21.108 rop_phase w fireball Fluffy_Pillow 43108.0/50000: 86% mana bloodlust, fireball, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:21.826 rop_phase r fire_blast Fluffy_Pillow 43826.0/50000: 88% mana bloodlust, fireball, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:22.343 rop_phase s fire_blast Fluffy_Pillow 43843.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:22.529 rop_phase q pyroblast Fluffy_Pillow 42529.0/50000: 85% mana bloodlust, fireball, hot_streak, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:23.479 rop_phase w fireball Fluffy_Pillow 42479.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(12), potion_of_spectral_intellect
0:24.903 rop_phase q pyroblast Fluffy_Pillow 42903.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(12), potion_of_spectral_intellect
0:25.853 rop_phase p pyroblast Fluffy_Pillow 42853.0/50000: 86% mana bloodlust, fireball, rune_of_power, sun_kings_blessing_ready
0:28.694 combustion_phase e fire_blast Fluffy_Pillow 44694.0/50000: 89% mana bloodlust, combustion, fireball
0:28.694 combustion_phase n scorch Fluffy_Pillow 44194.0/50000: 88% mana bloodlust, combustion, fireball, heating_up, infernal_cascade
0:29.643 combustion_phase j pyroblast Fluffy_Pillow 44643.0/50000: 89% mana bloodlust, combustion, fireball, hot_streak, infernal_cascade
0:30.593 combustion_phase j pyroblast Fluffy_Pillow 44593.0/50000: 89% mana bloodlust, combustion, fireball, hot_streak, sun_kings_blessing, infernal_cascade
0:31.543 combustion_phase l phoenix_flames Fluffy_Pillow 44543.0/50000: 89% mana bloodlust, combustion, fireball, heating_up, sun_kings_blessing(2), infernal_cascade
0:32.493 combustion_phase j pyroblast Fluffy_Pillow 45493.0/50000: 91% mana bloodlust, combustion, fireball, hot_streak, sun_kings_blessing(2), infernal_cascade
0:33.443 combustion_phase o dragons_breath Fluffy_Pillow 45443.0/50000: 91% mana bloodlust, combustion, fireball, heating_up, sun_kings_blessing(3), infernal_cascade
0:34.394 standard_rotation ! fireball Fluffy_Pillow 44394.0/50000: 89% mana bloodlust, fireball, heating_up, sun_kings_blessing(3)
0:35.815 standard_rotation ! fireball Fluffy_Pillow 44815.0/50000: 90% mana bloodlust, fireball, heating_up, sun_kings_blessing(3)
0:37.237 standard_rotation ! fireball Fluffy_Pillow 45237.0/50000: 90% mana bloodlust, fireball(2), sun_kings_blessing(3)
0:38.660 standard_rotation ! fireball Fluffy_Pillow 45660.0/50000: 91% mana bloodlust, fireball(3), sun_kings_blessing(3)
0:40.082 standard_rotation ! fireball Fluffy_Pillow 46082.0/50000: 92% mana bloodlust, fireball(4), sun_kings_blessing(3)
0:41.503 standard_rotation ! fireball Fluffy_Pillow 46503.0/50000: 93% mana heating_up, sun_kings_blessing(3)
0:43.349 default Q counterspell Fluffy_Pillow 47349.0/50000: 95% mana fireball, sun_kings_blessing(3)
0:43.349 standard_rotation ! fireball Fluffy_Pillow 46349.0/50000: 93% mana fireball, sun_kings_blessing(3)
0:45.199 default W rune_of_power Fluffy_Pillow 47199.0/50000: 94% mana fireball(2), sun_kings_blessing(3)
0:46.433 rop_phase r fire_blast Fluffy_Pillow 48433.0/50000: 97% mana heating_up, rune_of_power, sun_kings_blessing(3)
0:46.433 rop_phase w fireball Fluffy_Pillow 47933.0/50000: 96% mana hot_streak, rune_of_power, sun_kings_blessing(3)
0:48.281 rop_phase q pyroblast Fluffy_Pillow 48781.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(3)
0:49.515 rop_phase w fireball Fluffy_Pillow 49015.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(4)
0:51.364 rop_phase w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(4)
0:53.211 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(4)
0:55.058 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(4)
0:56.903 rop_phase w fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(4)
0:58.753 combustion_phase m fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2), sun_kings_blessing(4)
1:00.016 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), sun_kings_blessing(4)
1:00.016 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(3), rune_of_power, sun_kings_blessing(4)
1:00.522 combustion_phase e fire_blast Fluffy_Pillow 45006.0/50000: 90% mana combustion, fireball(3), heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade
1:00.600 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43584.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2)
1:00.600 combustion_phase j pyroblast Fluffy_Pillow 43584.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
1:01.833 combustion_phase j pyroblast Fluffy_Pillow 43817.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
1:03.066 default T use_item_soul_igniter Fluffy_Pillow 44050.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
1:03.066 default U cancel_buff Fluffy_Pillow 44050.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), soul_ignition, gladiators_badge
1:03.066 combustion_phase l phoenix_flames Fluffy_Pillow 44050.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
1:04.300 combustion_phase j pyroblast Fluffy_Pillow 45284.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
1:04.300 combustion_phase e fire_blast Fluffy_Pillow 44284.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
1:05.535 combustion_phase j pyroblast Fluffy_Pillow 45019.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
1:06.767 combustion_phase l phoenix_flames Fluffy_Pillow 45251.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:08.000 default Q counterspell Fluffy_Pillow 46484.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:08.000 combustion_phase j pyroblast Fluffy_Pillow 45484.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:08.308 combustion_phase e fire_blast Fluffy_Pillow 44792.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
1:09.233 combustion_phase j pyroblast Fluffy_Pillow 45217.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
1:10.468 combustion_phase n scorch Fluffy_Pillow 45452.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
1:11.701 combustion_phase k pyroblast Fluffy_Pillow 46185.0/50000: 92% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
1:12.945 standard_rotation ! fireball Fluffy_Pillow 46429.0/50000: 93% mana heating_up, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
1:14.792 standard_rotation ! fireball Fluffy_Pillow 47276.0/50000: 95% mana heating_up, sun_kings_blessing(11), gladiators_badge
1:16.639 default S shifting_power Fluffy_Pillow 48123.0/50000: 96% mana fireball, sun_kings_blessing(11)
1:19.143 default Y fire_blast Fluffy_Pillow 48127.0/50000: 96% mana heating_up, sun_kings_blessing(11)
1:20.195 default Q counterspell Fluffy_Pillow 48679.0/50000: 97% mana hot_streak, sun_kings_blessing(11)
1:20.195 default W rune_of_power Fluffy_Pillow 47679.0/50000: 95% mana hot_streak, sun_kings_blessing(11)
1:21.428 rop_phase q pyroblast Fluffy_Pillow 48912.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(11)
1:21.428 rop_phase r fire_blast Fluffy_Pillow 47912.0/50000: 96% mana rune_of_power, sun_kings_blessing(12)
1:22.661 rop_phase w fireball Fluffy_Pillow 48645.0/50000: 97% mana rune_of_power, sun_kings_blessing(12)
1:24.505 rop_phase w fireball Fluffy_Pillow 49001.0/50000: 98% mana rune_of_power, sun_kings_blessing(12)
1:25.080 rop_phase r fire_blast Fluffy_Pillow 49576.0/50000: 99% mana rune_of_power, sun_kings_blessing(12)
1:25.696 rop_phase s fire_blast Fluffy_Pillow 49692.0/50000: 99% mana fireball, heating_up, rune_of_power, sun_kings_blessing(12)
1:26.353 rop_phase q pyroblast Fluffy_Pillow 48849.0/50000: 98% mana fireball, hot_streak, rune_of_power, sun_kings_blessing(12)
1:27.589 rop_phase p pyroblast Fluffy_Pillow 49085.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing_ready
1:31.283 combustion_phase n scorch Fluffy_Pillow 49007.0/50000: 98% mana combustion, heating_up, rune_of_power
1:32.518 combustion_phase j pyroblast Fluffy_Pillow 49506.0/50000: 99% mana combustion, hot_streak, rune_of_power
1:33.752 combustion_phase j pyroblast Fluffy_Pillow 49740.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing
1:33.752 combustion_phase e fire_blast Fluffy_Pillow 48740.0/50000: 97% mana combustion, sun_kings_blessing(2)
1:34.985 combustion_phase j pyroblast Fluffy_Pillow 49473.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade
1:36.218 combustion_phase o dragons_breath Fluffy_Pillow 49706.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), infernal_cascade
1:37.452 standard_rotation ! fireball Fluffy_Pillow 48940.0/50000: 98% mana heating_up, sun_kings_blessing(3), infernal_cascade
1:39.298 standard_rotation ! fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, sun_kings_blessing(3)
1:41.146 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(3)
1:42.994 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing(3)
1:44.841 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), sun_kings_blessing(3)
1:44.841 standard_rotation ! fireball Fluffy_Pillow 48004.0/50000: 96% mana fireball(3), sun_kings_blessing(3)
1:46.689 standard_rotation ! fireball Fluffy_Pillow 48852.0/50000: 98% mana heating_up, sun_kings_blessing(3)
1:48.535 standard_rotation ! fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, sun_kings_blessing(3)
1:50.383 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(3)
1:52.231 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(3)
1:54.077 standard_rotation ! fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, sun_kings_blessing(3)
1:55.923 standard_rotation x pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, sun_kings_blessing(3)
1:57.156 standard_rotation ! fireball Fluffy_Pillow 49236.0/50000: 98% mana heating_up, sun_kings_blessing(4)
1:59.003 combustion_phase m fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(4)
2:00.710 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, sun_kings_blessing(4)
2:00.710 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, sun_kings_blessing(4)
2:00.851 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43641.0/50000: 87% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade
2:00.851 combustion_phase n scorch Fluffy_Pillow 43641.0/50000: 87% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
2:02.084 combustion_phase j pyroblast Fluffy_Pillow 44374.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
2:03.319 default T use_item_soul_igniter Fluffy_Pillow 44609.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade, gladiators_badge
2:03.319 combustion_phase j pyroblast Fluffy_Pillow 44609.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade, soul_ignition, gladiators_badge
2:03.319 combustion_phase e fire_blast Fluffy_Pillow 43609.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade, soul_ignition, gladiators_badge
2:04.553 default U cancel_buff Fluffy_Pillow 44343.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), soul_ignition, gladiators_badge
2:04.553 combustion_phase j pyroblast Fluffy_Pillow 44343.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:05.788 combustion_phase l phoenix_flames Fluffy_Pillow 44578.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:07.022 combustion_phase j pyroblast Fluffy_Pillow 45812.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:07.123 combustion_phase e fire_blast Fluffy_Pillow 44913.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:08.254 combustion_phase j pyroblast Fluffy_Pillow 45544.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:08.914 combustion_phase e fire_blast Fluffy_Pillow 45204.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
2:09.487 default Q counterspell Fluffy_Pillow 45277.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
2:09.487 combustion_phase j pyroblast Fluffy_Pillow 44277.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
2:10.721 combustion_phase l phoenix_flames Fluffy_Pillow 44511.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
2:11.954 combustion_phase j pyroblast Fluffy_Pillow 45744.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
2:13.189 default W rune_of_power Fluffy_Pillow 45979.0/50000: 92% mana heating_up, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
2:14.423 rop_phase w fireball Fluffy_Pillow 47213.0/50000: 94% mana heating_up, rune_of_power, sun_kings_blessing(11), gladiators_badge
2:16.270 rop_phase w fireball Fluffy_Pillow 48060.0/50000: 96% mana heating_up, rune_of_power, sun_kings_blessing(11)
2:17.099 rop_phase s fire_blast Fluffy_Pillow 48861.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(11)
2:18.117 default S shifting_power Fluffy_Pillow 48407.0/50000: 97% mana fireball, heating_up, rune_of_power, sun_kings_blessing(11)
2:21.609 default Q counterspell Fluffy_Pillow 49399.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(11)
2:21.609 rop_phase q pyroblast Fluffy_Pillow 48399.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(11)
2:21.609 rop_phase r fire_blast Fluffy_Pillow 47399.0/50000: 95% mana rune_of_power, sun_kings_blessing(12)
2:22.842 rop_phase w fireball Fluffy_Pillow 48132.0/50000: 96% mana rune_of_power, sun_kings_blessing(12)
2:24.690 rop_phase w fireball Fluffy_Pillow 48980.0/50000: 98% mana rune_of_power, sun_kings_blessing(12)
2:25.706 rop_phase r fire_blast Fluffy_Pillow 49996.0/50000: 100% mana fireball, rune_of_power, sun_kings_blessing(12)
2:26.207 rop_phase s fire_blast Fluffy_Pillow 49997.0/50000: 100% mana fireball, heating_up, rune_of_power, sun_kings_blessing(12)
2:26.538 standard_rotation x pyroblast Fluffy_Pillow 48828.0/50000: 98% mana fireball, hot_streak, sun_kings_blessing(12)
2:27.773 standard_rotation y pyroblast Fluffy_Pillow 49063.0/50000: 98% mana fireball(2), heating_up, sun_kings_blessing_ready
2:31.465 combustion_phase n scorch Fluffy_Pillow 49005.0/50000: 98% mana combustion, fireball(2), heating_up
2:32.696 combustion_phase j pyroblast Fluffy_Pillow 49502.0/50000: 99% mana combustion, fireball(2), hot_streak
2:33.930 combustion_phase j pyroblast Fluffy_Pillow 49736.0/50000: 99% mana combustion, fireball(2), hot_streak, sun_kings_blessing
2:33.930 combustion_phase e fire_blast Fluffy_Pillow 48736.0/50000: 97% mana combustion, fireball(2), sun_kings_blessing(2)
2:35.163 combustion_phase j pyroblast Fluffy_Pillow 49469.0/50000: 99% mana combustion, fireball(2), hot_streak, sun_kings_blessing(2), infernal_cascade
2:36.396 combustion_phase o dragons_breath Fluffy_Pillow 49702.0/50000: 99% mana combustion, fireball(2), heating_up, sun_kings_blessing(3), infernal_cascade
2:37.629 standard_rotation ! fireball Fluffy_Pillow 48935.0/50000: 98% mana fireball(2), heating_up, sun_kings_blessing(3), infernal_cascade
2:39.476 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), heating_up, sun_kings_blessing(3)
2:41.323 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), sun_kings_blessing(3)
2:43.170 default W rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(3)
2:44.651 rop_phase w fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, sun_kings_blessing(3)
2:46.499 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(3)
2:46.499 rop_phase w fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball, rune_of_power, sun_kings_blessing(3)
2:48.348 rop_phase w fireball Fluffy_Pillow 48854.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(3)
2:50.195 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(3)
2:52.041 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(3)
2:53.889 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(3)
2:55.736 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(3)
2:57.582 standard_rotation ! fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), sun_kings_blessing(3)
2:59.431 standard_rotation ! fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), sun_kings_blessing(3)
3:01.279 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), sun_kings_blessing(3)
3:01.279 combustion_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), sun_kings_blessing(3), gladiators_badge
3:02.710 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(5), sun_kings_blessing(3), gladiators_badge
3:02.771 combustion_phase e fire_blast Fluffy_Pillow 45061.0/50000: 90% mana combustion, fireball(5), rune_of_power, sun_kings_blessing(3), gladiators_badge
3:03.127 combustion_cooldowns c berserking Fluffy_Pillow 43917.0/50000: 88% mana combustion, fireball(5), heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
3:03.127 combustion_phase n scorch Fluffy_Pillow 43917.0/50000: 88% mana berserking, combustion, fireball(5), heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
3:04.250 combustion_phase j pyroblast Fluffy_Pillow 44540.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
3:05.371 default T use_item_soul_igniter Fluffy_Pillow 44661.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
3:05.371 combustion_phase j pyroblast Fluffy_Pillow 44661.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade, soul_ignition, gladiators_badge
3:05.371 combustion_phase e fire_blast Fluffy_Pillow 43661.0/50000: 87% mana berserking, combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade, soul_ignition, gladiators_badge
3:06.492 default U cancel_buff Fluffy_Pillow 44282.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), soul_ignition, gladiators_badge
3:06.492 combustion_phase j pyroblast Fluffy_Pillow 44282.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
3:07.613 combustion_phase l phoenix_flames Fluffy_Pillow 44403.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
3:08.734 combustion_phase j pyroblast Fluffy_Pillow 45524.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
3:09.336 combustion_phase e fire_blast Fluffy_Pillow 45126.0/50000: 90% mana berserking, combustion, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:09.855 combustion_phase j pyroblast Fluffy_Pillow 45145.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:10.256 combustion_phase e fire_blast Fluffy_Pillow 44546.0/50000: 89% mana berserking, combustion, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
3:10.975 default Q counterspell Fluffy_Pillow 44765.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
3:10.975 combustion_phase j pyroblast Fluffy_Pillow 43765.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
3:12.096 combustion_phase l phoenix_flames Fluffy_Pillow 43886.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
3:13.218 combustion_phase j pyroblast Fluffy_Pillow 45008.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
3:14.338 combustion_phase o dragons_breath Fluffy_Pillow 45128.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
3:15.459 standard_rotation ! fireball Fluffy_Pillow 44249.0/50000: 88% mana heating_up, sun_kings_blessing(10), gladiators_badge
3:17.307 standard_rotation ! fireball Fluffy_Pillow 45097.0/50000: 90% mana heating_up, sun_kings_blessing(10)
3:17.958 standard_rotation { fire_blast Fluffy_Pillow 45737.0/50000: 91% mana heating_up, sun_kings_blessing(10)
3:19.156 default S shifting_power Fluffy_Pillow 45446.0/50000: 91% mana fireball, hot_streak, sun_kings_blessing(10)
3:22.738 default Q counterspell Fluffy_Pillow 46528.0/50000: 93% mana fireball(2), hot_streak, sun_kings_blessing(10)
3:22.738 default W rune_of_power Fluffy_Pillow 45528.0/50000: 91% mana fireball(2), hot_streak, sun_kings_blessing(10)
3:23.972 rop_phase q pyroblast Fluffy_Pillow 46762.0/50000: 94% mana fireball(2), hot_streak, rune_of_power, sun_kings_blessing(10)
3:23.972 rop_phase r fire_blast Fluffy_Pillow 45762.0/50000: 92% mana fireball(2), rune_of_power, sun_kings_blessing(11)
3:24.563 rop_phase s fire_blast Fluffy_Pillow 45853.0/50000: 92% mana fireball(2), heating_up, rune_of_power, sun_kings_blessing(11)
3:25.207 rop_phase q pyroblast Fluffy_Pillow 45997.0/50000: 92% mana fireball(2), hot_streak, rune_of_power, sun_kings_blessing(11)
3:26.441 rop_phase r fire_blast Fluffy_Pillow 46231.0/50000: 92% mana fireball(2), rune_of_power, sun_kings_blessing(12)
3:26.541 rop_phase v scorch Fluffy_Pillow 45831.0/50000: 92% mana fireball(2), heating_up, rune_of_power, sun_kings_blessing(12)
3:27.774 rop_phase u pyroblast Fluffy_Pillow 46564.0/50000: 93% mana fireball(2), heating_up, rune_of_power, sun_kings_blessing(12)
3:29.018 rop_phase p pyroblast Fluffy_Pillow 46808.0/50000: 94% mana fireball(2), rune_of_power, sun_kings_blessing_ready
3:32.710 combustion_phase l phoenix_flames Fluffy_Pillow 49005.0/50000: 98% mana combustion, fireball(2), rune_of_power
3:33.942 combustion_phase j pyroblast Fluffy_Pillow 50000.0/50000: 100% mana combustion, fireball(2), hot_streak, rune_of_power
3:34.811 combustion_phase e fire_blast Fluffy_Pillow 49869.0/50000: 100% mana combustion, fireball(2), heating_up, rune_of_power, sun_kings_blessing
3:35.177 combustion_phase j pyroblast Fluffy_Pillow 49735.0/50000: 99% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade
3:36.412 combustion_phase l phoenix_flames Fluffy_Pillow 49970.0/50000: 100% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade
3:37.645 combustion_phase j pyroblast Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade
3:38.878 standard_rotation ~ scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(3), infernal_cascade
3:40.112 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(3)
3:41.356 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana sun_kings_blessing(4)
3:42.590 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana sun_kings_blessing(4)
3:43.824 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(4)
3:45.068 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:46.302 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:47.546 default Q counterspell Fluffy_Pillow 49749.0/50000: 99% mana sun_kings_blessing(6)
3:47.546 standard_rotation ~ scorch Fluffy_Pillow 48749.0/50000: 97% mana sun_kings_blessing(6)
3:48.780 standard_rotation ~ scorch Fluffy_Pillow 49483.0/50000: 99% mana sun_kings_blessing(6)
3:50.013 standard_rotation | pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(6)
3:51.259 standard_rotation ~ scorch Fluffy_Pillow 49750.0/50000: 100% mana sun_kings_blessing(7)
3:52.490 standard_rotation ~ scorch Fluffy_Pillow 49502.0/50000: 99% mana sun_kings_blessing(7)
3:53.724 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:54.968 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana sun_kings_blessing(8)
3:56.201 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana sun_kings_blessing(8)
3:57.435 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:58.679 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, sun_kings_blessing(9)
3:59.912 standard_rotation | pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(9)
4:01.157 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana sun_kings_blessing(10)
4:02.388 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49502.0/50000: 99% mana sun_kings_blessing(10)
4:02.388 standard_rotation ~ scorch Fluffy_Pillow 49502.0/50000: 99% mana sun_kings_blessing(10), gladiators_badge
4:03.621 combustion_phase k pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(10), gladiators_badge
4:04.867 combustion_phase m fireball Fluffy_Pillow 49750.0/50000: 100% mana sun_kings_blessing(11), gladiators_badge
4:06.029 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(11), gladiators_badge
4:06.029 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(11), gladiators_badge
4:06.598 combustion_phase e fire_blast Fluffy_Pillow 45069.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(11), infernal_cascade, gladiators_badge
4:06.713 default T use_item_soul_igniter Fluffy_Pillow 43684.0/50000: 87% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
4:06.713 default U cancel_buff Fluffy_Pillow 43684.0/50000: 87% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), soul_ignition, gladiators_badge
4:06.713 combustion_phase j pyroblast Fluffy_Pillow 43684.0/50000: 87% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
4:07.947 combustion_phase j pyroblast Fluffy_Pillow 43918.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
4:09.180 combustion_phase i pyroblast Fluffy_Pillow 44151.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
4:10.438 combustion_phase e fire_blast Fluffy_Pillow 45409.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
4:12.872 default Q counterspell Fluffy_Pillow 46343.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.872 combustion_phase j pyroblast Fluffy_Pillow 45343.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.106 combustion_phase j pyroblast Fluffy_Pillow 45577.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge
4:14.314 combustion_phase e fire_blast Fluffy_Pillow 44785.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:15.340 combustion_phase j pyroblast Fluffy_Pillow 45311.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:16.573 combustion_phase l phoenix_flames Fluffy_Pillow 45544.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:17.806 combustion_phase j pyroblast Fluffy_Pillow 46777.0/50000: 94% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2)
4:19.039 combustion_phase l phoenix_flames Fluffy_Pillow 47010.0/50000: 94% mana combustion, heating_up, sun_kings_blessing(4), infernal_cascade(2)
4:20.273 combustion_phase j pyroblast Fluffy_Pillow 48244.0/50000: 96% mana combustion, hot_streak, sun_kings_blessing(4)
4:21.508 combustion_phase n scorch Fluffy_Pillow 48479.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(5)
4:22.481 combustion_phase e fire_blast Fluffy_Pillow 49452.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(5)
4:22.743 combustion_phase j pyroblast Fluffy_Pillow 48714.0/50000: 97% mana combustion, hot_streak, sun_kings_blessing(5), infernal_cascade
4:23.976 default W rune_of_power Fluffy_Pillow 48947.0/50000: 98% mana hot_streak, sun_kings_blessing(6), infernal_cascade
4:25.209 rop_phase q pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade
4:26.442 default S shifting_power Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(7), infernal_cascade
4:27.369 rop_phase r fire_blast Fluffy_Pillow 48427.0/50000: 97% mana rune_of_power, sun_kings_blessing(7), infernal_cascade
4:29.003 rop_phase s fire_blast Fluffy_Pillow 49561.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(7)
4:29.989 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(7)
4:29.989 rop_phase q pyroblast Fluffy_Pillow 49000.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(7)
4:31.000 rop_phase r fire_blast Fluffy_Pillow 48999.0/50000: 98% mana rune_of_power, sun_kings_blessing(8)
4:31.220 rop_phase v scorch Fluffy_Pillow 48731.0/50000: 97% mana heating_up, rune_of_power, sun_kings_blessing(8)
4:32.453 rop_phase u pyroblast Fluffy_Pillow 49464.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
4:33.697 rop_phase v scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(9)
4:34.929 rop_phase u pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(9)
4:36.176 rop_phase v scorch Fluffy_Pillow 49750.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(10)
4:37.410 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(10)
4:38.654 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, sun_kings_blessing(11)
4:39.886 standard_rotation { fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing(11)
4:39.886 standard_rotation z pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, sun_kings_blessing(11)
4:41.121 standard_rotation z pyroblast Fluffy_Pillow 49238.0/50000: 98% mana hot_streak, sun_kings_blessing(12)
4:42.354 standard_rotation y pyroblast Fluffy_Pillow 49471.0/50000: 99% mana sun_kings_blessing_ready
4:46.046 combustion_phase l phoenix_flames Fluffy_Pillow 49005.0/50000: 98% mana combustion

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Sun King's Blessing }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6934/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

disciplinary_command : 6473 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6472.6 6472.6 12.2 / 0.188% 707.0 / 10.9% 7.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
811.9 805.4 Mana 0.00% 57.7 99.9% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 6473
Arcane Explosion 6 0.1% 1.3 136.27sec 1365 1312 Direct 1.3 1079 2177 1365 26.0%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.28 1.28 0.00 0.00 1.0407 0.0000 1741.80 1741.80 0.00% 1311.59 1311.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.95% 0.94 0 3 1078.77 986 1463 793.02 0 1463 1018 1018 0.00%
crit 26.05% 0.33 0 2 2176.66 1971 2925 666.32 0 2925 723 723 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.27
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 208 3.2% 5.2 63.80sec 11985 0 Direct 5.1 8926 20578 12188 28.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.20 5.11 0.00 0.00 0.0000 0.0000 62296.70 62296.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.04% 3.68 0 6 8925.95 8204 10272 8918.79 0 9983 32884 32884 0.00%
crit 27.96% 1.43 0 5 20577.62 18869 23624 16728.58 0 23623 29413 29413 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 29 0.5% 29.8 9.54sec 296 0 Direct 29.8 161 478 296 42.5%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.77 29.77 0.00 0.00 0.0000 0.0000 8801.58 8801.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.53% 17.13 5 32 161.17 132 281 161.20 141 188 2761 2761 0.00%
crit 42.47% 12.64 3 26 477.68 265 712 478.12 320 604 6041 6041 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 27 0.4% 1.5 87.53sec 5394 4522 Direct 1.5 0 5395 5395 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.52 1.52 0.00 0.00 1.1931 0.0000 8215.79 8215.79 0.00% 4521.63 4521.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.52 0 4 5395.05 4177 6144 4575.78 0 6144 8216 8216 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:1.52
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 44 0.7% 21.2 13.82sec 628 0 Direct 21.2 472 1032 628 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.18 21.18 0.00 0.00 0.0000 0.0000 13310.22 13310.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.10% 15.27 5 29 472.47 460 488 472.46 460 483 7214 7214 0.00%
crit 27.90% 5.91 0 14 1031.51 920 1121 1029.35 0 1121 6096 6096 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 901 13.9% 48.1 6.23sec 5611 0 Direct 48.1 0 5610 5610 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.10 48.10 0.00 0.00 0.0000 0.0000 269888.27 269888.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.10 39 58 5609.89 3108 8354 5608.52 5323 5895 269888 269888 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:1.95
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [f]:21.37
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:10.25
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [r]:8.64
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [z]:5.90
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 609 (641) 9.4% (9.9%) 65.2 4.09sec 2946 1667 Direct 65.2 (190.5) 1743 4177 2796 43.3% (43.3%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 65.19 65.17 0.00 0.00 1.7676 0.0000 182215.82 182215.82 0.00% 1666.80 1666.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.73% 36.97 21 54 1742.67 1467 2428 1743.08 1603 1853 64417 64417 0.00%
crit 43.27% 28.20 18 40 4177.38 2933 7885 4180.42 3872 4515 117799 117799 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [m]:5.48
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [w]:25.02
    standard_rotation
    [!]:34.70
    Conflagration 33 0.5% 65.2 4.07sec 151 0 Periodic 125.3 38 121 79 49.1% 63.9%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 65.17 0.00 125.34 125.34 0.0000 1.5289 9840.83 9840.83 0.00% 51.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.92% 63.83 45 89 37.76 0 54 37.78 36 40 2410 2410 0.00%
crit 49.08% 61.51 41 85 120.80 0 174 120.93 112 133 7431 7431 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 58 0.9% 9.8 32.17sec 1775 1107 Direct 9.7 1122 2978 1780 35.5%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.75 9.72 0.00 0.00 1.6037 0.0000 17307.12 17307.12 0.00% 1106.81 1106.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.54% 6.28 2 11 1122.47 1003 1488 1121.13 1003 1373 7044 7044 0.00%
crit 35.46% 3.45 1 8 2977.85 2005 4244 3063.71 2562 4244 10263 10263 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:9.82
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1421 22.0% 233.7 1.28sec 1821 0 Periodic 298.3 1427 0 1427 0.0% 99.5%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 233.67 0.00 298.29 298.29 0.0000 1.0000 425517.45 425517.45 0.00% 1426.51 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.29 239 359 1426.66 62 4666 1427.58 1295 1579 425517 425517 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 4994 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 4993.96 4993.96 0.00% 42.08 42.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.39% 69.50 57 83 40.70 29 51 40.69 38 43 2828 2828 0.00%
crit 27.61% 26.50 13 39 81.70 58 101 81.71 70 93 2166 2166 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1689.19
Phoenix Flames 0 (403) 0.0% (6.2%) 15.9 19.08sec 7606 6648

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.88 0.00 0.00 0.00 1.1442 0.0000 0.00 0.00 0.00% 6647.54 6647.54

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:13.25
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [u]:1.30
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [|]:1.35
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 403 6.2% 15.8 19.07sec 7630 0 Direct 15.8 2203 8354 7626 88.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.82 15.82 0.00 0.00 0.0000 0.0000 120745.97 120745.97 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 11.79% 1.87 0 5 2203.46 1766 3742 1947.40 0 3742 4113 4113 0.00%
crit 88.21% 13.96 10 19 8353.64 3532 9493 8358.54 7485 8870 116633 116633 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2201 (2352) 34.0% (36.3%) 75.7 3.95sec 9303 8029 Direct 76.5 (234.3) 3372 11498 8610 64.5% (64.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.67 76.48 0.00 0.00 1.1587 0.0000 658781.80 658781.80 0.00% 8029.05 8029.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 35.51% 27.16 16 39 3371.69 2674 6251 3372.78 3102 3642 91601 91601 0.00%
crit 64.49% 49.32 34 67 11498.08 5349 14377 11511.62 10457 12633 567181 567181 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [j]:37.72
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [k]:1.67
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [p]:15.32
  • if_expr:buff.hot_streak.react
    rop_phase
    [t]:3.02
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [x]:6.85
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [y]:2.12
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [{]:8.99
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 151 2.3% 76.5 3.94sec 591 0 Periodic 157.9 146 457 286 45.1% 79.6%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.48 0.00 157.85 157.85 0.0000 1.5121 45189.20 45189.20 0.00% 189.33 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.90% 86.66 59 121 146.14 15 284 146.16 138 153 12668 12668 0.00%
crit 45.10% 71.19 46 97 456.69 35 654 457.53 416 504 32522 32522 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 197 3.0% 28.1 10.46sec 2090 1727 Direct 28.1 0 2090 2090 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 28.13 28.13 0.00 0.00 1.2102 0.0000 58801.88 58801.88 0.00% 1727.43 1727.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 28.13 19 38 2089.76 1427 4171 2091.13 1884 2330 58802 58802 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [n]:2.09
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [v]:7.74
  • if_expr:searing_touch.active
    standard_rotation
    [~]:18.63
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 42.6 6.92sec 345 0 Direct 42.6 260 567 345 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.62 42.62 0.00 0.00 0.0000 0.0000 14714.78 14714.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.12% 30.74 15 50 259.69 253 268 259.70 255 265 7982 7982 0.00%
crit 27.88% 11.88 2 23 566.58 506 617 566.59 524 605 6733 6733 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 118 1.8% 5.0 63.16sec 7155 2137 Periodic 19.6 1350 2970 1803 28.0% 5.1%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.95 0.00 19.64 19.64 3.3484 0.7805 35417.73 35417.73 0.00% 2136.82 2136.82
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.00% 14.14 7 23 1350.45 1041 1737 1349.43 1174 1504 19088 19088 0.00%
crit 28.00% 5.50 0 13 2969.89 2081 3994 2952.73 0 3979 16329 16329 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [R]:4.95
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
disciplinary_command
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 187.58sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [d]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 63.56sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.17 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [h]:5.16
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.9 44.97sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.86 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:5.86
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 317.61sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.34 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.33
Rune of Power 7.4 40.50sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.41 0.00 0.00 0.00 1.1952 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:7.44
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.2 63.40sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.20 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 187.6sec 187.6sec 12.0sec 8.12% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.6s / 196.2s
  • trigger_min/max:180.6s / 196.2s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.12%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.5sec 63.5sec 11.8sec 20.27% 0.00% 116.4 (116.4) 5.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:58.5s / 75.8s
  • trigger_min/max:58.5s / 75.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.27%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 9.1 0.0 34.5sec 34.5sec 19.3sec 58.57% 0.00% 0.0 (0.0) 8.5

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.7s
  • trigger_min/max:30.0s / 67.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:58.57%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 18.1 18.9 10.6sec 5.1sec 5.0sec 30.39% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 51.2s
  • trigger_min/max:1.4s / 44.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.0s

Stack Uptimes

  • fireball_1:16.57%
  • fireball_2:7.82%
  • fireball_3:3.90%
  • fireball_4:1.51%
  • fireball_5:0.46%
  • fireball_6:0.12%
  • fireball_7:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.2 0.0 63.2sec 63.2sec 14.6sec 25.41% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 75.6s
  • trigger_min/max:60.0s / 75.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.41%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 89.7 0.0 3.3sec 3.3sec 1.2sec 36.28% 45.84% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.9s
  • trigger_min/max:0.2s / 18.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s

Stack Uptimes

  • heating_up_1:36.28%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 75.9 0.0 3.9sec 3.9sec 0.9sec 17.31% 98.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.2s
  • trigger_min/max:0.5s / 39.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.4s

Stack Uptimes

  • hot_streak_1:17.31%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.3 16.1 61.7sec 13.3sec 13.5sec 23.89% 0.00% 11.0 (11.0) 5.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 75.8s
  • trigger_min/max:0.5s / 68.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.26%
  • infernal_cascade_2:21.63%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 317.5sec 317.5sec 23.0sec 10.11% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:305.1s / 327.2s
  • trigger_min/max:305.1s / 327.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.11%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.6 0.0 24.4sec 24.4sec 11.8sec 49.25% 0.00% 0.0 (0.0) 12.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 54.0s
  • trigger_min/max:12.0s / 54.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.25%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.2 0.0 63.4sec 63.4sec 2.9sec 4.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 73.3s
  • trigger_min/max:60.0s / 73.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 7.4s

Stack Uptimes

  • soul_ignition_1:4.07%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 89.7 69.0 110.0 3.3s 0.2s 18.9s
Heating Up removed 13.4 5.0 23.0 18.5s 1.1s 159.5s
Heating Up converted with Fire Blast 20.8 13.0 29.0 14.5s 0.5s 72.7s
Hot Streak procs 75.9 58.0 95.0 3.9s 0.5s 39.2s
Hot Streak spells used 233.7 189.0 278.0 1.3s 0.0s 7.4s
Hot Streak spell crits 167.7 131.0 202.0 1.8s 0.0s 18.8s
Hot Streak spell crits wasted 2.2 0.0 7.0 75.9s 0.1s 310.0s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.1 0.0 2.0 77.7s 63.8s 129.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.22% 11.18% 19.07% 0.6s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.577152.013271.807
Counterspell29.5284.366105.529181.326115.742254.196
Shifting Power5.9010.00017.91629.59218.90647.801
Fire Blast0.4230.00010.16820.4458.04737.109
Rune of Power5.7390.00021.94943.64526.89155.840
Dragon's Breath121.47652.873340.567291.936229.758358.957
Combustion2.2990.00015.27811.8794.81219.772
Phoenix Flames1.5500.00029.33225.13011.89444.717

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 2681.94 241257.11 100.00% 89.96 58050.18 19.39%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 805.40 811.88 58020.5 48057.4 42188.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 1.3 6494.4 5000.0 5087.8 0.3
combustion Mana 5.3 26332.5 5000.0 5096.4 0.0
counterspell Mana 6.0 5976.3 1000.0 1019.8 0.0
dragons_breath Mana 1.5 3093.4 2000.0 2031.1 2.7
fire_blast Mana 49.1 24531.8 500.0 510.0 11.0
fireball Mana 66.4 66432.1 1000.0 1019.1 2.9
frostbolt Mana 9.9 9945.2 1000.0 1019.9 1.7
pyroblast Mana 78.2 78215.4 1000.0 1033.6 9.0
scorch Mana 28.7 14371.7 500.0 510.9 4.1
shifting_power Mana 5.0 12624.5 2500.0 2550.3 2.8

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 803
Mean 299.58
Minimum 240.01
Maximum 359.81
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 35.0506
5th Percentile 246.87
95th Percentile 354.55
( 95th Percentile - 5th Percentile ) 107.68
Mean Distribution
Standard Deviation 1.2369
95.00% Confidence Interval ( 297.15 - 302.00 )
Normalized 95.00% Confidence Interval ( 99.19% - 100.81% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 526
0.1% Error 52587
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1049
DPS
disciplinary_command Damage Per Second
Count 803
Mean 6472.64
Minimum 5946.19
Maximum 7064.81
Spread ( max - min ) 1118.63
Range [ ( max - min ) / 2 * 100% ] 8.64%
Standard Deviation 175.8413
5th Percentile 6158.89
95th Percentile 6755.80
( 95th Percentile - 5th Percentile ) 596.91
Mean Distribution
Standard Deviation 6.2053
95.00% Confidence Interval ( 6460.48 - 6484.80 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2836
0.1 Scale Factor Error with Delta=300 264
0.05 Scale Factor Error with Delta=300 1056
0.01 Scale Factor Error with Delta=300 26396
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 803
Mean 6472.64
Minimum 5946.19
Maximum 7064.81
Spread ( max - min ) 1118.63
Range [ ( max - min ) / 2 * 100% ] 8.64%
Standard Deviation 175.8413
5th Percentile 6158.89
95th Percentile 6755.80
( 95th Percentile - 5th Percentile ) 596.91
Mean Distribution
Standard Deviation 6.2053
95.00% Confidence Interval ( 6460.48 - 6484.80 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2836
0.1 Scale Factor Error with Delta=300 264
0.05 Scale Factor Error with Delta=300 1056
0.01 Scale Factor Error with Delta=300 26396
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 803
Mean 6472.64
Minimum 5946.19
Maximum 7064.81
Spread ( max - min ) 1118.63
Range [ ( max - min ) / 2 * 100% ] 8.64%
Damage
disciplinary_command Damage
Count 803
Mean 1932786.94
Minimum 1542293.27
Maximum 2371989.38
Spread ( max - min ) 829696.12
Range [ ( max - min ) / 2 * 100% ] 21.46%
DTPS
disciplinary_command Damage Taken Per Second
Count 803
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 803
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 803
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 803
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 803
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
R 4.95 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 5.19 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 5.12 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 5.86 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.27 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 9.82 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 7.44 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
a 1.95 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.33 potion
0.00 blood_fury
d 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
e 5.22 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
f 21.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
g 0.00 call_action_list,name=active_talents
h 5.16 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
i 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
j 37.72 pyroblast,if=buff.hot_streak.react&buff.combustion.up
k 1.67 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 13.25 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
m 5.48 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 2.09 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 1.52 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
p 15.32 pyroblast,if=buff.hot_streak.react
q 10.25 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 8.64 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
t 3.02 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 1.30 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 7.74 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 25.02 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
x 6.85 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
y 2.12 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
z 5.90 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
{ 8.99 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
| 1.35 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
} 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
~ 18.63 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
! 34.70 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 2 augmentation disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default W frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.643 combustion_cooldowns c potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command
0:01.643 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.643 default S use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.643 combustion_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.449 combustion_phase h combustion Fluffy_Pillow 49811.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.449 combustion_phase f fire_blast Fluffy_Pillow 44811.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.033 combustion_phase f fire_blast Fluffy_Pillow 44895.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.065 default T cancel_buff Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.065 combustion_cooldowns d berserking Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.065 combustion_phase j pyroblast Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.929 combustion_phase j pyroblast Fluffy_Pillow 43291.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.793 combustion_phase l phoenix_flames Fluffy_Pillow 43155.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.656 combustion_phase j pyroblast Fluffy_Pillow 44018.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.247 combustion_phase f fire_blast Fluffy_Pillow 43609.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.519 combustion_phase j pyroblast Fluffy_Pillow 43381.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.383 combustion_phase l phoenix_flames Fluffy_Pillow 43245.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.246 combustion_phase j pyroblast Fluffy_Pillow 44108.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.110 combustion_phase l phoenix_flames Fluffy_Pillow 43972.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.974 combustion_phase j pyroblast Fluffy_Pillow 44836.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.974 combustion_phase f fire_blast Fluffy_Pillow 43836.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.838 combustion_phase j pyroblast Fluffy_Pillow 44200.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.702 combustion_phase n scorch Fluffy_Pillow 44064.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.566 combustion_phase k pyroblast Fluffy_Pillow 44428.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.440 combustion_phase n scorch Fluffy_Pillow 44302.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.046 combustion_phase f fire_blast Fluffy_Pillow 44908.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.305 combustion_phase j pyroblast Fluffy_Pillow 44167.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.168 default Y rune_of_power Fluffy_Pillow 44030.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.118 rop_phase p pyroblast Fluffy_Pillow 44980.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.067 default R shifting_power Fluffy_Pillow 44929.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.476 rop_phase q fire_blast Fluffy_Pillow 43838.0/50000: 88% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.856 rop_phase w fireball Fluffy_Pillow 44718.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.856 rop_phase r fire_blast Fluffy_Pillow 44718.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.279 rop_phase p pyroblast Fluffy_Pillow 44641.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.229 rop_phase w fireball Fluffy_Pillow 44591.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:23.147 rop_phase q fire_blast Fluffy_Pillow 45509.0/50000: 91% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:23.651 rop_phase w fireball Fluffy_Pillow 44513.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.651 rop_phase r fire_blast Fluffy_Pillow 44513.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:25.073 rop_phase p pyroblast Fluffy_Pillow 44435.0/50000: 89% mana bloodlust, fireball(2), hot_streak, rune_of_power, potion_of_spectral_intellect
0:26.021 rop_phase w fireball Fluffy_Pillow 44383.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:27.443 rop_phase w fireball Fluffy_Pillow 44805.0/50000: 90% mana bloodlust, heating_up, rune_of_power
0:28.865 standard_rotation ! fireball Fluffy_Pillow 45227.0/50000: 90% mana bloodlust, fireball
0:30.287 default V arcane_explosion Fluffy_Pillow 45649.0/50000: 91% mana bloodlust, fireball(2)
0:31.237 default W frostbolt Fluffy_Pillow 41599.0/50000: 83% mana bloodlust, fireball(3)
0:32.499 standard_rotation ! fireball Fluffy_Pillow 41861.0/50000: 84% mana bloodlust, fireball(3), disciplinary_command
0:33.922 standard_rotation ! fireball Fluffy_Pillow 42284.0/50000: 85% mana bloodlust, fireball(3), disciplinary_command
0:35.346 standard_rotation ! fireball Fluffy_Pillow 42708.0/50000: 85% mana bloodlust, heating_up, disciplinary_command
0:35.578 standard_rotation z fire_blast Fluffy_Pillow 42940.0/50000: 86% mana bloodlust, heating_up, disciplinary_command
0:36.768 standard_rotation x pyroblast Fluffy_Pillow 42630.0/50000: 85% mana bloodlust, hot_streak, disciplinary_command
0:37.716 standard_rotation ! fireball Fluffy_Pillow 42578.0/50000: 85% mana bloodlust, heating_up, disciplinary_command
0:39.139 standard_rotation ! fireball Fluffy_Pillow 43001.0/50000: 86% mana bloodlust, heating_up, disciplinary_command
0:40.563 standard_rotation ! fireball Fluffy_Pillow 43425.0/50000: 87% mana bloodlust, fireball, disciplinary_command
0:41.987 standard_rotation ! fireball Fluffy_Pillow 43849.0/50000: 88% mana fireball(2), disciplinary_command
0:43.834 standard_rotation ! fireball Fluffy_Pillow 44696.0/50000: 89% mana fireball(3), disciplinary_command
0:45.681 default Y rune_of_power Fluffy_Pillow 45543.0/50000: 91% mana heating_up, disciplinary_command
0:46.914 rop_phase q fire_blast Fluffy_Pillow 46776.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command
0:46.914 rop_phase p pyroblast Fluffy_Pillow 46276.0/50000: 93% mana hot_streak, rune_of_power, disciplinary_command
0:48.147 rop_phase w fireball Fluffy_Pillow 46509.0/50000: 93% mana rune_of_power, disciplinary_command
0:49.995 rop_phase w fireball Fluffy_Pillow 47357.0/50000: 95% mana rune_of_power, disciplinary_command
0:51.842 rop_phase w fireball Fluffy_Pillow 48204.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
0:53.689 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:54.923 rop_phase w fireball Fluffy_Pillow 49238.0/50000: 98% mana hot_streak, rune_of_power
0:56.770 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:58.005 rop_phase w fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball, heating_up, rune_of_power
0:59.852 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
1:01.700 default U counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:01.700 default W frostbolt Fluffy_Pillow 48005.0/50000: 96% mana hot_streak
1:03.342 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48647.0/50000: 97% mana hot_streak, disciplinary_command
1:03.342 default S use_item_soul_igniter Fluffy_Pillow 48647.0/50000: 97% mana hot_streak, disciplinary_command, gladiators_badge
1:03.342 combustion_phase m fireball Fluffy_Pillow 48647.0/50000: 97% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
1:04.504 combustion_phase h combustion Fluffy_Pillow 49809.0/50000: 100% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
1:05.189 combustion_phase j pyroblast Fluffy_Pillow 44494.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:06.423 combustion_phase j pyroblast Fluffy_Pillow 44728.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:06.423 combustion_phase f fire_blast Fluffy_Pillow 43728.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:07.655 combustion_phase j pyroblast Fluffy_Pillow 44460.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:07.655 combustion_phase f fire_blast Fluffy_Pillow 43460.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:08.888 default T cancel_buff Fluffy_Pillow 44193.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:08.888 combustion_phase j pyroblast Fluffy_Pillow 44193.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:10.121 combustion_phase l phoenix_flames Fluffy_Pillow 44426.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.356 combustion_phase j pyroblast Fluffy_Pillow 45661.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.474 combustion_phase f fire_blast Fluffy_Pillow 44779.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:12.590 combustion_phase j pyroblast Fluffy_Pillow 45395.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:13.825 combustion_phase l phoenix_flames Fluffy_Pillow 45630.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:15.059 combustion_phase j pyroblast Fluffy_Pillow 46864.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:15.059 combustion_phase f fire_blast Fluffy_Pillow 45864.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:16.289 combustion_phase j pyroblast Fluffy_Pillow 46594.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:17.523 default R shifting_power Fluffy_Pillow 46828.0/50000: 94% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:21.033 default Y rune_of_power Fluffy_Pillow 47838.0/50000: 96% mana heating_up, disciplinary_command
1:22.266 rop_phase u phoenix_flames Fluffy_Pillow 49071.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:22.960 rop_phase q fire_blast Fluffy_Pillow 49765.0/50000: 100% mana rune_of_power, disciplinary_command
1:23.502 rop_phase w fireball Fluffy_Pillow 49807.0/50000: 100% mana heating_up, rune_of_power
1:23.502 rop_phase r fire_blast Fluffy_Pillow 49807.0/50000: 100% mana heating_up, rune_of_power
1:25.348 rop_phase p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
1:26.581 rop_phase w fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, rune_of_power
1:28.429 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:30.276 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:31.411 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power
1:31.921 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), heating_up, rune_of_power
1:32.125 default W frostbolt Fluffy_Pillow 48704.0/50000: 97% mana fireball(3), hot_streak, rune_of_power
1:33.768 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), hot_streak, rune_of_power
1:35.002 standard_rotation ! fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball(4)
1:36.850 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
1:38.698 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:40.546 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:42.396 standard_rotation ! fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
1:43.492 standard_rotation z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:44.244 standard_rotation x pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:45.480 standard_rotation ! fireball Fluffy_Pillow 49241.0/50000: 98% mana fireball
1:47.328 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:49.176 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:51.024 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
1:52.871 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:54.719 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:56.567 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:58.414 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:00.261 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:02.108 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:02.108 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana hot_streak
2:03.750 standard_rotation ! fireball Fluffy_Pillow 48646.0/50000: 97% mana fireball, hot_streak, disciplinary_command
2:05.598 standard_rotation x pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, disciplinary_command
2:06.832 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49239.0/50000: 98% mana fireball(2), heating_up, disciplinary_command
2:06.832 combustion_phase m fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball(2), heating_up, disciplinary_command, gladiators_badge
2:08.009 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, disciplinary_command, gladiators_badge
2:08.009 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, disciplinary_command, gladiators_badge
2:08.679 combustion_phase j pyroblast Fluffy_Pillow 44170.0/50000: 88% mana combustion, fireball(2), hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:09.913 default S use_item_soul_igniter Fluffy_Pillow 44404.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:09.913 combustion_phase j pyroblast Fluffy_Pillow 44404.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:09.913 combustion_phase f fire_blast Fluffy_Pillow 43404.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:11.146 default T cancel_buff Fluffy_Pillow 44137.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
2:11.146 combustion_phase j pyroblast Fluffy_Pillow 44137.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:12.379 combustion_phase l phoenix_flames Fluffy_Pillow 44370.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:13.613 combustion_phase j pyroblast Fluffy_Pillow 45604.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:13.718 combustion_phase f fire_blast Fluffy_Pillow 44709.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:14.847 combustion_phase j pyroblast Fluffy_Pillow 45338.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:16.081 combustion_phase l phoenix_flames Fluffy_Pillow 45572.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:17.314 combustion_phase j pyroblast Fluffy_Pillow 46805.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:17.314 combustion_phase f fire_blast Fluffy_Pillow 45805.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:18.547 combustion_phase j pyroblast Fluffy_Pillow 46538.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:19.781 combustion_phase o dragons_breath Fluffy_Pillow 46772.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:21.015 default Y rune_of_power Fluffy_Pillow 46006.0/50000: 92% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
2:22.249 default R shifting_power Fluffy_Pillow 47240.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command, infernal_cascade(2)
2:24.833 default a fire_blast Fluffy_Pillow 47324.0/50000: 95% mana heating_up, rune_of_power
2:25.853 rop_phase p pyroblast Fluffy_Pillow 47844.0/50000: 96% mana hot_streak, rune_of_power
2:25.853 rop_phase q fire_blast Fluffy_Pillow 46844.0/50000: 94% mana rune_of_power
2:27.087 rop_phase w fireball Fluffy_Pillow 47578.0/50000: 95% mana rune_of_power
2:28.934 rop_phase w fireball Fluffy_Pillow 48425.0/50000: 97% mana rune_of_power
2:30.780 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
2:32.085 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:32.628 default U counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:32.628 default W frostbolt Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power
2:34.269 standard_rotation | phoenix_flames Fluffy_Pillow 48646.0/50000: 97% mana fireball, hot_streak, disciplinary_command
2:35.502 standard_rotation ! fireball Fluffy_Pillow 49879.0/50000: 100% mana fireball, hot_streak, disciplinary_command
2:37.351 standard_rotation x pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball, hot_streak, disciplinary_command
2:38.586 standard_rotation ! fireball Fluffy_Pillow 49241.0/50000: 98% mana fireball(2), heating_up, disciplinary_command
2:38.586 standard_rotation z fire_blast Fluffy_Pillow 49241.0/50000: 98% mana fireball(2), heating_up, disciplinary_command
2:40.433 standard_rotation x pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, disciplinary_command
2:41.667 standard_rotation ! fireball Fluffy_Pillow 49238.0/50000: 98% mana hot_streak, disciplinary_command
2:43.515 standard_rotation x pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
2:44.749 standard_rotation ! fireball Fluffy_Pillow 49239.0/50000: 98% mana hot_streak, disciplinary_command
2:46.595 standard_rotation x pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, disciplinary_command
2:47.830 standard_rotation ! fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, disciplinary_command
2:49.677 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, disciplinary_command
2:51.522 default Y rune_of_power Fluffy_Pillow 49002.0/50000: 98% mana fireball(2), disciplinary_command
2:52.756 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power, disciplinary_command
2:52.756 rop_phase w fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(3), heating_up, rune_of_power, disciplinary_command
2:54.603 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), heating_up, rune_of_power
2:56.450 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:57.683 rop_phase w fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power
2:59.531 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
3:01.380 rop_phase w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
3:03.227 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
3:03.227 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana heating_up, rune_of_power
3:04.870 standard_rotation ! fireball Fluffy_Pillow 48647.0/50000: 97% mana fireball, disciplinary_command
3:06.718 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
3:08.565 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
3:10.414 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana heating_up, disciplinary_command
3:10.414 combustion_phase m fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
3:11.624 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, disciplinary_command, gladiators_badge
3:11.624 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, gladiators_badge
3:12.154 combustion_phase f fire_blast Fluffy_Pillow 45030.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
3:12.261 default S use_item_soul_igniter Fluffy_Pillow 43637.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:12.261 default T cancel_buff Fluffy_Pillow 43637.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
3:12.261 combustion_cooldowns d berserking Fluffy_Pillow 43637.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:12.261 combustion_phase j pyroblast Fluffy_Pillow 43637.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:13.383 combustion_phase j pyroblast Fluffy_Pillow 43759.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:14.504 combustion_phase l phoenix_flames Fluffy_Pillow 43880.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:15.628 combustion_phase j pyroblast Fluffy_Pillow 45004.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.143 combustion_phase f fire_blast Fluffy_Pillow 44519.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.750 combustion_phase j pyroblast Fluffy_Pillow 44626.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:17.871 combustion_phase l phoenix_flames Fluffy_Pillow 44747.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:18.991 combustion_phase j pyroblast Fluffy_Pillow 45867.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:19.184 combustion_phase f fire_blast Fluffy_Pillow 45060.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:20.113 combustion_phase j pyroblast Fluffy_Pillow 45489.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:21.234 combustion_phase l phoenix_flames Fluffy_Pillow 45610.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:22.356 combustion_phase j pyroblast Fluffy_Pillow 46732.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.479 combustion_phase o dragons_breath Fluffy_Pillow 46855.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:24.599 default R shifting_power Fluffy_Pillow 45975.0/50000: 92% mana heating_up, disciplinary_command, gladiators_badge
3:27.268 default a fire_blast Fluffy_Pillow 46144.0/50000: 92% mana heating_up
3:28.182 default Y rune_of_power Fluffy_Pillow 46558.0/50000: 93% mana hot_streak
3:29.415 rop_phase p pyroblast Fluffy_Pillow 47791.0/50000: 96% mana hot_streak, rune_of_power
3:29.415 rop_phase q fire_blast Fluffy_Pillow 46791.0/50000: 94% mana rune_of_power
3:29.918 rop_phase r fire_blast Fluffy_Pillow 46794.0/50000: 94% mana heating_up, rune_of_power
3:30.649 rop_phase p pyroblast Fluffy_Pillow 47025.0/50000: 94% mana hot_streak, rune_of_power
3:31.883 rop_phase v scorch Fluffy_Pillow 47259.0/50000: 95% mana heating_up, rune_of_power
3:33.115 rop_phase t pyroblast Fluffy_Pillow 47991.0/50000: 96% mana heating_up, rune_of_power
3:34.361 default W frostbolt Fluffy_Pillow 48237.0/50000: 96% mana heating_up, rune_of_power
3:35.394 rop_phase r fire_blast Fluffy_Pillow 49239.0/50000: 98% mana heating_up, rune_of_power
3:36.004 rop_phase p pyroblast Fluffy_Pillow 48380.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
3:37.238 rop_phase v scorch Fluffy_Pillow 48614.0/50000: 97% mana rune_of_power, disciplinary_command
3:38.470 rop_phase v scorch Fluffy_Pillow 49346.0/50000: 99% mana rune_of_power, disciplinary_command
3:39.703 rop_phase t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
3:40.946 rop_phase v scorch Fluffy_Pillow 49747.0/50000: 99% mana rune_of_power, disciplinary_command
3:42.180 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
3:43.414 standard_rotation z fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:43.588 standard_rotation y pyroblast Fluffy_Pillow 49179.0/50000: 98% mana hot_streak, disciplinary_command
3:44.822 standard_rotation ~ scorch Fluffy_Pillow 49413.0/50000: 99% mana disciplinary_command
3:46.055 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
3:47.289 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:48.531 standard_rotation ~ scorch Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command
3:49.764 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
3:50.998 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:52.241 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up, disciplinary_command
3:53.474 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:54.718 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
3:55.951 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
3:57.184 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:58.427 standard_rotation ~ scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:59.661 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:00.895 standard_rotation z fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:00.895 standard_rotation y pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
4:02.127 standard_rotation ~ scorch Fluffy_Pillow 49237.0/50000: 98% mana
4:03.359 standard_rotation ~ scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:04.595 standard_rotation { pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:05.837 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up
4:07.071 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:08.314 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:09.547 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:10.781 default U counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:10.781 default W frostbolt Fluffy_Pillow 48505.0/50000: 97% mana heating_up
4:12.424 standard_rotation y pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
4:13.655 standard_rotation ~ scorch Fluffy_Pillow 49236.0/50000: 98% mana disciplinary_command
4:14.888 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:16.120 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
4:16.120 default S use_item_soul_igniter Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
4:16.120 combustion_phase k pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:17.364 combustion_phase m fireball Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:18.567 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:18.567 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:19.093 combustion_phase f fire_blast Fluffy_Pillow 45026.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:19.211 default T cancel_buff Fluffy_Pillow 43644.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:19.211 combustion_phase j pyroblast Fluffy_Pillow 43644.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:20.445 combustion_phase j pyroblast Fluffy_Pillow 43878.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:21.678 combustion_phase l phoenix_flames Fluffy_Pillow 44111.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:22.912 combustion_phase j pyroblast Fluffy_Pillow 45345.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:22.912 combustion_phase f fire_blast Fluffy_Pillow 44345.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:24.145 combustion_phase j pyroblast Fluffy_Pillow 45078.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:25.379 combustion_phase l phoenix_flames Fluffy_Pillow 45312.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:26.613 combustion_phase j pyroblast Fluffy_Pillow 46546.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:26.816 combustion_phase f fire_blast Fluffy_Pillow 45749.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:27.846 combustion_phase j pyroblast Fluffy_Pillow 46279.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:29.078 combustion_phase l phoenix_flames Fluffy_Pillow 46511.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:30.310 combustion_phase j pyroblast Fluffy_Pillow 47743.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:31.544 default Y rune_of_power Fluffy_Pillow 47977.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2)
4:32.778 default R shifting_power Fluffy_Pillow 49211.0/50000: 98% mana heating_up, rune_of_power
4:33.683 rop_phase r fire_blast Fluffy_Pillow 47616.0/50000: 95% mana heating_up, rune_of_power
4:36.298 rop_phase p pyroblast Fluffy_Pillow 49731.0/50000: 99% mana hot_streak, rune_of_power
4:36.298 rop_phase q fire_blast Fluffy_Pillow 48731.0/50000: 97% mana rune_of_power
4:36.811 rop_phase r fire_blast Fluffy_Pillow 48744.0/50000: 97% mana heating_up, rune_of_power
4:37.533 rop_phase p pyroblast Fluffy_Pillow 48966.0/50000: 98% mana hot_streak, rune_of_power
4:38.767 rop_phase v scorch Fluffy_Pillow 49200.0/50000: 98% mana heating_up, rune_of_power
4:40.000 rop_phase t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:41.244 default W frostbolt Fluffy_Pillow 49748.0/50000: 99% mana heating_up, rune_of_power
4:42.887 rop_phase u phoenix_flames Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
4:43.538 rop_phase r fire_blast Fluffy_Pillow 49605.0/50000: 99% mana hot_streak, rune_of_power
4:44.120 rop_phase p pyroblast Fluffy_Pillow 49738.0/50000: 99% mana hot_streak, rune_of_power
4:45.354 standard_rotation ~ scorch Fluffy_Pillow 49972.0/50000: 100% mana
4:46.586 standard_rotation ~ scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:47.819 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:49.063 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:50.297 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:51.530 standard_rotation z fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:51.732 standard_rotation y pyroblast Fluffy_Pillow 49206.0/50000: 98% mana hot_streak
4:52.966 standard_rotation ~ scorch Fluffy_Pillow 49440.0/50000: 99% mana
4:54.201 standard_rotation ~ scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:55.434 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:56.679 standard_rotation | phoenix_flames Fluffy_Pillow 49749.0/50000: 99% mana
4:57.914 standard_rotation ~ scorch Fluffy_Pillow 50000.0/50000: 100% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

expanded_potential : 6025 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6024.9 6024.9 11.3 / 0.187% 627.3 / 10.4% 7.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
827.5 819.5 Mana 0.00% 60.0 99.5% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 6025
Blazing Surge 196 3.3% 5.3 62.80sec 11065 0 Direct 5.2 8813 17652 11247 27.6%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 5.20 0.00 0.00 0.0000 0.0000 58505.99 58505.99 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.43% 3.77 0 6 8813.06 8204 10479 8799.91 0 9620 33196 33196 0.00%
crit 27.57% 1.43 0 5 17651.56 16407 20543 14240.56 0 20543 25310 25310 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 28 0.5% 29.9 9.65sec 276 0 Direct 29.9 161 433 276 42.4%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.88 29.88 0.00 0.00 0.0000 0.0000 8251.38 8251.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.62% 17.22 6 32 160.77 132 281 160.66 134 185 2768 2768 0.00%
crit 42.38% 12.66 3 28 432.84 265 619 432.28 270 548 5484 5484 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 23 0.4% 1.5 85.74sec 4704 3947 Direct 1.5 0 4704 4704 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 1.50 0.00 0.00 1.1920 0.0000 7041.97 7041.97 0.00% 3947.29 3947.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.50 0 5 4703.74 3814 5343 3979.13 0 5343 7042 7042 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.49
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.2 14.20sec 603 0 Direct 21.2 473 945 603 27.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.22 21.22 0.00 0.00 0.0000 0.0000 12785.87 12785.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.47% 15.38 7 30 472.61 460 488 472.60 462 484 7267 7267 0.00%
crit 27.53% 5.84 0 14 945.03 920 975 942.49 0 975 5519 5519 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 823 13.7% 48.6 6.15sec 5051 0 Direct 48.6 0 5050 5050 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.63 48.63 0.00 0.00 0.0000 0.0000 245602.91 245602.91 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.63 39 59 5049.76 3108 7264 5048.17 4809 5241 245603 245603 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.21
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.71
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.34
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:8.91
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:5.47
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 604 (635) 10.0% (10.5%) 68.6 3.91sec 2761 1563 Direct 68.6 (197.5) 1732 3805 2626 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.61 68.60 0.00 0.00 1.7663 0.0000 180144.57 180144.57 0.00% 1563.08 1563.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.85% 39.00 23 58 1731.92 1467 2428 1732.35 1604 1882 67537 67537 0.00%
crit 43.15% 29.60 19 44 3805.15 2933 6856 3809.33 3541 4128 112607 112607 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.49
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:26.46
    standard_rotation
    [~]:36.67
    Conflagration 31 0.5% 68.6 3.91sec 135 0 Periodic 128.9 38 107 72 49.1% 65.8%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.60 0.00 128.91 128.91 0.0000 1.5300 9274.60 9274.60 0.00% 47.02 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.87% 65.58 45 88 38.00 0 54 38.02 36 40 2492 2492 0.00%
crit 49.13% 63.33 42 83 107.10 0 151 107.20 99 117 6783 6783 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1328 22.1% 245.4 1.22sec 1615 0 Periodic 297.1 1334 0 1334 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 245.40 0.00 297.06 297.06 0.0000 1.0000 396270.30 396270.30 0.00% 1333.96 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.06 239 359 1333.74 183 3997 1334.30 1229 1460 396270 396270 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5015 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5015.08 5015.08 0.00% 42.26 42.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.18% 69.29 54 83 40.84 29 51 40.84 39 43 2830 2830 0.00%
crit 27.82% 26.71 13 42 81.81 58 101 81.80 71 95 2185 2185 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1697.44
Phoenix Flames 0 (356) 0.0% (5.9%) 16.0 18.78sec 6609 5770

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 0.00 0.00 0.00 1.1454 0.0000 0.00 0.00 0.00% 5770.44 5770.44

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.15
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.84
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:2.08
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 356 5.9% 16.0 18.80sec 6626 0 Direct 16.0 2284 7257 6619 87.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 16.01 0.00 0.00 0.0000 0.0000 106072.19 106072.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.72% 2.04 0 6 2283.66 1766 3742 2086.64 0 3742 4654 4654 0.00%
crit 87.28% 13.97 9 19 7257.26 3532 8255 7261.34 6522 7705 101418 101418 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2072 (2214) 34.4% (36.7%) 81.3 3.67sec 8119 6994 Direct 82.1 (242.8) 3380 10020 7526 62.5% (62.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.31 82.06 0.00 0.00 1.1608 0.0000 617792.73 617792.73 0.00% 6994.25 6994.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.54% 30.81 20 44 3380.31 2674 6251 3378.91 3133 3653 104150 104150 0.00%
crit 62.46% 51.25 34 69 10019.76 5349 12502 10030.07 9084 10769 513643 513643 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.39
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.55
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:17.49
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.84
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:0.00
  • if_expr:buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
    standard_rotation
    [w]:8.41
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.59
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:10.04
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 142 2.4% 82.1 3.65sec 515 0 Periodic 160.8 146 406 263 45.0% 81.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.06 0.00 160.78 160.78 0.0000 1.5176 42296.35 42296.35 0.00% 173.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.96% 88.37 59 124 146.09 15 284 146.07 139 156 12912 12912 0.00%
crit 45.04% 72.41 50 101 405.76 30 569 406.22 377 445 29385 29385 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 198 3.3% 30.1 9.69sec 1958 1616 Direct 30.1 0 1957 1957 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.13 30.13 0.00 0.00 1.2114 0.0000 58983.27 58983.27 0.00% 1616.25 1616.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.13 20 40 1956.88 1093 3627 1957.48 1821 2143 58983 58983 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.38
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:8.72
  • if_expr:searing_touch.active
    standard_rotation
    [}]:19.40
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 42.8 6.85sec 332 0 Direct 42.8 260 519 332 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.77 42.77 0.00 0.00 0.0000 0.0000 14208.95 14208.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.06% 30.82 17 50 259.61 253 268 259.61 255 265 8001 8001 0.00%
crit 27.94% 11.95 2 27 519.45 506 536 519.42 506 536 6208 6208 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 1.9% 5.0 62.09sec 6868 2048 Periodic 19.9 1344 2705 1728 28.2% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.01 0.00 19.94 19.94 3.3537 0.7808 34443.75 34443.75 0.00% 2048.03 2048.03
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.80% 14.31 6 22 1344.23 1041 1737 1343.73 1180 1496 19243 19243 0.00%
crit 28.20% 5.62 0 12 2704.88 2081 3473 2699.95 0 3446 15201 15201 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.01
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
expanded_potential
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.78sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.49sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.25
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.8 21.00sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.78 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.78
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.37 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.37
Rune of Power 7.5 39.97sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.50 0.00 0.00 0.00 1.1956 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.55
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.38sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.7sec 183.7sec 12.0sec 8.15% 18.75% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.2s
  • trigger_min/max:180.0s / 192.2s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.15%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.59% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.59%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.5sec 62.5sec 11.8sec 20.73% 0.00% 118.5 (118.5) 5.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.5s / 77.7s
  • trigger_min/max:57.5s / 77.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.73%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Expanded Potential 5.4 0.5 36.6sec 32.7sec 4.4sec 7.99% 0.00% 0.5 (0.5) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_expanded_potential
  • max_stacks:1
  • base duration:300.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:1.66
  • modifier:1.00

Stack Uptimes

  • expanded_potential_1:7.99%

Spelldata

  • id:327495
  • name:Expanded Potential
  • tooltip:Your next Hot Streak, Brain Freeze or Clearcasting will not be consumed.
  • description:{$@spelldesc327489=Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.}
  • max_stacks:0
  • duration:300.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:327489
  • name:Expanded Potential
  • tooltip:
  • description:Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.2 19.8 10.1sec 4.9sec 4.9sec 31.72% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 77.7s
  • trigger_min/max:1.4s / 77.7s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.0s

Stack Uptimes

  • fireball_1:17.69%
  • fireball_2:8.31%
  • fireball_3:3.72%
  • fireball_4:1.49%
  • fireball_5:0.42%
  • fireball_6:0.11%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.8sec 14.6sec 25.96% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 75.9s
  • trigger_min/max:60.0s / 75.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.96%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 90.8 0.0 3.3sec 3.3sec 1.1sec 34.95% 45.59% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 20.3s
  • trigger_min/max:0.2s / 20.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • heating_up_1:34.95%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 76.1 0.0 3.9sec 3.9sec 1.0sec 18.91% 98.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 40.5s
  • trigger_min/max:0.5s / 40.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 14.2s

Stack Uptimes

  • hot_streak_1:18.91%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.3 60.8sec 13.2sec 13.5sec 24.38% 0.00% 11.1 (11.1) 5.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 77.7s
  • trigger_min/max:0.5s / 70.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.8s

Stack Uptimes

  • infernal_cascade_1:2.49%
  • infernal_cascade_2:21.89%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.3sec 0.0sec 23.2sec 10.48% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:302.5s / 324.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.48%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.21% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.7s / 54.8s
  • trigger_min/max:12.7s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.21%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.4sec 2.7sec 3.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 72.7s
  • trigger_min/max:60.0s / 72.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 7.7s

Stack Uptimes

  • soul_ignition_1:3.37%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 90.8 68.0 114.0 3.3s 0.2s 20.3s
Heating Up removed 14.3 6.0 24.0 17.3s 1.1s 160.6s
Heating Up converted with Fire Blast 20.3 13.0 28.0 14.9s 0.5s 102.8s
Hot Streak procs 76.1 57.0 94.0 3.9s 0.5s 40.5s
Hot Streak spells used 245.4 200.0 294.0 1.2s 0.0s 7.3s
Hot Streak spell crits 173.6 133.0 215.0 1.7s 0.0s 16.7s
Hot Streak spell crits wasted 6.6 0.0 15.0 30.4s 0.1s 271.2s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.1 0.0 2.0 75.0s 58.3s 125.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.36% 11.05% 17.24% 0.6s 0.0s 3.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.353152.249271.970
Counterspell0.6050.0002.7688.9724.88514.483
Shifting Power4.7990.00017.72724.47016.36738.153
Fire Blast0.3260.0009.78415.9434.35133.776
Rune of Power4.9530.00022.36238.49122.30050.648
Dragon's Breath124.86251.791331.351289.927224.558359.635
Combustion1.6840.00013.3128.8741.75624.043
Phoenix Flames1.2400.00032.46920.3947.44050.238

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 2625.18 244492.62 100.00% 93.13 53605.87 17.98%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 819.47 827.50 53576.1 47604.0 41658.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 5.4 26784.4 5000.0 5094.3 0.0
counterspell Mana 15.1 15073.1 1000.0 1020.0 0.0
dragons_breath Mana 1.5 3048.3 2000.0 2036.4 2.3
fire_blast Mana 49.6 24803.6 500.0 510.1 9.9
fireball Mana 69.9 69928.1 1000.0 1019.3 2.7
pyroblast Mana 83.9 83938.0 1000.0 1032.4 7.9
scorch Mana 30.8 15392.2 500.0 510.9 3.8
shifting_power Mana 5.1 12785.0 2500.0 2549.4 2.7

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 807
Mean 298.35
Minimum 240.25
Maximum 359.97
Spread ( max - min ) 119.72
Range [ ( max - min ) / 2 * 100% ] 20.06%
Standard Deviation 34.5461
5th Percentile 246.55
95th Percentile 352.86
( 95th Percentile - 5th Percentile ) 106.31
Mean Distribution
Standard Deviation 1.2161
95.00% Confidence Interval ( 295.97 - 300.74 )
Normalized 95.00% Confidence Interval ( 99.20% - 100.80% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 516
0.1% Error 51504
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1019
DPS
expanded_potential Damage Per Second
Count 807
Mean 6024.91
Minimum 5577.50
Maximum 6515.44
Spread ( max - min ) 937.94
Range [ ( max - min ) / 2 * 100% ] 7.78%
Standard Deviation 163.1722
5th Percentile 5758.69
95th Percentile 6295.60
( 95th Percentile - 5th Percentile ) 536.91
Mean Distribution
Standard Deviation 5.7439
95.00% Confidence Interval ( 6013.65 - 6036.17 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2818
0.1 Scale Factor Error with Delta=300 228
0.05 Scale Factor Error with Delta=300 910
0.01 Scale Factor Error with Delta=300 22729
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 807
Mean 6024.91
Minimum 5577.50
Maximum 6515.44
Spread ( max - min ) 937.94
Range [ ( max - min ) / 2 * 100% ] 7.78%
Standard Deviation 163.1722
5th Percentile 5758.69
95th Percentile 6295.60
( 95th Percentile - 5th Percentile ) 536.91
Mean Distribution
Standard Deviation 5.7439
95.00% Confidence Interval ( 6013.65 - 6036.17 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2818
0.1 Scale Factor Error with Delta=300 228
0.05 Scale Factor Error with Delta=300 910
0.01 Scale Factor Error with Delta=300 22729
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 807
Mean 6024.91
Minimum 5577.50
Maximum 6515.44
Spread ( max - min ) 937.94
Range [ ( max - min ) / 2 * 100% ] 7.78%
Damage
expanded_potential Damage
Count 807
Mean 1791674.84
Minimum 1397701.84
Maximum 2179657.88
Spread ( max - min ) 781956.05
Range [ ( max - min ) / 2 * 100% ] 21.82%
DTPS
expanded_potential Damage Taken Per Second
Count 807
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 807
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 807
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 807
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 807
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.78 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.01 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.28 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.22 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.55 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.21 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.37 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.31 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.71 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.39 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.55 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.15 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.49 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.38 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.49 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 17.49 pyroblast,if=buff.hot_streak.react
o 10.34 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 8.91 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.84 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.84 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 8.72 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 26.46 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
v 0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 8.41 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 1.59 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 5.47 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 10.04 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 2.08 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 19.40 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 36.67 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 2 augmentation expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.247 combustion_phase f combustion Fluffy_Pillow 49247.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.247 combustion_phase d fire_blast Fluffy_Pillow 44247.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.842 combustion_phase d fire_blast Fluffy_Pillow 44342.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 default U cancel_buff Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_cooldowns b berserking Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_phase h pyroblast Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.710 combustion_phase h pyroblast Fluffy_Pillow 42710.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.572 combustion_phase j phoenix_flames Fluffy_Pillow 42572.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.434 combustion_phase h pyroblast Fluffy_Pillow 43434.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.018 combustion_phase d fire_blast Fluffy_Pillow 43018.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.299 combustion_phase h pyroblast Fluffy_Pillow 42799.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.162 combustion_phase j phoenix_flames Fluffy_Pillow 42662.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.025 combustion_phase h pyroblast Fluffy_Pillow 43525.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.890 combustion_phase j phoenix_flames Fluffy_Pillow 43390.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.754 combustion_phase h pyroblast Fluffy_Pillow 44254.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.754 combustion_phase d fire_blast Fluffy_Pillow 43254.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.619 combustion_phase h pyroblast Fluffy_Pillow 43619.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.482 combustion_phase l scorch Fluffy_Pillow 43482.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.345 combustion_phase i pyroblast Fluffy_Pillow 43845.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.219 combustion_phase l scorch Fluffy_Pillow 43719.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.817 combustion_phase d fire_blast Fluffy_Pillow 44317.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.083 combustion_phase h pyroblast Fluffy_Pillow 43583.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.948 default W rune_of_power Fluffy_Pillow 43448.0/50000: 87% mana bloodlust, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.898 rop_phase n pyroblast Fluffy_Pillow 44398.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.849 default S shifting_power Fluffy_Pillow 44349.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.338 rop_phase o fire_blast Fluffy_Pillow 43338.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.591 default Q counterspell Fluffy_Pillow 44091.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.591 rop_phase u fireball Fluffy_Pillow 43091.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.591 rop_phase p fire_blast Fluffy_Pillow 43091.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.015 rop_phase n pyroblast Fluffy_Pillow 43015.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.965 rop_phase u fireball Fluffy_Pillow 42965.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.920 rop_phase o fire_blast Fluffy_Pillow 43920.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:22.387 rop_phase u fireball Fluffy_Pillow 42887.0/50000: 86% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.508 rop_phase p fire_blast Fluffy_Pillow 43008.0/50000: 86% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.810 rop_phase n pyroblast Fluffy_Pillow 42810.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.760 rop_phase u fireball Fluffy_Pillow 42760.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:26.180 rop_phase u fireball Fluffy_Pillow 43180.0/50000: 86% mana bloodlust, fireball, rune_of_power
0:27.604 standard_rotation ~ fireball Fluffy_Pillow 43604.0/50000: 87% mana bloodlust, fireball(2)
0:28.783 standard_rotation y fire_blast Fluffy_Pillow 44783.0/50000: 90% mana bloodlust, heating_up
0:29.026 standard_rotation w pyroblast Fluffy_Pillow 43526.0/50000: 87% mana bloodlust, hot_streak
0:29.976 standard_rotation ~ fireball Fluffy_Pillow 43476.0/50000: 87% mana bloodlust, fireball
0:31.399 standard_rotation ~ fireball Fluffy_Pillow 43899.0/50000: 88% mana bloodlust, fireball
0:32.821 standard_rotation ~ fireball Fluffy_Pillow 44321.0/50000: 89% mana bloodlust, heating_up
0:34.245 standard_rotation ~ fireball Fluffy_Pillow 44745.0/50000: 89% mana bloodlust, fireball
0:35.667 standard_rotation ~ fireball Fluffy_Pillow 45167.0/50000: 90% mana bloodlust, heating_up
0:37.089 standard_rotation ~ fireball Fluffy_Pillow 45589.0/50000: 91% mana bloodlust, fireball
0:38.511 standard_rotation ~ fireball Fluffy_Pillow 46011.0/50000: 92% mana bloodlust, fireball(2)
0:39.935 standard_rotation ~ fireball Fluffy_Pillow 46435.0/50000: 93% mana bloodlust, heating_up
0:41.357 standard_rotation ~ fireball Fluffy_Pillow 46857.0/50000: 94% mana fireball
0:43.202 default Q counterspell Fluffy_Pillow 47702.0/50000: 95% mana fireball(2)
0:43.202 standard_rotation ~ fireball Fluffy_Pillow 46702.0/50000: 93% mana fireball(2)
0:45.050 default W rune_of_power Fluffy_Pillow 47550.0/50000: 95% mana heating_up
0:46.283 rop_phase o fire_blast Fluffy_Pillow 48783.0/50000: 98% mana fireball, rune_of_power
0:46.283 rop_phase u fireball Fluffy_Pillow 48283.0/50000: 97% mana fireball, heating_up, rune_of_power
0:48.130 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power
0:49.979 rop_phase n pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, expanded_potential
0:51.212 rop_phase n pyroblast Fluffy_Pillow 49239.0/50000: 98% mana hot_streak, rune_of_power
0:52.445 rop_phase u fireball Fluffy_Pillow 49472.0/50000: 99% mana rune_of_power
0:54.293 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
0:56.141 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:57.989 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:59.835 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:00.000 combustion_phase k fireball Fluffy_Pillow 49168.0/50000: 98% mana fireball, gladiators_badge
1:01.211 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), gladiators_badge
1:01.211 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, gladiators_badge
1:01.823 combustion_phase d fire_blast Fluffy_Pillow 45112.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:01.846 combustion_phase h pyroblast Fluffy_Pillow 43635.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, expanded_potential, infernal_cascade(2), gladiators_badge
1:03.080 default T use_item_soul_igniter Fluffy_Pillow 43869.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.080 default U cancel_buff Fluffy_Pillow 43869.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:03.080 combustion_phase h pyroblast Fluffy_Pillow 43869.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.314 combustion_phase j phoenix_flames Fluffy_Pillow 44103.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.548 combustion_phase h pyroblast Fluffy_Pillow 45337.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.653 combustion_phase d fire_blast Fluffy_Pillow 44442.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.782 combustion_phase h pyroblast Fluffy_Pillow 45071.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.016 default Q counterspell Fluffy_Pillow 45305.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.016 combustion_phase j phoenix_flames Fluffy_Pillow 44305.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.250 combustion_phase h pyroblast Fluffy_Pillow 45539.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.428 combustion_phase d fire_blast Fluffy_Pillow 44717.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.486 combustion_phase h pyroblast Fluffy_Pillow 45275.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.719 combustion_phase j phoenix_flames Fluffy_Pillow 45508.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.953 combustion_phase h pyroblast Fluffy_Pillow 46742.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:14.189 standard_rotation ~ fireball Fluffy_Pillow 46978.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
1:16.037 default S shifting_power Fluffy_Pillow 47826.0/50000: 96% mana heating_up
1:18.518 default Y fire_blast Fluffy_Pillow 47807.0/50000: 96% mana fireball
1:19.542 default Q counterspell Fluffy_Pillow 48331.0/50000: 97% mana fireball, heating_up
1:19.542 default W rune_of_power Fluffy_Pillow 47331.0/50000: 95% mana fireball, heating_up
1:20.776 rop_phase u fireball Fluffy_Pillow 48565.0/50000: 97% mana fireball, heating_up, rune_of_power
1:20.776 rop_phase p fire_blast Fluffy_Pillow 48565.0/50000: 97% mana fireball, heating_up, rune_of_power
1:22.624 rop_phase n pyroblast Fluffy_Pillow 48913.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:23.859 rop_phase u fireball Fluffy_Pillow 49148.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:23.961 rop_phase p fire_blast Fluffy_Pillow 49250.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:25.705 rop_phase n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, expanded_potential
1:26.938 rop_phase n pyroblast Fluffy_Pillow 49236.0/50000: 98% mana hot_streak, rune_of_power
1:28.172 rop_phase u fireball Fluffy_Pillow 49470.0/50000: 99% mana rune_of_power
1:30.020 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
1:31.867 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:33.129 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:33.715 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:34.949 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana hot_streak
1:36.796 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:38.030 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball
1:39.877 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:41.725 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:42.954 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:43.572 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:43.572 standard_rotation w pyroblast Fluffy_Pillow 48004.0/50000: 96% mana hot_streak
1:44.806 standard_rotation ~ fireball Fluffy_Pillow 48238.0/50000: 96% mana fireball
1:46.653 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:48.501 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:50.350 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:52.197 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:53.431 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana heating_up
1:55.278 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:57.125 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:58.971 combustion_phase k fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:00.140 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
2:00.819 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44679.0/50000: 89% mana combustion, hot_streak, rune_of_power
2:00.819 combustion_phase h pyroblast Fluffy_Pillow 44679.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:02.053 combustion_phase h pyroblast Fluffy_Pillow 44913.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:02.053 combustion_phase d fire_blast Fluffy_Pillow 43913.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
2:03.288 default T use_item_soul_igniter Fluffy_Pillow 44648.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:03.288 combustion_phase h pyroblast Fluffy_Pillow 44648.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:03.288 combustion_phase d fire_blast Fluffy_Pillow 43648.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:04.522 default U cancel_buff Fluffy_Pillow 44382.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:04.522 combustion_phase h pyroblast Fluffy_Pillow 44382.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.755 combustion_phase j phoenix_flames Fluffy_Pillow 44615.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.988 combustion_phase h pyroblast Fluffy_Pillow 45848.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.086 combustion_phase d fire_blast Fluffy_Pillow 44946.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.221 default Q counterspell Fluffy_Pillow 45581.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.221 combustion_phase h pyroblast Fluffy_Pillow 44581.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.455 combustion_phase j phoenix_flames Fluffy_Pillow 44815.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.688 combustion_phase h pyroblast Fluffy_Pillow 46048.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.688 combustion_phase d fire_blast Fluffy_Pillow 45048.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.922 combustion_phase h pyroblast Fluffy_Pillow 45782.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.154 default W rune_of_power Fluffy_Pillow 46014.0/50000: 92% mana heating_up, infernal_cascade(2), gladiators_badge
2:14.387 rop_phase s phoenix_flames Fluffy_Pillow 47247.0/50000: 94% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.621 rop_phase n pyroblast Fluffy_Pillow 48481.0/50000: 97% mana hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:16.856 default S shifting_power Fluffy_Pillow 48716.0/50000: 97% mana rune_of_power
2:18.710 rop_phase o fire_blast Fluffy_Pillow 48070.0/50000: 96% mana rune_of_power
2:20.435 default Q counterspell Fluffy_Pillow 49295.0/50000: 99% mana heating_up, rune_of_power
2:20.435 rop_phase u fireball Fluffy_Pillow 48295.0/50000: 97% mana heating_up, rune_of_power
2:20.435 rop_phase p fire_blast Fluffy_Pillow 48295.0/50000: 97% mana heating_up, rune_of_power
2:22.283 rop_phase n pyroblast Fluffy_Pillow 48643.0/50000: 97% mana hot_streak, rune_of_power, expanded_potential
2:23.517 rop_phase n pyroblast Fluffy_Pillow 48877.0/50000: 98% mana hot_streak, rune_of_power
2:24.751 rop_phase u fireball Fluffy_Pillow 49111.0/50000: 98% mana heating_up, rune_of_power
2:24.846 rop_phase p fire_blast Fluffy_Pillow 49206.0/50000: 98% mana heating_up, rune_of_power
2:26.599 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:27.831 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up
2:29.677 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:31.524 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, expanded_potential
2:33.368 standard_rotation ~ fireball Fluffy_Pillow 49001.0/50000: 98% mana heating_up, expanded_potential
2:35.216 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, expanded_potential
2:36.450 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana hot_streak
2:38.296 standard_rotation w pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
2:39.529 standard_rotation ~ fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball
2:41.376 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:43.223 default W rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:44.615 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:44.615 rop_phase u fireball Fluffy_Pillow 49000.0/50000: 98% mana heating_up, rune_of_power
2:44.615 rop_phase p fire_blast Fluffy_Pillow 49000.0/50000: 98% mana heating_up, rune_of_power
2:46.462 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:46.462 rop_phase o fire_blast Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power
2:47.696 rop_phase u fireball Fluffy_Pillow 48738.0/50000: 97% mana hot_streak, rune_of_power
2:49.542 rop_phase n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:50.774 rop_phase u fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, rune_of_power
2:52.621 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:54.468 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:56.316 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:58.162 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
3:00.009 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:01.233 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3)
3:01.233 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(3), rune_of_power
3:01.744 combustion_phase d fire_blast Fluffy_Pillow 45011.0/50000: 90% mana combustion, fireball(3), heating_up, rune_of_power, infernal_cascade
3:01.857 combustion_cooldowns b berserking Fluffy_Pillow 43624.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, infernal_cascade(2)
3:01.857 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43624.0/50000: 87% mana berserking, combustion, fireball(3), hot_streak, rune_of_power, infernal_cascade(2)
3:01.857 combustion_phase h pyroblast Fluffy_Pillow 43624.0/50000: 87% mana berserking, combustion, fireball(3), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:02.978 combustion_phase h pyroblast Fluffy_Pillow 43745.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:04.100 combustion_phase j phoenix_flames Fluffy_Pillow 43867.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.221 default T use_item_soul_igniter Fluffy_Pillow 44988.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.221 default U cancel_buff Fluffy_Pillow 44988.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:05.221 combustion_phase h pyroblast Fluffy_Pillow 44988.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.627 combustion_phase d fire_blast Fluffy_Pillow 44394.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.343 combustion_phase h pyroblast Fluffy_Pillow 44610.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.463 combustion_phase j phoenix_flames Fluffy_Pillow 44730.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.585 default Q counterspell Fluffy_Pillow 45852.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.615 combustion_phase h pyroblast Fluffy_Pillow 44882.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.801 combustion_phase d fire_blast Fluffy_Pillow 44068.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.736 combustion_phase h pyroblast Fluffy_Pillow 44503.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.858 combustion_phase j phoenix_flames Fluffy_Pillow 44625.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.981 combustion_phase h pyroblast Fluffy_Pillow 45748.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.102 combustion_phase m dragons_breath Fluffy_Pillow 45869.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.224 standard_rotation ~ fireball Fluffy_Pillow 44991.0/50000: 90% mana heating_up, gladiators_badge
3:16.072 standard_rotation ~ fireball Fluffy_Pillow 45839.0/50000: 92% mana heating_up, gladiators_badge
3:16.420 standard_rotation y fire_blast Fluffy_Pillow 46136.0/50000: 92% mana heating_up, gladiators_badge
3:17.919 default S shifting_power Fluffy_Pillow 46186.0/50000: 92% mana hot_streak
3:21.402 default Q counterspell Fluffy_Pillow 47169.0/50000: 94% mana fireball, hot_streak
3:21.402 default W rune_of_power Fluffy_Pillow 46169.0/50000: 92% mana fireball, hot_streak
3:22.634 rop_phase n pyroblast Fluffy_Pillow 47401.0/50000: 95% mana fireball, hot_streak, rune_of_power
3:22.634 rop_phase o fire_blast Fluffy_Pillow 46401.0/50000: 93% mana fireball, rune_of_power
3:23.867 rop_phase u fireball Fluffy_Pillow 47134.0/50000: 94% mana fireball, rune_of_power
3:25.061 rop_phase o fire_blast Fluffy_Pillow 48328.0/50000: 97% mana fireball, rune_of_power
3:25.666 rop_phase p fire_blast Fluffy_Pillow 48433.0/50000: 97% mana fireball, heating_up, rune_of_power
3:25.714 rop_phase n pyroblast Fluffy_Pillow 46981.0/50000: 94% mana fireball, hot_streak, rune_of_power
3:26.948 rop_phase t scorch Fluffy_Pillow 47215.0/50000: 94% mana fireball(2), rune_of_power
3:28.182 rop_phase t scorch Fluffy_Pillow 47949.0/50000: 96% mana fireball(2), rune_of_power
3:29.416 rop_phase r pyroblast Fluffy_Pillow 48683.0/50000: 97% mana fireball(2), heating_up, rune_of_power
3:30.658 rop_phase t scorch Fluffy_Pillow 48925.0/50000: 98% mana fireball(2), rune_of_power
3:31.892 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), rune_of_power
3:33.126 rop_phase p fire_blast Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), heating_up, rune_of_power
3:33.197 rop_phase n pyroblast Fluffy_Pillow 49076.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
3:34.431 rop_phase t scorch Fluffy_Pillow 49310.0/50000: 99% mana fireball(2), rune_of_power
3:35.664 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball(2)
3:36.896 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball(2), heating_up
3:38.141 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana fireball(2)
3:39.375 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(2)
3:40.607 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball(2), heating_up
3:41.852 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
3:43.086 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:44.329 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:45.562 default Q counterspell Fluffy_Pillow 49504.0/50000: 99% mana
3:45.562 standard_rotation } scorch Fluffy_Pillow 48504.0/50000: 97% mana
3:46.796 standard_rotation z pyroblast Fluffy_Pillow 49238.0/50000: 98% mana heating_up
3:48.040 standard_rotation } scorch Fluffy_Pillow 49482.0/50000: 99% mana
3:48.040 standard_rotation y fire_blast Fluffy_Pillow 49482.0/50000: 99% mana
3:49.273 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:50.518 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:51.751 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:52.984 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:54.226 standard_rotation } scorch Fluffy_Pillow 49746.0/50000: 99% mana
3:55.459 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:56.692 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:57.937 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:59.171 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:00.404 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:01.647 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:02.881 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:04.113 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:05.358 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:06.591 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:07.835 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49748.0/50000: 99% mana
4:07.835 default T use_item_soul_igniter Fluffy_Pillow 49748.0/50000: 99% mana gladiators_badge
4:07.835 combustion_phase k fireball Fluffy_Pillow 49748.0/50000: 99% mana soul_ignition, gladiators_badge
4:09.233 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana soul_ignition, gladiators_badge
4:09.312 combustion_phase d fire_blast Fluffy_Pillow 45079.0/50000: 90% mana combustion, rune_of_power, soul_ignition, gladiators_badge
4:09.682 default Q counterspell Fluffy_Pillow 43949.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:09.682 combustion_phase l scorch Fluffy_Pillow 42949.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:10.916 combustion_phase h pyroblast Fluffy_Pillow 43683.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:12.149 combustion_phase h pyroblast Fluffy_Pillow 43916.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:12.149 combustion_phase d fire_blast Fluffy_Pillow 42916.0/50000: 86% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:13.382 default U cancel_buff Fluffy_Pillow 43649.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:13.382 combustion_phase h pyroblast Fluffy_Pillow 43649.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.616 combustion_phase j phoenix_flames Fluffy_Pillow 43883.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.851 combustion_phase h pyroblast Fluffy_Pillow 45118.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.955 combustion_phase d fire_blast Fluffy_Pillow 44222.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.085 combustion_phase h pyroblast Fluffy_Pillow 44852.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.567 combustion_phase d fire_blast Fluffy_Pillow 44334.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.317 combustion_phase h pyroblast Fluffy_Pillow 44584.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.551 combustion_phase j phoenix_flames Fluffy_Pillow 44818.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.786 combustion_phase h pyroblast Fluffy_Pillow 46053.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.021 default W rune_of_power Fluffy_Pillow 46288.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge
4:23.253 default S shifting_power Fluffy_Pillow 47520.0/50000: 95% mana heating_up, rune_of_power
4:24.083 rop_phase p fire_blast Fluffy_Pillow 45850.0/50000: 92% mana heating_up, rune_of_power
4:26.783 default Q counterspell Fluffy_Pillow 48050.0/50000: 96% mana hot_streak, rune_of_power
4:26.783 rop_phase n pyroblast Fluffy_Pillow 47050.0/50000: 94% mana hot_streak, rune_of_power
4:26.783 rop_phase o fire_blast Fluffy_Pillow 46050.0/50000: 92% mana rune_of_power
4:27.301 rop_phase p fire_blast Fluffy_Pillow 46068.0/50000: 92% mana heating_up, rune_of_power
4:28.018 rop_phase n pyroblast Fluffy_Pillow 46285.0/50000: 93% mana hot_streak, rune_of_power
4:29.252 rop_phase t scorch Fluffy_Pillow 46519.0/50000: 93% mana heating_up, rune_of_power
4:30.486 rop_phase r pyroblast Fluffy_Pillow 47253.0/50000: 95% mana heating_up, rune_of_power
4:31.730 rop_phase t scorch Fluffy_Pillow 47497.0/50000: 95% mana rune_of_power
4:32.964 rop_phase t scorch Fluffy_Pillow 48231.0/50000: 96% mana rune_of_power
4:34.197 rop_phase p fire_blast Fluffy_Pillow 48964.0/50000: 98% mana heating_up, rune_of_power
4:34.283 rop_phase n pyroblast Fluffy_Pillow 48550.0/50000: 97% mana hot_streak, rune_of_power
4:35.518 standard_rotation { phoenix_flames Fluffy_Pillow 48785.0/50000: 98% mana
4:36.752 standard_rotation { phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana
4:37.986 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:39.219 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:40.453 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:41.695 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:42.931 standard_rotation } scorch Fluffy_Pillow 49507.0/50000: 99% mana
4:44.163 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:45.407 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:46.642 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:47.875 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:49.119 standard_rotation { phoenix_flames Fluffy_Pillow 49748.0/50000: 99% mana
4:50.351 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:51.582 default Q counterspell Fluffy_Pillow 49502.0/50000: 99% mana
4:51.582 standard_rotation } scorch Fluffy_Pillow 48502.0/50000: 97% mana
4:52.817 default W rune_of_power Fluffy_Pillow 49237.0/50000: 98% mana heating_up
4:54.052 rop_phase n pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:54.052 rop_phase o fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
4:54.552 rop_phase p fire_blast Fluffy_Pillow 49000.0/50000: 98% mana heating_up, rune_of_power
4:55.288 rop_phase n pyroblast Fluffy_Pillow 49236.0/50000: 98% mana hot_streak, rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Expanded Potential }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6831/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

fire : 5233 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5233.4 5233.4 10.1 / 0.193% 642.5 / 12.3% 6.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
788.5 782.8 Mana 0.00% 55.2 100.3% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 5233
Arcane Explosion 11 0.2% 2.4 113.86sec 1333 1165 Direct 2.4 1043 2105 1333 27.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.40 2.40 0.00 0.00 1.1447 0.0000 3202.75 3202.75 0.00% 1165.06 1165.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.72% 1.75 0 5 1043.21 986 1463 939.69 0 1463 1823 1823 0.00%
crit 27.28% 0.66 0 3 2104.61 1971 3264 1069.07 0 3264 1380 1380 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:2.40
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 164 3.1% 4.5 78.96sec 10963 0 Direct 4.3 8665 18931 11438 27.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.50 4.31 0.00 0.00 0.0000 0.0000 49307.79 49307.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.01% 3.15 0 5 8664.77 6460 9586 8649.05 0 9586 27279 27279 0.00%
crit 26.99% 1.16 0 5 18931.37 14857 22048 14167.80 0 22048 22029 22029 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 26 0.5% 30.1 9.37sec 257 0 Direct 30.1 154 407 257 40.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.06 30.06 0.00 0.00 0.0000 0.0000 7726.77 7726.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.34% 17.84 6 34 154.48 132 230 154.53 135 178 2756 2756 0.00%
crit 40.66% 12.22 4 29 406.51 265 561 406.71 317 489 4970 4970 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.3% 1.1 92.45sec 4261 3591 Direct 1.1 0 4259 4259 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.08 1.08 0.00 0.00 1.1874 0.0000 4581.91 4581.91 0.00% 3590.84 3590.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.08 0 4 4258.93 3680 4838 3074.49 0 4838 4582 4582 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.07
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.9% 21.3 13.61sec 630 0 Direct 21.3 473 1027 631 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.26 21.26 0.00 0.00 0.0000 0.0000 13400.35 13400.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.56% 15.21 4 28 472.73 460 488 472.68 462 484 7191 7191 0.00%
crit 28.44% 6.04 1 15 1027.22 920 1121 1028.19 920 1121 6210 6210 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 663 12.7% 39.1 7.73sec 5099 0 Direct 39.1 0 5097 5097 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.11 39.11 0.00 0.00 0.0000 0.0000 199397.22 199397.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.11 31 47 5096.57 3108 6578 5098.36 4862 5314 199397 199397 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [d]:18.71
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:4.88
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:6.64
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:8.88
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 669 (699) 12.8% (13.4%) 76.6 3.43sec 2743 1551 Direct 76.6 (212.9) 1708 3879 2625 42.3% (42.3%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.60 76.59 0.00 0.00 1.7680 0.0000 201142.21 201142.21 0.00% 1551.22 1551.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.73% 44.22 28 62 1707.64 1467 2447 1708.43 1583 1832 75509 75509 0.00%
crit 42.27% 32.38 20 45 3879.11 2933 6208 3884.54 3615 4164 125633 125633 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:4.44
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:23.42
    standard_rotation
    [}]:48.80
    Conflagration 30 0.6% 76.6 3.43sec 117 0 Periodic 136.3 37 100 65 45.2% 69.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.59 0.00 136.26 136.26 0.0000 1.5321 8928.84 8928.84 0.00% 42.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.85% 74.74 50 96 37.44 0 54 37.43 35 39 2798 2798 0.00%
crit 45.15% 61.52 43 83 99.63 0 137 99.72 91 109 6131 6131 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 53 1.0% 8.7 36.27sec 1831 1145 Direct 8.7 1141 3076 1835 35.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.71 8.69 0.00 0.00 1.5991 0.0000 15951.76 15951.76 0.00% 1145.14 1145.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.14% 5.58 1 9 1141.49 1003 1673 1140.48 1003 1673 6367 6367 0.00%
crit 35.86% 3.12 1 8 3075.65 2306 4244 3178.49 2612 4244 9585 9585 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:8.75
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1139 21.8% 236.0 1.27sec 1451 0 Periodic 299.6 1143 0 1143 0.0% 99.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 236.02 0.00 299.58 299.58 0.0000 1.0000 342479.95 342479.95 0.00% 1143.19 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.58 239 359 1142.55 62 3712 1144.28 1018 1267 342480 342480 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5005 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5005.31 5005.31 0.00% 42.18 42.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.95% 69.07 50 83 40.77 29 51 40.77 39 42 2816 2816 0.00%
crit 28.05% 26.93 13 46 81.29 58 101 81.25 72 92 2189 2189 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1947.00
Phoenix Flames 0 (268) 0.0% (5.1%) 12.5 24.21sec 6437 5752

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.49 0.00 0.00 0.00 1.1192 0.0000 0.00 0.00 0.00% 5751.53 5751.53

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:11.48
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.27
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:0.75
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 268 5.1% 12.4 24.27sec 6462 0 Direct 12.4 2072 6727 6458 94.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.45 12.45 0.00 0.00 0.0000 0.0000 80429.33 80429.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.72% 0.71 0 3 2071.98 1766 2924 1101.23 0 2924 1480 1480 0.00%
crit 94.28% 11.73 7 15 6726.79 3532 7475 6727.16 6178 7068 78949 78949 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1726 (1853) 33.0% (35.4%) 73.3 4.08sec 7596 6564 Direct 74.1 (230.1) 3195 9426 6998 61.1% (61.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.28 74.05 0.00 0.00 1.1571 0.0000 518452.10 518452.10 0.00% 6564.48 6564.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.93% 28.83 18 42 3195.12 2674 4922 3194.84 2968 3425 92110 92110 0.00%
crit 61.07% 45.23 30 62 9425.90 5349 11320 9436.62 8593 10156 426342 426342 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:32.93
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.57
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:10.88
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.80
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:10.25
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:2.43
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:11.38
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 127 2.4% 74.1 4.07sec 515 0 Periodic 156.0 140 383 245 43.1% 78.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.05 0.00 156.00 156.00 0.0000 1.5136 38163.00 38163.00 0.00% 161.62 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.94% 88.83 57 120 139.71 15 224 139.75 132 146 12412 12412 0.00%
crit 43.06% 67.17 47 93 383.32 35 515 383.85 355 417 25751 25751 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 231 4.4% 33.8 8.72sec 2057 1695 Direct 33.8 0 2058 2058 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.84 33.84 0.00 0.00 1.2141 0.0000 69629.46 69629.46 0.00% 1694.60 1694.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.84 25 46 2057.57 1257 3675 2055.88 1905 2214 69629 69629 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.45
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.10
  • if_expr:searing_touch.active
    standard_rotation
    [|]:22.68
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.9% 43.2 6.92sec 345 0 Direct 43.2 260 564 345 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.16 43.16 0.00 0.00 0.0000 0.0000 14894.42 14894.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.00% 31.08 16 49 259.77 253 268 259.78 254 264 8073 8073 0.00%
crit 28.00% 12.09 4 23 564.29 506 617 564.37 527 617 6822 6822 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 222.18sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 4.5 75.00sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:4.47
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.7 52.58sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.65
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 302.62sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.42 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.41
Rune of Power 6.2 50.19sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.16 0.00 0.00 0.00 1.1874 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.18
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.5 74.92sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 222.6sec 222.6sec 12.0sec 8.05% 17.81% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:207.6s / 238.6s
  • trigger_min/max:207.6s / 238.6s
  • trigger_pct:100.00%
  • duration_min/max:2.5s / 12.0s

Stack Uptimes

  • berserking_1:8.05%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.5 0.0 75.1sec 75.1sec 11.8sec 17.62% 0.00% 101.4 (101.4) 4.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:61.1s / 89.2s
  • trigger_min/max:61.1s / 89.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:17.62%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.7 0.0 36.4sec 36.4sec 19.3sec 56.08% 0.00% 0.0 (0.0) 8.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 61.0s
  • trigger_min/max:30.0s / 61.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:56.08%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Fireball 21.4 22.8 9.2sec 4.4sec 5.0sec 35.38% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 45.4s
  • trigger_min/max:1.4s / 38.4s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 25.9s

Stack Uptimes

  • fireball_1:19.05%
  • fireball_2:9.33%
  • fireball_3:4.42%
  • fireball_4:1.85%
  • fireball_5:0.58%
  • fireball_6:0.15%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 74.7sec 74.7sec 14.7sec 22.05% 0.00% 0.0 (0.0) 4.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.5s / 88.6s
  • trigger_min/max:60.5s / 88.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.05%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 87.4 0.0 3.4sec 3.4sec 1.2sec 35.30% 45.66% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 21.3s
  • trigger_min/max:0.2s / 21.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s

Stack Uptimes

  • heating_up_1:35.30%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 73.4 0.0 4.1sec 4.1sec 0.8sec 13.95% 98.64% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 42.9s
  • trigger_min/max:0.5s / 42.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.8s

Stack Uptimes

  • hot_streak_1:13.95%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 302.5sec 302.5sec 23.1sec 10.72% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 315.1s
  • trigger_min/max:300.0s / 315.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.72%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.6 0.0 29.1sec 29.1sec 11.8sec 41.68% 0.00% 0.0 (0.0) 10.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 58.7s
  • trigger_min/max:4.0s / 58.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:41.68%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.5 0.0 75.0sec 75.0sec 14.6sec 16.98% 0.00% 0.0 (0.0) 3.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.5s / 88.6s
  • trigger_min/max:60.5s / 88.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:16.98%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 87.4 66.0 108.0 3.4s 0.2s 21.3s
Heating Up removed 13.6 4.0 24.0 18.8s 1.1s 153.8s
Heating Up converted with Fire Blast 19.0 11.0 26.0 15.8s 0.5s 95.1s
Hot Streak procs 73.4 55.0 94.0 4.1s 0.5s 42.9s
Hot Streak spells used 236.0 190.0 283.0 1.3s 0.0s 5.9s
Hot Streak spell crits 162.3 121.0 200.0 1.8s 0.0s 18.8s
Hot Streak spell crits wasted 1.5 0.0 7.0 76.0s 0.1s 279.0s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.75% 12.05% 19.22% 0.5s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.878120.363239.988
Counterspell38.4344.364150.959193.910104.513287.883
Fire Blast0.3500.00010.85313.7242.53329.129
Rune of Power5.7190.00026.66136.33119.30859.394
Dragon's Breath142.41152.552325.661282.343205.688359.988
Combustion1.7980.00010.3328.0272.40717.510
Phoenix Flames3.2890.00036.03241.7325.65493.336

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 2366.16 235477.23 100.00% 99.52 65056.85 21.65%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 782.80 788.51 65019.7 48281.1 42286.0 50000.0
Usage Type Count Total Avg RPE APR
fire
arcane_explosion Mana 2.4 12225.2 5000.0 5089.7 0.3
combustion Mana 4.5 22710.1 5000.0 5078.3 0.0
counterspell Mana 4.7 4733.8 1000.0 1015.7 0.0
dragons_breath Mana 1.1 2181.0 2000.0 2028.1 2.1
fire_blast Mana 39.8 19887.9 500.0 508.5 10.0
fireball Mana 77.9 77942.9 1000.0 1017.6 2.7
frostbolt Mana 8.9 8863.1 1000.0 1017.4 1.8
pyroblast Mana 75.5 75516.2 1000.0 1030.5 7.4
scorch Mana 34.4 17210.1 500.0 508.5 4.0

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 928
Mean 300.88
Minimum 240.36
Maximum 359.99
Spread ( max - min ) 119.62
Range [ ( max - min ) / 2 * 100% ] 19.88%
Standard Deviation 34.1343
5th Percentile 245.73
95th Percentile 354.11
( 95th Percentile - 5th Percentile ) 108.38
Mean Distribution
Standard Deviation 1.1205
95.00% Confidence Interval ( 298.68 - 303.07 )
Normalized 95.00% Confidence Interval ( 99.27% - 100.73% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 495
0.1% Error 49443
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 995
DPS
fire Damage Per Second
Count 928
Mean 5233.36
Minimum 4704.05
Maximum 5769.63
Spread ( max - min ) 1065.59
Range [ ( max - min ) / 2 * 100% ] 10.18%
Standard Deviation 157.2821
5th Percentile 4978.63
95th Percentile 5488.11
( 95th Percentile - 5th Percentile ) 509.47
Mean Distribution
Standard Deviation 5.1630
95.00% Confidence Interval ( 5223.24 - 5243.48 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3470
0.1 Scale Factor Error with Delta=300 212
0.05 Scale Factor Error with Delta=300 845
0.01 Scale Factor Error with Delta=300 21118
Priority Target DPS
fire Priority Target Damage Per Second
Count 928
Mean 5233.36
Minimum 4704.05
Maximum 5769.63
Spread ( max - min ) 1065.59
Range [ ( max - min ) / 2 * 100% ] 10.18%
Standard Deviation 157.2821
5th Percentile 4978.63
95th Percentile 5488.11
( 95th Percentile - 5th Percentile ) 509.47
Mean Distribution
Standard Deviation 5.1630
95.00% Confidence Interval ( 5223.24 - 5243.48 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3470
0.1 Scale Factor Error with Delta=300 212
0.05 Scale Factor Error with Delta=300 845
0.01 Scale Factor Error with Delta=300 21118
DPS(e)
fire Damage Per Second (Effective)
Count 928
Mean 5233.36
Minimum 4704.05
Maximum 5769.63
Spread ( max - min ) 1065.59
Range [ ( max - min ) / 2 * 100% ] 10.18%
Damage
fire Damage
Count 928
Mean 1567687.86
Minimum 1179566.24
Maximum 1881113.30
Spread ( max - min ) 701547.06
Range [ ( max - min ) / 2 * 100% ] 22.38%
DTPS
fire Damage Taken Per Second
Count 928
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 928
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 928
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 928
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 928
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 4.49 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.65 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 2.40 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 8.75 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.18 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.41 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 4.51 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
d 18.71 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 4.47 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 32.93 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.57 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 11.48 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 4.44 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.45 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.07 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 10.88 pyroblast,if=buff.hot_streak.react
o 4.88 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 6.64 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.80 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.27 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.10 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 23.42 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 10.25 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 2.43 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 8.88 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 11.38 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 0.75 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 22.68 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 48.80 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns a potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.642 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 default S cancel_buff Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.446 combustion_phase f combustion Fluffy_Pillow 49808.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.446 combustion_phase d fire_blast Fluffy_Pillow 44808.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.957 combustion_phase d fire_blast Fluffy_Pillow 44819.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.063 combustion_cooldowns b berserking Fluffy_Pillow 43425.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.063 combustion_phase h pyroblast Fluffy_Pillow 43425.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.927 combustion_phase h pyroblast Fluffy_Pillow 43289.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.927 combustion_phase d fire_blast Fluffy_Pillow 42289.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.791 combustion_phase h pyroblast Fluffy_Pillow 42653.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.655 combustion_phase j phoenix_flames Fluffy_Pillow 42517.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.518 combustion_phase h pyroblast Fluffy_Pillow 43380.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.381 combustion_phase j phoenix_flames Fluffy_Pillow 43243.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.245 combustion_phase h pyroblast Fluffy_Pillow 44107.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.245 combustion_phase d fire_blast Fluffy_Pillow 43107.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.110 combustion_phase h pyroblast Fluffy_Pillow 43472.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.973 combustion_phase j phoenix_flames Fluffy_Pillow 43335.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.836 combustion_phase h pyroblast Fluffy_Pillow 44198.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.700 combustion_phase l scorch Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.563 combustion_phase i pyroblast Fluffy_Pillow 44425.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.437 combustion_phase l scorch Fluffy_Pillow 44299.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.065 combustion_phase d fire_blast Fluffy_Pillow 44927.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.301 combustion_phase h pyroblast Fluffy_Pillow 44163.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.167 default X rune_of_power Fluffy_Pillow 44029.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.116 rop_phase n pyroblast Fluffy_Pillow 44978.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.065 rop_phase u fireball Fluffy_Pillow 44927.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.487 rop_phase u fireball Fluffy_Pillow 45349.0/50000: 91% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.909 rop_phase n pyroblast Fluffy_Pillow 45771.0/50000: 92% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.857 rop_phase u fireball Fluffy_Pillow 45719.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.279 rop_phase n pyroblast Fluffy_Pillow 46141.0/50000: 92% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.230 rop_phase u fireball Fluffy_Pillow 46092.0/50000: 92% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.347 rop_phase p fire_blast Fluffy_Pillow 46209.0/50000: 92% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.652 rop_phase n pyroblast Fluffy_Pillow 46014.0/50000: 92% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.602 rop_phase u fireball Fluffy_Pillow 45964.0/50000: 92% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:27.026 rop_phase u fireball Fluffy_Pillow 46388.0/50000: 93% mana bloodlust, fireball, rune_of_power
0:28.449 standard_rotation } fireball Fluffy_Pillow 46811.0/50000: 94% mana bloodlust, fireball(2)
0:29.470 standard_rotation x fire_blast Fluffy_Pillow 47832.0/50000: 96% mana bloodlust, heating_up
0:29.872 default U arcane_explosion Fluffy_Pillow 46734.0/50000: 93% mana bloodlust, hot_streak
0:30.822 default V frostbolt Fluffy_Pillow 42684.0/50000: 85% mana bloodlust, hot_streak
0:32.086 standard_rotation } fireball Fluffy_Pillow 42948.0/50000: 86% mana bloodlust, hot_streak, disciplinary_command
0:33.507 standard_rotation v pyroblast Fluffy_Pillow 43369.0/50000: 87% mana bloodlust, hot_streak, disciplinary_command
0:34.456 standard_rotation } fireball Fluffy_Pillow 43318.0/50000: 87% mana bloodlust, hot_streak, disciplinary_command
0:35.876 standard_rotation v pyroblast Fluffy_Pillow 43738.0/50000: 87% mana bloodlust, hot_streak, disciplinary_command
0:36.826 standard_rotation } fireball Fluffy_Pillow 43688.0/50000: 87% mana bloodlust, hot_streak, disciplinary_command
0:38.249 standard_rotation v pyroblast Fluffy_Pillow 44111.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command
0:39.198 standard_rotation } fireball Fluffy_Pillow 44060.0/50000: 88% mana bloodlust, fireball, disciplinary_command
0:40.620 standard_rotation } fireball Fluffy_Pillow 44482.0/50000: 89% mana bloodlust, fireball, disciplinary_command
0:42.042 standard_rotation } fireball Fluffy_Pillow 44904.0/50000: 90% mana heating_up, disciplinary_command
0:42.216 standard_rotation x fire_blast Fluffy_Pillow 45078.0/50000: 90% mana heating_up, disciplinary_command
0:43.889 standard_rotation v pyroblast Fluffy_Pillow 45251.0/50000: 91% mana fireball, hot_streak, disciplinary_command
0:45.124 standard_rotation } fireball Fluffy_Pillow 45486.0/50000: 91% mana heating_up, disciplinary_command
0:45.124 standard_rotation x fire_blast Fluffy_Pillow 45486.0/50000: 91% mana heating_up, disciplinary_command
0:46.972 standard_rotation v pyroblast Fluffy_Pillow 45834.0/50000: 92% mana hot_streak, disciplinary_command
0:48.205 standard_rotation } fireball Fluffy_Pillow 46067.0/50000: 92% mana hot_streak, disciplinary_command
0:50.052 standard_rotation v pyroblast Fluffy_Pillow 46914.0/50000: 94% mana hot_streak, disciplinary_command
0:51.287 standard_rotation } fireball Fluffy_Pillow 47149.0/50000: 94% mana fireball, disciplinary_command
0:53.132 standard_rotation } fireball Fluffy_Pillow 47994.0/50000: 96% mana fireball
0:54.980 standard_rotation } fireball Fluffy_Pillow 48842.0/50000: 98% mana fireball(2)
0:56.828 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
0:58.676 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:00.521 default T counterspell Fluffy_Pillow 49002.0/50000: 98% mana hot_streak
1:00.521 default V frostbolt Fluffy_Pillow 48002.0/50000: 96% mana hot_streak
1:02.163 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48644.0/50000: 97% mana fireball, hot_streak, disciplinary_command
1:02.163 default R use_item_soul_igniter Fluffy_Pillow 48644.0/50000: 97% mana fireball, hot_streak, disciplinary_command, gladiators_badge
1:02.163 combustion_phase k fireball Fluffy_Pillow 48644.0/50000: 97% mana fireball, hot_streak, disciplinary_command, soul_ignition, gladiators_badge
1:03.946 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, disciplinary_command, soul_ignition, gladiators_badge
1:04.011 combustion_phase h pyroblast Fluffy_Pillow 44065.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:05.244 combustion_phase h pyroblast Fluffy_Pillow 44298.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:05.244 combustion_phase d fire_blast Fluffy_Pillow 43298.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:06.477 combustion_phase h pyroblast Fluffy_Pillow 44031.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:06.477 combustion_phase d fire_blast Fluffy_Pillow 43031.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:07.709 combustion_phase h pyroblast Fluffy_Pillow 43763.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:07.709 combustion_phase d fire_blast Fluffy_Pillow 42763.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:08.942 combustion_phase h pyroblast Fluffy_Pillow 43496.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:10.176 combustion_phase j phoenix_flames Fluffy_Pillow 43730.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:11.408 combustion_phase h pyroblast Fluffy_Pillow 44962.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:12.642 combustion_phase j phoenix_flames Fluffy_Pillow 45196.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:13.876 combustion_phase h pyroblast Fluffy_Pillow 46430.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:13.876 combustion_phase d fire_blast Fluffy_Pillow 45430.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:15.110 combustion_phase h pyroblast Fluffy_Pillow 46164.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:16.345 default X rune_of_power Fluffy_Pillow 46399.0/50000: 93% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:17.578 rop_phase u fireball Fluffy_Pillow 47632.0/50000: 95% mana heating_up, rune_of_power, disciplinary_command
1:19.427 rop_phase u fireball Fluffy_Pillow 48481.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
1:21.276 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
1:23.123 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:24.210 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:24.970 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:26.206 rop_phase u fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball, heating_up, rune_of_power
1:28.054 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
1:29.903 default U arcane_explosion Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
1:31.136 default V frostbolt Fluffy_Pillow 45239.0/50000: 90% mana heating_up
1:32.779 standard_rotation } fireball Fluffy_Pillow 45882.0/50000: 92% mana heating_up, disciplinary_command
1:32.779 standard_rotation x fire_blast Fluffy_Pillow 45882.0/50000: 92% mana heating_up, disciplinary_command
1:34.627 standard_rotation v pyroblast Fluffy_Pillow 46230.0/50000: 92% mana hot_streak, disciplinary_command
1:35.863 standard_rotation } fireball Fluffy_Pillow 46466.0/50000: 93% mana heating_up, disciplinary_command
1:37.710 standard_rotation } fireball Fluffy_Pillow 47313.0/50000: 95% mana heating_up, disciplinary_command
1:38.021 standard_rotation x fire_blast Fluffy_Pillow 47540.0/50000: 95% mana heating_up, disciplinary_command
1:39.558 standard_rotation v pyroblast Fluffy_Pillow 47661.0/50000: 95% mana fireball, hot_streak, disciplinary_command
1:40.790 standard_rotation } fireball Fluffy_Pillow 47893.0/50000: 96% mana fireball(2), disciplinary_command
1:42.638 standard_rotation } fireball Fluffy_Pillow 48741.0/50000: 97% mana fireball(2), disciplinary_command
1:44.486 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), disciplinary_command
1:46.334 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), disciplinary_command
1:48.181 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, disciplinary_command
1:50.025 standard_rotation v pyroblast Fluffy_Pillow 49001.0/50000: 98% mana hot_streak, disciplinary_command
1:51.259 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana heating_up, disciplinary_command
1:53.107 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:54.953 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:56.799 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:58.646 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:00.493 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:02.341 default X rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:03.806 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
2:03.806 rop_phase u fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power
2:05.654 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
2:07.503 rop_phase n pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
2:08.736 rop_phase u fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball, rune_of_power
2:10.583 rop_phase o fire_blast Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:10.583 rop_phase u fireball Fluffy_Pillow 48504.0/50000: 97% mana fireball, heating_up, rune_of_power
2:12.432 default V frostbolt Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
2:14.073 default T counterspell Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
2:14.073 rop_phase u fireball Fluffy_Pillow 48003.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
2:15.919 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48849.0/50000: 98% mana heating_up, disciplinary_command
2:15.919 combustion_phase k fireball Fluffy_Pillow 48849.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
2:17.446 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, disciplinary_command, gladiators_badge
2:17.507 combustion_phase d fire_blast Fluffy_Pillow 45061.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, gladiators_badge
2:17.765 default R use_item_soul_igniter Fluffy_Pillow 43819.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, gladiators_badge
2:17.765 combustion_phase l scorch Fluffy_Pillow 43819.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:18.999 combustion_phase h pyroblast Fluffy_Pillow 44553.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:20.233 combustion_phase h pyroblast Fluffy_Pillow 44787.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:20.233 combustion_phase d fire_blast Fluffy_Pillow 43787.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:21.467 combustion_phase h pyroblast Fluffy_Pillow 44521.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:21.467 combustion_phase d fire_blast Fluffy_Pillow 43521.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:22.702 combustion_phase h pyroblast Fluffy_Pillow 44256.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:23.936 combustion_phase j phoenix_flames Fluffy_Pillow 44490.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:25.171 combustion_phase h pyroblast Fluffy_Pillow 45725.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:26.404 combustion_phase j phoenix_flames Fluffy_Pillow 45958.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:27.639 combustion_phase h pyroblast Fluffy_Pillow 47193.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:28.401 combustion_phase d fire_blast Fluffy_Pillow 46955.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:28.874 combustion_phase h pyroblast Fluffy_Pillow 46928.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:30.107 standard_rotation } fireball Fluffy_Pillow 47161.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
2:31.954 standard_rotation } fireball Fluffy_Pillow 48008.0/50000: 96% mana heating_up, disciplinary_command, soul_ignition
2:33.801 standard_rotation } fireball Fluffy_Pillow 48855.0/50000: 98% mana fireball, disciplinary_command
2:35.649 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:37.497 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:39.346 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:41.195 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
2:43.042 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:43.042 default V frostbolt Fluffy_Pillow 48004.0/50000: 96% mana fireball
2:44.684 standard_rotation } fireball Fluffy_Pillow 48646.0/50000: 97% mana heating_up, disciplinary_command
2:46.530 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, disciplinary_command
2:48.376 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, disciplinary_command
2:50.224 default X rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
2:51.457 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, disciplinary_command
2:51.457 rop_phase u fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power, disciplinary_command
2:52.053 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, disciplinary_command
2:53.304 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power, disciplinary_command
2:54.537 rop_phase u fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
2:56.383 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
2:57.783 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:58.232 rop_phase n pyroblast Fluffy_Pillow 48949.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:59.466 rop_phase u fireball Fluffy_Pillow 49183.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
3:01.313 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
3:02.307 rop_phase p fire_blast Fluffy_Pillow 49998.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
3:03.159 rop_phase n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:04.392 standard_rotation } fireball Fluffy_Pillow 49236.0/50000: 98% mana heating_up, disciplinary_command
3:06.239 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:08.087 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:09.934 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:11.781 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:13.627 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
3:15.473 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
3:17.320 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:19.165 standard_rotation v pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak
3:20.397 standard_rotation } fireball Fluffy_Pillow 49234.0/50000: 98% mana hot_streak
3:22.246 standard_rotation v pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:23.479 default T counterspell Fluffy_Pillow 49239.0/50000: 98% mana fireball, heating_up
3:23.479 default V frostbolt Fluffy_Pillow 48239.0/50000: 96% mana fireball, heating_up
3:25.120 standard_rotation } fireball Fluffy_Pillow 48880.0/50000: 98% mana fireball, heating_up, disciplinary_command
3:26.967 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, disciplinary_command
3:28.813 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, disciplinary_command
3:28.813 combustion_phase k fireball Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, disciplinary_command, gladiators_badge
3:29.962 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command, gladiators_badge
3:30.660 combustion_cooldowns b berserking Fluffy_Pillow 44698.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:30.660 combustion_phase h pyroblast Fluffy_Pillow 44698.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:31.782 combustion_phase h pyroblast Fluffy_Pillow 44820.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:31.782 combustion_phase d fire_blast Fluffy_Pillow 43820.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge
3:32.904 default R use_item_soul_igniter Fluffy_Pillow 44442.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:32.904 combustion_phase h pyroblast Fluffy_Pillow 44442.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:32.904 combustion_phase d fire_blast Fluffy_Pillow 43442.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:34.025 combustion_phase h pyroblast Fluffy_Pillow 44063.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:34.025 combustion_phase d fire_blast Fluffy_Pillow 43063.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:35.147 combustion_phase h pyroblast Fluffy_Pillow 43685.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:36.267 combustion_phase j phoenix_flames Fluffy_Pillow 43805.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:37.389 combustion_phase h pyroblast Fluffy_Pillow 44927.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:38.511 combustion_phase j phoenix_flames Fluffy_Pillow 45049.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:39.634 combustion_phase h pyroblast Fluffy_Pillow 46172.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:39.634 combustion_phase d fire_blast Fluffy_Pillow 45172.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:40.754 combustion_phase h pyroblast Fluffy_Pillow 45792.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:41.875 combustion_phase m dragons_breath Fluffy_Pillow 45913.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:42.995 default X rune_of_power Fluffy_Pillow 45033.0/50000: 90% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:44.229 rop_phase u fireball Fluffy_Pillow 46267.0/50000: 93% mana heating_up, rune_of_power, disciplinary_command, soul_ignition
3:46.076 rop_phase t scorch Fluffy_Pillow 47114.0/50000: 94% mana heating_up, rune_of_power, soul_ignition
3:47.082 rop_phase o fire_blast Fluffy_Pillow 48011.0/50000: 96% mana fireball, rune_of_power, soul_ignition
3:47.308 rop_phase r pyroblast Fluffy_Pillow 47346.0/50000: 95% mana fireball, heating_up, rune_of_power, soul_ignition
3:48.553 rop_phase t scorch Fluffy_Pillow 47591.0/50000: 95% mana fireball, rune_of_power
3:49.787 rop_phase t scorch Fluffy_Pillow 48325.0/50000: 97% mana fireball, rune_of_power
3:51.019 rop_phase r pyroblast Fluffy_Pillow 49057.0/50000: 98% mana fireball, heating_up, rune_of_power
3:52.265 rop_phase t scorch Fluffy_Pillow 49303.0/50000: 99% mana fireball, rune_of_power
3:53.498 default V frostbolt Fluffy_Pillow 49504.0/50000: 99% mana fireball, rune_of_power
3:55.139 default T counterspell Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up, rune_of_power
3:55.139 rop_phase p fire_blast Fluffy_Pillow 48003.0/50000: 96% mana fireball, heating_up, rune_of_power, disciplinary_command
3:55.277 rop_phase n pyroblast Fluffy_Pillow 47641.0/50000: 95% mana fireball, hot_streak, rune_of_power, disciplinary_command
3:56.511 standard_rotation | scorch Fluffy_Pillow 47875.0/50000: 96% mana fireball, disciplinary_command
3:57.745 standard_rotation | scorch Fluffy_Pillow 48609.0/50000: 97% mana fireball, disciplinary_command
3:58.978 standard_rotation y pyroblast Fluffy_Pillow 49342.0/50000: 99% mana fireball, heating_up, disciplinary_command
4:00.222 standard_rotation | scorch Fluffy_Pillow 49586.0/50000: 99% mana fireball, heating_up, disciplinary_command
4:01.455 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up, disciplinary_command
4:02.699 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
4:03.471 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
4:03.932 standard_rotation y pyroblast Fluffy_Pillow 49461.0/50000: 99% mana heating_up, disciplinary_command
4:05.177 standard_rotation | scorch Fluffy_Pillow 49706.0/50000: 99% mana disciplinary_command
4:06.411 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
4:07.644 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
4:08.888 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
4:10.124 standard_rotation | scorch Fluffy_Pillow 49507.0/50000: 99% mana disciplinary_command
4:11.359 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
4:12.604 standard_rotation | scorch Fluffy_Pillow 49751.0/50000: 100% mana disciplinary_command
4:12.604 standard_rotation x fire_blast Fluffy_Pillow 49751.0/50000: 100% mana disciplinary_command
4:13.839 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
4:15.082 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana disciplinary_command
4:16.316 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:17.550 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:18.793 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:20.025 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:21.258 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:22.502 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:23.735 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:24.980 standard_rotation z phoenix_flames Fluffy_Pillow 49749.0/50000: 99% mana
4:26.211 standard_rotation | scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:27.444 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:28.678 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:29.922 default X rune_of_power Fluffy_Pillow 49749.0/50000: 99% mana
4:31.154 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:31.154 rop_phase t scorch Fluffy_Pillow 49500.0/50000: 99% mana heating_up, rune_of_power
4:32.389 rop_phase r pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
4:33.632 rop_phase t scorch Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power
4:34.866 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:36.099 rop_phase r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:37.344 rop_phase o fire_blast Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power
4:37.344 rop_phase t scorch Fluffy_Pillow 49249.0/50000: 98% mana heating_up, rune_of_power
4:38.578 rop_phase r pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:39.822 rop_phase t scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, rune_of_power
4:41.053 rop_phase r pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up, rune_of_power
4:42.300 rop_phase t scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, rune_of_power
4:43.533 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:44.778 default T counterspell Fluffy_Pillow 49749.0/50000: 99% mana
4:44.778 default V frostbolt Fluffy_Pillow 48749.0/50000: 97% mana
4:46.422 standard_rotation | scorch Fluffy_Pillow 49006.0/50000: 98% mana disciplinary_command
4:47.655 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:48.889 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:50.131 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command
4:50.131 default R use_item_soul_igniter Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command, gladiators_badge
4:50.131 standard_rotation | scorch Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:51.362 combustion_phase k fireball Fluffy_Pillow 49502.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:52.533 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:52.533 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:53.211 combustion_phase h pyroblast Fluffy_Pillow 44178.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:54.444 combustion_phase h pyroblast Fluffy_Pillow 44411.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:54.444 combustion_phase d fire_blast Fluffy_Pillow 43411.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:55.676 combustion_phase h pyroblast Fluffy_Pillow 44143.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:55.676 combustion_phase d fire_blast Fluffy_Pillow 43143.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.909 combustion_phase h pyroblast Fluffy_Pillow 43876.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.144 combustion_phase j phoenix_flames Fluffy_Pillow 44111.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.377 combustion_phase h pyroblast Fluffy_Pillow 45344.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.612 combustion_phase j phoenix_flames Fluffy_Pillow 45579.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.845 combustion_phase h pyroblast Fluffy_Pillow 46812.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.845 combustion_phase d fire_blast Fluffy_Pillow 45812.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.076 combustion_phase h pyroblast Fluffy_Pillow 46543.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.308 combustion_phase m dragons_breath Fluffy_Pillow 46775.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.541 standard_rotation z phoenix_flames Fluffy_Pillow 46008.0/50000: 92% mana heating_up, disciplinary_command
5:06.773 standard_rotation | scorch Fluffy_Pillow 47240.0/50000: 94% mana
5:08.006 standard_rotation | scorch Fluffy_Pillow 47973.0/50000: 96% mana
5:09.238 standard_rotation y pyroblast Fluffy_Pillow 48705.0/50000: 97% mana heating_up
5:10.483 standard_rotation | scorch Fluffy_Pillow 48950.0/50000: 98% mana
5:11.718 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana
5:12.950 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:14.195 default U arcane_explosion Fluffy_Pillow 49748.0/50000: 99% mana heating_up
5:15.429 default V frostbolt Fluffy_Pillow 45982.0/50000: 92% mana heating_up
5:17.072 default X rune_of_power Fluffy_Pillow 46625.0/50000: 93% mana heating_up, disciplinary_command
5:18.306 rop_phase p fire_blast Fluffy_Pillow 47859.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
5:18.306 rop_phase n pyroblast Fluffy_Pillow 47359.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
5:18.859 rop_phase o fire_blast Fluffy_Pillow 46912.0/50000: 94% mana rune_of_power, disciplinary_command
5:19.540 rop_phase t scorch Fluffy_Pillow 47093.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
5:20.773 rop_phase r pyroblast Fluffy_Pillow 47826.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
5:22.016 rop_phase t scorch Fluffy_Pillow 48069.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

gisly_icicle : 6162 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6162.1 6162.1 11.5 / 0.186% 635.1 / 10.3% 7.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
832.2 825.0 Mana 0.00% 60.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gisly_icicle 6162
Blazing Surge 218 3.5% 5.3 63.26sec 12439 0 Direct 5.2 9826 19638 12657 28.9%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.26 5.16 0.00 0.00 0.0000 0.0000 65374.20 65374.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.09% 3.67 0 6 9825.69 8204 11643 9786.78 0 10905 36071 36071 0.00%
crit 28.91% 1.49 0 5 19638.34 16407 22826 16736.68 0 22309 29303 29303 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 29 0.5% 29.8 9.54sec 288 0 Direct 29.8 168 450 288 42.5%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.84 29.84 0.00 0.00 0.0000 0.0000 8589.50 8589.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.54% 17.17 6 34 167.90 132 310 167.97 142 200 2884 2884 0.00%
crit 42.46% 12.67 3 27 450.49 265 712 450.44 284 591 5705 5705 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 22 0.4% 1.4 88.06sec 4699 3941 Direct 1.4 0 4698 4698 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.40 1.40 0.00 0.00 1.1929 0.0000 6585.48 6585.48 0.00% 3941.04 3941.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.40 0 5 4698.39 4064 5343 3807.02 0 5343 6585 6585 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.40
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.3 14.05sec 601 0 Direct 21.3 473 945 601 27.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.33 21.33 0.00 0.00 0.0000 0.0000 12824.96 12824.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.75% 15.52 7 30 472.61 460 488 472.62 462 485 7333 7333 0.00%
crit 27.25% 5.81 1 14 945.23 920 975 944.88 920 975 5492 5492 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 878 14.3% 48.5 6.19sec 5427 0 Direct 48.5 0 5426 5426 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.50 48.50 0.00 0.00 0.0000 0.0000 263167.20 263167.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.50 38 58 5426.19 3108 8354 5423.56 5161 5652 263167 263167 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:2.25
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [e]:21.60
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:10.55
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [q]:8.84
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:5.25
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 613 (645) 10.0% (10.5%) 66.8 4.01sec 2894 1642 Direct 66.7 (192.8) 1780 4016 2753 43.5% (43.5%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.76 66.75 0.00 0.00 1.7628 0.0000 183769.59 183769.59 0.00% 1641.95 1641.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.46% 37.68 24 57 1780.24 1467 2793 1780.74 1622 1895 67079 67079 0.00%
crit 43.54% 29.06 18 42 4016.11 2933 7885 4019.47 3672 4431 116691 116691 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:5.42
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:25.45
    standard_rotation
    [~]:35.92
    Conflagration 32 0.5% 66.7 4.01sec 142 0 Periodic 126.1 39 112 75 49.4% 64.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.75 0.00 126.10 126.10 0.0000 1.5313 9471.71 9471.71 0.00% 49.05 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.65% 63.87 45 88 39.17 0 62 39.20 38 42 2502 2502 0.00%
crit 49.35% 62.23 43 85 111.99 0 174 112.13 104 122 6970 6970 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frost Nova 5 0.1% 10.3 31.90sec 133 110 Direct 10.3 104 207 133 28.1%

Stats Details: Frost Nova

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.30 10.30 0.00 0.00 1.2059 0.0000 1366.73 1366.73 0.00% 110.06 110.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 7.40 2 12 103.73 88 145 103.73 88 123 768 768 0.00%
crit 28.10% 2.89 0 8 207.03 176 291 198.93 0 291 599 599 0.00%

Action Details: Frost Nova

  • id:122
  • school:frost
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.044775
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:122
  • name:Frost Nova
  • school:frost
  • tooltip:Frozen in place.
  • description:Blasts enemies within $A2 yds of you for {$s2=0} Frost damage and freezes them in place for {$d=8 seconds}. Damage may interrupt the freeze effect.

Action Priority List

    default
    [V]:10.29
  • if_expr:runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Ignite 1339 21.7% 237.3 1.26sec 1690 0 Periodic 298.5 1344 0 1344 0.0% 99.5%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 237.30 0.00 298.45 298.45 0.0000 1.0000 401082.64 401082.64 0.00% 1343.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.45 239 359 1343.78 71 4363 1344.36 1239 1468 401083 401083 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5032 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 43 Direct 96.0 41 82 52 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2326 0.0000 5031.98 5031.98 0.00% 42.52 42.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.06% 69.17 54 85 40.93 29 51 40.93 39 43 2831 2831 0.00%
crit 27.94% 26.83 11 42 82.04 58 101 82.05 72 91 2201 2201 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1687.12
Phoenix Flames 0 (366) 0.0% (5.9%) 16.0 18.92sec 6844 5977

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.03 0.00 0.00 0.00 1.1451 0.0000 0.00 0.00 0.00% 5977.28 5977.28

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:13.24
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:0.93
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:1.87
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 366 5.9% 16.0 18.93sec 6868 0 Direct 16.0 2362 7516 6862 87.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.97 15.97 0.00 0.00 0.0000 0.0000 109707.06 109707.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.62% 2.02 0 6 2361.72 1766 3742 2168.64 0 3742 4770 4770 0.00%
crit 87.38% 13.96 9 19 7515.50 3532 9493 7522.10 6761 8009 104937 104937 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2102 (2246) 34.1% (36.5%) 76.5 3.92sec 8793 7586 Direct 77.3 (234.3) 3567 10677 8144 64.4% (64.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.53 77.32 0.00 0.00 1.1592 0.0000 629829.44 629829.44 0.00% 7585.73 7585.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 35.62% 27.54 14 40 3566.67 2674 6251 3567.01 3317 4005 98273 98273 0.00%
crit 64.38% 49.78 34 67 10676.92 5349 14377 10690.80 9836 11614 531556 531556 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:38.17
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:1.61
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:15.75
  • if_expr:buff.hot_streak.react
    rop_phase
    [s]:3.42
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:6.38
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.87
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:9.34
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 144 2.3% 77.3 3.91sec 558 0 Periodic 157.0 150 424 275 45.6% 79.0%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 77.32 0.00 157.01 157.01 0.0000 1.5088 43146.06 43146.06 0.00% 182.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.38% 85.39 59 118 149.57 15 258 149.57 141 159 12772 12772 0.00%
crit 45.62% 71.62 47 97 424.01 30 654 424.57 382 467 30374 30374 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 193 3.1% 28.8 10.17sec 2005 1656 Direct 28.8 0 2004 2004 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 28.80 28.79 0.00 0.00 1.2110 0.0000 57733.44 57733.44 0.00% 1655.53 1655.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 28.79 17 38 2003.89 1316 4171 2007.05 1869 2240 57733 57733 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.30
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:8.34
  • if_expr:searing_touch.active
    standard_rotation
    [}]:18.56
  • if_expr:searing_touch.active
Shadowcore Oil Blast 47 0.8% 42.6 6.97sec 331 0 Direct 42.6 260 519 331 27.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.62 42.62 0.00 0.00 0.0000 0.0000 14127.12 14127.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.39% 30.85 14 55 259.69 253 268 259.69 255 265 8012 8012 0.00%
crit 27.61% 11.77 3 25 519.46 506 536 519.50 506 536 6115 6115 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 1.9% 5.0 62.65sec 6854 2044 Periodic 19.9 1348 2706 1725 27.8% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.02 0.00 19.94 19.94 3.3533 0.7807 34397.33 34397.33 0.00% 2044.05 2044.05
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.23% 14.40 6 22 1348.47 1041 1737 1347.59 1145 1476 19420 19420 0.00%
crit 27.77% 5.54 0 16 2705.88 2081 3473 2696.11 0 3313 14977 14977 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.02
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
gisly_icicle
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 185.36sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 62.95sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.22 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:5.22
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.7 20.92sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.73 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.74
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 314.60sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.37
Rune of Power 7.5 40.37sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.48 0.00 0.00 0.00 1.1955 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:7.52
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.84sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 184.8sec 184.8sec 12.0sec 8.11% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 195.5s
  • trigger_min/max:180.0s / 195.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 62.8sec 62.8sec 11.8sec 20.49% 0.00% 117.7 (117.7) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.4s / 73.5s
  • trigger_min/max:57.4s / 73.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.49%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 18.5 19.1 10.3sec 5.0sec 5.0sec 30.64% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 66.0s
  • trigger_min/max:1.4s / 66.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.1s

Stack Uptimes

  • fireball_1:17.19%
  • fireball_2:7.86%
  • fireball_3:3.65%
  • fireball_4:1.40%
  • fireball_5:0.44%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.5sec 62.5sec 14.6sec 25.68% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 74.5s
  • trigger_min/max:60.0s / 74.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.68%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 91.7 0.0 3.3sec 3.3sec 1.2sec 36.42% 45.54% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.9s
  • trigger_min/max:0.2s / 17.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:36.42%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 76.7 0.0 3.9sec 3.9sec 0.9sec 17.27% 98.69% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.7s
  • trigger_min/max:0.5s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.8s

Stack Uptimes

  • hot_streak_1:17.27%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.2 60.5sec 13.2sec 13.5sec 24.18% 0.00% 11.0 (11.0) 5.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 73.4s
  • trigger_min/max:0.5s / 65.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.7s

Stack Uptimes

  • infernal_cascade_1:2.52%
  • infernal_cascade_2:21.66%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 313.6sec 313.6sec 22.9sec 10.36% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.7s / 326.3s
  • trigger_min/max:304.7s / 326.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.36%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.7 0.0 24.1sec 24.1sec 11.8sec 49.81% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.1s / 55.6s
  • trigger_min/max:12.1s / 55.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.81%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.7sec 62.7sec 2.7sec 3.50% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 73.4s
  • trigger_min/max:60.0s / 73.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 8.0s

Stack Uptimes

  • soul_ignition_1:3.50%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 91.7 69.0 116.0 3.3s 0.2s 17.9s
Heating Up removed 14.5 5.0 27.0 17.2s 1.1s 161.2s
Heating Up converted with Fire Blast 20.3 13.0 29.0 14.9s 0.5s 83.5s
Hot Streak procs 76.7 59.0 97.0 3.9s 0.5s 39.7s
Hot Streak spells used 237.3 194.0 283.0 1.3s 0.0s 8.3s
Hot Streak spell crits 170.1 129.0 210.0 1.8s 0.0s 16.0s
Hot Streak spell crits wasted 1.6 0.0 6.0 86.1s 0.1s 322.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 3.0 94.7s 65.7s 128.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 13.85% 10.60% 17.35% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.734152.071271.892
Counterspell0.6980.0002.83510.3216.35715.058
Shifting Power5.2260.00017.08926.51916.22441.620
Fire Blast0.3630.0009.37117.6775.23034.536
Frost Nova5.0310.00021.92352.85936.03772.192
Rune of Power5.3580.00022.52940.85426.55356.161
Dragon's Breath128.09053.287334.110292.061223.419358.292
Combustion1.7600.00012.4259.1993.10819.383
Phoenix Flames1.3560.00030.29322.2628.75257.235

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gisly_icicle
mana_regen Mana 2644.12 247236.42 100.00% 93.50 52233.64 17.44%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 824.95 832.21 52201.9 47824.0 41951.0 50000.0
Usage Type Count Total Avg RPE APR
gisly_icicle
combustion Mana 5.3 26614.7 5000.0 5095.5 0.0
counterspell Mana 15.0 15029.9 1000.0 1020.2 0.0
dragons_breath Mana 1.4 2847.9 2000.0 2032.0 2.3
fire_blast Mana 49.5 24732.5 500.0 510.0 10.6
fireball Mana 68.1 68052.4 1000.0 1019.3 2.8
frost_nova Mana 10.5 10497.5 1000.0 1019.4 0.1
pyroblast Mana 79.1 79077.3 1000.0 1033.2 8.5
scorch Mana 29.4 14716.3 500.0 511.0 3.9
shifting_power Mana 5.1 12796.1 2500.0 2549.7 2.7

Statistics & Data Analysis

Fight Length
gisly_icicle Fight Length
Count 802
Mean 299.73
Minimum 240.07
Maximum 359.89
Spread ( max - min ) 119.82
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.3293
5th Percentile 246.50
95th Percentile 352.62
( 95th Percentile - 5th Percentile ) 106.12
Mean Distribution
Standard Deviation 1.2122
95.00% Confidence Interval ( 297.36 - 302.11 )
Normalized 95.00% Confidence Interval ( 99.21% - 100.79% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 504
0.1% Error 50392
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1007
DPS
gisly_icicle Damage Per Second
Count 802
Mean 6162.06
Minimum 5699.75
Maximum 6651.74
Spread ( max - min ) 951.99
Range [ ( max - min ) / 2 * 100% ] 7.72%
Standard Deviation 165.8474
5th Percentile 5888.15
95th Percentile 6438.48
( 95th Percentile - 5th Percentile ) 550.33
Mean Distribution
Standard Deviation 5.8563
95.00% Confidence Interval ( 6150.58 - 6173.54 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2783
0.1 Scale Factor Error with Delta=300 235
0.05 Scale Factor Error with Delta=300 940
0.01 Scale Factor Error with Delta=300 23481
Priority Target DPS
gisly_icicle Priority Target Damage Per Second
Count 802
Mean 6162.06
Minimum 5699.75
Maximum 6651.74
Spread ( max - min ) 951.99
Range [ ( max - min ) / 2 * 100% ] 7.72%
Standard Deviation 165.8474
5th Percentile 5888.15
95th Percentile 6438.48
( 95th Percentile - 5th Percentile ) 550.33
Mean Distribution
Standard Deviation 5.8563
95.00% Confidence Interval ( 6150.58 - 6173.54 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2783
0.1 Scale Factor Error with Delta=300 235
0.05 Scale Factor Error with Delta=300 940
0.01 Scale Factor Error with Delta=300 23481
DPS(e)
gisly_icicle Damage Per Second (Effective)
Count 802
Mean 6162.06
Minimum 5699.75
Maximum 6651.74
Spread ( max - min ) 951.99
Range [ ( max - min ) / 2 * 100% ] 7.72%
Damage
gisly_icicle Damage
Count 802
Mean 1841172.46
Minimum 1454177.38
Maximum 2274262.92
Spread ( max - min ) 820085.54
Range [ ( max - min ) / 2 * 100% ] 22.27%
DTPS
gisly_icicle Damage Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gisly_icicle Healing Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gisly_icicle Healing Per Second (Effective)
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gisly_icicle Heal
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gisly_icicle Healing Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gisly_icicle Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gisly_icicleTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gisly_icicle Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.74 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.02 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.25 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.17 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
V 10.29 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 7.52 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Z 2.25 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.37 potion
0.00 blood_fury
c 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 5.28 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 21.60 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 5.22 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 38.17 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 1.61 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 13.24 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 5.42 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.30 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.40 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
o 15.75 pyroblast,if=buff.hot_streak.react
p 10.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 8.84 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
s 3.42 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 0.93 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 8.34 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 25.45 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 6.38 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 1.87 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 5.25 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 9.34 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 1.87 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 18.56 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 35.92 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gisly_icicle 50000.0/50000: 100% mana
Pre precombat 1 food gisly_icicle 50000.0/50000: 100% mana
Pre precombat 2 augmentation gisly_icicle 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frost_nova Fluffy_Pillow 49000.0/50000: 98% mana
0:01.235 default Q counterspell Fluffy_Pillow 49235.0/50000: 98% mana bloodlust, heating_up
0:01.235 combustion_cooldowns b potion Fluffy_Pillow 48235.0/50000: 96% mana bloodlust, heating_up
0:01.235 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48235.0/50000: 96% mana bloodlust, heating_up, potion_of_spectral_intellect
0:01.235 default T use_item_soul_igniter Fluffy_Pillow 48235.0/50000: 96% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.235 combustion_phase l fireball Fluffy_Pillow 48235.0/50000: 96% mana bloodlust, heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.025 combustion_phase g combustion Fluffy_Pillow 49025.0/50000: 98% mana bloodlust, heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.025 combustion_phase e fire_blast Fluffy_Pillow 44025.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.658 combustion_cooldowns c berserking Fluffy_Pillow 43158.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.658 combustion_phase i pyroblast Fluffy_Pillow 43158.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.523 combustion_phase i pyroblast Fluffy_Pillow 43023.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.523 combustion_phase e fire_blast Fluffy_Pillow 42023.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.386 default U cancel_buff Fluffy_Pillow 42386.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.386 combustion_phase i pyroblast Fluffy_Pillow 42386.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.252 combustion_phase k phoenix_flames Fluffy_Pillow 42252.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.117 combustion_phase i pyroblast Fluffy_Pillow 43117.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.117 combustion_phase e fire_blast Fluffy_Pillow 42117.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.981 combustion_phase i pyroblast Fluffy_Pillow 42481.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.845 combustion_phase k phoenix_flames Fluffy_Pillow 42345.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.707 combustion_phase i pyroblast Fluffy_Pillow 43207.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.084 combustion_phase e fire_blast Fluffy_Pillow 42584.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.571 combustion_phase i pyroblast Fluffy_Pillow 42571.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.433 combustion_phase k phoenix_flames Fluffy_Pillow 42433.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.295 combustion_phase i pyroblast Fluffy_Pillow 43295.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.159 combustion_phase m scorch Fluffy_Pillow 43159.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.023 combustion_phase j pyroblast Fluffy_Pillow 43523.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.652 combustion_phase e fire_blast Fluffy_Pillow 43152.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.897 combustion_phase i pyroblast Fluffy_Pillow 42897.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.760 default X rune_of_power Fluffy_Pillow 42760.0/50000: 86% mana bloodlust, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.711 default S shifting_power Fluffy_Pillow 43711.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.661 default Z fire_blast Fluffy_Pillow 43161.0/50000: 86% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.530 default Q counterspell Fluffy_Pillow 43530.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.530 default V frost_nova Fluffy_Pillow 42530.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:19.480 rop_phase o pyroblast Fluffy_Pillow 42480.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:19.480 rop_phase p fire_blast Fluffy_Pillow 41480.0/50000: 83% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.428 rop_phase v fireball Fluffy_Pillow 41928.0/50000: 84% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.850 rop_phase v fireball Fluffy_Pillow 42350.0/50000: 85% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.660 rop_phase p fire_blast Fluffy_Pillow 43160.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:23.252 rop_phase q fire_blast Fluffy_Pillow 43252.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.274 rop_phase o pyroblast Fluffy_Pillow 41774.0/50000: 84% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.224 rop_phase v fireball Fluffy_Pillow 41724.0/50000: 83% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:25.648 rop_phase v fireball Fluffy_Pillow 42148.0/50000: 84% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:27.069 rop_phase v fireball Fluffy_Pillow 42569.0/50000: 85% mana bloodlust, fireball, rune_of_power
0:28.490 standard_rotation ~ fireball Fluffy_Pillow 42990.0/50000: 86% mana bloodlust, heating_up
0:28.946 standard_rotation y fire_blast Fluffy_Pillow 43395.0/50000: 87% mana bloodlust, heating_up
0:29.914 standard_rotation w pyroblast Fluffy_Pillow 42914.0/50000: 86% mana bloodlust, fireball, hot_streak
0:30.864 standard_rotation ~ fireball Fluffy_Pillow 42864.0/50000: 86% mana bloodlust, fireball(2)
0:32.285 standard_rotation ~ fireball Fluffy_Pillow 43285.0/50000: 87% mana bloodlust, fireball(2)
0:33.707 standard_rotation ~ fireball Fluffy_Pillow 43707.0/50000: 87% mana bloodlust, heating_up
0:35.128 standard_rotation ~ fireball Fluffy_Pillow 44128.0/50000: 88% mana bloodlust, fireball
0:36.550 standard_rotation ~ fireball Fluffy_Pillow 44550.0/50000: 89% mana bloodlust, heating_up
0:37.972 standard_rotation w pyroblast Fluffy_Pillow 44972.0/50000: 90% mana bloodlust, hot_streak
0:38.922 standard_rotation ~ fireball Fluffy_Pillow 44922.0/50000: 90% mana bloodlust, fireball
0:40.344 standard_rotation ~ fireball Fluffy_Pillow 45344.0/50000: 91% mana bloodlust, fireball
0:41.765 standard_rotation ~ fireball Fluffy_Pillow 45765.0/50000: 92% mana fireball(2)
0:43.613 default Q counterspell Fluffy_Pillow 46613.0/50000: 93% mana fireball(3)
0:43.613 standard_rotation ~ fireball Fluffy_Pillow 45613.0/50000: 91% mana fireball(3)
0:45.461 default X rune_of_power Fluffy_Pillow 46461.0/50000: 93% mana fireball(4)
0:46.695 rop_phase p fire_blast Fluffy_Pillow 47695.0/50000: 95% mana heating_up, rune_of_power
0:46.695 rop_phase v fireball Fluffy_Pillow 47195.0/50000: 94% mana hot_streak, rune_of_power
0:48.543 rop_phase o pyroblast Fluffy_Pillow 48043.0/50000: 96% mana hot_streak, rune_of_power
0:49.775 rop_phase o pyroblast Fluffy_Pillow 48275.0/50000: 97% mana hot_streak, rune_of_power
0:51.008 rop_phase v fireball Fluffy_Pillow 48508.0/50000: 97% mana heating_up, rune_of_power
0:52.854 rop_phase v fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:54.701 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:55.937 rop_phase v fireball Fluffy_Pillow 49240.0/50000: 98% mana heating_up, rune_of_power
0:57.783 default V frost_nova Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:59.015 combustion_phase l fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball
1:00.863 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:02.011 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:02.011 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
1:02.711 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44200.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
1:02.711 combustion_phase i pyroblast Fluffy_Pillow 44200.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:03.945 combustion_phase i pyroblast Fluffy_Pillow 44434.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:03.945 combustion_phase e fire_blast Fluffy_Pillow 43434.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:05.178 default T use_item_soul_igniter Fluffy_Pillow 44167.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.178 default U cancel_buff Fluffy_Pillow 44167.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:05.178 combustion_phase i pyroblast Fluffy_Pillow 44167.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.411 combustion_phase k phoenix_flames Fluffy_Pillow 44400.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.643 default Q counterspell Fluffy_Pillow 45632.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.643 combustion_phase i pyroblast Fluffy_Pillow 44632.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.745 combustion_phase e fire_blast Fluffy_Pillow 43734.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.875 combustion_phase i pyroblast Fluffy_Pillow 44364.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.108 combustion_phase k phoenix_flames Fluffy_Pillow 44597.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.341 combustion_phase i pyroblast Fluffy_Pillow 45830.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.341 combustion_phase e fire_blast Fluffy_Pillow 44830.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.573 combustion_phase i pyroblast Fluffy_Pillow 45562.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.805 combustion_phase n dragons_breath Fluffy_Pillow 45794.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:15.038 standard_rotation { phoenix_flames Fluffy_Pillow 45027.0/50000: 90% mana heating_up, infernal_cascade(2), gladiators_badge
1:16.271 default S shifting_power Fluffy_Pillow 46260.0/50000: 93% mana infernal_cascade(2), gladiators_badge
1:18.888 default Z fire_blast Fluffy_Pillow 46377.0/50000: 93% mana
1:19.829 default Q counterspell Fluffy_Pillow 46818.0/50000: 94% mana heating_up
1:19.829 default V frost_nova Fluffy_Pillow 45818.0/50000: 92% mana heating_up
1:21.062 default X rune_of_power Fluffy_Pillow 46051.0/50000: 92% mana heating_up
1:22.296 rop_phase v fireball Fluffy_Pillow 47285.0/50000: 95% mana heating_up, rune_of_power
1:22.296 rop_phase q fire_blast Fluffy_Pillow 47285.0/50000: 95% mana heating_up, rune_of_power
1:24.145 rop_phase o pyroblast Fluffy_Pillow 47634.0/50000: 95% mana hot_streak, rune_of_power
1:25.379 rop_phase v fireball Fluffy_Pillow 47868.0/50000: 96% mana heating_up, rune_of_power
1:25.379 rop_phase q fire_blast Fluffy_Pillow 47868.0/50000: 96% mana heating_up, rune_of_power
1:27.227 rop_phase o pyroblast Fluffy_Pillow 48216.0/50000: 96% mana hot_streak, rune_of_power
1:28.458 rop_phase v fireball Fluffy_Pillow 48447.0/50000: 97% mana fireball, rune_of_power
1:30.305 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:31.514 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:32.151 rop_phase o pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
1:33.383 rop_phase v fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, heating_up, rune_of_power
1:35.176 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up
1:35.231 standard_rotation w pyroblast Fluffy_Pillow 48555.0/50000: 97% mana fireball, hot_streak
1:36.464 standard_rotation ~ fireball Fluffy_Pillow 48788.0/50000: 98% mana fireball(2)
1:38.312 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:40.161 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:42.008 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:43.856 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:43.856 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball(2)
1:45.704 standard_rotation ~ fireball Fluffy_Pillow 48853.0/50000: 98% mana fireball(3)
1:47.551 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
1:49.399 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:51.247 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:53.094 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:54.941 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:56.787 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:58.635 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:00.483 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:02.332 default V frost_nova Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:03.566 standard_rotation ~ fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball(3)
2:05.414 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:05.414 default T use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), gladiators_badge
2:05.414 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), soul_ignition, gladiators_badge
2:06.626 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, soul_ignition, gladiators_badge
2:06.626 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge
2:07.262 combustion_phase i pyroblast Fluffy_Pillow 44136.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:08.498 default Q counterspell Fluffy_Pillow 44372.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:08.498 combustion_phase i pyroblast Fluffy_Pillow 43372.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:08.498 combustion_phase e fire_blast Fluffy_Pillow 42372.0/50000: 85% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:09.731 default U cancel_buff Fluffy_Pillow 43105.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:09.731 combustion_phase i pyroblast Fluffy_Pillow 43105.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.965 combustion_phase k phoenix_flames Fluffy_Pillow 43339.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.197 combustion_phase i pyroblast Fluffy_Pillow 44571.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.280 combustion_phase e fire_blast Fluffy_Pillow 43654.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.432 combustion_phase i pyroblast Fluffy_Pillow 44306.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.662 combustion_phase k phoenix_flames Fluffy_Pillow 44536.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.895 combustion_phase i pyroblast Fluffy_Pillow 45769.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.895 combustion_phase e fire_blast Fluffy_Pillow 44769.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:17.130 combustion_phase i pyroblast Fluffy_Pillow 45504.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:18.362 combustion_phase n dragons_breath Fluffy_Pillow 45736.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:19.594 default X rune_of_power Fluffy_Pillow 44968.0/50000: 90% mana heating_up, infernal_cascade(2), gladiators_badge
2:20.829 default S shifting_power Fluffy_Pillow 46203.0/50000: 92% mana heating_up, rune_of_power, infernal_cascade(2)
2:23.442 default Z fire_blast Fluffy_Pillow 46316.0/50000: 93% mana heating_up, rune_of_power
2:24.389 default Q counterspell Fluffy_Pillow 46763.0/50000: 94% mana hot_streak, rune_of_power
2:24.389 default V frost_nova Fluffy_Pillow 45763.0/50000: 92% mana hot_streak, rune_of_power
2:25.623 rop_phase o pyroblast Fluffy_Pillow 45997.0/50000: 92% mana hot_streak, rune_of_power
2:25.623 rop_phase p fire_blast Fluffy_Pillow 44997.0/50000: 90% mana rune_of_power
2:26.855 rop_phase v fireball Fluffy_Pillow 45729.0/50000: 91% mana rune_of_power
2:28.703 rop_phase v fireball Fluffy_Pillow 46577.0/50000: 93% mana rune_of_power
2:30.551 rop_phase v fireball Fluffy_Pillow 47425.0/50000: 95% mana fireball, rune_of_power
2:31.616 rop_phase q fire_blast Fluffy_Pillow 48490.0/50000: 97% mana heating_up, rune_of_power
2:32.399 rop_phase o pyroblast Fluffy_Pillow 47773.0/50000: 96% mana hot_streak, rune_of_power
2:33.633 standard_rotation { phoenix_flames Fluffy_Pillow 48007.0/50000: 96% mana fireball
2:34.868 standard_rotation ~ fireball Fluffy_Pillow 49242.0/50000: 98% mana fireball
2:36.716 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:38.564 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:39.666 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:40.411 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:41.644 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana hot_streak
2:43.494 standard_rotation w pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak
2:44.727 standard_rotation ~ fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball
2:46.574 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:48.422 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:48.422 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana heating_up
2:50.269 default X rune_of_power Fluffy_Pillow 48852.0/50000: 98% mana fireball
2:51.503 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:51.503 rop_phase v fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:53.350 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:55.197 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:57.044 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power
2:58.892 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
3:00.739 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
3:01.973 rop_phase o pyroblast Fluffy_Pillow 49238.0/50000: 98% mana hot_streak, rune_of_power
3:03.206 default V frost_nova Fluffy_Pillow 49471.0/50000: 99% mana rune_of_power
3:04.440 standard_rotation ~ fireball Fluffy_Pillow 49705.0/50000: 99% mana
3:06.287 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana
3:06.287 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana gladiators_badge
3:07.758 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
3:07.758 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
3:08.135 combustion_cooldowns c berserking Fluffy_Pillow 43877.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:08.135 combustion_phase i pyroblast Fluffy_Pillow 43877.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:09.257 combustion_phase i pyroblast Fluffy_Pillow 43999.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:09.257 combustion_phase e fire_blast Fluffy_Pillow 42999.0/50000: 86% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:10.379 default T use_item_soul_igniter Fluffy_Pillow 43621.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.379 default U cancel_buff Fluffy_Pillow 43621.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:10.379 combustion_phase i pyroblast Fluffy_Pillow 43621.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.501 combustion_phase k phoenix_flames Fluffy_Pillow 43743.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.624 default Q counterspell Fluffy_Pillow 44866.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.624 combustion_phase i pyroblast Fluffy_Pillow 43866.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.237 combustion_phase e fire_blast Fluffy_Pillow 43479.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.746 combustion_phase i pyroblast Fluffy_Pillow 43488.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.867 combustion_phase k phoenix_flames Fluffy_Pillow 43609.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.987 combustion_phase i pyroblast Fluffy_Pillow 44729.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.987 combustion_phase e fire_blast Fluffy_Pillow 43729.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.110 combustion_phase i pyroblast Fluffy_Pillow 44352.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:18.232 combustion_phase k phoenix_flames Fluffy_Pillow 44474.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.353 combustion_phase i pyroblast Fluffy_Pillow 45595.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:20.474 standard_rotation ~ fireball Fluffy_Pillow 45716.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
3:22.321 default S shifting_power Fluffy_Pillow 46563.0/50000: 93% mana heating_up
3:24.814 default Z fire_blast Fluffy_Pillow 46556.0/50000: 93% mana fireball
3:25.912 default Q counterspell Fluffy_Pillow 47154.0/50000: 94% mana fireball, heating_up
3:25.912 default V frost_nova Fluffy_Pillow 46154.0/50000: 92% mana fireball, heating_up
3:27.145 default X rune_of_power Fluffy_Pillow 46387.0/50000: 93% mana fireball, heating_up
3:28.380 rop_phase v fireball Fluffy_Pillow 47622.0/50000: 95% mana fireball, heating_up, rune_of_power
3:28.380 rop_phase q fire_blast Fluffy_Pillow 47622.0/50000: 95% mana fireball, heating_up, rune_of_power
3:30.229 rop_phase o pyroblast Fluffy_Pillow 47971.0/50000: 96% mana fireball, hot_streak, rune_of_power
3:31.463 rop_phase v fireball Fluffy_Pillow 48205.0/50000: 96% mana heating_up, rune_of_power
3:31.463 rop_phase q fire_blast Fluffy_Pillow 48205.0/50000: 96% mana heating_up, rune_of_power
3:33.311 rop_phase o pyroblast Fluffy_Pillow 48553.0/50000: 97% mana hot_streak, rune_of_power
3:34.544 rop_phase v fireball Fluffy_Pillow 48786.0/50000: 98% mana fireball, heating_up, rune_of_power
3:34.544 rop_phase q fire_blast Fluffy_Pillow 48786.0/50000: 98% mana fireball, heating_up, rune_of_power
3:36.392 rop_phase o pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power
3:37.627 rop_phase v fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball(2), heating_up, rune_of_power
3:39.473 rop_phase v fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), heating_up, rune_of_power
3:39.722 rop_phase q fire_blast Fluffy_Pillow 49205.0/50000: 98% mana fireball(2), heating_up, rune_of_power
3:41.321 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:42.555 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball
3:44.403 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:46.250 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:48.098 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:49.945 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:49.945 standard_rotation ~ fireball Fluffy_Pillow 48004.0/50000: 96% mana fireball
3:51.794 standard_rotation ~ fireball Fluffy_Pillow 48853.0/50000: 98% mana fireball(2)
3:53.642 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:55.490 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:56.723 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana hot_streak
3:58.570 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:59.805 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball
4:01.652 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
4:03.499 default V frost_nova Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
4:04.734 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball(3)
4:06.582 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
4:06.582 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), gladiators_badge
4:07.762 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), gladiators_badge
4:07.762 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power, gladiators_badge
4:08.277 combustion_phase e fire_blast Fluffy_Pillow 45015.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:08.432 combustion_phase i pyroblast Fluffy_Pillow 43670.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.665 combustion_phase i pyroblast Fluffy_Pillow 43903.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.900 default T use_item_soul_igniter Fluffy_Pillow 44138.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.900 default U cancel_buff Fluffy_Pillow 44138.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:10.900 combustion_phase k phoenix_flames Fluffy_Pillow 44138.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.133 combustion_phase i pyroblast Fluffy_Pillow 45371.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.133 combustion_phase e fire_blast Fluffy_Pillow 44371.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.366 combustion_phase i pyroblast Fluffy_Pillow 45104.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.600 default Q counterspell Fluffy_Pillow 45338.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.600 combustion_phase k phoenix_flames Fluffy_Pillow 44338.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.833 combustion_phase i pyroblast Fluffy_Pillow 45571.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.022 combustion_phase e fire_blast Fluffy_Pillow 44760.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.067 combustion_phase i pyroblast Fluffy_Pillow 45305.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.301 combustion_phase k phoenix_flames Fluffy_Pillow 45539.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.534 combustion_phase i pyroblast Fluffy_Pillow 46772.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.767 default X rune_of_power Fluffy_Pillow 47005.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
4:22.001 rop_phase u scorch Fluffy_Pillow 48239.0/50000: 96% mana heating_up, rune_of_power
4:23.237 default S shifting_power Fluffy_Pillow 48975.0/50000: 98% mana heating_up, rune_of_power
4:26.779 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:26.779 default V frost_nova Fluffy_Pillow 49000.0/50000: 98% mana hot_streak, rune_of_power
4:28.011 rop_phase o pyroblast Fluffy_Pillow 49232.0/50000: 98% mana hot_streak, rune_of_power
4:28.011 rop_phase p fire_blast Fluffy_Pillow 48232.0/50000: 96% mana rune_of_power
4:28.514 rop_phase q fire_blast Fluffy_Pillow 48235.0/50000: 96% mana heating_up, rune_of_power
4:29.245 rop_phase o pyroblast Fluffy_Pillow 48466.0/50000: 97% mana hot_streak, rune_of_power
4:29.245 rop_phase p fire_blast Fluffy_Pillow 47466.0/50000: 95% mana rune_of_power
4:30.478 rop_phase o pyroblast Fluffy_Pillow 48199.0/50000: 96% mana hot_streak, rune_of_power
4:31.712 rop_phase u scorch Fluffy_Pillow 48433.0/50000: 97% mana rune_of_power
4:32.944 rop_phase u scorch Fluffy_Pillow 49165.0/50000: 98% mana rune_of_power
4:34.178 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:35.423 standard_rotation } scorch Fluffy_Pillow 49750.0/50000: 100% mana heating_up
4:36.657 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:37.901 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:39.136 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:40.368 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:41.613 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:42.847 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:44.090 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:45.323 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:46.569 standard_rotation } scorch Fluffy_Pillow 49750.0/50000: 100% mana heating_up
4:47.801 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:49.046 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:50.280 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:51.512 default Q counterspell Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:51.512 default X rune_of_power Fluffy_Pillow 48503.0/50000: 97% mana heating_up
4:52.744 rop_phase o pyroblast Fluffy_Pillow 49735.0/50000: 99% mana hot_streak, rune_of_power
4:52.744 rop_phase p fire_blast Fluffy_Pillow 48735.0/50000: 97% mana rune_of_power
4:53.262 rop_phase q fire_blast Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power
4:53.975 rop_phase o pyroblast Fluffy_Pillow 48966.0/50000: 98% mana hot_streak, rune_of_power
4:55.209 rop_phase u scorch Fluffy_Pillow 49200.0/50000: 98% mana rune_of_power
4:56.443 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:57.678 rop_phase s pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
4:58.921 rop_phase u scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, rune_of_power
5:00.154 rop_phase s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:01.398 rop_phase u scorch Fluffy_Pillow 49748.0/50000: 99% mana rune_of_power
5:02.632 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:03.866 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:05.110 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
5:06.343 default V frost_nova Fluffy_Pillow 49504.0/50000: 99% mana
5:07.576 standard_rotation } scorch Fluffy_Pillow 49737.0/50000: 99% mana heating_up
5:08.810 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:10.052 combustion_cooldowns b potion Fluffy_Pillow 49747.0/50000: 99% mana
5:10.052 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49747.0/50000: 99% mana potion_of_spectral_intellect
5:10.052 combustion_phase l fireball Fluffy_Pillow 49747.0/50000: 99% mana gladiators_badge, potion_of_spectral_intellect
5:11.262 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge, potion_of_spectral_intellect
5:11.357 combustion_phase e fire_blast Fluffy_Pillow 45095.0/50000: 90% mana combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:11.899 default T use_item_soul_igniter Fluffy_Pillow 44137.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:11.899 combustion_phase m scorch Fluffy_Pillow 44137.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:13.134 combustion_phase i pyroblast Fluffy_Pillow 44872.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:14.365 combustion_phase i pyroblast Fluffy_Pillow 45103.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:14.365 combustion_phase e fire_blast Fluffy_Pillow 44103.0/50000: 88% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:15.599 default Q counterspell Fluffy_Pillow 44837.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:15.599 default U cancel_buff Fluffy_Pillow 43837.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:15.599 combustion_phase i pyroblast Fluffy_Pillow 43837.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:16.832 combustion_phase k phoenix_flames Fluffy_Pillow 44070.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:18.065 combustion_phase i pyroblast Fluffy_Pillow 45303.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:18.168 combustion_phase e fire_blast Fluffy_Pillow 44406.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.300 combustion_phase i pyroblast Fluffy_Pillow 45038.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.618 combustion_phase e fire_blast Fluffy_Pillow 44356.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:20.534 combustion_phase i pyroblast Fluffy_Pillow 44772.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:21.769 combustion_phase k phoenix_flames Fluffy_Pillow 45007.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:23.001 combustion_phase i pyroblast Fluffy_Pillow 46239.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:24.235 default S shifting_power Fluffy_Pillow 46473.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.865 default Q counterspell Fluffy_Pillow 47603.0/50000: 95% mana heating_up, potion_of_spectral_intellect
5:27.865 default V frost_nova Fluffy_Pillow 46603.0/50000: 93% mana heating_up, potion_of_spectral_intellect
5:28.144 standard_rotation y fire_blast Fluffy_Pillow 45882.0/50000: 92% mana heating_up, potion_of_spectral_intellect
5:29.099 default X rune_of_power Fluffy_Pillow 46337.0/50000: 93% mana hot_streak, potion_of_spectral_intellect
5:30.332 rop_phase o pyroblast Fluffy_Pillow 47570.0/50000: 95% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:30.332 rop_phase p fire_blast Fluffy_Pillow 46570.0/50000: 93% mana rune_of_power, potion_of_spectral_intellect
5:30.855 rop_phase q fire_blast Fluffy_Pillow 46593.0/50000: 93% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:31.566 rop_phase o pyroblast Fluffy_Pillow 46804.0/50000: 94% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:32.799 rop_phase u scorch Fluffy_Pillow 47037.0/50000: 94% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:34.032 rop_phase s pyroblast Fluffy_Pillow 47770.0/50000: 96% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:35.275 rop_phase u scorch Fluffy_Pillow 48013.0/50000: 96% mana rune_of_power
5:36.339 rop_phase p fire_blast Fluffy_Pillow 49051.0/50000: 98% mana rune_of_power
5:36.507 rop_phase s pyroblast Fluffy_Pillow 48245.0/50000: 96% mana heating_up, rune_of_power
5:37.752 rop_phase u scorch Fluffy_Pillow 48490.0/50000: 97% mana rune_of_power
5:38.988 rop_phase u scorch Fluffy_Pillow 49226.0/50000: 98% mana rune_of_power
5:40.220 rop_phase s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
5:41.465 rop_phase u scorch Fluffy_Pillow 49748.0/50000: 99% mana rune_of_power
5:42.700 standard_rotation { phoenix_flames Fluffy_Pillow 49506.0/50000: 99% mana
5:43.934 standard_rotation { phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
5:45.167 standard_rotation x pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
5:46.399 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana
5:46.399 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
5:47.633 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:48.877 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up
5:50.110 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Grisly Icicle }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gisly_icicle"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6937/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

no_lego : 5979 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5978.9 5978.9 11.3 / 0.189% 595.6 / 10.0% 7.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
823.6 815.9 Mana 0.00% 59.8 99.8% 100%
Talents
Night Fae

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 5979
Blazing Surge 195 3.3% 5.3 62.73sec 11034 0 Direct 5.2 8798 17635 11260 28.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 5.18 0.00 0.00 0.0000 0.0000 58423.14 58423.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 3.73 0 6 8798.36 8204 10271 8766.63 0 9644 32844 32844 0.00%
crit 27.98% 1.45 0 5 17635.40 16407 20189 14338.27 0 20189 25579 25579 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 27 0.5% 29.4 9.92sec 278 0 Direct 29.4 161 432 277 43.1%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.36 29.36 0.00 0.00 0.0000 0.0000 8146.95 8146.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.93% 16.71 5 29 160.89 132 281 160.92 141 189 2690 2690 0.00%
crit 43.07% 12.65 3 28 431.59 265 619 432.20 288 552 5457 5457 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 23 0.4% 1.5 84.32sec 4708 3951 Direct 1.5 0 4708 4708 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 1.49 0.00 0.00 1.1921 0.0000 7029.17 7029.17 0.00% 3951.19 3951.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.49 0 5 4708.09 3599 5343 4009.64 0 5343 7029 7029 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.49
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.3 13.71sec 604 0 Direct 21.3 473 945 604 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.30 21.30 0.00 0.00 0.0000 0.0000 12860.67 12860.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.27% 15.40 6 28 472.70 460 488 472.65 462 484 7278 7278 0.00%
crit 27.73% 5.91 0 15 945.13 920 975 944.07 0 975 5583 5583 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 824 13.8% 48.8 6.15sec 5047 0 Direct 48.8 0 5047 5047 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.84 48.84 0.00 0.00 0.0000 0.0000 246501.32 246501.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.84 38 59 5046.50 3108 7264 5043.93 4791 5252 246501 246501 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.20
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.70
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.26
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:9.33
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:5.36
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 621 (652) 10.4% (10.9%) 70.8 3.79sec 2755 1560 Direct 70.8 (199.9) 1733 3797 2624 43.2% (43.2%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.78 70.76 0.00 0.00 1.7662 0.0000 185699.19 185699.19 0.00% 1559.75 1559.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.80% 40.19 27 62 1733.14 1467 2428 1733.85 1624 1829 69646 69646 0.00%
crit 43.20% 30.57 20 42 3796.82 2933 6856 3799.65 3520 4105 116053 116053 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.53
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:27.41
    standard_rotation
    [}]:37.84
    Conflagration 31 0.5% 70.8 3.78sec 131 0 Periodic 129.1 38 107 72 48.9% 65.9%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.76 0.00 129.13 129.13 0.0000 1.5303 9286.25 9286.25 0.00% 46.99 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.05% 65.93 47 91 37.97 0 54 37.98 36 40 2503 2503 0.00%
crit 48.95% 63.20 44 83 107.34 0 151 107.44 99 119 6784 6784 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1314 22.0% 245.1 1.22sec 1604 0 Periodic 297.9 1319 0 1319 0.0% 99.3%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 245.05 0.00 297.88 297.88 0.0000 1.0000 393096.68 393096.68 0.00% 1319.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.88 239 358 1319.32 183 3997 1319.80 1207 1449 393097 393097 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5006 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5005.63 5005.63 0.00% 42.18 42.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.44% 69.54 55 81 40.82 29 51 40.81 39 43 2838 2838 0.00%
crit 27.56% 26.46 15 41 81.91 58 101 81.91 71 94 2167 2167 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1489.12
Phoenix Flames 0 (358) 0.0% (6.0%) 16.1 18.65sec 6646 5803

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.11 0.00 0.00 0.00 1.1454 0.0000 0.00 0.00 0.00% 5802.66 5802.66

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.35
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.81
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:1.97
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 358 6.0% 16.1 18.64sec 6668 0 Direct 16.1 2270 7270 6661 87.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 16.06 0.00 0.00 0.0000 0.0000 107053.22 107053.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.09% 1.94 0 6 2269.57 1766 3742 2024.59 0 3742 4419 4419 0.00%
crit 87.91% 14.11 9 19 7269.71 3532 8255 7272.43 6469 7642 102634 102634 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2022 (2162) 33.8% (36.2%) 78.2 3.82sec 8263 7122 Direct 79.0 (237.2) 3396 10086 7652 63.7% (63.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.24 78.99 0.00 0.00 1.1603 0.0000 604771.35 604771.35 0.00% 7121.81 7121.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.33% 28.70 17 40 3395.54 2674 6251 3394.34 3171 3754 97455 97455 0.00%
crit 63.67% 50.29 33 68 10085.84 5349 12502 10095.57 9346 10993 507316 507316 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.17
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.54
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:16.17
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.90
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:6.80
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:1.51
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:10.15
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 140 2.3% 79.0 3.80sec 528 0 Periodic 158.2 146 408 264 44.9% 80.0%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.99 0.00 158.24 158.24 0.0000 1.5153 41739.07 41739.07 0.00% 174.07 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.10% 87.19 59 117 146.18 15 284 146.15 137 154 12748 12748 0.00%
crit 44.90% 71.05 47 98 407.98 30 569 408.54 375 443 28992 28992 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 200 3.3% 30.4 9.62sec 1959 1617 Direct 30.4 0 1957 1957 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.43 30.43 0.00 0.00 1.2116 0.0000 59610.06 59610.06 0.00% 1616.54 1616.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.43 21 39 1957.41 1241 3627 1958.61 1805 2166 59610 59610 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.41
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:8.89
  • if_expr:searing_touch.active
    standard_rotation
    [|]:19.54
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 42.8 6.82sec 333 0 Direct 42.8 260 519 333 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.75 42.75 0.00 0.00 0.0000 0.0000 14247.21 14247.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.69% 30.65 13 47 259.70 253 268 259.69 255 265 7960 7960 0.00%
crit 28.31% 12.10 2 23 519.50 506 536 519.50 506 533 6287 6287 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 116 1.9% 5.0 62.07sec 6889 2051 Periodic 20.1 1349 2696 1731 28.4% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.04 0.00 20.07 20.07 3.3588 0.7811 34740.22 34740.22 0.00% 2051.26 2051.26
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.60% 14.37 6 23 1349.04 1041 1737 1348.59 1212 1511 19380 19380 0.00%
crit 28.40% 5.70 0 14 2696.40 2081 3473 2681.68 0 3277 15361 15361 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.04
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.88sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.45sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.27 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.26
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.8 21.01sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.83 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.84
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.38
Rune of Power 7.5 39.92sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.54 0.00 0.00 0.00 1.1959 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.57
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.30sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.7sec 183.7sec 12.0sec 8.13% 18.89% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.6s
  • trigger_min/max:180.0s / 192.6s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.5sec 62.5sec 11.7sec 20.66% 0.00% 118.5 (118.5) 5.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.2s / 74.1s
  • trigger_min/max:57.2s / 74.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.66%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.6s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.7 20.5 9.8sec 4.7sec 4.8sec 31.53% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 44.9s
  • trigger_min/max:1.4s / 41.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 26.5s

Stack Uptimes

  • fireball_1:17.55%
  • fireball_2:8.10%
  • fireball_3:3.80%
  • fireball_4:1.53%
  • fireball_5:0.46%
  • fireball_6:0.10%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.8sec 14.5sec 25.90% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 73.3s
  • trigger_min/max:60.0s / 73.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.90%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.3 0.0 3.2sec 3.2sec 1.2sec 36.26% 45.40% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 19.0s
  • trigger_min/max:0.2s / 19.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:36.26%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.4 0.0 3.8sec 3.8sec 0.8sec 15.96% 98.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 42.1s
  • trigger_min/max:0.5s / 42.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • hot_streak_1:15.96%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.3 60.5sec 13.2sec 13.4sec 24.32% 0.00% 11.1 (11.1) 5.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 74.0s
  • trigger_min/max:0.5s / 65.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.51%
  • infernal_cascade_2:21.80%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.5sec 0.0sec 22.9sec 10.48% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:303.8s / 323.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.48%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.26% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 54.4s
  • trigger_min/max:12.9s / 54.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.26%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.3sec 2.7sec 3.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 72.1s
  • trigger_min/max:60.0s / 72.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.8s

Stack Uptimes

  • soul_ignition_1:3.25%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.6s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.6s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.6s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.3 73.0 117.0 3.2s 0.2s 19.0s
Heating Up removed 15.5 6.0 27.0 16.2s 1.1s 169.0s
Heating Up converted with Fire Blast 20.7 12.0 29.0 14.7s 0.5s 96.9s
Hot Streak procs 78.4 58.0 99.0 3.8s 0.5s 42.1s
Hot Streak spells used 245.1 200.0 293.0 1.2s 0.0s 7.2s
Hot Streak spell crits 174.2 136.0 216.0 1.7s 0.0s 16.0s
Hot Streak spell crits wasted 1.6 0.0 7.0 86.7s 0.1s 294.2s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 99.2s 60.3s 126.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.51% 10.74% 17.54% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.178152.594271.688
Counterspell0.6070.0002.7719.0195.29113.733
Shifting Power4.7900.00017.14624.43715.94138.738
Fire Blast0.3180.0009.27315.5974.75531.703
Rune of Power4.9320.00022.38138.29222.43650.806
Dragon's Breath126.42052.243333.298290.691229.663356.024
Combustion1.6930.00012.9188.9212.04317.823
Phoenix Flames1.2010.00028.66619.9898.09544.090

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 2608.81 244072.26 100.00% 93.56 54835.31 18.35%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 815.88 823.64 54795.0 47679.7 41547.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 5.4 26898.0 5000.0 5107.6 0.0
counterspell Mana 15.2 15172.8 1000.0 1022.9 0.0
dragons_breath Mana 1.5 3048.2 2000.0 2041.7 2.3
fire_blast Mana 50.0 24976.6 500.0 511.4 9.9
fireball Mana 72.3 72325.8 1000.0 1021.8 2.7
pyroblast Mana 81.0 81043.9 1000.0 1035.8 8.0
scorch Mana 31.2 15602.0 500.0 512.6 3.8
shifting_power Mana 5.2 12889.5 2500.0 2556.2 2.7

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 706
Mean 299.18
Minimum 240.59
Maximum 359.69
Spread ( max - min ) 119.09
Range [ ( max - min ) / 2 * 100% ] 19.90%
Standard Deviation 34.5704
5th Percentile 246.13
95th Percentile 353.08
( 95th Percentile - 5th Percentile ) 106.95
Mean Distribution
Standard Deviation 1.3011
95.00% Confidence Interval ( 296.63 - 301.73 )
Normalized 95.00% Confidence Interval ( 99.15% - 100.85% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 513
0.1% Error 51292
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1021
DPS
no_lego Damage Per Second
Count 706
Mean 5978.95
Minimum 5523.76
Maximum 6430.42
Spread ( max - min ) 906.66
Range [ ( max - min ) / 2 * 100% ] 7.58%
Standard Deviation 153.0646
5th Percentile 5723.53
95th Percentile 6230.61
( 95th Percentile - 5th Percentile ) 507.08
Mean Distribution
Standard Deviation 5.7607
95.00% Confidence Interval ( 5967.65 - 5990.24 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2518
0.1 Scale Factor Error with Delta=300 201
0.05 Scale Factor Error with Delta=300 801
0.01 Scale Factor Error with Delta=300 20001
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 706
Mean 5978.95
Minimum 5523.76
Maximum 6430.42
Spread ( max - min ) 906.66
Range [ ( max - min ) / 2 * 100% ] 7.58%
Standard Deviation 153.0646
5th Percentile 5723.53
95th Percentile 6230.61
( 95th Percentile - 5th Percentile ) 507.08
Mean Distribution
Standard Deviation 5.7607
95.00% Confidence Interval ( 5967.65 - 5990.24 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2518
0.1 Scale Factor Error with Delta=300 201
0.05 Scale Factor Error with Delta=300 801
0.01 Scale Factor Error with Delta=300 20001
DPS(e)
no_lego Damage Per Second (Effective)
Count 706
Mean 5978.95
Minimum 5523.76
Maximum 6430.42
Spread ( max - min ) 906.66
Range [ ( max - min ) / 2 * 100% ] 7.58%
Damage
no_lego Damage
Count 706
Mean 1783204.51
Minimum 1394755.27
Maximum 2200435.75
Spread ( max - min ) 805680.47
Range [ ( max - min ) / 2 * 100% ] 22.59%
DTPS
no_lego Damage Taken Per Second
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 706
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.84 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.04 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.29 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.19 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.57 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.20 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.38 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.33 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.70 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.26 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.17 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.54 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.35 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.53 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.41 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.49 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 16.17 pyroblast,if=buff.hot_streak.react
o 10.26 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 9.33 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.90 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.81 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 8.89 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 27.41 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 6.80 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 1.51 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 5.36 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 10.15 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 1.97 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 19.54 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 37.84 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.181 combustion_phase f combustion Fluffy_Pillow 49181.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.181 combustion_phase d fire_blast Fluffy_Pillow 44181.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.751 combustion_phase d fire_blast Fluffy_Pillow 44251.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 default U cancel_buff Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_cooldowns b berserking Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_phase h pyroblast Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.709 combustion_phase h pyroblast Fluffy_Pillow 42709.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.573 combustion_phase j phoenix_flames Fluffy_Pillow 42573.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.438 combustion_phase h pyroblast Fluffy_Pillow 43438.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.901 combustion_phase d fire_blast Fluffy_Pillow 42901.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.300 combustion_phase h pyroblast Fluffy_Pillow 42800.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.164 combustion_phase j phoenix_flames Fluffy_Pillow 42664.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.028 combustion_phase h pyroblast Fluffy_Pillow 43528.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.892 combustion_phase j phoenix_flames Fluffy_Pillow 43392.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.755 combustion_phase h pyroblast Fluffy_Pillow 44255.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.755 combustion_phase d fire_blast Fluffy_Pillow 43255.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.617 combustion_phase h pyroblast Fluffy_Pillow 43617.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.480 combustion_phase l scorch Fluffy_Pillow 43480.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.345 combustion_phase i pyroblast Fluffy_Pillow 43845.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.218 combustion_phase l scorch Fluffy_Pillow 43718.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.740 combustion_phase d fire_blast Fluffy_Pillow 44240.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.082 combustion_phase h pyroblast Fluffy_Pillow 43582.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.944 default W rune_of_power Fluffy_Pillow 43444.0/50000: 87% mana bloodlust, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.894 rop_phase n pyroblast Fluffy_Pillow 44394.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.843 default S shifting_power Fluffy_Pillow 44343.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.249 rop_phase o fire_blast Fluffy_Pillow 43249.0/50000: 86% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.647 default Q counterspell Fluffy_Pillow 44147.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.647 rop_phase u fireball Fluffy_Pillow 43147.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.647 rop_phase p fire_blast Fluffy_Pillow 43147.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.071 rop_phase n pyroblast Fluffy_Pillow 43071.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:21.021 rop_phase u fireball Fluffy_Pillow 43021.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.231 rop_phase p fire_blast Fluffy_Pillow 43231.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.445 rop_phase n pyroblast Fluffy_Pillow 42945.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.394 rop_phase u fireball Fluffy_Pillow 42894.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.816 rop_phase u fireball Fluffy_Pillow 43316.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.855 rop_phase p fire_blast Fluffy_Pillow 44355.0/50000: 89% mana bloodlust, heating_up, rune_of_power
0:26.237 rop_phase n pyroblast Fluffy_Pillow 43237.0/50000: 86% mana bloodlust, hot_streak, rune_of_power
0:27.186 standard_rotation } fireball Fluffy_Pillow 43186.0/50000: 86% mana bloodlust, fireball
0:28.610 standard_rotation } fireball Fluffy_Pillow 43610.0/50000: 87% mana bloodlust, fireball
0:30.034 standard_rotation } fireball Fluffy_Pillow 44034.0/50000: 88% mana bloodlust, fireball(2)
0:31.199 standard_rotation x fire_blast Fluffy_Pillow 45199.0/50000: 90% mana bloodlust, heating_up
0:31.456 standard_rotation v pyroblast Fluffy_Pillow 43956.0/50000: 88% mana bloodlust, hot_streak
0:32.405 standard_rotation } fireball Fluffy_Pillow 43905.0/50000: 88% mana bloodlust, hot_streak
0:33.828 standard_rotation v pyroblast Fluffy_Pillow 44328.0/50000: 89% mana bloodlust, hot_streak
0:34.776 standard_rotation } fireball Fluffy_Pillow 44276.0/50000: 89% mana bloodlust, fireball
0:36.199 standard_rotation } fireball Fluffy_Pillow 44699.0/50000: 89% mana bloodlust, fireball
0:37.621 standard_rotation } fireball Fluffy_Pillow 45121.0/50000: 90% mana bloodlust, fireball(2)
0:39.044 standard_rotation } fireball Fluffy_Pillow 45544.0/50000: 91% mana bloodlust, heating_up
0:40.466 standard_rotation } fireball Fluffy_Pillow 45966.0/50000: 92% mana bloodlust, fireball
0:41.889 standard_rotation } fireball Fluffy_Pillow 46389.0/50000: 93% mana heating_up
0:43.736 default Q counterspell Fluffy_Pillow 47236.0/50000: 94% mana fireball
0:43.736 default W rune_of_power Fluffy_Pillow 46236.0/50000: 92% mana fireball
0:45.122 rop_phase u fireball Fluffy_Pillow 47622.0/50000: 95% mana heating_up, rune_of_power
0:45.122 rop_phase p fire_blast Fluffy_Pillow 47622.0/50000: 95% mana heating_up, rune_of_power
0:46.969 rop_phase n pyroblast Fluffy_Pillow 47969.0/50000: 96% mana hot_streak, rune_of_power
0:48.203 rop_phase u fireball Fluffy_Pillow 48203.0/50000: 96% mana fireball, rune_of_power
0:50.049 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
0:51.898 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
0:53.745 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
0:55.592 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
0:57.441 standard_rotation v pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
0:58.675 combustion_phase k fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball
1:00.056 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
1:00.056 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
1:00.521 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43965.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
1:00.521 combustion_phase l scorch Fluffy_Pillow 43965.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:01.754 combustion_phase h pyroblast Fluffy_Pillow 44698.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.988 default T use_item_soul_igniter Fluffy_Pillow 44932.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.988 combustion_phase h pyroblast Fluffy_Pillow 44932.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:02.988 combustion_phase d fire_blast Fluffy_Pillow 43932.0/50000: 88% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:04.220 default U cancel_buff Fluffy_Pillow 44664.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:04.220 combustion_phase h pyroblast Fluffy_Pillow 44664.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.451 combustion_phase j phoenix_flames Fluffy_Pillow 44895.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.684 combustion_phase h pyroblast Fluffy_Pillow 46128.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.792 combustion_phase d fire_blast Fluffy_Pillow 45236.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.916 default Q counterspell Fluffy_Pillow 45860.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.916 combustion_phase h pyroblast Fluffy_Pillow 44860.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.317 combustion_phase d fire_blast Fluffy_Pillow 44261.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.148 combustion_phase h pyroblast Fluffy_Pillow 44592.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.381 combustion_phase j phoenix_flames Fluffy_Pillow 44825.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.615 combustion_phase h pyroblast Fluffy_Pillow 46059.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.851 standard_rotation z phoenix_flames Fluffy_Pillow 46295.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge
1:14.085 standard_rotation } fireball Fluffy_Pillow 47529.0/50000: 95% mana gladiators_badge
1:15.932 default S shifting_power Fluffy_Pillow 48376.0/50000: 97% mana
1:18.470 default Y fire_blast Fluffy_Pillow 48414.0/50000: 97% mana heating_up
1:19.436 default Q counterspell Fluffy_Pillow 48880.0/50000: 98% mana hot_streak
1:19.436 default W rune_of_power Fluffy_Pillow 47880.0/50000: 96% mana hot_streak
1:20.670 rop_phase n pyroblast Fluffy_Pillow 49114.0/50000: 98% mana hot_streak, rune_of_power
1:20.670 rop_phase o fire_blast Fluffy_Pillow 48114.0/50000: 96% mana rune_of_power
1:21.904 rop_phase u fireball Fluffy_Pillow 48848.0/50000: 98% mana rune_of_power
1:23.752 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
1:24.782 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:25.599 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:26.832 rop_phase u fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power
1:28.680 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:30.525 rop_phase u fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(2), rune_of_power
1:32.371 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power
1:33.658 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:34.217 standard_rotation v pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:35.451 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, heating_up
1:35.451 standard_rotation x fire_blast Fluffy_Pillow 49237.0/50000: 98% mana fireball, heating_up
1:37.297 standard_rotation v pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak
1:38.529 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana hot_streak
1:40.377 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:41.609 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up
1:43.456 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:43.456 standard_rotation } fireball Fluffy_Pillow 48004.0/50000: 96% mana heating_up
1:45.304 standard_rotation } fireball Fluffy_Pillow 48852.0/50000: 98% mana fireball
1:47.151 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:49.000 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:50.846 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:52.694 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:54.542 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:56.388 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:58.236 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:00.083 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:01.260 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
2:01.260 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
2:01.838 combustion_phase d fire_blast Fluffy_Pillow 45078.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
2:01.928 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43668.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
2:01.928 combustion_phase h pyroblast Fluffy_Pillow 43668.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:03.160 combustion_phase h pyroblast Fluffy_Pillow 43900.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.393 default T use_item_soul_igniter Fluffy_Pillow 44133.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.393 default U cancel_buff Fluffy_Pillow 44133.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:04.393 combustion_phase j phoenix_flames Fluffy_Pillow 44133.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.627 combustion_phase h pyroblast Fluffy_Pillow 45367.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.627 combustion_phase d fire_blast Fluffy_Pillow 44367.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.861 combustion_phase h pyroblast Fluffy_Pillow 45101.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.095 default Q counterspell Fluffy_Pillow 45335.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.095 combustion_phase j phoenix_flames Fluffy_Pillow 44335.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.328 combustion_phase h pyroblast Fluffy_Pillow 45568.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.543 combustion_phase d fire_blast Fluffy_Pillow 44783.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.564 combustion_phase h pyroblast Fluffy_Pillow 45304.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.798 combustion_phase j phoenix_flames Fluffy_Pillow 45538.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.031 combustion_phase h pyroblast Fluffy_Pillow 46771.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.264 default W rune_of_power Fluffy_Pillow 47004.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
2:15.496 rop_phase u fireball Fluffy_Pillow 48236.0/50000: 96% mana heating_up, rune_of_power, gladiators_badge
2:17.346 default S shifting_power Fluffy_Pillow 49007.0/50000: 98% mana heating_up, rune_of_power
2:20.731 default Q counterspell Fluffy_Pillow 49892.0/50000: 100% mana hot_streak, rune_of_power
2:20.731 rop_phase n pyroblast Fluffy_Pillow 48892.0/50000: 98% mana hot_streak, rune_of_power
2:20.731 rop_phase o fire_blast Fluffy_Pillow 47892.0/50000: 96% mana rune_of_power
2:21.509 rop_phase o fire_blast Fluffy_Pillow 48170.0/50000: 96% mana rune_of_power
2:21.964 rop_phase u fireball Fluffy_Pillow 48125.0/50000: 96% mana heating_up, rune_of_power
2:22.067 rop_phase p fire_blast Fluffy_Pillow 48228.0/50000: 96% mana heating_up, rune_of_power
2:23.811 rop_phase n pyroblast Fluffy_Pillow 48472.0/50000: 97% mana hot_streak, rune_of_power
2:25.044 rop_phase u fireball Fluffy_Pillow 48705.0/50000: 97% mana fireball, heating_up, rune_of_power
2:26.892 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
2:28.739 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:30.586 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:32.432 standard_rotation v pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
2:33.664 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball
2:35.512 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:37.360 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:39.208 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:41.054 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:42.901 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:44.747 default Q counterspell Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:44.747 default W rune_of_power Fluffy_Pillow 48003.0/50000: 96% mana fireball
2:45.982 rop_phase u fireball Fluffy_Pillow 49238.0/50000: 98% mana heating_up, rune_of_power
2:45.982 rop_phase p fire_blast Fluffy_Pillow 49238.0/50000: 98% mana heating_up, rune_of_power
2:47.828 rop_phase n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:47.828 rop_phase o fire_blast Fluffy_Pillow 48003.0/50000: 96% mana rune_of_power
2:49.060 rop_phase u fireball Fluffy_Pillow 48735.0/50000: 97% mana fireball, heating_up, rune_of_power
2:50.908 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
2:52.757 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
2:54.604 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:56.454 rop_phase u fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(4), rune_of_power
2:58.302 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:00.150 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:01.977 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:01.977 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:01.997 combustion_cooldowns b berserking Fluffy_Pillow 43520.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade
3:01.997 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43520.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade
3:01.997 combustion_phase h pyroblast Fluffy_Pillow 43520.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:03.120 combustion_phase h pyroblast Fluffy_Pillow 43643.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:03.120 combustion_phase d fire_blast Fluffy_Pillow 42643.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:04.240 combustion_phase h pyroblast Fluffy_Pillow 43263.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.364 default T use_item_soul_igniter Fluffy_Pillow 43387.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.364 default U cancel_buff Fluffy_Pillow 43387.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:05.364 combustion_phase j phoenix_flames Fluffy_Pillow 43387.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.486 combustion_phase h pyroblast Fluffy_Pillow 44509.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.009 combustion_phase d fire_blast Fluffy_Pillow 44032.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.606 combustion_phase h pyroblast Fluffy_Pillow 44129.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.727 default Q counterspell Fluffy_Pillow 44250.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.747 combustion_phase j phoenix_flames Fluffy_Pillow 43270.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.867 combustion_phase h pyroblast Fluffy_Pillow 44390.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.867 combustion_phase d fire_blast Fluffy_Pillow 43390.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.989 combustion_phase h pyroblast Fluffy_Pillow 44012.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.110 combustion_phase j phoenix_flames Fluffy_Pillow 44133.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.230 combustion_phase h pyroblast Fluffy_Pillow 45253.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.353 standard_rotation | scorch Fluffy_Pillow 45376.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
3:15.586 standard_rotation y pyroblast Fluffy_Pillow 46109.0/50000: 92% mana heating_up, gladiators_badge
3:16.831 standard_rotation | scorch Fluffy_Pillow 46354.0/50000: 93% mana gladiators_badge
3:17.557 standard_rotation x fire_blast Fluffy_Pillow 47045.0/50000: 94% mana
3:18.067 default S shifting_power Fluffy_Pillow 46590.0/50000: 93% mana heating_up
3:21.592 default Q counterspell Fluffy_Pillow 47615.0/50000: 95% mana hot_streak
3:21.592 default W rune_of_power Fluffy_Pillow 46615.0/50000: 93% mana hot_streak
3:22.825 rop_phase n pyroblast Fluffy_Pillow 47848.0/50000: 96% mana hot_streak, rune_of_power
3:22.825 rop_phase o fire_blast Fluffy_Pillow 46848.0/50000: 94% mana rune_of_power
3:23.388 rop_phase p fire_blast Fluffy_Pillow 46911.0/50000: 94% mana heating_up, rune_of_power
3:24.056 rop_phase n pyroblast Fluffy_Pillow 47079.0/50000: 94% mana hot_streak, rune_of_power
3:25.288 rop_phase t scorch Fluffy_Pillow 47311.0/50000: 95% mana heating_up, rune_of_power
3:26.521 rop_phase p fire_blast Fluffy_Pillow 48044.0/50000: 96% mana heating_up, rune_of_power
3:26.521 rop_phase n pyroblast Fluffy_Pillow 47544.0/50000: 95% mana hot_streak, rune_of_power
3:27.755 rop_phase n pyroblast Fluffy_Pillow 47778.0/50000: 96% mana hot_streak, rune_of_power
3:28.989 rop_phase t scorch Fluffy_Pillow 48012.0/50000: 96% mana rune_of_power
3:30.222 rop_phase t scorch Fluffy_Pillow 48745.0/50000: 97% mana rune_of_power
3:31.456 rop_phase r pyroblast Fluffy_Pillow 49479.0/50000: 99% mana heating_up, rune_of_power
3:32.699 rop_phase t scorch Fluffy_Pillow 49722.0/50000: 99% mana rune_of_power
3:33.933 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:35.165 standard_rotation x fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:35.165 standard_rotation w pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
3:36.399 standard_rotation | scorch Fluffy_Pillow 49237.0/50000: 98% mana
3:37.633 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:38.867 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:40.110 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
3:41.345 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:42.588 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:43.823 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:45.056 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:46.301 default Q counterspell Fluffy_Pillow 49749.0/50000: 99% mana
3:46.301 standard_rotation | scorch Fluffy_Pillow 48749.0/50000: 97% mana
3:47.536 standard_rotation | scorch Fluffy_Pillow 49484.0/50000: 99% mana
3:48.769 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:50.013 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
3:51.248 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:52.491 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:53.725 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:54.959 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:56.204 standard_rotation | scorch Fluffy_Pillow 49750.0/50000: 100% mana
3:56.204 standard_rotation x fire_blast Fluffy_Pillow 49750.0/50000: 100% mana
3:57.439 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:58.682 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up
3:59.917 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:01.160 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up
4:02.393 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:02.393 combustion_phase i pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, gladiators_badge
4:03.638 combustion_phase k fireball Fluffy_Pillow 49749.0/50000: 99% mana heating_up, gladiators_badge
4:04.859 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:04.859 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:05.485 default T use_item_soul_igniter Fluffy_Pillow 44126.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:05.485 combustion_phase h pyroblast Fluffy_Pillow 44126.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:06.716 combustion_phase h pyroblast Fluffy_Pillow 44357.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:06.716 combustion_phase d fire_blast Fluffy_Pillow 43357.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:07.951 default U cancel_buff Fluffy_Pillow 44092.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:07.951 combustion_phase h pyroblast Fluffy_Pillow 44092.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.184 combustion_phase j phoenix_flames Fluffy_Pillow 44325.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.416 default Q counterspell Fluffy_Pillow 45557.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.416 combustion_phase h pyroblast Fluffy_Pillow 44557.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.523 combustion_phase d fire_blast Fluffy_Pillow 43664.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.651 combustion_phase h pyroblast Fluffy_Pillow 44292.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.885 combustion_phase j phoenix_flames Fluffy_Pillow 44526.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.118 combustion_phase h pyroblast Fluffy_Pillow 45759.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.344 combustion_phase d fire_blast Fluffy_Pillow 45985.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.351 combustion_phase h pyroblast Fluffy_Pillow 45492.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.585 combustion_phase m dragons_breath Fluffy_Pillow 45726.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.818 default W rune_of_power Fluffy_Pillow 44959.0/50000: 90% mana heating_up, infernal_cascade(2)
4:19.052 default S shifting_power Fluffy_Pillow 46193.0/50000: 92% mana heating_up, rune_of_power, infernal_cascade(2)
4:19.967 rop_phase p fire_blast Fluffy_Pillow 44608.0/50000: 89% mana heating_up, rune_of_power, infernal_cascade(2)
4:22.675 default Q counterspell Fluffy_Pillow 46816.0/50000: 94% mana hot_streak, rune_of_power
4:22.675 rop_phase n pyroblast Fluffy_Pillow 45816.0/50000: 92% mana hot_streak, rune_of_power
4:22.675 rop_phase o fire_blast Fluffy_Pillow 44816.0/50000: 90% mana rune_of_power
4:23.886 rop_phase o fire_blast Fluffy_Pillow 45511.0/50000: 91% mana rune_of_power
4:23.908 rop_phase s phoenix_flames Fluffy_Pillow 45049.0/50000: 90% mana heating_up, rune_of_power
4:25.142 rop_phase n pyroblast Fluffy_Pillow 46283.0/50000: 93% mana hot_streak, rune_of_power
4:26.376 rop_phase t scorch Fluffy_Pillow 46517.0/50000: 93% mana rune_of_power
4:27.610 rop_phase t scorch Fluffy_Pillow 47251.0/50000: 95% mana rune_of_power
4:28.845 rop_phase r pyroblast Fluffy_Pillow 47986.0/50000: 96% mana heating_up, rune_of_power
4:30.087 rop_phase t scorch Fluffy_Pillow 48228.0/50000: 96% mana rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 38760 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

temporal_warp : 6351 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6350.6 6350.6 12.1 / 0.190% 701.9 / 11.1% 7.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
889.8 876.6 Mana 0.00% 64.0 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 6351
Blazing Surge 197 3.1% 5.3 62.35sec 11146 0 Direct 5.3 8771 17536 11273 28.6%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 5.25 0.00 0.00 0.0000 0.0000 59250.06 59250.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.39% 3.75 1 6 8771.29 8204 10124 8768.97 8204 9527 32897 32897 0.00%
crit 28.61% 1.50 0 5 17535.55 16407 20031 14736.58 0 20031 26353 26353 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 28 0.4% 29.9 9.75sec 277 0 Direct 29.9 161 433 277 42.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.93 29.93 0.00 0.00 0.0000 0.0000 8296.46 8296.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.34% 17.16 7 31 160.94 132 310 160.83 138 190 2762 2762 0.00%
crit 42.66% 12.77 3 28 433.32 265 619 433.49 317 558 5534 5534 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 38 0.6% 2.3 109.56sec 4873 4898 Direct 2.3 0 4873 4873 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.32 2.32 0.00 0.00 0.9953 0.0000 11309.72 11309.72 0.00% 4898.10 4898.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 2.32 0 6 4873.32 3599 5343 4697.46 0 5343 11310 11310 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:2.32
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 47 0.7% 23.1 12.75sec 606 0 Direct 23.1 472 945 605 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 23.08 23.08 0.00 0.00 0.0000 0.0000 13977.95 13977.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.80% 16.57 7 31 472.39 460 488 472.37 462 486 7827 7827 0.00%
crit 28.20% 6.51 1 15 945.19 920 975 945.32 920 975 6150 6150 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 874 13.8% 52.7 5.71sec 4980 0 Direct 52.7 0 4979 4979 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 52.66 52.66 0.00 0.00 0.0000 0.0000 262215.21 262215.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 52.66 41 63 4978.74 3108 7264 4976.81 4730 5173 262215 262215 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.81
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [e]:21.94
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:10.98
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [q]:9.82
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:7.13
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 664 (697) 10.4% (11.0%) 75.9 3.52sec 2752 1660 Direct 75.9 (215.1) 1742 3792 2620 42.8% (42.8%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.92 75.91 0.00 0.00 1.6573 0.0000 198889.67 198889.67 0.00% 1660.36 1660.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.16% 43.39 29 60 1742.15 1467 2428 1742.46 1613 1853 75570 75570 0.00%
crit 42.84% 32.52 21 45 3791.83 2933 6856 3794.54 3540 4059 123319 123319 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:5.42
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:29.80
    standard_rotation
    [~]:40.68
    Conflagration 33 0.5% 75.9 3.49sec 132 0 Periodic 139.2 38 106 72 50.0% 65.7%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.91 0.00 139.18 139.18 0.0000 1.4156 10028.71 10028.71 0.00% 50.90 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 49.96% 69.54 49 91 38.04 0 54 38.06 36 40 2645 2645 0.00%
crit 50.04% 69.64 45 93 106.02 0 151 106.10 98 117 7384 7384 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1391 21.9% 263.4 1.14sec 1585 0 Periodic 298.6 1398 0 1398 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 263.44 0.00 298.64 298.64 0.0000 1.0000 417523.92 417523.92 0.00% 1398.10 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.64 239 359 1398.37 183 4551 1396.82 1264 1524 417524 417524 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (22) 0.0% (0.3%) 1.0 0.00sec 6431 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 161  / 22 0.3% 123.0 0.95sec 52 54 Direct 123.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 123.00 123.00 0.00 0.00 0.9645 0.0000 6430.67 6430.67 0.00% 54.21 54.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 88.59 73 102 40.86 29 51 40.86 39 43 3620 3620 0.00%
crit 27.98% 34.41 21 50 81.67 58 101 81.70 72 89 2811 2811 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2144.62
Phoenix Flames 0 (369) 0.0% (5.8%) 16.4 18.50sec 6746 6265

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.40 0.00 0.00 0.00 1.0768 0.0000 0.00 0.00 0.00% 6265.44 6265.44

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:13.98
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:0.67
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:1.76
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 369 5.8% 16.3 18.46sec 6768 0 Direct 16.3 2262 7303 6762 89.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.35 16.35 0.00 0.00 0.0000 0.0000 110628.86 110628.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 10.67% 1.74 0 5 2262.12 1766 4127 1976.71 0 3742 3951 3951 0.00%
crit 89.33% 14.60 9 20 7302.66 3532 8255 7305.26 6643 7721 106678 106678 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2137 (2294) 33.7% (36.1%) 83.7 3.59sec 8222 7583 Direct 84.4 (261.3) 3339 10061 7591 63.3% (63.3%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.72 84.45 0.00 0.00 1.0843 0.0000 641276.97 641276.97 0.00% 7582.70 7582.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.74% 31.03 20 44 3338.92 2674 5668 3337.95 3123 3582 103627 103627 0.00%
crit 63.26% 53.42 34 70 10060.60 5349 12502 10075.36 9305 11010 537650 537650 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:41.24
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:0.87
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:16.83
  • if_expr:buff.hot_streak.react
    rop_phase
    [s]:4.35
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:7.92
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.91
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:10.63
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 157 2.5% 84.4 3.57sec 557 0 Periodic 176.8 146 409 266 45.6% 81.5%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.45 0.00 176.81 176.81 0.0000 1.3817 47012.28 47012.28 0.00% 192.44 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.37% 96.13 68 126 145.69 12 284 145.61 137 153 14005 14005 0.00%
crit 45.63% 80.68 51 107 408.98 24 569 409.53 369 448 33007 33007 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 226 3.6% 34.1 8.74sec 1989 1773 Direct 34.1 0 1988 1988 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 34.10 34.10 0.00 0.00 1.1221 0.0000 67818.57 67818.57 0.00% 1772.52 1772.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 34.10 21 46 1988.06 1241 3680 1986.82 1806 2173 67819 67819 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:3.00
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:10.71
  • if_expr:searing_touch.active
    standard_rotation
    [}]:20.82
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.8% 46.4 6.41sec 332 0 Direct 46.4 260 519 332 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.40 46.40 0.00 0.00 0.0000 0.0000 15423.04 15423.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 33.40 18 53 259.71 253 268 259.70 255 264 8673 8673 0.00%
crit 28.02% 13.00 3 27 519.12 506 536 519.19 506 536 6750 6750 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 1.9% 5.1 61.94sec 6907 2207 Periodic 20.3 1355 2709 1735 28.1% 4.9%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.10 0.00 20.31 20.31 3.1291 0.7232 35248.73 35248.73 0.00% 2207.32 2207.32
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.92% 14.61 7 22 1355.49 1041 1915 1355.44 1234 1490 19804 19804 0.00%
crit 28.08% 5.70 0 12 2709.19 2081 3831 2699.28 0 3367 15445 15445 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.10
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
temporal_warp
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.92sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.01sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:5.31
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 15.0 20.95sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.98
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.43 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.42
Rune of Power 7.6 39.81sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.59 0.00 0.00 0.00 1.1403 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.64
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.10sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Time Warp 1.9 245.31sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.93 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [c]:1.94
  • if_expr:runeforge.temporal_warp&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.8sec 183.8sec 12.0sec 8.11% 12.80% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.8s
  • trigger_min/max:180.0s / 192.8s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.1sec 62.1sec 11.8sec 20.84% 0.00% 119.8 (119.8) 5.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:54.5s / 76.7s
  • trigger_min/max:54.5s / 76.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.84%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 21.1 22.3 9.2sec 4.4sec 4.5sec 31.49% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.2s / 76.0s
  • trigger_min/max:1.1s / 76.0s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 29.6s

Stack Uptimes

  • fireball_1:17.38%
  • fireball_2:8.14%
  • fireball_3:3.82%
  • fireball_4:1.60%
  • fireball_5:0.47%
  • fireball_6:0.09%
  • fireball_7:0.02%
  • fireball_8:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.4 0.0 62.0sec 62.4sec 14.6sec 26.07% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.0s / 76.2s
  • trigger_min/max:60.0s / 76.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.07%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 100.5 0.0 3.0sec 3.0sec 1.1sec 36.35% 45.44% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 17.2s
  • trigger_min/max:0.1s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • heating_up_1:36.35%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 83.8 0.0 3.6sec 3.6sec 0.7sec 15.51% 98.78% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 40.3s
  • trigger_min/max:0.5s / 40.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • hot_streak_1:15.51%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.5 60.4sec 13.1sec 13.0sec 23.48% 0.00% 11.2 (11.2) 5.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 76.7s
  • trigger_min/max:0.5s / 69.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 16.0s

Stack Uptimes

  • infernal_cascade_1:2.39%
  • infernal_cascade_2:21.08%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 307.8sec 0.0sec 23.1sec 10.82% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 319.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.82%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.9 0.0 23.8sec 23.8sec 11.8sec 50.57% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.6s / 55.8s
  • trigger_min/max:12.6s / 55.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.57%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.3sec 62.2sec 2.4sec 2.95% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 74.3s
  • trigger_min/max:60.0s / 74.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 7.7s

Stack Uptimes

  • soul_ignition_1:2.95%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Temporal Warp 1.9 0.0 245.5sec 245.5sec 36.5sec 23.33% 0.00% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:237.8s / 257.8s
  • trigger_min/max:237.8s / 257.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.0s

Stack Uptimes

  • temporal_warp_1:23.33%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 100.5 74.0 123.0 3.0s 0.1s 17.2s
Heating Up removed 16.4 6.0 30.0 16.5s 1.1s 127.6s
Heating Up converted with Fire Blast 22.5 13.0 31.0 13.5s 0.5s 98.3s
Hot Streak procs 83.8 61.0 102.0 3.6s 0.5s 40.3s
Hot Streak spells used 263.5 208.0 315.0 1.1s 0.0s 7.3s
Hot Streak spell crits 187.3 140.0 227.0 1.6s 0.0s 16.7s
Hot Streak spell crits wasted 3.0 0.0 9.0 73.5s 0.1s 320.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.1 0.0 2.0 97.9s 58.5s 190.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 10.15% 7.90% 13.11% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.908152.125271.915
Counterspell0.5150.0002.3487.7293.88711.778
Shifting Power4.4060.00015.76822.64815.41733.790
Fire Blast0.2950.0009.24415.5914.81229.643
Rune of Power4.9650.00032.17938.80023.22274.685
Dragon's Breath79.46913.153326.636289.253226.147359.216
Time Warp5.5291.77421.80811.1693.62123.655
Combustion2.7880.00017.79014.8275.86426.161
Phoenix Flames1.0820.00027.24318.0868.21145.267

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 2655.04 262942.13 100.00% 99.04 36693.80 12.25%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 876.57 889.78 36744.9 46035.7 38617.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 5.4 27084.9 5000.0 5093.9 0.0
counterspell Mana 15.3 15279.7 1000.0 1020.0 0.0
dragons_breath Mana 2.4 4741.6 2000.0 2043.0 2.4
fire_blast Mana 53.7 26861.4 500.0 510.1 9.8
fireball Mana 77.4 77372.0 1000.0 1019.1 2.7
pyroblast Mana 86.4 86449.4 1000.0 1032.6 8.0
scorch Mana 34.9 17434.5 500.0 511.3 3.9
shifting_power Mana 5.2 13008.7 2500.0 2548.9 2.7
time_warp Mana 2.0 3947.6 2000.0 2041.3 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 801
Mean 299.91
Minimum 240.12
Maximum 359.92
Spread ( max - min ) 119.79
Range [ ( max - min ) / 2 * 100% ] 19.97%
Standard Deviation 34.2255
5th Percentile 246.22
95th Percentile 352.75
( 95th Percentile - 5th Percentile ) 106.53
Mean Distribution
Standard Deviation 1.2093
95.00% Confidence Interval ( 297.54 - 302.28 )
Normalized 95.00% Confidence Interval ( 99.21% - 100.79% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 501
0.1% Error 50029
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 1000
DPS
temporal_warp Damage Per Second
Count 801
Mean 6350.61
Minimum 5798.17
Maximum 6863.81
Spread ( max - min ) 1065.65
Range [ ( max - min ) / 2 * 100% ] 8.39%
Standard Deviation 174.5792
5th Percentile 6034.28
95th Percentile 6628.55
( 95th Percentile - 5th Percentile ) 594.27
Mean Distribution
Standard Deviation 6.1685
95.00% Confidence Interval ( 6338.52 - 6362.70 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2904
0.1 Scale Factor Error with Delta=300 261
0.05 Scale Factor Error with Delta=300 1041
0.01 Scale Factor Error with Delta=300 26018
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 801
Mean 6350.61
Minimum 5798.17
Maximum 6863.81
Spread ( max - min ) 1065.65
Range [ ( max - min ) / 2 * 100% ] 8.39%
Standard Deviation 174.5792
5th Percentile 6034.28
95th Percentile 6628.55
( 95th Percentile - 5th Percentile ) 594.27
Mean Distribution
Standard Deviation 6.1685
95.00% Confidence Interval ( 6338.52 - 6362.70 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2904
0.1 Scale Factor Error with Delta=300 261
0.05 Scale Factor Error with Delta=300 1041
0.01 Scale Factor Error with Delta=300 26018
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 801
Mean 6350.61
Minimum 5798.17
Maximum 6863.81
Spread ( max - min ) 1065.65
Range [ ( max - min ) / 2 * 100% ] 8.39%
Damage
temporal_warp Damage
Count 801
Mean 1898900.13
Minimum 1431813.22
Maximum 2310860.37
Spread ( max - min ) 879047.15
Range [ ( max - min ) / 2 * 100% ] 23.15%
DTPS
temporal_warp Damage Taken Per Second
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 801
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.98 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.10 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.31 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.26 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.64 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.81 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.42 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
c 1.94 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 5.35 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 21.94 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 5.31 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 41.24 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 0.87 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 13.98 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 5.42 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 3.00 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 2.32 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
o 16.83 pyroblast,if=buff.hot_streak.react
p 10.98 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 9.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
s 4.35 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 0.67 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 10.71 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 29.80 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 7.92 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 1.91 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 7.13 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 10.63 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 1.76 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 20.82 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 40.68 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 2 augmentation temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase l fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.171 combustion_phase g combustion Fluffy_Pillow 49171.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.171 combustion_phase e fire_blast Fluffy_Pillow 44171.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.700 combustion_phase e fire_blast Fluffy_Pillow 44200.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.849 default U cancel_buff Fluffy_Pillow 42849.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.849 combustion_cooldowns b berserking Fluffy_Pillow 42849.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.849 combustion_cooldowns c time_warp Fluffy_Pillow 42849.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.849 combustion_phase i pyroblast Fluffy_Pillow 40849.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.603 combustion_phase i pyroblast Fluffy_Pillow 40603.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.358 combustion_phase k phoenix_flames Fluffy_Pillow 40358.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.112 combustion_phase i pyroblast Fluffy_Pillow 41112.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.743 combustion_phase e fire_blast Fluffy_Pillow 40743.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.866 combustion_phase i pyroblast Fluffy_Pillow 40366.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.621 combustion_phase k phoenix_flames Fluffy_Pillow 40121.0/50000: 80% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.377 combustion_phase i pyroblast Fluffy_Pillow 40877.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.133 combustion_phase k phoenix_flames Fluffy_Pillow 40633.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.888 combustion_phase i pyroblast Fluffy_Pillow 41388.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.211 combustion_phase e fire_blast Fluffy_Pillow 40711.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.643 combustion_phase i pyroblast Fluffy_Pillow 40643.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.397 combustion_phase m scorch Fluffy_Pillow 40397.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.152 combustion_phase i pyroblast Fluffy_Pillow 40652.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.246 combustion_phase e fire_blast Fluffy_Pillow 39746.0/50000: 79% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.908 combustion_phase i pyroblast Fluffy_Pillow 39908.0/50000: 80% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.664 combustion_phase m scorch Fluffy_Pillow 39664.0/50000: 79% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.418 combustion_phase i pyroblast Fluffy_Pillow 39918.0/50000: 80% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.172 default W rune_of_power Fluffy_Pillow 39672.0/50000: 79% mana bloodlust, berserking, heating_up, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.927 default S shifting_power Fluffy_Pillow 40427.0/50000: 81% mana bloodlust, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.938 default Y fire_blast Fluffy_Pillow 38938.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.114 default Q counterspell Fluffy_Pillow 39614.0/50000: 79% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.114 rop_phase o pyroblast Fluffy_Pillow 38614.0/50000: 77% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.114 rop_phase p fire_blast Fluffy_Pillow 37614.0/50000: 75% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.871 rop_phase p fire_blast Fluffy_Pillow 37871.0/50000: 76% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.871 rop_phase v fireball Fluffy_Pillow 37371.0/50000: 75% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.373 rop_phase q fire_blast Fluffy_Pillow 37873.0/50000: 76% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.967 rop_phase o pyroblast Fluffy_Pillow 36967.0/50000: 74% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.722 rop_phase v fireball Fluffy_Pillow 36722.0/50000: 73% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:19.818 rop_phase v fireball Fluffy_Pillow 36818.0/50000: 74% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.914 rop_phase v fireball Fluffy_Pillow 36914.0/50000: 74% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.963 rop_phase q fire_blast Fluffy_Pillow 36914.0/50000: 74% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.009 rop_phase o pyroblast Fluffy_Pillow 36509.0/50000: 73% mana bloodlust, fireball, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.764 rop_phase v fireball Fluffy_Pillow 36264.0/50000: 73% mana bloodlust, fireball(2), rune_of_power, temporal_warp, potion_of_spectral_intellect
0:23.857 rop_phase v fireball Fluffy_Pillow 36357.0/50000: 73% mana bloodlust, fireball(2), rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.953 rop_phase v fireball Fluffy_Pillow 36453.0/50000: 73% mana bloodlust, fireball(3), rune_of_power, temporal_warp, potion_of_spectral_intellect
0:26.048 standard_rotation ~ fireball Fluffy_Pillow 36548.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:26.155 standard_rotation y fire_blast Fluffy_Pillow 36655.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:27.143 standard_rotation w pyroblast Fluffy_Pillow 36143.0/50000: 72% mana bloodlust, hot_streak, temporal_warp
0:27.899 standard_rotation ~ fireball Fluffy_Pillow 35899.0/50000: 72% mana bloodlust, fireball, temporal_warp
0:28.994 standard_rotation ~ fireball Fluffy_Pillow 35994.0/50000: 72% mana bloodlust, fireball, temporal_warp
0:30.088 standard_rotation ~ fireball Fluffy_Pillow 36088.0/50000: 72% mana bloodlust, heating_up, temporal_warp
0:30.659 standard_rotation y fire_blast Fluffy_Pillow 36581.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:31.183 standard_rotation w pyroblast Fluffy_Pillow 35683.0/50000: 71% mana bloodlust, fireball, hot_streak, temporal_warp
0:31.936 standard_rotation ~ fireball Fluffy_Pillow 35436.0/50000: 71% mana bloodlust, heating_up, temporal_warp
0:33.030 standard_rotation ~ fireball Fluffy_Pillow 35530.0/50000: 71% mana bloodlust, heating_up, temporal_warp
0:34.125 standard_rotation ~ fireball Fluffy_Pillow 35625.0/50000: 71% mana bloodlust, fireball, temporal_warp
0:35.222 standard_rotation ~ fireball Fluffy_Pillow 35722.0/50000: 71% mana bloodlust, fireball(2), temporal_warp
0:36.319 standard_rotation ~ fireball Fluffy_Pillow 35819.0/50000: 72% mana bloodlust, fireball(3), temporal_warp
0:37.416 standard_rotation ~ fireball Fluffy_Pillow 35916.0/50000: 72% mana bloodlust, fireball(4), temporal_warp
0:38.514 standard_rotation ~ fireball Fluffy_Pillow 36014.0/50000: 72% mana bloodlust, fireball(5), temporal_warp
0:39.611 standard_rotation ~ fireball Fluffy_Pillow 36111.0/50000: 72% mana bloodlust, heating_up, temporal_warp
0:40.706 default Q counterspell Fluffy_Pillow 36206.0/50000: 72% mana bloodlust, fireball, temporal_warp
0:40.706 standard_rotation ~ fireball Fluffy_Pillow 35206.0/50000: 70% mana bloodlust, fireball, temporal_warp
0:41.802 standard_rotation ~ fireball Fluffy_Pillow 35302.0/50000: 71% mana fireball(2), temporal_warp
0:43.226 default W rune_of_power Fluffy_Pillow 35726.0/50000: 71% mana heating_up
0:44.461 rop_phase p fire_blast Fluffy_Pillow 36961.0/50000: 74% mana fireball, rune_of_power
0:44.461 rop_phase v fireball Fluffy_Pillow 36461.0/50000: 73% mana fireball, heating_up, rune_of_power
0:46.309 rop_phase v fireball Fluffy_Pillow 37309.0/50000: 75% mana fireball, heating_up, rune_of_power
0:48.156 rop_phase v fireball Fluffy_Pillow 38156.0/50000: 76% mana fireball(2), rune_of_power
0:50.004 rop_phase v fireball Fluffy_Pillow 39004.0/50000: 78% mana fireball(3), rune_of_power
0:51.850 rop_phase v fireball Fluffy_Pillow 39850.0/50000: 80% mana heating_up, rune_of_power
0:53.698 rop_phase o pyroblast Fluffy_Pillow 40698.0/50000: 81% mana hot_streak, rune_of_power
0:54.932 rop_phase v fireball Fluffy_Pillow 40932.0/50000: 82% mana fireball, rune_of_power
0:56.780 standard_rotation ~ fireball Fluffy_Pillow 41780.0/50000: 84% mana fireball
0:58.627 combustion_phase l fireball Fluffy_Pillow 42627.0/50000: 85% mana fireball(2)
1:00.069 combustion_phase g combustion Fluffy_Pillow 44069.0/50000: 88% mana fireball(3)
1:00.069 combustion_phase e fire_blast Fluffy_Pillow 39069.0/50000: 78% mana combustion, fireball(3), rune_of_power
1:00.474 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 37974.0/50000: 76% mana combustion, fireball(3), heating_up, rune_of_power, infernal_cascade
1:00.474 combustion_phase m scorch Fluffy_Pillow 37974.0/50000: 76% mana combustion, fireball(3), heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:01.707 combustion_phase i pyroblast Fluffy_Pillow 38707.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.939 default T use_item_soul_igniter Fluffy_Pillow 38939.0/50000: 78% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.939 combustion_phase i pyroblast Fluffy_Pillow 38939.0/50000: 78% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:02.939 combustion_phase e fire_blast Fluffy_Pillow 37939.0/50000: 76% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:04.174 default U cancel_buff Fluffy_Pillow 38674.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:04.174 combustion_phase i pyroblast Fluffy_Pillow 38674.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.407 default Q counterspell Fluffy_Pillow 38907.0/50000: 78% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.407 combustion_phase k phoenix_flames Fluffy_Pillow 37907.0/50000: 76% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.640 combustion_phase i pyroblast Fluffy_Pillow 39140.0/50000: 78% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.727 combustion_phase e fire_blast Fluffy_Pillow 38227.0/50000: 76% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.871 combustion_phase i pyroblast Fluffy_Pillow 38871.0/50000: 78% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.289 combustion_phase e fire_blast Fluffy_Pillow 38289.0/50000: 77% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.105 combustion_phase i pyroblast Fluffy_Pillow 38605.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.339 combustion_phase k phoenix_flames Fluffy_Pillow 38839.0/50000: 78% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.574 combustion_phase i pyroblast Fluffy_Pillow 40074.0/50000: 80% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.808 standard_rotation { phoenix_flames Fluffy_Pillow 40308.0/50000: 81% mana heating_up, infernal_cascade(2), gladiators_badge
1:14.040 default S shifting_power Fluffy_Pillow 41540.0/50000: 83% mana gladiators_badge
1:16.869 default Y fire_blast Fluffy_Pillow 41869.0/50000: 84% mana
1:17.567 default Q counterspell Fluffy_Pillow 42067.0/50000: 84% mana heating_up
1:17.567 default W rune_of_power Fluffy_Pillow 41067.0/50000: 82% mana heating_up
1:18.800 rop_phase v fireball Fluffy_Pillow 42300.0/50000: 85% mana heating_up, rune_of_power
1:18.800 rop_phase q fire_blast Fluffy_Pillow 42300.0/50000: 85% mana heating_up, rune_of_power
1:20.647 rop_phase o pyroblast Fluffy_Pillow 42647.0/50000: 85% mana hot_streak, rune_of_power
1:21.879 rop_phase v fireball Fluffy_Pillow 42879.0/50000: 86% mana heating_up, rune_of_power
1:21.879 rop_phase q fire_blast Fluffy_Pillow 42879.0/50000: 86% mana heating_up, rune_of_power
1:23.727 rop_phase o pyroblast Fluffy_Pillow 43227.0/50000: 86% mana hot_streak, rune_of_power
1:24.962 rop_phase v fireball Fluffy_Pillow 43462.0/50000: 87% mana heating_up, rune_of_power
1:25.040 rop_phase q fire_blast Fluffy_Pillow 43462.0/50000: 87% mana heating_up, rune_of_power
1:26.809 rop_phase o pyroblast Fluffy_Pillow 43809.0/50000: 88% mana hot_streak, rune_of_power
1:28.043 rop_phase v fireball Fluffy_Pillow 44043.0/50000: 88% mana fireball, rune_of_power
1:29.890 rop_phase v fireball Fluffy_Pillow 44890.0/50000: 90% mana fireball, rune_of_power
1:31.736 standard_rotation ~ fireball Fluffy_Pillow 45736.0/50000: 91% mana fireball(2)
1:33.584 standard_rotation ~ fireball Fluffy_Pillow 46584.0/50000: 93% mana fireball(3)
1:34.792 standard_rotation y fire_blast Fluffy_Pillow 47792.0/50000: 96% mana heating_up
1:35.433 standard_rotation w pyroblast Fluffy_Pillow 46933.0/50000: 94% mana hot_streak
1:36.665 standard_rotation ~ fireball Fluffy_Pillow 47165.0/50000: 94% mana fireball
1:38.511 standard_rotation ~ fireball Fluffy_Pillow 48011.0/50000: 96% mana fireball
1:40.357 standard_rotation ~ fireball Fluffy_Pillow 48857.0/50000: 98% mana heating_up
1:42.205 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:42.205 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball
1:44.051 standard_rotation ~ fireball Fluffy_Pillow 48851.0/50000: 98% mana fireball(2)
1:45.898 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:47.745 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:49.593 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:51.440 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:53.288 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
1:55.138 standard_rotation ~ fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(5)
1:56.217 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:56.984 standard_rotation w pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:58.217 standard_rotation ~ fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball
2:00.064 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:01.911 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:03.759 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:03.759 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, gladiators_badge
2:04.971 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
2:04.971 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
2:05.582 combustion_phase e fire_blast Fluffy_Pillow 45111.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:05.606 default T use_item_soul_igniter Fluffy_Pillow 43635.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.606 default U cancel_buff Fluffy_Pillow 43635.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:05.606 combustion_phase i pyroblast Fluffy_Pillow 43635.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.840 default Q counterspell Fluffy_Pillow 43869.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.840 combustion_phase i pyroblast Fluffy_Pillow 42869.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.074 combustion_phase k phoenix_flames Fluffy_Pillow 43103.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.307 combustion_phase i pyroblast Fluffy_Pillow 44336.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.400 combustion_phase e fire_blast Fluffy_Pillow 43429.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.540 combustion_phase i pyroblast Fluffy_Pillow 44069.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.775 combustion_phase k phoenix_flames Fluffy_Pillow 44304.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.007 combustion_phase i pyroblast Fluffy_Pillow 45536.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.239 combustion_phase e fire_blast Fluffy_Pillow 45768.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.239 combustion_phase i pyroblast Fluffy_Pillow 45268.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.473 combustion_phase k phoenix_flames Fluffy_Pillow 45502.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:16.705 combustion_phase i pyroblast Fluffy_Pillow 46734.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:17.936 default W rune_of_power Fluffy_Pillow 46965.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
2:19.168 default S shifting_power Fluffy_Pillow 48197.0/50000: 96% mana heating_up, rune_of_power, infernal_cascade(2)
2:22.685 default Q counterspell Fluffy_Pillow 49214.0/50000: 98% mana heating_up, rune_of_power
2:22.685 rop_phase v fireball Fluffy_Pillow 48214.0/50000: 96% mana heating_up, rune_of_power
2:22.685 rop_phase q fire_blast Fluffy_Pillow 48214.0/50000: 96% mana heating_up, rune_of_power
2:24.530 rop_phase o pyroblast Fluffy_Pillow 48559.0/50000: 97% mana hot_streak, rune_of_power
2:24.530 rop_phase p fire_blast Fluffy_Pillow 47559.0/50000: 95% mana rune_of_power
2:25.764 rop_phase v fireball Fluffy_Pillow 48293.0/50000: 97% mana fireball, rune_of_power
2:27.610 rop_phase v fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
2:29.457 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:31.083 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power
2:31.304 standard_rotation ~ fireball Fluffy_Pillow 48721.0/50000: 97% mana fireball(3), heating_up
2:31.604 standard_rotation y fire_blast Fluffy_Pillow 49021.0/50000: 98% mana fireball(3), heating_up
2:33.153 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
2:34.387 standard_rotation ~ fireball Fluffy_Pillow 49240.0/50000: 98% mana heating_up
2:36.235 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:38.082 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:39.929 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:41.779 standard_rotation ~ fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(3)
2:43.627 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:45.472 standard_rotation ~ fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
2:47.320 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:47.320 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana heating_up
2:49.167 default W rune_of_power Fluffy_Pillow 48852.0/50000: 98% mana fireball
2:50.402 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:50.402 rop_phase u scorch Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:51.635 rop_phase s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:52.879 rop_phase u scorch Fluffy_Pillow 49748.0/50000: 99% mana fireball(2), rune_of_power
2:54.115 rop_phase u scorch Fluffy_Pillow 49507.0/50000: 99% mana fireball(2), rune_of_power
2:55.349 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:56.593 rop_phase u scorch Fluffy_Pillow 49749.0/50000: 99% mana fireball(2), rune_of_power
2:57.827 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), rune_of_power
2:59.060 rop_phase s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(2), heating_up, rune_of_power
3:00.304 rop_phase u scorch Fluffy_Pillow 49748.0/50000: 99% mana fireball(2), rune_of_power
3:01.536 rop_phase p fire_blast Fluffy_Pillow 49503.0/50000: 99% mana fireball(2), rune_of_power
3:01.536 rop_phase s pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), heating_up, rune_of_power
3:02.781 standard_rotation } scorch Fluffy_Pillow 49248.0/50000: 98% mana fireball(2), heating_up
3:04.014 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(2), heating_up
3:05.260 standard_rotation } scorch Fluffy_Pillow 49750.0/50000: 100% mana
3:06.493 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:07.724 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:07.724 default T use_item_soul_igniter Fluffy_Pillow 49502.0/50000: 99% mana heating_up, gladiators_badge
3:07.724 combustion_phase j pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up, soul_ignition, gladiators_badge
3:08.971 combustion_phase l fireball Fluffy_Pillow 49749.0/50000: 99% mana heating_up, soul_ignition, gladiators_badge
3:10.170 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, soul_ignition, gladiators_badge
3:10.170 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge
3:10.817 combustion_cooldowns b berserking Fluffy_Pillow 44147.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:10.817 combustion_phase i pyroblast Fluffy_Pillow 44147.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:11.938 default Q counterspell Fluffy_Pillow 44268.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:11.938 combustion_phase i pyroblast Fluffy_Pillow 43268.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:11.938 combustion_phase e fire_blast Fluffy_Pillow 42268.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:13.060 default U cancel_buff Fluffy_Pillow 42890.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:13.060 combustion_phase i pyroblast Fluffy_Pillow 42890.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.182 combustion_phase k phoenix_flames Fluffy_Pillow 43012.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.303 combustion_phase i pyroblast Fluffy_Pillow 44133.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.893 combustion_phase e fire_blast Fluffy_Pillow 43723.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.425 combustion_phase i pyroblast Fluffy_Pillow 43755.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.547 combustion_phase k phoenix_flames Fluffy_Pillow 43877.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:18.668 combustion_phase i pyroblast Fluffy_Pillow 44998.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.376 combustion_phase e fire_blast Fluffy_Pillow 44706.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.789 combustion_phase i pyroblast Fluffy_Pillow 44619.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:20.910 combustion_phase k phoenix_flames Fluffy_Pillow 44740.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:22.033 combustion_phase i pyroblast Fluffy_Pillow 45863.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:23.156 default S shifting_power Fluffy_Pillow 45986.0/50000: 92% mana heating_up, infernal_cascade(2)
3:26.693 default Q counterspell Fluffy_Pillow 47023.0/50000: 94% mana heating_up
3:26.693 default W rune_of_power Fluffy_Pillow 46023.0/50000: 92% mana heating_up
3:27.600 standard_rotation y fire_blast Fluffy_Pillow 46930.0/50000: 94% mana heating_up
3:27.927 rop_phase o pyroblast Fluffy_Pillow 46757.0/50000: 94% mana hot_streak, rune_of_power
3:28.122 rop_phase p fire_blast Fluffy_Pillow 45952.0/50000: 92% mana rune_of_power
3:28.686 rop_phase p fire_blast Fluffy_Pillow 46016.0/50000: 92% mana rune_of_power
3:29.160 rop_phase t phoenix_flames Fluffy_Pillow 45990.0/50000: 92% mana heating_up, rune_of_power
3:30.391 rop_phase u scorch Fluffy_Pillow 47221.0/50000: 94% mana rune_of_power
3:31.624 rop_phase u scorch Fluffy_Pillow 47954.0/50000: 96% mana rune_of_power
3:32.857 rop_phase s pyroblast Fluffy_Pillow 48687.0/50000: 97% mana heating_up, rune_of_power
3:34.101 rop_phase u scorch Fluffy_Pillow 48931.0/50000: 98% mana rune_of_power
3:35.337 rop_phase u scorch Fluffy_Pillow 49507.0/50000: 99% mana rune_of_power
3:36.569 rop_phase q fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:36.569 rop_phase o pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
3:37.803 rop_phase o pyroblast Fluffy_Pillow 49237.0/50000: 98% mana hot_streak, rune_of_power
3:39.036 rop_phase u scorch Fluffy_Pillow 49470.0/50000: 99% mana rune_of_power
3:40.269 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:41.500 standard_rotation z pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:42.746 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:43.979 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:45.214 standard_rotation y fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:45.214 standard_rotation x pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:46.448 standard_rotation } scorch Fluffy_Pillow 49240.0/50000: 98% mana
3:47.681 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:48.914 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:50.158 standard_rotation { phoenix_flames Fluffy_Pillow 49748.0/50000: 99% mana heating_up
3:51.393 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana
3:51.393 standard_rotation } scorch Fluffy_Pillow 49000.0/50000: 98% mana
3:52.183 standard_rotation y fire_blast Fluffy_Pillow 49706.0/50000: 99% mana
3:52.627 standard_rotation z pyroblast Fluffy_Pillow 49234.0/50000: 98% mana heating_up
3:53.870 standard_rotation } scorch Fluffy_Pillow 49477.0/50000: 99% mana
3:55.103 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:56.336 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:57.581 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:58.816 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:00.051 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:01.293 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:01.293 standard_rotation y fire_blast Fluffy_Pillow 49748.0/50000: 99% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Temporal Warp }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6834/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Simulation & Raid Information

Iterations: 722
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.9 )

Performance:

Total Events Processed: 41584950
Max Event Queue: 62
Sim Seconds: 216505
CPU Seconds: 71.1094
Physical Seconds: 11.2427
Speed Up: 3045

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.39sec
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.50sec 0 300.39sec
FeveredIncantation FeveredIncantation blazing_surge 345215 63059 210 1.04 8818 19971 5.3 5.2 29.4% 0.0% 0.0% 0.0% 62.72sec 63059 300.39sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.39sec 0 300.39sec
FeveredIncantation FeveredIncantation conflagration_flare_up 205345 8849 29 5.99 162 470 30.0 30.0 43.3% 0.0% 0.0% 0.0% 9.56sec 8849 300.39sec
FeveredIncantation FeveredIncantation counterspell 2139 0 0 0.00 0 0 14.9 0.0 0.0% 0.0% 0.0% 0.0% 20.97sec 0 300.39sec
FeveredIncantation FeveredIncantation dragons_breath 31661 8057 27 0.30 0 5410 1.5 1.5 100.0% 0.0% 0.0% 0.0% 89.15sec 8057 300.39sec
FeveredIncantation FeveredIncantation eternal_insight 342314 13208 44 4.28 473 993 21.4 21.4 27.6% 0.0% 0.0% 0.0% 13.56sec 13208 300.39sec
FeveredIncantation FeveredIncantation fire_blast 108853 265010 882 9.80 0 5398 49.1 49.1 100.0% 0.0% 0.0% 0.0% 6.14sec 265010 300.39sec
FeveredIncantation FeveredIncantation fireball 133 189564 631 14.20 1733 3910 71.1 71.1 42.9% 0.0% 0.0% 0.0% 3.79sec 189564 300.39sec
FeveredIncantation FeveredIncantation conflagration ticks -226757 10048 33 25.87 38 119 71.1 129.4 49.1% 0.0% 0.0% 0.0% 3.79sec 10048 300.39sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.39sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.39sec
FeveredIncantation FeveredIncantation ignite ticks -12654 432869 1443 59.82 1447 0 246.0 299.1 0.0% 0.0% 0.0% 0.0% 1.22sec 432869 300.39sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.39sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 5024 126 144.00 41 81 96.0 96.0 28.2% 0.0% 0.0% 0.0% 1.22sec 5024 40.00sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.69sec 0 300.39sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 122741 409 3.24 2285 8322 16.2 16.2 87.6% 0.0% 0.0% 0.0% 18.71sec 122741 300.39sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.39sec
FeveredIncantation FeveredIncantation pyroblast 11366 672419 2238 15.81 3395 11392 78.4 79.2 63.7% 0.0% 0.0% 0.0% 3.81sec 672419 300.39sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 45052 150 31.72 146 452 79.2 158.6 45.1% 0.0% 0.0% 0.0% 3.78sec 45052 300.39sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 40.03sec 0 300.39sec
FeveredIncantation FeveredIncantation scorch 2948 61690 205 6.08 0 2025 30.5 30.4 100.0% 0.0% 0.0% 0.0% 9.58sec 61690 300.39sec
FeveredIncantation FeveredIncantation shadowcore_oil_blast 336463 14641 49 8.63 260 547 43.2 43.2 27.5% 0.0% 0.0% 0.0% 6.93sec 14641 300.39sec
FeveredIncantation FeveredIncantation shifting_power ticks -314791 35559 119 4.04 1345 2803 5.1 20.2 28.5% 0.0% 0.0% 0.0% 62.08sec 35559 300.39sec
FeveredIncantation FeveredIncantation soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.24sec 0 300.39sec
Firestorm Firestorm augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.88sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.02sec 0 299.88sec
Firestorm Firestorm blazing_surge 345215 58981 197 1.05 8750 17533 5.3 5.3 27.8% 0.0% 0.0% 0.0% 62.07sec 58981 299.88sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 61.45sec 0 299.88sec
Firestorm Firestorm conflagration_flare_up 205345 8380 28 6.00 162 433 30.0 30.0 43.3% 0.0% 0.0% 0.0% 9.78sec 8380 299.88sec
Firestorm Firestorm counterspell 2139 0 0 0.00 0 0 15.0 0.0 0.0% 0.0% 0.0% 0.0% 20.76sec 0 299.88sec
Firestorm Firestorm dragons_breath 31661 5684 19 0.24 0 4683 1.2 1.2 100.0% 0.0% 0.0% 0.0% 85.18sec 5684 299.88sec
Firestorm Firestorm eternal_insight 342314 12965 43 4.30 473 945 21.5 21.5 27.8% 0.0% 0.0% 0.0% 13.51sec 12965 299.88sec
Firestorm Firestorm fire_blast 108853 245894 820 9.76 0 5038 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.15sec 245894 299.88sec
Firestorm Firestorm fireball 133 176845 590 13.42 1735 3808 67.1 67.1 43.5% 0.0% 0.0% 0.0% 3.99sec 176845 299.88sec
Firestorm Firestorm conflagration ticks -226757 9289 31 25.63 38 107 67.1 128.1 49.8% 0.0% 0.0% 0.0% 3.98sec 9289 299.88sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.88sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.88sec
Firestorm Firestorm ignite ticks -12654 415399 1385 59.72 1391 0 247.5 298.6 0.0% 0.0% 0.0% 0.0% 1.21sec 415399 299.88sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.88sec
Firestorm Firestorm_mirror_image frostbolt 59638 5015 125 144.00 41 82 96.0 96.0 27.8% 0.0% 0.0% 0.0% 1.22sec 5015 40.00sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 15.8 0.0 0.0% 0.0% 0.0% 0.0% 18.99sec 0 299.88sec
Firestorm Firestorm phoenix_flames_splash 257542 100472 335 3.16 2333 7207 15.8 15.8 82.6% 0.0% 0.0% 0.0% 19.01sec 100472 299.88sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.88sec
Firestorm Firestorm pyroblast 11366 701901 2341 18.08 3405 9445 89.6 90.3 72.2% 0.0% 0.0% 0.0% 3.36sec 701901 299.88sec
Firestorm Firestorm pyroblast_dot ticks -321712 42544 142 32.28 146 406 90.3 161.4 45.0% 0.0% 0.0% 0.0% 3.34sec 42544 299.88sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.59sec 0 299.88sec
Firestorm Firestorm scorch 2948 50358 168 5.10 0 1975 25.5 25.5 100.0% 0.0% 0.0% 0.0% 9.19sec 50358 299.88sec
Firestorm Firestorm shadowcore_oil_blast 336463 14305 48 8.62 260 519 43.1 43.1 27.9% 0.0% 0.0% 0.0% 6.85sec 14305 299.88sec
Firestorm Firestorm shifting_power ticks -314791 34950 117 4.05 1347 2698 5.1 20.3 27.9% 0.0% 0.0% 0.0% 61.42sec 34950 299.88sec
Firestorm Firestorm soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 61.81sec 0 299.88sec
MoltenSkyfall MoltenSkyfall augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.39sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.69sec 0 299.39sec
MoltenSkyfall MoltenSkyfall blazing_surge 345215 58590 196 1.04 8821 17645 5.3 5.2 27.6% 0.0% 0.0% 0.0% 62.88sec 58590 299.39sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.57sec 0 299.39sec
MoltenSkyfall MoltenSkyfall conflagration_flare_up 205345 8222 27 5.96 161 431 29.8 29.8 42.6% 0.0% 0.0% 0.0% 9.63sec 8222 299.39sec
MoltenSkyfall MoltenSkyfall counterspell 2139 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 21.02sec 0 299.39sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 7153 24 0.31 0 4697 1.5 1.5 100.0% 0.0% 0.0% 0.0% 87.44sec 7153 299.39sec
MoltenSkyfall MoltenSkyfall eternal_insight 342314 12740 43 4.22 472 945 21.1 21.1 28.0% 0.0% 0.0% 0.0% 13.86sec 12740 299.39sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 246249 822 9.78 0 5046 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.16sec 246249 299.39sec
MoltenSkyfall MoltenSkyfall fireball 133 185924 621 14.19 1733 3801 70.8 70.8 43.1% 0.0% 0.0% 0.0% 3.80sec 185924 299.39sec
MoltenSkyfall MoltenSkyfall conflagration ticks -226757 9305 31 25.89 38 107 70.8 129.4 49.1% 0.0% 0.0% 0.0% 3.79sec 9305 299.39sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.39sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.39sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 404478 1348 59.62 1357 0 250.9 298.1 0.0% 0.0% 0.0% 0.0% 1.19sec 404478 299.39sec
MoltenSkyfall MoltenSkyfall legendary_meteor 153561 0 0 0.00 0 0 5.7 0.0 0.0% 0.0% 0.0% 0.0% 48.42sec 0 299.39sec
MoltenSkyfall MoltenSkyfall legendary_meteor_burn ticks -155158 14529 48 9.04 194 507 45.2 45.2 40.7% 0.0% 0.0% 0.0% 5.28sec 14529 299.39sec
MoltenSkyfall MoltenSkyfall legendary_meteor_impact 153564 57243 191 1.14 6104 15853 5.7 5.7 40.2% 0.0% 0.0% 0.0% 48.51sec 57243 299.39sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.39sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 5013 125 144.00 41 82 96.0 96.0 27.8% 0.0% 0.0% 0.0% 1.22sec 5013 40.00sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.81sec 0 299.39sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 106644 356 3.21 2275 7272 16.0 16.0 87.6% 0.0% 0.0% 0.0% 18.83sec 106644 299.39sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.39sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 603998 2017 15.83 3389 10091 78.3 79.0 63.5% 0.0% 0.0% 0.0% 3.84sec 603998 299.39sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 41828 139 31.73 146 407 79.0 158.7 45.0% 0.0% 0.0% 0.0% 3.82sec 41828 299.39sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 39.98sec 0 299.39sec
MoltenSkyfall MoltenSkyfall scorch 2948 59683 199 6.12 0 1954 30.5 30.5 100.0% 0.0% 0.0% 0.0% 9.47sec 59683 299.39sec
MoltenSkyfall MoltenSkyfall shadowcore_oil_blast 336463 14221 47 8.58 260 519 42.8 42.8 28.0% 0.0% 0.0% 0.0% 7.01sec 14221 299.39sec
MoltenSkyfall MoltenSkyfall shifting_power ticks -314791 34489 115 4.00 1346 2692 5.0 20.0 28.2% 0.0% 0.0% 0.0% 62.09sec 34489 299.39sec
MoltenSkyfall MoltenSkyfall soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.44sec 0 299.39sec
SunKingsBlessing SunKingsBlessing augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.82sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 182.97sec 0 301.82sec
SunKingsBlessing SunKingsBlessing blazing_surge 345215 58252 193 1.04 8707 17416 5.4 5.3 27.3% 0.0% 0.0% 0.0% 62.35sec 58252 301.82sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 61.54sec 0 301.82sec
SunKingsBlessing SunKingsBlessing conflagration_flare_up 205345 8758 29 5.94 163 422 29.9 29.9 50.4% 0.0% 0.0% 0.0% 9.70sec 8758 301.82sec
SunKingsBlessing SunKingsBlessing counterspell 2139 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 21.29sec 0 301.82sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 10890 36 0.68 0 3168 3.4 3.4 100.0% 0.0% 0.0% 0.0% 69.02sec 10890 301.82sec
SunKingsBlessing SunKingsBlessing eternal_insight 342314 13019 43 4.29 473 945 21.6 21.6 27.7% 0.0% 0.0% 0.0% 13.34sec 13019 301.82sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 245223 812 9.75 0 4996 49.1 49.1 100.0% 0.0% 0.0% 0.0% 6.18sec 245223 301.82sec
SunKingsBlessing SunKingsBlessing fireball 133 153980 510 11.33 1764 3901 57.0 57.0 43.9% 0.0% 0.0% 0.0% 4.59sec 153980 301.82sec
SunKingsBlessing SunKingsBlessing conflagration ticks -226757 8948 30 23.93 38 105 57.0 119.7 54.3% 0.0% 0.0% 0.0% 4.59sec 8948 301.82sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.82sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.82sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 428614 1429 60.11 1426 0 240.8 300.5 0.0% 0.0% 0.0% 0.0% 1.25sec 428614 301.82sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.82sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 5021 126 144.00 41 82 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5021 40.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 20.33sec 0 301.82sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 98949 328 2.94 0 6682 14.8 14.8 100.0% 0.0% 0.0% 0.0% 20.37sec 98949 301.82sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.82sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 720928 2389 18.45 3448 9108 92.1 92.8 76.2% 0.0% 0.0% 0.0% 3.28sec 720928 301.82sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 45788 153 33.05 148 391 92.8 165.2 53.0% 0.0% 0.0% 0.0% 3.27sec 45788 301.82sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.28sec 0 301.82sec
SunKingsBlessing SunKingsBlessing scorch 2948 50277 167 5.39 391 1853 27.1 27.1 100.0% 0.0% 0.0% 0.0% 11.13sec 50277 301.82sec
SunKingsBlessing SunKingsBlessing shadowcore_oil_blast 336463 14367 48 8.57 260 519 43.1 43.1 28.3% 0.0% 0.0% 0.0% 6.95sec 14367 301.82sec
SunKingsBlessing SunKingsBlessing shifting_power ticks -314791 34102 114 3.99 1341 2664 5.0 20.0 27.9% 0.0% 0.0% 0.0% 62.92sec 34102 301.82sec
SunKingsBlessing SunKingsBlessing soul_ignition 345251 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 61.74sec 0 301.82sec
disciplinary_command disciplinary_command arcane_explosion 1449 1742 6 0.26 1079 2177 1.3 1.3 26.0% 0.0% 0.0% 0.0% 136.27sec 1742 299.58sec
disciplinary_command disciplinary_command augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.58sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 187.58sec 0 299.58sec
disciplinary_command disciplinary_command blazing_surge 345215 62297 208 1.02 8926 20578 5.2 5.1 28.0% 0.0% 0.0% 0.0% 63.80sec 62297 299.58sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.56sec 0 299.58sec
disciplinary_command disciplinary_command conflagration_flare_up 205345 8802 29 5.96 161 478 29.8 29.8 42.5% 0.0% 0.0% 0.0% 9.54sec 8802 299.58sec
disciplinary_command disciplinary_command counterspell 2139 0 0 0.00 0 0 5.9 0.0 0.0% 0.0% 0.0% 0.0% 44.97sec 0 299.58sec
disciplinary_command disciplinary_command dragons_breath 31661 8216 27 0.31 0 5395 1.5 1.5 100.0% 0.0% 0.0% 0.0% 87.53sec 8216 299.58sec
disciplinary_command disciplinary_command eternal_insight 342314 13310 44 4.24 472 1032 21.2 21.2 27.9% 0.0% 0.0% 0.0% 13.82sec 13310 299.58sec
disciplinary_command disciplinary_command fire_blast 108853 269888 901 9.63 0 5610 48.1 48.1 100.0% 0.0% 0.0% 0.0% 6.23sec 269888 299.58sec
disciplinary_command disciplinary_command fireball 133 182216 608 13.05 1743 4177 65.2 65.2 43.3% 0.0% 0.0% 0.0% 4.09sec 182216 299.58sec
disciplinary_command disciplinary_command conflagration ticks -226757 9841 33 25.07 38 121 65.2 125.3 49.1% 0.0% 0.0% 0.0% 4.07sec 9841 299.58sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.58sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.58sec
disciplinary_command disciplinary_command frostbolt 116 17307 58 1.95 1122 2978 9.8 9.7 35.5% 0.0% 0.0% 0.0% 32.17sec 17307 299.58sec
disciplinary_command disciplinary_command ignite ticks -12654 425517 1418 59.66 1427 0 233.7 298.3 0.0% 0.0% 0.0% 0.0% 1.28sec 425517 299.58sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.58sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 4994 125 144.00 41 82 96.0 96.0 27.6% 0.0% 0.0% 0.0% 1.22sec 4994 40.00sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 15.9 0.0 0.0% 0.0% 0.0% 0.0% 19.08sec 0 299.58sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 120746 403 3.17 2203 8354 15.8 15.8 88.2% 0.0% 0.0% 0.0% 19.07sec 120746 299.58sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 317.61sec 0 299.58sec
disciplinary_command disciplinary_command pyroblast 11366 658782 2199 15.32 3372 11498 75.7 76.5 64.5% 0.0% 0.0% 0.0% 3.95sec 658782 299.58sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 45189 151 31.57 146 457 76.5 157.9 45.1% 0.0% 0.0% 0.0% 3.94sec 45189 299.58sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 40.50sec 0 299.58sec
disciplinary_command disciplinary_command scorch 2948 58802 196 5.63 0 2090 28.1 28.1 100.0% 0.0% 0.0% 0.0% 10.46sec 58802 299.58sec
disciplinary_command disciplinary_command shadowcore_oil_blast 336463 14715 49 8.54 260 567 42.6 42.6 27.9% 0.0% 0.0% 0.0% 6.92sec 14715 299.58sec
disciplinary_command disciplinary_command shifting_power ticks -314791 35418 118 3.93 1350 2970 5.0 19.6 28.0% 0.0% 0.0% 0.0% 63.16sec 35418 299.58sec
disciplinary_command disciplinary_command soul_ignition 345251 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.40sec 0 299.58sec
expanded_potential expanded_potential augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.35sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.78sec 0 298.35sec
expanded_potential expanded_potential blazing_surge 345215 58506 196 1.05 8813 17652 5.3 5.2 27.6% 0.0% 0.0% 0.0% 62.80sec 58506 298.35sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.49sec 0 298.35sec
expanded_potential expanded_potential conflagration_flare_up 205345 8251 28 6.01 161 433 29.9 29.9 42.4% 0.0% 0.0% 0.0% 9.65sec 8251 298.35sec
expanded_potential expanded_potential counterspell 2139 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 21.00sec 0 298.35sec
expanded_potential expanded_potential dragons_breath 31661 7042 24 0.30 0 4704 1.5 1.5 100.0% 0.0% 0.0% 0.0% 85.74sec 7042 298.35sec
expanded_potential expanded_potential eternal_insight 342314 12786 43 4.27 473 945 21.2 21.2 27.5% 0.0% 0.0% 0.0% 14.20sec 12786 298.35sec
expanded_potential expanded_potential fire_blast 108853 245603 823 9.78 0 5050 48.6 48.6 100.0% 0.0% 0.0% 0.0% 6.15sec 245603 298.35sec
expanded_potential expanded_potential fireball 133 180145 604 13.79 1732 3805 68.6 68.6 43.1% 0.0% 0.0% 0.0% 3.91sec 180145 298.35sec
expanded_potential expanded_potential conflagration ticks -226757 9275 31 25.78 38 107 68.6 128.9 49.1% 0.0% 0.0% 0.0% 3.91sec 9275 298.35sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.35sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.35sec
expanded_potential expanded_potential ignite ticks -12654 396270 1321 59.41 1334 0 245.4 297.1 0.0% 0.0% 0.0% 0.0% 1.22sec 396270 298.35sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.35sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 5015 125 144.00 41 82 96.0 96.0 27.8% 0.0% 0.0% 0.0% 1.22sec 5015 40.00sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.78sec 0 298.35sec
expanded_potential expanded_potential phoenix_flames_splash 257542 106072 356 3.22 2284 7257 16.0 16.0 87.3% 0.0% 0.0% 0.0% 18.80sec 106072 298.35sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.35sec
expanded_potential expanded_potential pyroblast 11366 617793 2071 16.50 3380 10020 81.3 82.1 62.5% 0.0% 0.0% 0.0% 3.67sec 617793 298.35sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 42296 141 32.16 146 406 82.1 160.8 45.0% 0.0% 0.0% 0.0% 3.65sec 42296 298.35sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 39.97sec 0 298.35sec
expanded_potential expanded_potential scorch 2948 58983 198 6.06 0 1957 30.1 30.1 100.0% 0.0% 0.0% 0.0% 9.69sec 58983 298.35sec
expanded_potential expanded_potential shadowcore_oil_blast 336463 14209 48 8.60 260 519 42.8 42.8 27.9% 0.0% 0.0% 0.0% 6.85sec 14209 298.35sec
expanded_potential expanded_potential shifting_power ticks -314791 34444 115 3.99 1344 2705 5.0 19.9 28.2% 0.0% 0.0% 0.0% 62.09sec 34444 298.35sec
expanded_potential expanded_potential soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.38sec 0 298.35sec
fire fire arcane_explosion 1449 3203 11 0.48 1043 2105 2.4 2.4 27.3% 0.0% 0.0% 0.0% 113.86sec 3203 300.88sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.88sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 222.18sec 0 300.88sec
fire fire blazing_surge 345215 49308 164 0.86 8665 18931 4.5 4.3 27.0% 0.0% 0.0% 0.0% 78.96sec 49308 300.88sec
fire fire combustion 190319 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.00sec 0 300.88sec
fire fire conflagration_flare_up 205345 7727 26 5.99 154 407 30.1 30.1 40.7% 0.0% 0.0% 0.0% 9.37sec 7727 300.88sec
fire fire counterspell 2139 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 52.58sec 0 300.88sec
fire fire dragons_breath 31661 4582 15 0.21 0 4259 1.1 1.1 100.0% 0.0% 0.0% 0.0% 92.45sec 4582 300.88sec
fire fire eternal_insight 342314 13400 45 4.24 473 1027 21.3 21.3 28.4% 0.0% 0.0% 0.0% 13.61sec 13400 300.88sec
fire fire fire_blast 108853 199397 663 7.80 0 5097 39.1 39.1 100.0% 0.0% 0.0% 0.0% 7.73sec 199397 300.88sec
fire fire fireball 133 201142 669 15.27 1708 3879 76.6 76.6 42.3% 0.0% 0.0% 0.0% 3.43sec 201142 300.88sec
fire fire conflagration ticks -226757 8929 30 27.25 37 100 76.6 136.3 45.2% 0.0% 0.0% 0.0% 3.43sec 8929 300.88sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.88sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.88sec
fire fire frostbolt 116 15952 53 1.73 1141 3076 8.7 8.7 35.9% 0.0% 0.0% 0.0% 36.27sec 15952 300.88sec
fire fire ignite ticks -12654 342480 1142 59.92 1143 0 236.0 299.6 0.0% 0.0% 0.0% 0.0% 1.27sec 342480 300.88sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.88sec
fire fire_mirror_image frostbolt 59638 5005 125 144.00 41 81 96.0 96.0 28.1% 0.0% 0.0% 0.0% 1.22sec 5005 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 12.5 0.0 0.0% 0.0% 0.0% 0.0% 24.21sec 0 300.88sec
fire fire phoenix_flames_splash 257542 80429 267 2.48 2072 6727 12.4 12.4 94.3% 0.0% 0.0% 0.0% 24.27sec 80429 300.88sec
fire fire potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 302.62sec 0 300.88sec
fire fire pyroblast 11366 518452 1723 14.77 3195 9426 73.3 74.1 61.1% 0.0% 0.0% 0.0% 4.08sec 518452 300.88sec
fire fire pyroblast_dot ticks -321712 38163 127 31.20 140 383 74.1 156.0 43.1% 0.0% 0.0% 0.0% 4.07sec 38163 300.88sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 50.19sec 0 300.88sec
fire fire scorch 2948 69629 231 6.75 0 2058 33.8 33.8 100.0% 0.0% 0.0% 0.0% 8.72sec 69629 300.88sec
fire fire shadowcore_oil_blast 336463 14894 50 8.61 260 564 43.2 43.2 28.0% 0.0% 0.0% 0.0% 6.92sec 14894 300.88sec
fire fire soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 74.92sec 0 300.88sec
gisly_icicle gisly_icicle augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.73sec
gisly_icicle gisly_icicle berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 185.36sec 0 299.73sec
gisly_icicle gisly_icicle blazing_surge 345215 65374 218 1.03 9826 19638 5.3 5.2 28.9% 0.0% 0.0% 0.0% 63.26sec 65374 299.73sec
gisly_icicle gisly_icicle combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 62.95sec 0 299.73sec
gisly_icicle gisly_icicle conflagration_flare_up 205345 8589 29 5.97 168 450 29.8 29.8 42.5% 0.0% 0.0% 0.0% 9.54sec 8589 299.73sec
gisly_icicle gisly_icicle counterspell 2139 0 0 0.00 0 0 14.7 0.0 0.0% 0.0% 0.0% 0.0% 20.92sec 0 299.73sec
gisly_icicle gisly_icicle dragons_breath 31661 6585 22 0.28 0 4698 1.4 1.4 100.0% 0.0% 0.0% 0.0% 88.06sec 6585 299.73sec
gisly_icicle gisly_icicle eternal_insight 342314 12825 43 4.27 473 945 21.3 21.3 27.2% 0.0% 0.0% 0.0% 14.05sec 12825 299.73sec
gisly_icicle gisly_icicle fire_blast 108853 263167 878 9.71 0 5426 48.5 48.5 100.0% 0.0% 0.0% 0.0% 6.19sec 263167 299.73sec
gisly_icicle gisly_icicle fireball 133 183770 613 13.36 1780 4016 66.8 66.7 43.5% 0.0% 0.0% 0.0% 4.01sec 183770 299.73sec
gisly_icicle gisly_icicle conflagration ticks -226757 9472 32 25.22 39 112 66.7 126.1 49.4% 0.0% 0.0% 0.0% 4.01sec 9472 299.73sec
gisly_icicle gisly_icicle flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.73sec
gisly_icicle gisly_icicle food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.73sec
gisly_icicle gisly_icicle frost_nova 122 1367 5 2.06 104 207 10.3 10.3 28.1% 0.0% 0.0% 0.0% 31.90sec 1367 299.73sec
gisly_icicle gisly_icicle ignite ticks -12654 401083 1337 59.69 1344 0 237.3 298.5 0.0% 0.0% 0.0% 0.0% 1.26sec 401083 299.73sec
gisly_icicle gisly_icicle mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.73sec
gisly_icicle gisly_icicle_mirror_image frostbolt 59638 5032 126 144.00 41 82 96.0 96.0 27.9% 0.0% 0.0% 0.0% 1.22sec 5032 40.00sec
gisly_icicle gisly_icicle phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.92sec 0 299.73sec
gisly_icicle gisly_icicle phoenix_flames_splash 257542 109707 366 3.20 2362 7516 16.0 16.0 87.4% 0.0% 0.0% 0.0% 18.93sec 109707 299.73sec
gisly_icicle gisly_icicle potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 314.60sec 0 299.73sec
gisly_icicle gisly_icicle pyroblast 11366 629829 2101 15.48 3567 10677 76.5 77.3 64.4% 0.0% 0.0% 0.0% 3.92sec 629829 299.73sec
gisly_icicle gisly_icicle pyroblast_dot ticks -321712 43146 144 31.40 150 424 77.3 157.0 45.6% 0.0% 0.0% 0.0% 3.91sec 43146 299.73sec
gisly_icicle gisly_icicle rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.37sec 0 299.73sec
gisly_icicle gisly_icicle scorch 2948 57733 193 5.76 0 2004 28.8 28.8 100.0% 0.0% 0.0% 0.0% 10.17sec 57733 299.73sec
gisly_icicle gisly_icicle shadowcore_oil_blast 336463 14127 47 8.53 260 519 42.6 42.6 27.6% 0.0% 0.0% 0.0% 6.97sec 14127 299.73sec
gisly_icicle gisly_icicle shifting_power ticks -314791 34397 115 3.99 1348 2706 5.0 19.9 27.8% 0.0% 0.0% 0.0% 62.65sec 34397 299.73sec
gisly_icicle gisly_icicle soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.84sec 0 299.73sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.18sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.88sec 0 299.18sec
no_lego no_lego blazing_surge 345215 58423 195 1.04 8798 17635 5.3 5.2 28.0% 0.0% 0.0% 0.0% 62.73sec 58423 299.18sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.45sec 0 299.18sec
no_lego no_lego conflagration_flare_up 205345 8147 27 5.89 161 432 29.4 29.4 43.1% 0.0% 0.0% 0.0% 9.92sec 8147 299.18sec
no_lego no_lego counterspell 2139 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 21.01sec 0 299.18sec
no_lego no_lego dragons_breath 31661 7029 23 0.30 0 4708 1.5 1.5 100.0% 0.0% 0.0% 0.0% 84.32sec 7029 299.18sec
no_lego no_lego eternal_insight 342314 12861 43 4.27 473 945 21.3 21.3 27.7% 0.0% 0.0% 0.0% 13.71sec 12861 299.18sec
no_lego no_lego fire_blast 108853 246501 824 9.79 0 5047 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.15sec 246501 299.18sec
no_lego no_lego fireball 133 185699 621 14.19 1733 3797 70.8 70.8 43.2% 0.0% 0.0% 0.0% 3.79sec 185699 299.18sec
no_lego no_lego conflagration ticks -226757 9286 31 25.83 38 107 70.8 129.1 48.9% 0.0% 0.0% 0.0% 3.78sec 9286 299.18sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.18sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.18sec
no_lego no_lego ignite ticks -12654 393097 1310 59.58 1319 0 245.1 297.9 0.0% 0.0% 0.0% 0.0% 1.22sec 393097 299.18sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.18sec
no_lego no_lego_mirror_image frostbolt 59638 5006 125 144.00 41 82 96.0 96.0 27.6% 0.0% 0.0% 0.0% 1.22sec 5006 40.00sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.65sec 0 299.18sec
no_lego no_lego phoenix_flames_splash 257542 107053 358 3.22 2270 7270 16.1 16.1 87.9% 0.0% 0.0% 0.0% 18.64sec 107053 299.18sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.18sec
no_lego no_lego pyroblast 11366 604771 2021 15.84 3396 10086 78.2 79.0 63.7% 0.0% 0.0% 0.0% 3.82sec 604771 299.18sec
no_lego no_lego pyroblast_dot ticks -321712 41739 139 31.65 146 408 79.0 158.2 44.9% 0.0% 0.0% 0.0% 3.80sec 41739 299.18sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 39.92sec 0 299.18sec
no_lego no_lego scorch 2948 59610 199 6.10 0 1957 30.4 30.4 100.0% 0.0% 0.0% 0.0% 9.62sec 59610 299.18sec
no_lego no_lego shadowcore_oil_blast 336463 14247 48 8.57 260 519 42.8 42.8 28.3% 0.0% 0.0% 0.0% 6.82sec 14247 299.18sec
no_lego no_lego shifting_power ticks -314791 34740 116 4.01 1349 2696 5.0 20.1 28.4% 0.0% 0.0% 0.0% 62.07sec 34740 299.18sec
no_lego no_lego soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.30sec 0 299.18sec
temporal_warp temporal_warp augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.92sec 0 299.91sec
temporal_warp temporal_warp blazing_surge 345215 59250 198 1.05 8771 17536 5.3 5.3 28.6% 0.0% 0.0% 0.0% 62.35sec 59250 299.91sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.01sec 0 299.91sec
temporal_warp temporal_warp conflagration_flare_up 205345 8296 28 5.99 161 433 29.9 29.9 42.7% 0.0% 0.0% 0.0% 9.75sec 8296 299.91sec
temporal_warp temporal_warp counterspell 2139 0 0 0.00 0 0 15.0 0.0 0.0% 0.0% 0.0% 0.0% 20.95sec 0 299.91sec
temporal_warp temporal_warp dragons_breath 31661 11310 38 0.46 0 4873 2.3 2.3 100.0% 0.0% 0.0% 0.0% 109.56sec 11310 299.91sec
temporal_warp temporal_warp eternal_insight 342314 13978 47 4.62 472 945 23.1 23.1 28.2% 0.0% 0.0% 0.0% 12.75sec 13978 299.91sec
temporal_warp temporal_warp fire_blast 108853 262215 874 10.53 0 4979 52.7 52.7 100.0% 0.0% 0.0% 0.0% 5.71sec 262215 299.91sec
temporal_warp temporal_warp fireball 133 198890 663 15.19 1742 3792 75.9 75.9 42.8% 0.0% 0.0% 0.0% 3.52sec 198890 299.91sec
temporal_warp temporal_warp conflagration ticks -226757 10029 33 27.84 38 106 75.9 139.2 50.0% 0.0% 0.0% 0.0% 3.49sec 10029 299.91sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
temporal_warp temporal_warp ignite ticks -12654 417524 1392 59.73 1398 0 263.4 298.6 0.0% 0.0% 0.0% 0.0% 1.14sec 417524 299.91sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 6431 161 184.50 41 82 123.0 123.0 28.0% 0.0% 0.0% 0.0% 0.95sec 6431 40.00sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.50sec 0 299.91sec
temporal_warp temporal_warp phoenix_flames_splash 257542 110629 369 3.27 2262 7303 16.3 16.3 89.3% 0.0% 0.0% 0.0% 18.46sec 110629 299.91sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.91sec
temporal_warp temporal_warp pyroblast 11366 641277 2138 16.89 3339 10061 83.7 84.4 63.3% 0.0% 0.0% 0.0% 3.59sec 641277 299.91sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 47012 157 35.36 146 409 84.4 176.8 45.6% 0.0% 0.0% 0.0% 3.57sec 47012 299.91sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.81sec 0 299.91sec
temporal_warp temporal_warp scorch 2948 67819 226 6.82 0 1988 34.1 34.1 100.0% 0.0% 0.0% 0.0% 8.74sec 67819 299.91sec
temporal_warp temporal_warp shadowcore_oil_blast 336463 15423 51 9.28 260 519 46.4 46.4 28.0% 0.0% 0.0% 0.0% 6.41sec 15423 299.91sec
temporal_warp temporal_warp shifting_power ticks -314791 35249 117 4.06 1355 2709 5.1 20.3 28.1% 0.0% 0.0% 0.0% 61.94sec 35249 299.91sec
temporal_warp temporal_warp soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.10sec 0 299.91sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 245.31sec 0 299.91sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
5694.3 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 10.3 0.0 30.4sec 31.8sec 7.9sec 27.11% 0.00% 0.0 (0.0) 10.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 51.9s
  • trigger_min/max:17.8s / 51.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:27.11%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.5 6.4 28.2sec 17.0sec 12.7sec 44.23% 0.00% 6.4 (6.4) 10.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.9s
  • trigger_min/max:0.0s / 66.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.6s

Stack Uptimes

  • sinful_revelation_1:44.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.2sec 17.2sec 12.7sec 44.05% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.7s
  • trigger_min/max:0.1s / 65.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 59.3s

Stack Uptimes

  • sinful_revelation_1:44.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.4 28.2sec 17.0sec 12.8sec 44.14% 0.00% 6.4 (6.4) 9.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 86.5s
  • trigger_min/max:0.0s / 75.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 69.3s

Stack Uptimes

  • sinful_revelation_1:44.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.2 6.1 28.6sec 17.4sec 12.7sec 43.27% 0.00% 6.1 (6.1) 9.8

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 89.1s
  • trigger_min/max:0.0s / 63.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.1s

Stack Uptimes

  • sinful_revelation_1:43.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.4 28.3sec 17.1sec 12.8sec 44.07% 0.00% 6.4 (6.4) 10.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.9s
  • trigger_min/max:0.0s / 70.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 61.5s

Stack Uptimes

  • sinful_revelation_1:44.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.5 28.4sec 17.0sec 12.8sec 44.26% 0.00% 6.5 (6.5) 9.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 87.4s
  • trigger_min/max:0.1s / 64.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.7s

Stack Uptimes

  • sinful_revelation_1:44.26%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.3 28.4sec 17.1sec 12.8sec 43.90% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 96.4s
  • trigger_min/max:0.0s / 65.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 66.4s

Stack Uptimes

  • sinful_revelation_1:43.90%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.3 28.5sec 17.1sec 12.7sec 43.73% 0.00% 6.3 (6.3) 9.8

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 87.9s
  • trigger_min/max:0.0s / 69.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 55.1s

Stack Uptimes

  • sinful_revelation_1:43.73%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.5 28.5sec 17.0sec 12.9sec 44.19% 0.00% 6.5 (6.5) 9.8

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 92.7s
  • trigger_min/max:0.0s / 65.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 68.3s

Stack Uptimes

  • sinful_revelation_1:44.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.4 28.5sec 17.2sec 12.8sec 43.92% 0.00% 6.4 (6.4) 9.8

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 84.6s
  • trigger_min/max:0.0s / 67.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 73.8s

Stack Uptimes

  • sinful_revelation_1:43.92%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 7762
Mean 299.87
Minimum 240.01
Maximum 360.00
Spread ( max - min ) 119.99
Range [ ( max - min ) / 2 * 100% ] 20.01%
Standard Deviation 34.6798
5th Percentile 246.38
95th Percentile 354.20
( 95th Percentile - 5th Percentile ) 107.81
Mean Distribution
Standard Deviation 0.3936
95.00% Confidence Interval ( 299.10 - 300.64 )
Normalized 95.00% Confidence Interval ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 514
0.1% Error 51380
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1027
DPS
Fluffy_Pillow Damage Per Second
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 7762
Mean 6135.82
Minimum 4704.05
Maximum 7064.81
Spread ( max - min ) 2360.77
Range [ ( max - min ) / 2 * 100% ] 19.24%
Standard Deviation 404.4191
5th Percentile 5198.27
95th Percentile 6635.61
( 95th Percentile - 5th Percentile ) 1437.34
Mean Distribution
Standard Deviation 4.5903
95.00% Confidence Interval ( 6126.82 - 6144.81 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 167
0.1% Error 16689
0.1 Scale Factor Error with Delta=300 1397
0.05 Scale Factor Error with Delta=300 5585
0.01 Scale Factor Error with Delta=300 139620
HPS
Fluffy_Pillow Healing Per Second
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 7762
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 1185
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 2094255 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.